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« Reply #120 on: August 20, 2012, 05:45:11 AM » |
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Voted for Daisy Cruiser. I'll terminate mine. Hope you'll give everyone something nice.
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« Reply #121 on: August 20, 2012, 05:48:00 AM » |
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Voted for Daisy Cruiser. I'll terminate mine. Hope you'll give everyone something nice.
if u want to u could help me on the one i have if you want
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« Reply #122 on: August 20, 2012, 06:32:27 AM » |
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What exactly do you need help with? I'll gladly oblige, assuming I'm capable of it.
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« Reply #123 on: August 20, 2012, 06:41:51 AM » |
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What exactly do you need help with? I'll gladly oblige, assuming I'm capable of it.
yeah ur good at stages im like still new lol idk i havent riged it yet cant find a good spot for the stage to take place or that lv its going over
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« Reply #125 on: August 20, 2012, 06:49:56 AM » |
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Well, thank you. ^ Actually, that's how I started it. Still needs many fixes. If you want, I can give you what I have.
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« Reply #126 on: August 20, 2012, 06:53:05 AM » |
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Well, thank you. ^ Actually, that's how I started it. Still needs many fixes. If you want, I can give you what I have.
yeah sure i already have the model what did u need fixing in yours
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« Reply #127 on: August 20, 2012, 07:05:19 AM » |
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Ugh, numerous fixes are needed. I'd suggest remaking the environment. The fog causes an un-necessary blue shade on the ship, but if you tried to remove the fog, the ocean would appear grey. The water effects also remained in place when moving the model down, so I'd suggest importing it over final destination then providing a .rel to port it over Pirate Ship. Also, make sure you place it in a position that doesn't allow the models to get in the way of the camera.
Then there are simple fixes I needed to complete, like transparency.
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« Reply #128 on: August 20, 2012, 07:16:06 AM » |
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Ugh, numerous fixes are needed. I'd suggest remaking the environment. The fog causes an un-necessary blue shade on the ship, but if you tried to remove the fog, the ocean would appear grey. The water effects also remained in place when moving the model down, so I'd suggest importing it over final destination then providing a .rel to port it over Pirate Ship. Also, make sure you place it in a position that doesn't allow the models to get in the way of the camera.
Then there are simple fixes I needed to complete, like transparency.
ok cool ill get to riging the model when im done playing minecraft lol
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« Reply #129 on: August 20, 2012, 07:18:35 AM » |
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No prob. Gotta love minecraft. Anyway, if you need help, I'm here for ya.
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« Reply #130 on: August 20, 2012, 07:26:27 AM » |
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No prob. Gotta love minecraft. Anyway, if you need help, I'm here for ya.
ok cool mill message u if i need help
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« Reply #131 on: August 20, 2012, 08:06:19 AM » |
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Omg Daisy Cruiser?!?! Yes, yes, a million times yes! o.o
lol Minecraft...
Minecraft Stage...
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« Last Edit: August 20, 2012, 08:08:10 AM by YoshiKartWii »
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My ID everywhere: Yosh1Kart - 3DS FC: 2707-2122-5151
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« Reply #132 on: August 20, 2012, 08:27:51 AM » |
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Omg Daisy Cruiser?!?! Yes, yes, a million times yes! o.o
lol Minecraft...
Minecraft Stage...
i would do a real minecraft stage but there is one in the vault already
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« Reply #133 on: August 20, 2012, 08:43:29 AM » |
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i would do a real minecraft stage but there is one in the vault already
yeah... =/ but, what about a underground (cave/mine) Minecraft stage? =3 Or multi-biome lol
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My ID everywhere: Yosh1Kart - 3DS FC: 2707-2122-5151
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« Reply #134 on: August 20, 2012, 08:51:34 AM » |
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If you make Daisy Cruiser, you should make it take place by the pool so you can fight or go for a swim if you want to
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