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« Reply #210 on: December 13, 2011, 10:32:12 PM » |
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i have a few stages that work on gecko os, but freeze on riivolution. Is the any way to fix this??
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« Reply #211 on: December 14, 2011, 03:19:05 PM » |
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This is Simply Put, my Hack of Brawl Obviously. i dunno if i'm putting this in the right section, but i'm new here. When i possibly release this, i will give credit to all the users who have created the hacks such as Stages and Characters. Well Here are The Confirmed Characters:
Mario Luigi Peach Daisy Bowser Yoshi Wario Waluigi Donkey Kong Metal Mario Dry Bowser Mr. L
Link Zelda Sheik Gannondorf Dark Link
Pikachu & Pichu Ash Squirtle Ivysaur Charizard Jigglypuff Lucario Mewtwo
Samus Zero Suit Samus Dark Samus
Marth Roy Ike
Ness Lucas
Sora Riku Roxas Seithiroth
Goku vegeta
Sonic Knuckles Shadow Silver Mecha Sonic
Kirby Meta Knight King Dedede
Captain America Iron Man Spider Man Wolverine Magneto
Pit Solid Snake Captain falcon Cloud Naruto Ichigo R.O.B.
check back for updates and whatnot.
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« Reply #212 on: December 16, 2011, 02:16:40 PM » |
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Can someone please port in X-23. i don't care over who.
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« Reply #213 on: December 19, 2011, 12:58:31 PM » |
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I'm trying to make a voicepack for Falco. I've replaced the sounds I've wanted to replace and made a .sawndz file, but when I play him, he becomes silent.
What did I do wrong?
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Formally Known As The Ant Formally Known As Flik
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« Reply #214 on: December 20, 2011, 10:03:57 PM » |
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Hey everyone. So I gotta level with you all. I'm terrible at rigging. I've tried and tried, but after weeks of effort, I still have yet to successfully rig anything completely. So! I'm offering a bounty to someone to finish it for me instead. I'll try my best to get you pretty much any models you want. I can get pretty much anything but PS2, PS3 or 360 models, so feel free to make a request! Regarding the models I'm wanting rigged, they are mostly complete. If I had to estimate, I'd say they're 85% to 95% complete. Also, the hands on both are mostly unrigged, BUT you don't have to do that, I can handle rigging the hands. If you accept my request, the models can be found here. https://skydrive.live.com/#cid=C69351AA26F24F5C&id=C69351AA26F24F5C!471The models names are [brawl]frankwest.max and [brawl]chuck.max Examples; Frank West; Chuck;
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« Reply #215 on: December 20, 2011, 10:04:20 PM » |
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Hey everyone. So I gotta level with you all. I'm terrible at rigging. I've tried and tried, but after weeks of effort, I still have yet to successfully rig anything completely. So! I'm offering a bounty to someone to finish it for me instead. I'll try my best to get you pretty much any models you want. I can get pretty much anything but PS2, PS3 or 360 models, so feel free to make a request! Regarding the models I'm wanting rigged, they are mostly complete. If I had to estimate, I'd say they're 85% to 95% complete. Also, the hands on both are mostly unrigged, BUT you don't have to do that, I can handle rigging the hands. If you accept my request, the models can be found here. https://skydrive.live.com/#cid=C69351AA26F24F5C&id=C69351AA26F24F5C!471The models names are [brawl]frankwest.max and [brawl]chuck.max Examples; Frank West; Chuck;
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« Reply #216 on: December 21, 2011, 01:40:00 PM » |
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« Reply #218 on: December 21, 2011, 09:31:57 PM » |
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I recently got a dazzle DVC100, and am attempting to record footage from my N64 onto my laptop. However, the dazzle's output always appears as a black screen. I've googled around, but haven't found any answers.
Help would be appreciated.
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FC: 2191-7379-6272
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« Reply #219 on: December 26, 2011, 09:33:33 AM » |
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Please Explain.. I just tried getting online on brawl. and i got the error code 20501
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« Reply #220 on: December 26, 2011, 09:34:58 AM » |
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Please Explain.. I just tried getting online on brawl. and i got the error code 20501
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« Reply #222 on: December 27, 2011, 02:49:55 PM » |
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warning: do not watch if you are easily offended by offensive words.
Watch, think, and Discuss.
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« Reply #223 on: December 28, 2011, 10:58:52 AM » |
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for some reason the animation flag for "Moves Character" does not work if the original programming of a move is removed or replaced. Does anyone know which snippet controls whether or not the animation actually moves the character?
I was working on a PSA for ninja mario and I have it so that his up-b teleports like Sheik (it even allows the directional movement) however I'm using an if statement to move the character then changing the sub action in order to swap animations. It successfully distinguishes the direction of movement being held however it doesn't actually move the character. How can this be fixed?
Thanks for reading.
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On my Brawl Modding Agenda:
Update Petey Piranha PSA Update Ninja Mario PSA Baby Mario Bros over Ice Climbers
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« Reply #224 on: December 28, 2011, 12:21:58 PM » |
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Haven't seen this problem so I decided to post this. I finished rigging the model I'm working on in 3ds max 2010 and it worked fine also loads into BrawlBox okay but when I load a motion file the model stretches and is lying face down even though I imported Yup axis. I'm hoping there's a way to fix this. This is the model in Max 2010How it looks when I load FitPeachMotion fileProcess of CreationModeled in Maya 2011 and exported as obj Rigged using BeyondYou's Tutorial in Max 2010
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