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Author Topic: My PSA Projects Officially Done  (Read 542829 times)
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jrush64
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    « Reply #915 on: January 05, 2013, 02:01:48 PM »


    Yeah I know... what's up with her textures on the Wii?
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    Superlucario603
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    « Reply #916 on: January 05, 2013, 02:13:41 PM »


    That is super weird...
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    Chaos_Knight
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    « Reply #917 on: January 05, 2013, 02:19:17 PM »


    Yeah I know... what's up with her textures on the Wii?
    I have no idea.....are the textures in CMPR format?

    Also you should vetex her brown belt on her white jacket. It looks weird if you keep it like that. And I still don't see her cape...
    « Last Edit: January 05, 2013, 02:22:01 PM by Chaos_Knight » Logged

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    « Reply #918 on: January 05, 2013, 03:17:58 PM »


    wow... thats a strange issue.

    Oddly enough, I believe either EternalYoshi or Nanobuds may know why thats happening...

    I don't have concrete, and conclusive information to say they do... but something tells me that they do.

    Anywhoo...

    I see Lightning is giving you issues...  (I play on Wii so this is important to me too xD) so I'm not even stressing it, but when do you think you'll be able to get me that stuff?

    Anti-Form animations (You said you had already made some. I wanted to check them out)
    Sora animations from KH (The mdlx stuff)
    Axel's...

    I'm not rushing you, but you think you know when you'll be able to get me that stuff?
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    jrush64
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    « Reply #919 on: January 05, 2013, 03:45:50 PM »


    I tested all the models and it happens on some of them. I just don't get it. Anyway, she's pretty much being benched until I can fix it.

    @Chaos_knight, I have the texture and objects for the cape and belt. I just havent put it yet because I think this texture problem is a much bigger issue.
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    chaoswolf
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    « Reply #920 on: January 05, 2013, 03:48:40 PM »


    What models does it effect?
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    Superlucario603
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    « Reply #921 on: January 05, 2013, 03:50:34 PM »


    What models does it effect?

    He just said all of them..
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    chaoswolf
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    « Reply #922 on: January 05, 2013, 03:52:20 PM »


    No, he said it effects some of them.  I was just curious about which were effected.
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    Superlucario603
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    « Reply #923 on: January 05, 2013, 03:56:39 PM »


    Ohh oops you're right... that's... strange....
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    jrush64
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    « Reply #924 on: January 05, 2013, 05:11:08 PM »


    Well Nanobuds helped me fix the issue. Twas pretty simple really.

    So she's back on.
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    Superlucario603
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    « