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Author Topic: xxWutzMercyxx SSBU Stages (Zelda Breath of The Wild Stage Concept Preview!!)  (Read 535657 times)
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LegacyWolf
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    « Reply #750 on: June 03, 2012, 07:53:16 AM »


    Lol, it's like we never left the chat room xD
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    Haseyo
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    « Reply #751 on: June 03, 2012, 10:40:43 AM »


    I would like a bigger version of that stage. I was going to add it, but then when I tried it I felt like I was as tall as a building.
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    Hero ©
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    « Reply #752 on: June 03, 2012, 02:23:44 PM »


    Dat RE5. Nice Grin

    I would like to see the entrance of the police station in RE2, or a more significant place in RE2
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    xxWutzMercyxx
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    « Reply #753 on: June 03, 2012, 03:33:03 PM »


    In terms of bigger it'll be slightly bigger, but when I make my stages I use the character model as a size reference. So I used the MvC 3 Wesker a size reference for a more accurate build. I'm currently redoing the stage and the shadow system, new lighting, and new animated sun rays brings the stage more accurate and better looking than before. Since it's over Skyworld it can hold more models now and cuzse no lag. Also for Raccoon City Police Department, the SSBX dev team is planning to import it from Darkside Chronicles so don't worry.
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    Hero ©
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    « Reply #754 on: June 03, 2012, 03:53:54 PM »


    nice Grin

    Guess its time to download that imported Leon over snake
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    LegacyWolf
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    « Reply #755 on: June 03, 2012, 04:19:14 PM »


    That's a good idea to use a character as a size reference. I'm going to start doing that. Cheesy
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    xxWutzMercyxx
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    « Reply #756 on: June 03, 2012, 04:34:02 PM »


    Belive me it make stages more accurate and gameplay more comfortable. Legacy I reccommend using 4 players when testing a new stage in game. I use: Mario, Link, Pikachu, and Kirby when I'm starting a stage cuz you want the 4 player aspect to feel just as good Grin
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    LegacyWolf
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    « Reply #757 on: June 03, 2012, 06:09:58 PM »


    My problem with using multiple characters is that my brawl is freeze-prone, and that's mainly due to the characters. I have yet to completely solve that, but it will take a ridiculously long time. This is why I mainly use C. Falcon(best character) and Ike. Still, a good strategy.
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    xxWutzMercyxx
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    « Reply #758 on: June 03, 2012, 06:19:16 PM »


    Big news for SSF2 fans. Cleod9 the creator of Super Smash Flash 2 has given me permission to make the 3D Edition and he's excited to see it realized!!! That's right besides SSBX (My major project) Super Smash Flash 2 3D Edition will be my side project I'll be overseeing Grin
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    SonicBrawler
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    « Reply #759 on: June 03, 2012, 06:24:00 PM »


    well, thats great news! exorcist rain si helpign em make th icons, and now i need teh css layout, because the one i had doesnt work
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    LegacyWolf
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    « Reply #760 on: June 03, 2012, 06:29:26 PM »


    That's great to hear! So he just now replied? He must be busy.
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    xxWutzMercyxx
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    « Reply #761 on: June 03, 2012, 06:32:05 PM »


    Yea he just replied like an hour ago, so that means we got to finish those stages. We could honsetly just move it back until we release SSF2 3D Edition. That gives us more time to polish up stages further since we're making the official 3D version Tongue
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    Hero ©
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    « Reply #762 on: June 03, 2012, 07:56:12 PM »


    You actually asked him for permission AND he replied back?

    Lol thats cool Grin
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    SonicBrawler
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    « Reply #763 on: June 03, 2012, 07:57:47 PM »


    he repleid to me a few years ago in i think an hour lol.
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    « Reply #764 on: June 03, 2012, 08:12:35 PM »


    Big news for SSF2 fans. Cleod9 the creator of Super Smash Flash 2 has given me permission to make the 3D Edition and he's excited to see it realized!!! That's right besides SSBX (My major project) Super Smash Flash 2 3D Edition will be my side project I'll be overseeing Grin
    You make  it sound like it's a game for the 3DS. lol
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