Could someone help? im making goku over pit ssj hair shiny its a different part of the model when i want to select my shader it doesnt show up even when i imported it to the texture area
Post Merge: October 05, 2012, 08:13:19 PM
Thanks alot this really helped i thought it would be hard to get shiny textures but when i select true it doesn't work it stays false
OK, so hair is a different object. I assume it is singlebind (rigged only to the head). Since it is singlebind, brawlbox won't let you set texturematrix to true, but it is not necesary for singlebinds anyway. Just follow Nano's tutorial and it should work just right.