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Question: Which Throw is the Best?
Forward ThrowBack ThrowDown ThrowUp Throw
Back - 4 (11.8%)
Up - 6 (17.6%)
Down - 3 (8.8%)
Forward - 21 (61.8%)
None - 0 (0%)
Total Voters: 34

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Author Topic: Kage's Inner Sanctum: Using a Phoenix Down  (Read 608533 times)
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jrush64
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    « Reply #1815 on: December 17, 2012, 05:00:15 PM »


    Carnage and I probably share the same time.
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    Carnage
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    « Reply #1816 on: December 17, 2012, 05:06:49 PM »


    Carnage and I probably share the same time.
    yup we are of the few country who share the time in europe every country is like +1 than us lol
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    zutox
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    « Reply #1817 on: December 17, 2012, 09:10:29 PM »


    I'm the PSAer for Hulk...

    Hulk is pretty much a solo project.

    Though I have to give Carnage and Jokekid credit because Carnage helped me with some of the PSA earlier since I joined the Ridley team, and its Joke's model.

    But I'm the one PSAing Hulk. The reason his progress is going slow because I don't have a completed moveset.

    Here is Hulk's Current Moveset outline... Yellow means not animated yet, red means I don't know what to do.

    Attack11: Uppercut
    Attack12: Right Straight

    AttackDash: Jumping Slam (Hulk jumps into the air and slams his arms onto the ground)

    AttackHi3: _______

    AttackS3: Sparta Kick (What he did to that guy in the Movie...)

    AttackLw3: Low Right Jab

    AttackHi4: Hulk's Crouching Heavy from MvC3 (I think its the crouching heavy...)

    AttackS4: Arm Slam (Hulk slams a single arm on the ground.

    AttackLw4: Stomp (Hulk stomps the ground and causes a small area near him to trip.

    AttackAirHi: Clap up

    AttackAirLw: Clap down

    AttackAirF: ______

    AttackAirB:[/color=Red] ________[/color]

    AttackAirN: _______

    ThrowUp: ________

    ThrowB: MvC3 anti-air catch/throw

    ThrowLw: Loki throw from Avengers Movie

    ThrowF: Headbut

    ThrowF2: ________

    ThrowB2: _________

    ThrowLw2: ________

    ThrowHi2: ________

    SpecialHi: Gamma Charge

    SpecialAirHi: Gamma Charge

    SpecialS: Rock Throw

    SpecialAirS: _______

    SpecialN: Gamma Clap

    SpecialAirN: Gamma Clap

    SpecialLw: Gamma Wave

    FinalSmash Ground: Gamma Tsunami

    FinalSmash Air: Gamma Rage (Hulk basically explodes with gamma energy in a fit of rage)


    And then I also have to edit most of his Misc animations involving items, getting up and things like that since his model size is soo much different then DK's.

    But I'm not giving up on the project. There WILL be a complete DK Psa...

    Every time I see Hulk mentioned together with Brawl I get all giddy X)
    I am wondering though, this might not be the right place to ask, I am going to take my chances. There still hasn't been any fix for the issues with Wolverine? He has become very popular here at home when my friends wants to come over for a brawl Smiley
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    Kagemaru
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    « Reply #1818 on: December 17, 2012, 09:55:35 PM »


    Really? You still play with him Cheesy

    You're awesome!

    To be perfectly honest... I'm thinking about having Wolverine either ported or re-riged over Fox so that way I can keep my second favorite Marvel hero and keep Wolf's slot open for Zoroark since he is my 3rd favorite pokemon followed by Electivire and Lucario.

    I have always been planning to fix him up, but the issue with Wolverine is two fold:

    Some of his animations look terribly bad because there is no GFX to hide the uglyness (Berserker Berrage is a UGLY attack)

    And secondly.. his FS refuses to read in-game. I  could never make it work...

    But I plan to fix him up. I do... because Wolverine deserves to be completed.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    xZedkiel
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    « Reply #1819 on: December 17, 2012, 10:33:17 PM »


    I still have Logan too! I just never have the time to play anymore.. But now that the break is here I will. Hopefully he can be ported and fixed up all nice 'n' good.
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    Kagemaru
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    « Reply #1820 on: December 17, 2012, 10:43:20 PM »


    I think I've actually gotten better at animating since Wolverine v2 so he could use a touch up.

