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Question: which would you all prefer?
two seperate sasuke psa's one with curse mark transformation and kirin fs, and the other with mangekyo and susanno - 9 (16.1%)
a sasuke psa with curse mark,mangekyo and susanno all in one moveset but swtiched by taunts - 47 (83.9%)
Total Voters: 56

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Author Topic: Animaine's thread..One Piece: Sanji released  (Read 338676 times)
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AnImAiNe
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    « Reply #120 on: September 24, 2011, 11:57:04 AM »


    dang thats right
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    « Reply #121 on: September 24, 2011, 12:03:13 PM »


    Also I've heard you can't port a transforming characters PSA, so that would be a limiter. Unfortunately it's Sheik make it on Sheik or wait to get to ported
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    AnImAiNe
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    « Reply #122 on: September 24, 2011, 12:07:19 PM »


    who should we port it to? and i can wait
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    « Reply #123 on: September 24, 2011, 12:41:02 PM »


    who should we port it to?
    Well lets see The ones we defiantly can't are:
    Ness
    Ike
    Marth
    Donkey Kong
    Luigi
    Due to obvious reasons.

    So people reading this o-o who do YOU want Sanji over? AWESOME 2.0!
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    Carnage
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    « Reply #124 on: September 24, 2011, 12:45:14 PM »


    Also I've heard you can't port a transforming characters PSA, so that would be a limiter. Unfortunately it's Sheik make it on Sheik or wait to get to ported
    thats is true and false at the same time you Cant Rel port over transforming characters rel port that means  you couldnt port him by rel but shiek has no rel like most characters the only rel ported characters are ike/marth/metaknight/jiglypuff this are the only rel portable characters  if you do a true port  like mariodk shadow kong (since sonic has no rel) or KJP Silver psa it will work But a true port takes knowledje and time  it would be better first model port the character then use the character pac he was over to do the psa like KJP did with silver but animations can be done since if you model port they will work since its the same model. just let you guys know the limits of porting.
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    AnImAiNe
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    « Reply #125 on: September 24, 2011, 12:49:00 PM »


    Thanks Carnage  Cheesy

    How about dedede he has 63 bones and sheik has 62 so we would just need to add one bone to sanji i think
    someone please correct me if im wrong
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    « Reply #126 on: September 24, 2011, 12:52:34 PM »


    thats is true and false at the same time you Cant Rel port over transforming characters rel port that means  you couldnt port him by rel but shiek has no rel like most characters the only rel ported characters are ike/marth/metaknight/jiglypuff this are the only rel portable characters  if you do a true port  like mariodk shadow kong (since sonic has no rel) or KJP Silver psa it will work But a true port takes knowledje and time  it would be better first model port the character then use the character pac he was over to do the psa like KJP did with silver but animations can be done since if you model port they will work since its the same model. just let you guys know the limits of porting.

    That's actually the plan and the reason we haven't started the PSA yet but did start the animations.

    Thanks Carnage  Cheesy

    How about dedede he has 63 bones and sheik has 62 so we would just need to add one bone to sanji i think
    someone please correct me if im wrong

    Dedede sounds fine
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    « Reply #127 on: September 24, 2011, 12:57:13 PM »


    Thanks Carnage  Cheesy

    How about dedede he has 63 bones and sheik has 62 so we would just need to add one bone to sanji i think
    someone please correct me if im wrong
    adding bones isnt the greatest idea imo most ports work when you port over a character with less bones since more bones the better adding extrabones many times causes lag if they are added incorrectly i think forst try to model port  over someone marth might be a good idead since you can rel port him latter or use jiggly since she has no psas and can be rel ported too
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    AnImAiNe
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    « Reply #128 on: September 24, 2011, 01:10:57 PM »


    but what about the diable jambe effect wont it show up on luffy sometimes since they would be using  marth just not on the same character slot like when i use naruto on ike and dante on game and watch dante's effects change like the rasengan i think show up on the tip of the sword for some attacks as an example
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    « Reply #129 on: September 24, 2011, 01:13:20 PM »


    but what about the diable jambe effect wont it show up on luffy sometimes since they would be using  marth just not on the same character slot like when i use naruto on ike and dante on game and watch dante's effects change like the rasengan i think show up on the tip of the sword for some attacks as an example
    yes it would but thats why i said maybe jiggly since she has almost no psas but kind DEDEDE its good too if you know how to add extrabones without lagging the game
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    AnImAiNe
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    « Reply #130 on: September 24, 2011, 01:39:25 PM »


    ok then dedede will be the first option jiggs second
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    « Reply #131 on: September 24, 2011, 01:56:27 PM »


    Look Sanji gave me his picture Awesome Face
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    AnImAiNe
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    « Reply #132 on: September 24, 2011, 02:46:27 PM »


    i like the pic and Mr. Swag aka Iwvi is porting the sanji model  Happy Face
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    « Reply #133 on: September 24, 2011, 06:54:05 PM »


    Well I've started his Attack animations. I couldn't really get the ported animations to work right so now I'm making his attacks myself. I'll do the A attacks then Move onto the B's. I've also found out that, ingame, my walk animation moves to fast, so I'll be lengthening that.
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    « Reply #134 on: September 24, 2011, 09:16:36 PM »


    new poll added
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