super smash bros brawl 64 updated 12/04/2013

Started by BlueBrain, November 08, 2011, 07:02:17 PM

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model changer looks perfect xD  i will download him when he is released for sure
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Mostly finished, but won't be released until metal textures are supported by brawlbox.





https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=Kna9Yd2ZGNk
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial


its looking great mewtwo, i cant wait for it to be released ^^

New picture:



I've made 2 different shields, Fierce Deity as a costume, and I'm doing the weapons, like the longshot in the picture.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

That looks sweet :D
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!


My first model import work....Almost work *sigh*

Snake from PS1, i think he can participate on SSB64 remasterised no? Just i got problem with texture and when he do some attack the game lag....

Oh, then you're probably using an older brawlbox

You can:

- Use my material tool to fix the shader and remove the lag
- Use the newest brawlbox from scratch to import the model again. If you have some strange reflective texture, this is your solution.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

The lag is removed but the texture still glitch.
And he got a orange light when he get the Smash Ball.

Quote from: KTH on November 21, 2011, 11:24:28 PM
The lag is removed but the texture still glitch.
And he got a orange light when he get the Smash Ball.
snake goinf retro too xD  godd luck fixing the texture
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Quote from: KTH on November 21, 2011, 11:24:28 PM
The lag is removed but the texture still glitch.
And he got a orange light when he get the Smash Ball.

Did you import it again?

And... orange light? O.o

See if it gets yellow in luigi's mansion
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

super smash bros 64 :3

maybe my Bowser from Sm64 fits here:

can get ingame pics on it tomorrow lol

maybe even Pink bob-omb buddy but dont know if you want "Custom" character that's were not playable in SSB series :oshi:
Stupid Tinypic :C

Quote from: KTH on November 21, 2011, 11:24:28 PM
The lag is removed but the texture still glitch.
And he got a orange light when he get the Smash Ball.
I just thought I should repost this bit of information for you in case you missed it:
Quote from: Friedslick6 on November 12, 2011, 08:16:21 AMPSX Solid Snake's left hand is his "empty" hand, and his right hand is his "holding" hand. Both were included for completeness' sake, but generally the holding hand would suit most of Snake's SSBB animations. I recommend you delete one hand (probably the left), replace it with a copy of the opposite hand, and flip it to match the original side.
Good luck with the port.
At some point, you just have to bend down and tie your shoelaces.

Quote from: Mewtwo2000 on November 22, 2011, 10:11:50 AM
Did you import it again?

And... orange light? O.o

See if it gets yellow in luigi's mansion
Yeah.

Quote from: pikazz on November 22, 2011, 11:39:54 AM
super smash bros 64 :3

maybe my Bowser from Sm64 fits here:

can get ingame pics on it tomorrow lol

maybe even Pink bob-omb buddy but dont know if you want "Custom" character that's were not playable in SSB series :oshi:


pure awesomeness!!!