    And at least I still have the FS I animated AND I've learned how to make the motionfile size crazy small... So that'll be good.

    If I were to begin working on Wolverine again, I'd like to have the following edits to the model:

    1: Movable claws
    - Currently the claws are ALWAYS out. I'd like to have 3 bones on each hand that I could use to make the claws in and out. That way I could do the awesome entry animation of him landing and extending the claws really cool. Also a few taunts and wins where he puts them away

    2: Imported Berserker Barrage gfx from MvC or... anywhere really. As long as it was x-shaped and could be used with his attack

    3: Imported gfx for his Side-Smash... I don't know the move name from MvC but its his bread and butter attack... the one where he slashes in a big X... that gfx because the animation of him slashing is crazy ugly and makes no actual sense.

    4: Rigged fingers. I know DSX8 said that it wasn't possible which is why he rigged it the way he did, but it's nice to dream... the fingers only bend at the second bone...

    ---

    The most important thing I want are for the claw bones though... Everything else can be done without that stuff.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Carnage
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    « Reply #1821 on: December 18, 2012, 05:28:54 AM »


    I think I've actually gotten better at animating since Wolverine v2 so he could use a touch up.

    And at least I still have the FS I animated AND I've learned how to make the motionfile size crazy small... So that'll be good.

    If I were to begin working on Wolverine again, I'd like to have the following edits to the model:

    1: Movable claws
    - Currently the claws are ALWAYS out. I'd like to have 3 bones on each hand that I could use to make the claws in and out. That way I could do the awesome entry animation of him landing and extending the claws really cool. Also a few taunts and wins where he puts them away

    2: Imported Berserker Barrage gfx from MvC or... anywhere really. As long as it was x-shaped and could be used with his attack

    3: Imported gfx for his Side-Smash... I don't know the move name from MvC but its his bread and butter attack... the one where he slashes in a big X... that gfx because the animation of him slashing is crazy ugly and makes no actual sense.

    4: Rigged fingers. I know DSX8 said that it wasn't possible which is why he rigged it the way he did, but it's nice to dream... the fingers only bend at the second bone...

    ---

    The most important thing I want are for the claw bones though... Everything else can be done without that stuff.
    why add claw bones? wolverine has the claws out all the time during fights sure it would be cool for taunts and other stuff but from what i see in wolverine comics and marvel carttons and etc wolverine doesnt retract his claws until the battle has ended
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    Pervyman Trigger
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    « Reply #1822 on: December 18, 2012, 07:37:28 AM »


    <_< >_>
    who ya gonna call
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    Carnage
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    « Reply #1823 on: December 18, 2012, 07:39:05 AM »


    <_< >_>
    who ya gonna call
    ghostbusters? xD
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    Kagemaru
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    « Reply #1824 on: December 18, 2012, 10:26:50 AM »


    why add claw bones? wolverine has the claws out all the time during fights sure it would be cool for taunts and other stuff but from what i see in wolverine comics and marvel carttons and etc wolverine doesnt retract his claws until the battle has ended

    Entry... Taunts and waits.

    I can't make him flip you off with his middle claw if I can't make the other two go down.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Carnage
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    « Reply #1825 on: December 18, 2012, 11:26:00 AM »


    Entry... Taunts and waits.

    I can't make him flip you off with his middle claw if I can't make the other two go down.
    if the claws were independant objects you could with model changers xD
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    Kagemaru
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    « Reply #1826 on: December 18, 2012, 11:43:31 AM »


    Then they would just vanish instead of come in and out of his hands.

    I want to animate them coming out of his hands... and going back in his hands. With a model changer they would just poof away.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    lightning29
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    « Reply #1827 on: December 18, 2012, 03:17:51 PM »


    yo kage you streaming today?
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    Kagemaru
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    « Reply #1828 on: December 18, 2012, 03:22:20 PM »


    Indeed

    https://join.me/143-725-449
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    ThyLASA
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    « Reply #1829 on: December 18, 2012, 10:40:45 PM »



    Good job on everything your doing. I try to watch your streams but in the studios a lot now
    here's the new song I wrote broski
    http://soundcloud.com/la_salle/la-alle-goodbye-last-chance
    Anyone else that likes it download and spread around please and thanks
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