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Author Topic: WIP Workshop  (Read 4667585 times)
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Anivernage
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    « Reply #6495 on: November 15, 2012, 06:13:32 PM »


    its still missing a lot of thing. Didn't say she was done, did I.
    yes......Eh... well not exactly it was implicit like a almost 80% done... >_> ...*hides in shell*
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    « Reply #6496 on: November 15, 2012, 06:22:01 PM »


    yes......Eh... well not exactly it was implicit like a almost 80% done... >_> ...*hides in shell*
    lol
    and yea i guess she needs apart the transperency some material/shader magic
    <.<
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    Cooldood
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    « Reply #6497 on: November 15, 2012, 09:25:45 PM »




    Gohan is about 80% done.

    What's left
    --------------
    Fix elastic-man arms
    Add metal texture
    Possibly add FS eyes
    (...)
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    « Reply #6498 on: November 15, 2012, 09:37:21 PM »




    Gohan is about 80% done.

    What's left
    --------------
    Fix elastic-man arms
    Add metal texture
    Possibly add FS eyes
    (...)

    Hmm... I notice there's a stray vertex or two in the leg area.
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    Velen
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    « Reply #6499 on: November 15, 2012, 09:37:40 PM »


    SMOOTHDAT[censored]! >:V

    No seriously, please. For the sake of sanity. Smooth the model.
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    « Reply #6500 on: November 15, 2012, 09:44:13 PM »


    SMOOTHDAT[censored]! >:V

    No seriously, please. For the sake of sanity. Smooth the model.

    this ^

    The way i smooth dbz models is...

    add vertex weld modifier and set it to 0.001

    also add the smooth modifier, for some reason it takes both to smooth the BT3 models.

    Your new to this probably, so make sure the modifiers are put under the skin modifer or they wont work.

    Hope this helps!
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    Cooldood
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    « Reply #6501 on: November 15, 2012, 09:45:59 PM »


    this ^

    The way i smooth dbz models is...

    add vertex weld modifier and set it to 0.001

    also add the smooth modifier, for some reason it takes both to smooth the BT3 models.

    Your new to this probably, so make sure the modifiers are put under the skin modifer or they wont work.

    Hope this helps!
    Holy jesus that worked. Thanks.Oh yeah about that vertex thingy, it just won't go away. Sorry, I'll see if I can fix that.

    EDIT
    It appears 3ds is mad and I cant smooth anything because those modifiers somehow made it so I cant export it unless I delete them. Dang it..
    « Last Edit: November 15, 2012, 09:52:47 PM by Cooldood » Logged



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    « Reply #6502 on: November 15, 2012, 10:35:42 PM »


    You could edit normals as well, would work the same and can be collapsed so it'll export.

    BTW, I got a cool mecha.
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    DemonBoy
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    « Reply #6503 on: November 16, 2012, 02:00:47 AM »


    For this stage I'm working on, i shall put my artistic skills to work

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    DSX8
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    « Reply #6504 on: November 16, 2012, 02:22:15 AM »


    For this stage I'm working on, i shall put my artistic skills to work

    still looks like a 6 yr old drew it to me demon... xD
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    « Reply #6505 on: November 16, 2012, 04:58:14 AM »


    For this stage I'm working on, i shall put my artistic skills to work

    still looks like a 6 yr old drew it to me demon... xD


    that's true dsx, but i love the feeling it has
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    « Reply #6506 on: November 16, 2012, 05:30:58 AM »


    Holy jesus that worked. Thanks.Oh yeah about that vertex thingy, it just won't go away. Sorry, I'll see if I can fix that.

    EDIT
    It appears 3ds is mad and I cant smooth anything because those modifiers somehow made it so I cant export it unless I delete them. Dang it..
    Right click on the skin modifier and click "Copy" 

    Right click on it again and click "Collapse All" 

    Right click on what should now be Editable Mesh and click "Paste"
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    « Reply #6507 on: November 16, 2012, 06:28:08 AM »




    Gohan is about 80% done.

    What's left
    --------------
    Fix elastic-man arms
    Add metal texture
    Possibly add FS eyes
    (...)
    rig the fingers too
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    « Reply #6508 on: November 16, 2012, 07:44:05 AM »


    Right click on the skin modifier and click "Copy" 

    Right click on it again and click "Collapse All" 

    Right click on what should now be Editable Mesh and click "Paste"
    The last part seems to not work. Editable Mesh does not appear(skin modifier only disappears)
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    « Reply #6509 on: November 16, 2012, 07:54:32 AM »


    His body needs to be wider, he doesn't look that muscular, his head and hands look great so far though. Keep it up. Grin

    It's obviously in early development, just saying.
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