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Author Topic: xxWutzMercyxx SSBU Stages (Zelda Breath of The Wild Stage Concept Preview!!)  (Read 535551 times)
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    « Reply #810 on: June 06, 2012, 05:41:15 PM »


    I was wondering the same thing
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    « Reply #811 on: June 06, 2012, 06:58:18 PM »


    Resident Evil 5 Tongue
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    Haseyo
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    « Reply #812 on: June 06, 2012, 08:19:16 PM »


    Ah okay. Sweet beans then.
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    xxWutzMercyxx
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    « Reply #813 on: June 06, 2012, 08:29:51 PM »


    Nobody on the history of the Vault has ever done an ambitious stage like this before even the Stage Guru himself. I gotta make it from scratch, all the textures from scratch and a majority of the models and make it the same quality you'd see on a next gen console but keep the filesize decent for gameplay, so I have alot to think about when making this stage Tongue
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    « Reply #814 on: June 07, 2012, 04:50:24 AM »


    Nobody on the history of the Vault has ever done an ambitious stage like this before even the Stage Guru himself. I gotta make it from scratch, all the textures from scratch and a majority of the models and make it the same quality you'd see on a next gen console but keep the filesize decent for gameplay, so I have alot to think about when making this stage Tongue
    Determined...I love it
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    « Reply #815 on: June 07, 2012, 10:46:56 AM »


    Competition. I like it.
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    xxWutzMercyxx
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    « Reply #816 on: June 07, 2012, 01:21:43 PM »


    It really doesn't matter to me, I'm doing both by myself textures and all and I could care less who does what. This is a Brawl modding community for artists, not a popularity contest boi. Anyway here's a preview of something I'll release next week or the week after. I'm doing a complete moveset along with Leon for SSBX. Their new movesets will be based on Resident Evil 6 to keep their characters fresh, this will just be some animtions over Snake but I guess someone could use my animations for a Chris Redfield UMvC 3 if they want I guess Tongue
    « Last Edit: June 07, 2012, 01:26:46 PM by xxWutzMercyxx » Logged

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    « Reply #817 on: June 07, 2012, 01:35:55 PM »


    Dam you made those already?

    That was kinda quick. And looks nice too!
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    « Reply #818 on: June 07, 2012, 01:45:10 PM »


    Thanks animating doesn't take me long now as it use too, I've learned so much. I'm also working on Wesker as well Grin
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    « Reply #819 on: June 07, 2012, 02:59:59 PM »


    Did some cleaning in there. Going to hand out some nice sanctions for that massive derailing of insults.

    I suggest you both stop insulting each other, whether here or by PM.
    Wouldn't want to start handing out Muted ranks.


    Now let's take the discussion back to WutzMercy's stages and SSBX.
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    « Reply #820 on: June 07, 2012, 04:08:32 PM »


    ^Yes, please.
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    « Reply #821 on: June 07, 2012, 04:12:38 PM »


    Yes now that we're back on track, Legacy Cleod9 sent me another message. Him and his team are eagerly awaiting this 3D Edition so we'll have to keep working a bit on them stages. I'll release the Central Highway beta this weekend and get started on another stage from a 3DS game, but today I'm gonna chill for a bit, too hot to go outside Tongue
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    « Reply #822 on: June 07, 2012, 04:38:30 PM »


    Sounds good, still working on sky sanctuary zone. I will need to vertex gangplank, and currently I am still working on the cool cool mountain import.
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    « Reply #823 on: June 07, 2012, 04:43:40 PM »


    Oh sweet another Cool Cool Mountain (assuming it's different than the current one). I can place them over Mushroomy Kingdom for a random selection of two great areas!
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    « Reply #824 on: June 07, 2012, 05:42:04 PM »


    We're making the official SSBX version but we'll share it with the Brawl hacking community Grin
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