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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2432507 times)
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BlueBrain
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    « Reply #5610 on: August 01, 2012, 10:18:53 AM »


    is that weird shaped shadow supposed to be there? i remember it being a bug in that very animated stage, where you fight on street, cant remember the name,..
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    Haseyo
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    « Reply #5611 on: August 01, 2012, 10:21:04 AM »


    Washinkyo Amehon?
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    BlueBrain
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    « Reply #5612 on: August 01, 2012, 10:21:25 AM »


    Washinkyo Amehon?
    maybe... xD
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    DSX8
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    « Reply #5613 on: August 01, 2012, 11:20:14 AM »


    If changing the character lighting affects other models, you should look into what models uses which LightSet Index, and make sure the light/ambience isn't shared by both the characters and the earth.
    well here's the point, the TvC SCN0's dont use Ambient Lights, so i have to add them into they're SCN0's.. so im not sure wat exactly is the cause of it.

    is that weird shaped shadow supposed to be there? i remember it being a bug in that very animated stage, where you fight on street, cant remember the name,..
    Washinkyo Amehon?
    ^ haseyo got it right lol
    and Jokekid, no the black lines arnt supposed to be there lol.. i need to fix the material of that texture, or better yet replace that texture with a white or black texture, depending on how its used.
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    BlueBrain
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    « Reply #5614 on: August 01, 2012, 11:40:13 AM »


    ok, glad to know it's a simple fix ^^
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    Sky Grounder
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    « Reply #5615 on: August 01, 2012, 12:40:51 PM »


    Did you link the ambience to the proper lightset?
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    « Reply #5616 on: August 01, 2012, 01:51:07 PM »


    ok, glad to know it's a simple fix ^^
    indeed it is.

    Did you link the ambience to the proper lightset?
    yes i did, i kno how to do most of the SCN0 stuff, even tho im waiting for SCN0 viewer for BB :3
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    « Reply #5617 on: August 01, 2012, 02:15:06 PM »


    too much talk about filetypes i dont understand :S

    Still waiting on some brinstars update with kraid xD
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    DSX8
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    « Reply #5618 on: August 01, 2012, 03:37:51 PM »


    too much talk about filetypes i dont understand :S

    Still waiting on some brinstars update with kraid xD
    lol u'll get used to it mate Grin

    anyways.. finally got Yanmato's Arc SCN0 to work now Awesome Face

    remember the last version of this stage?


    well, take a look at it now Wink   dont worry, the SRT0 is the same as the last version, dolphin just has a hard time playing them... lol
    « Last Edit: August 01, 2012, 03:40:28 PM by DSX8 » Logged

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    « Reply #5619 on: August 01, 2012, 03:50:03 PM »


    GIMMIE GIMMIE GIMMIE!
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    BlueBrain
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    « Reply #5620 on: August 01, 2012, 04:03:28 PM »




    is that my aweful infernape!? xD
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    DSX8
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    « Reply #5621 on: August 01, 2012, 04:06:39 PM »


    GIMMIE GIMMIE GIMMIE!
    ... maybe... >.>

    i MAY release a TvC Stage Pack beta tonight... we'll see... :|


    is that my aweful infernape!? xD
    Yes it is.. xD     bad job at it too >.>... wait y do i still have him anyways? o-o
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    « Reply #5622 on: August 01, 2012, 04:13:36 PM »


    so no kraid rigg anytime soon?  Tongue also will you ever work on pokefloats again? i bet you lost your motivation on that really after seeing all the work that its left Tongue
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    « Reply #5623 on: August 01, 2012, 04:15:28 PM »


    Kraid... is slowly being worked on.. so far only his legs and body is rigged.. rest of him is still in a t-pose xD
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    « Reply #5624 on: August 01, 2012, 04:19:00 PM »


    Kraid... is slowly being worked on.. so far only his legs and body is rigged.. rest of him is still in a t-pose xD
    well you wont need many bones right since its for the stage only guess you can rig him with less than 20 bones? feets,knees,leg,hip,torco,shoulder,arm,elbow,hand, 3-6 finger bones and neck,head bones  this would make him have like 20 or so bones wich would be decent for a stage background only char but i bet you already have a custom boneset in mind
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