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Author Topic: WIP Workshop  (Read 4597628 times)
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Pervyman Trigger
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    « Reply #735 on: March 27, 2012, 04:28:01 PM »


    Problem is, Can he TRANSFORM AND ROLL OUT?

    *sees rig is over gannon, sees started truck model, remembers gannons final smash, is pleased*
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    « Reply #736 on: March 27, 2012, 04:28:20 PM »


    as if 1 robot wasnt enough...


    and also...
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    « Reply #737 on: March 27, 2012, 04:36:02 PM »


    @MarioDK: the FS eye is probably black because of the eye highlight texture... make the material use the same shader as the normal eye
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    BlackJax96
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    « Reply #738 on: March 27, 2012, 04:45:53 PM »


    as if 1 robot wasnt enough...

    and also...


    Megas is really small and that girl has some stubby arms... XD

    i found out what was found(atleast for normal eyes)
    but for FS eyes the eye is all black Sad i think i just remove FS eyes so there is more filesize for get the other texture higher filesize


    @MarioDK: the FS eye is probably black because of the eye highlight texture... make the material use the same shader as the normal eye


    ^ Do that, and also make sure the highlight texture is in the same format as the original model.
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    DoctorFlux(Mariodk)
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    « Reply #739 on: March 27, 2012, 04:50:32 PM »


    i try that
    after i had re did any brawlbox work just for a small fix in the rig
    after that i just have to find the over mario version and its release time if not i make the Mario here too:

    (over mario+Sonic) and the image i used as base for make sonic
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    « Reply #740 on: March 27, 2012, 04:55:37 PM »


    Megas is really small and that girl has some stubby arms... XD
    hah yeah.. he needs a size mod.. xD
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    « Reply #741 on: March 27, 2012, 05:04:29 PM »


    V1
    done

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    Naruto200Man
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    « Reply #742 on: March 27, 2012, 05:56:02 PM »


    Mucho better for sanji model =3

    Also I need some help D:

    I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.

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    Royal_Blade
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    « Reply #743 on: March 27, 2012, 06:02:52 PM »


    It looks like it's stealing textures.
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    « Reply #744 on: March 27, 2012, 06:05:04 PM »


    Mucho better for sanji model =3

    Also I need some help D:

    I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.



    looks more like u either dont have palettes set up correctly.. or the object is using the wrong material
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    « Reply #745 on: March 27, 2012, 06:08:29 PM »


    Mucho better for sanji model =3

    Also I need some help D:

    I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.


    Are the Texture Dimensions divisible by 4?
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    « Reply #746 on: March 27, 2012, 06:09:56 PM »


    V1
    done


    I like this Sanji alot. :3
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    « Reply #747 on: March 27, 2012, 06:12:44 PM »


    Mucho better for sanji model =3

    Also I need some help D:

    I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.




    -sigh- count the metal materials...my hacks do this sometimes...if there arent the correct number of metal materials the texture will go crazy..so  just see how many regular materials there are and match them up with the metal materials if the number is off then youll have to manually add X amount of metal materials
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    « Reply #748 on: March 27, 2012, 07:37:36 PM »


    Thanks for the help, turns out I was having a major derp moment :/
    The texture for the final smash face was in CI8 and worked, it had a palate, the texture for the normal face just needed to be in CI8 too and have it's own palate Mario Facepalm now that they both have their own palate the texture works fine.

    I'm going to attempt to do toon-style shading with him and then post a video of my first fully complete hack *nod*
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    « Reply #749 on: March 27, 2012, 07:41:26 PM »


    Thanks for the help, turns out I was having a major derp moment :/
    The texture for the final smash face was in CI8 and worked, it had a palate, the texture for the normal face just needed to be in CI8 too and have it's own palate Mario Facepalm now that they both have their own palate the texture works fine.

    I'm going to attempt to do toon-style shading with him and then post a video of my first fully complete hack *nod*
    in other words.. i was the only 1 correct

    *puts on shades like a baws*
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