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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1513359 times)
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Segtendo
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    « Reply #4755 on: November 02, 2012, 12:18:48 PM »


    First, Beyond's Sparkster, now the Chief is out soon.
    Good weekend is good.
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    « Reply #4756 on: November 02, 2012, 01:14:48 PM »


    I kinda like the grime on the boots. He does slog through all the [censored] the universe throws at him after all.
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    BlackJax96
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    « Reply #4757 on: November 02, 2012, 06:58:40 PM »


    Holy [censored] that looks great Nano Happy Face

    What kind of shader should we use? I think a subtle (not too bright) shine that follows the light source and then an outer shine on the edges of his armor that follows the camera would look pretty nice.
    And then maybe a darker gradient overlay texture that can darken the armor just a bit so it's not too bright.
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    « Reply #4758 on: November 02, 2012, 09:03:41 PM »


    Master Chief without the dirty leg armor isnt going to happen, its too hard to remove and i dont have enough time with working a full time job and full time college.

    As Johnson from Halo once Said...

    Deal with it.

    Just Deal with it!


    Texture is now complete.



    I added the 117 on his armor like in Halo: Forward Unto Dawn but that will just be an optional texture, whatever your preference is.
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    « Reply #4759 on: November 02, 2012, 09:15:50 PM »


    Looks like I'll be downloading a lot of hacks once my power comes back on....... I see what you did there ...

    ...and Chief is one of them. Happy Face
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    « Reply #4760 on: November 02, 2012, 11:51:00 PM »


    Master Chief without the dirty leg armor isnt going to happen, its too hard to remove and i dont have enough time with working a full time job and full time college.

    As Johnson from Halo once Said...

    Deal with it.

    Just Deal with it!

    Texture is now complete.



    I added the 117 on his armor like in Halo: Forward Unto Dawn but that will just be an optional texture, whatever your preference is.

    heiii i can remove that grime for you if you needs

    Take this


    Photoshop Elements 10 - Use Clone Stamp Tool to Copy Portions of an Image

    « Last Edit: November 02, 2012, 11:54:56 PM by Mr.MW » Logged


    ShadowSnake
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    « Reply #4761 on: November 03, 2012, 12:00:49 AM »


    @ mr mw

    i know how to remove it, its just a [censored] to do it and retain a quality looking metal.
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    Royal_Blade
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    « Reply #4762 on: November 03, 2012, 08:20:39 AM »


    There's no harm in letting him try.

    The boot stuff is kinda odd for me. But, whatever. You can't win them all.
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    « Reply #4763 on: November 03, 2012, 08:55:20 AM »


    The boot stuff is kinda odd for me.
    Same here, I'm used to it being clean and shiny.
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    « Reply #4764 on: November 03, 2012, 01:26:47 PM »


    the boots makes sence on some grass stages for example distant planet but on most stages it doesnt make sence that he is muddy since there is no mud anywhere
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    TheLegend75
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    « Reply #4765 on: November 03, 2012, 01:54:36 PM »


    i'm agree with the others about the boot, couse if you add the shiny effect, the dirty part will also be shiny....so i think you have to remove it.
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    « Reply #4766 on: November 03, 2012, 02:03:33 PM »


    y u no just borrow the legs from other halo characters
    i bet they share the same details
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    Velen
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    « Reply #4767 on: November 03, 2012, 02:25:14 PM »


    ...Do you people not understand what the dirt and grime is about? Really?

    The Chief goes slogging through dirt, swamp, grass, and all manner of crap from the guts of the Elites to the innards of the hive-minded Flood. That grime on his boots is part of his character because of what his line of work is, and what he does during said work. I don't see why it being there is such a problem for you all.
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    « Reply #4768 on: November 03, 2012, 02:31:41 PM »


    ...Do you people not understand what the dirt and grime is about? Really? The Chief goes slogging through dirt, swamp, grass, and all manner of crap from the guts of the Elites to the innards of the hive-minded Flood. That grime on his boots is part of his character because of what his line of work is, and what he does during said work. I don't see why it being there is such a problem for you all.
    Hmmm didn't think about it like that, but not sure how many other hackers will think about the grime like that. I honestly could care less about the grime, but TheLegend75 has a good point, that grime will be shiny afterwards unless you make a seperate material file just for the grime and make it a seperate polygon.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #4769 on: November 03, 2012, 02:35:48 PM »


    ...Do you people not understand what the dirt and grime is about? Really?

    The Chief goes slogging through dirt, swamp, grass, and all manner of crap from the guts of the Elites to the innards of the hive-minded Flood. That grime on his boots is part of his character because of what his line of work is, and what he does during said work. I don't see why it being there is such a problem for you all.
    samus also runs around  metroid goo and all that crap and you dont see her armor all  dirty  i mean sure it might fight on the halo game if you are on a grass/dirt terrain but on ssbb atleast we expect he cleans the armor before getting here xD  i like a clean armor better but on the halo game sure it looks fantastic seeing the feet dirty when walking on the mud on ssbb it really doesnt fit much imo.
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