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« Reply #45 on: October 25, 2011, 03:02:46 PM » |
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Well, I could give him Finger bones now, but they'd need some new animations for them to move and stuff.
Also, in other news. I just finished re-rigging Tekkaman and all seems good. Now, I just need to scour through TvCs files to find where his blades are and if all else fails, I can just vertex him some.
so Beyond will be the god of model importing now?xD Since it looks to be way more dificult than people though it would i think all vertexers can learn and abuse this model importing thing and it looks perfect now hope you can find the blades xD and continue model importing maybe scizor can see the light of day now xD
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« Reply #46 on: October 25, 2011, 03:04:01 PM » |
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Holy crap beyond! Tekkaman Blade looks freaking sweet so far! Good luck finding his blade. Question, do you think tekkaman will be released first or will travis be released first?
I think Tekkaman will be released first. His rig is already nice and clean and according to everyone Travis's vertex is already great.
So yea....
so Beyond will be the god of model importing now?xD Since it looks to be way more dificult than people though it would i think all vertexers can learn and abuse this model importing thing and it looks perfect now hope you can find the blades xD and continue model importing maybe scizor can see the light of day now xD
Oh yea. Scizor. That's also a great idea, forgot all about him. xD
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« Reply #47 on: October 25, 2011, 03:04:38 PM » |
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Wow. TB looks very good. Seems like you've gotten this whole bone-rigging thing down pretty much. Sucks that you don't have the blades yet. Hope they won't take too long to find.
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« Reply #48 on: October 25, 2011, 03:20:57 PM » |
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As I told you on MSN, [censored]ing hyped bro! That's Pit's stance right there. Too [censored]ing epic to even describe. Now a few questions and concerns. You still doing Scizor? If so, over Falco? What about Vegina you got planned? Over Wolf again?
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« Reply #49 on: October 25, 2011, 03:34:16 PM » |
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As I told you on MSN, [censored] hyped bro!
That's Pit's stance right there. Too [censored] epic to even describe.
Now a few questions and concerns.
You still doing Scizor? If so, over Falco?
What about Vegina you got planned? Over Wolf again?
scizor totally needs to be over falco so we can use KJP scyther psa xD and hes making a revamp of it soon and i think there is a scizor model here on the vault over weavile i think so its a matter of bones xD
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« Last Edit: October 25, 2011, 04:12:37 PM by Carnage »
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« Reply #50 on: October 25, 2011, 04:22:13 PM » |
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Well, I could give him Finger bones now, but they'd need some new animations for them to move and stuff.
Also, in other news. I just finished re-rigging Tekkaman and all seems good. Now, I just need to scour through TvCs files to find where his blades are and if all else fails, I can just vertex him some.
Oh yeah, Beyond with the smexy Tekkaman Blade over Pit yeah! You tested it in brawl to see if the actual model works before you do his spear?
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« Reply #51 on: October 25, 2011, 04:55:23 PM » |
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Oh yeah, Beyond with the smexy Tekkaman Blade over Pit yeah! You tested it in brawl to see if the actual model works before you do his spear?
Yea, I tested it out in-game and it works fine. Also, I found his spears.
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« Reply #52 on: October 25, 2011, 05:03:04 PM » |
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Yea, I tested it out in-game and it works fine. Also, I found his spears.
HUZZAH! Sounds like everything is working perfectly so far. When can we expect a release? Not that I'm impatient or anything. I'll be happy to wait for Tekkaman Blade to be 100% perfect.
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« Reply #53 on: October 25, 2011, 05:04:15 PM » |
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Yea, I tested it out in-game and it works fine. Also, I found his spears.
sounds like its 100% complete once the blade is added! =D
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« Reply #54 on: October 25, 2011, 05:09:36 PM » |
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HUZZAH! Sounds like everything is working perfectly so far. When can we expect a release? Not that I'm impatient or anything. I'll be happy to wait for Tekkaman Blade to be 100% perfect.
Hopefully, within the next couple of days if all goes well. But you know how I am with predicting release dates for my stuff....
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« Reply #55 on: October 25, 2011, 05:24:49 PM » |
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Yea, I tested it out in-game and it works fine. Also, I found his spears.
I wish I had your luck in this problem I can't even get my DAE's to import T-T Yay for you though =3
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« Reply #56 on: October 25, 2011, 05:42:01 PM » |
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Hopefully, within the next couple of days if all goes well. But you know how I am with predicting release dates for my stuff....
True dat. Well, hopefully you won't encounter any significant errors along the way.
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« Reply #57 on: October 25, 2011, 05:46:07 PM » |
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Daymn Beyond you so quick. I might just have to make Tekkaman Blade my next PSA project because of this! It will be a fun change working with a model import, and it will be a new playstyle.
I'm glad this importing method is working out for you bro. The only thing preventing me from doing it is the lack of 3DS Max :< I'd quite like to learn how to rig models.
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« Reply #58 on: October 25, 2011, 05:55:14 PM » |
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Hopefully, within the next couple of days if all goes well. But you know how I am with predicting release dates for my stuff....
beyond... make a rigging tut... NOW!!! please? x3
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« Last Edit: October 25, 2011, 06:10:24 PM by DSX8 »
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« Reply #59 on: October 25, 2011, 06:06:43 PM » |
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beyond... make a rigging tut... Please?
Fixed XD
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