Hey how do I make a moveset for how much total damage a character has? I tried to get my SM64 Moveset v3.0 to have it so when Mario takes like 100% or 150% his wait animation would change, but it kept crashing. I've gotten it to not crash instantly in v5.0, but it's not because of his total damage, its activated by how much damage a single attack has. DX KnightMario suggested to make the Up B change from the Triple Jump into the Special one you get from Yoshi after collecting 120 Stars, and said to have that change when he has 120%, but I can't get it to work. It should be possible unless Lucario was made a different way, because his attacks get stronger the more total damage he has, but I diddn't see anything though I might've overlooked it. Please help me. :|
I didnt quite catch what you ment by how much "total" damage a character has.
please clearify