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« Reply #90 on: November 15, 2011, 01:18:04 PM » |
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model changer looks perfect xD i will download him when he is released for sure
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« Reply #92 on: November 15, 2011, 08:41:04 PM » |
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nice triforce on his hand
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« Reply #93 on: November 16, 2011, 06:27:40 AM » |
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its looking great mewtwo, i cant wait for it to be released ^^
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« Reply #94 on: November 20, 2011, 01:11:59 PM » |
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New picture: I've made 2 different shields, Fierce Deity as a costume, and I'm doing the weapons, like the longshot in the picture.
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« Reply #95 on: November 20, 2011, 01:19:20 PM » |
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That looks sweet
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #96 on: November 21, 2011, 03:52:02 PM » |
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My first model import work....Almost work *sigh* Snake from PS1, i think he can participate on SSB64 remasterised no? Just i got problem with texture and when he do some attack the game lag....
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« Reply #97 on: November 21, 2011, 04:00:57 PM » |
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Oh, then you're probably using an older brawlbox
You can:
- Use my material tool to fix the shader and remove the lag - Use the newest brawlbox from scratch to import the model again. If you have some strange reflective texture, this is your solution.
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« Reply #98 on: November 21, 2011, 04:24:28 PM » |
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The lag is removed but the texture still glitch. And he got a orange light when he get the Smash Ball.
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« Last Edit: November 21, 2011, 04:27:59 PM by KTH »
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« Reply #99 on: November 22, 2011, 01:08:37 AM » |
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The lag is removed but the texture still glitch. And he got a orange light when he get the Smash Ball.
snake goinf retro too xD godd luck fixing the texture
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« Reply #100 on: November 22, 2011, 03:11:50 AM » |
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The lag is removed but the texture still glitch. And he got a orange light when he get the Smash Ball.
Did you import it again? And... orange light? O.o See if it gets yellow in luigi's mansion
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« Reply #101 on: November 22, 2011, 04:39:54 AM » |
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super smash bros 64 :3 maybe my Bowser from Sm64 fits here: can get ingame pics on it tomorrow lol maybe even Pink bob-omb buddy but dont know if you want "Custom" character that's were not playable in SSB series
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« Last Edit: November 22, 2011, 04:42:41 AM by pikazz »
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Stupid Tinypic :C
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« Reply #102 on: November 22, 2011, 06:31:07 AM » |
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The lag is removed but the texture still glitch. And he got a orange light when he get the Smash Ball.
I just thought I should repost this bit of information for you in case you missed it: PSX Solid Snake's left hand is his "empty" hand, and his right hand is his "holding" hand. Both were included for completeness' sake, but generally the holding hand would suit most of Snake's SSBB animations. I recommend you delete one hand (probably the left), replace it with a copy of the opposite hand, and flip it to match the original side. Good luck with the port.
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At some point, you just have to bend down and tie your shoelaces.
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« Reply #103 on: November 22, 2011, 10:28:05 AM » |
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Did you import it again?
And... orange light? O.o
See if it gets yellow in luigi's mansion
Yeah.
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« Reply #104 on: November 22, 2011, 12:30:56 PM » |
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super smash bros 64 :3 maybe my Bowser from Sm64 fits here: can get ingame pics on it tomorrow lol maybe even Pink bob-omb buddy but dont know if you want "Custom" character that's were not playable in SSB series pure awesomeness!!!
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