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« Reply #18045 on: February 07, 2015, 09:40:11 AM » |
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Is it just me or does Mac's skin look too light?
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« Reply #18047 on: February 07, 2015, 09:53:35 AM » |
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What about a combo of A&C?
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« Reply #18048 on: February 07, 2015, 04:31:04 PM » |
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What about a combo of A&C?
I decided to rig his whole model over. He looks very slim. Now, when I widen his model, BB shows his model skewing/slanting in many animations. Most likely due to not all being even proportions. So I give up on that idea. Might as well release him as slim Bowser, messy wrists Bowser, or Skew Bowser.
*Old rig*
Custom Dark Bowser recolor
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« Last Edit: February 07, 2015, 04:34:16 PM by ShadowLuigi~NG~ »
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« Reply #18049 on: February 07, 2015, 05:00:29 PM » |
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Zombie Ike Rig almost done. Obviously needs lots of texture work.
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« Reply #18050 on: February 07, 2015, 05:08:44 PM » |
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Like I said before... White as a ghost. Still, nice job on the rig Nano. Looking good.
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WiFi Brawl FC:0606-0014-4748 You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #18051 on: February 07, 2015, 05:55:01 PM » |
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finally, buff marth soon
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Switch FC: SW-4190-2933-4524
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« Reply #18052 on: February 08, 2015, 07:22:50 AM » |
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Zombie Ike Rig almost done. Obviously needs lots of texture work. I l-Ike this. *gets shot.*
Like I said before... White as a ghost. 3spooky5me.
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"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
Best color, most stars, and least amount of power. The good life. Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #18053 on: February 08, 2015, 12:28:23 PM » |
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all these wiiU imports have me hyped! specially the characters that had a considerably better design in wiiU!!
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« Reply #18054 on: February 08, 2015, 01:39:50 PM » |
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specially the characters that had a considerably better design in wiiU!!
That's why I'm especially hyped for actual Wii U Sonic.
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« Reply #18055 on: February 08, 2015, 01:57:27 PM » |
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That is, if the textures can manage to look good. It's clear that they aren't built for this engine at all.
The only successful Smash 4 imports so far are the assist trophies, since their texturing is better suited for the Wii. (edit: stages are good too, though)
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« Last Edit: February 08, 2015, 02:20:53 PM by Pik »
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[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #18056 on: February 08, 2015, 02:53:26 PM » |
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I'm sure with some editing (or complete redoing) they could be made to look good.
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« Reply #18057 on: February 08, 2015, 04:11:33 PM » |
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here's new progress on Wily's Castle... guess i forgot to fix the mountain bg that goes behind the castle xD (ya i know i didnt show any previews of it here... xD )
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« Reply #18058 on: February 08, 2015, 04:29:49 PM » |
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here's new progress on Wily's Castle... guess i forgot to fix the mountain bg that goes behind the castle xD (ya i know i didnt show any previews of it here... xD ) This looks beautiful. Will you be adding the platforms from the stage, too? Or will it just be the FD version?
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« Reply #18059 on: February 08, 2015, 04:34:00 PM » |
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This looks beautiful. Will you be adding the platforms from the stage, too? Or will it just be the FD version?
if i have enough filespace after doing all the materials and spec map editing, then yes i'll add the platforms. edit: also fixed the yellow brightness on the sides.. mostly by the Wily icon
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« Last Edit: February 08, 2015, 04:35:38 PM by DSX8 »
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