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« Reply #5010 on: September 22, 2012, 02:40:44 PM » |
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Woah there, looks like every tooth is modeled separately- it's not from a wii game, is it, haha?
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« Reply #5011 on: September 22, 2012, 02:50:57 PM » |
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Yay, so far I havent run into any trouble yet with teh stage, of course the background will be changed, but I'm showing you that it still works with Final Desination's background. Now after playing on the stage, I notice that the spikes need to be bigger, and of course I have to fix the collision so you dont bump into anything invisible underneath the stage, and other things, but it is coming along very nicely. Post Merge: September 22, 2012, 02:52:07 PM
Woah there, looks like every tooth is modeled separately- it's not from a wii game, is it, haha? Hes got a point there, if those teeth are seperat polygons, than I say to delete those, make your own semi-flat teeth, and just re-map them to look like those teeth.
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« Last Edit: September 22, 2012, 02:52:07 PM by StupidMarioFan1 »
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #5012 on: September 22, 2012, 03:11:52 PM » |
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Dat Hulk and dat stage. You guys are amazing. Continue the work. I guess it's my last PS character.
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« Reply #5013 on: September 22, 2012, 04:22:13 PM » |
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custom boneset rigged hulk for PSA purposes only, used snake's wait animation for this pic since snake's proportions are similar enough to hulk's... also, he lags my brawlbox when playing the animation, so he might have a tad too many vertices... would the hulk PSA work for any donkey kong skin?
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« Reply #5014 on: September 22, 2012, 04:28:36 PM » |
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Dat Hulk and dat stage. You guys are amazing. Continue the work. I guess it's my last PS character. Awesome! The face looks kinda small though. would the hulk PSA work for any donkey kong skin?
No. That's what he means when he says 'custom boneset for PSA purposes only'.
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burning questions? contact me at bjelkiers.tumblr.com
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« Reply #5015 on: September 22, 2012, 04:58:37 PM » |
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custom boneset rigged hulk for PSA purposes only, used snake's wait animation for this pic since snake's proportions are similar enough to hulk's...
also, he lags my brawlbox when playing the animation, so he might have a tad too many vertices...
Yeah, I saw you started the rig with around 40000 verts on the one you gave me, I was meaning to PM you and ask if you sent me the right stuff.
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« Reply #5016 on: September 22, 2012, 05:01:58 PM » |
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #5017 on: September 22, 2012, 05:14:33 PM » |
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Woah there, looks like every tooth is modeled separately- it's not from a wii game, is it, haha?
It's the MvC3 model (i.e. PS3/360 game). The models in that game are needlessly high vert and usually make the game lag slightly.
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« Reply #5018 on: September 22, 2012, 05:49:10 PM » |
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custom boneset rigged hulk for PSA purposes only, used snake's wait animation for this pic since snake's proportions are similar enough to hulk's... also, he lags my brawlbox when playing the animation, so he might have a tad too many vertices... His teeth are large. Like the size of his nose...
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« Reply #5020 on: September 22, 2012, 06:25:24 PM » |
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awesome
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« Reply #5021 on: September 22, 2012, 07:32:49 PM » |
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@allhulkreplies: didnt touch anything at all about the model, made a custom boneset instead, will only work for te moveset, moveset wont work on any DK slot probably, ask kagemaru about that, and yeah it's a xbox360 model iirc, it's from mvc3, so teeth are kinda separate, i may as well make a new model for the teeth to have it lower-poly
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« Reply #5022 on: September 22, 2012, 07:56:36 PM » |
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might want to delete that post, no advertising released hacks here
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« Reply #5024 on: September 22, 2012, 08:44:43 PM » |
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About freakin' time that boat is shown again
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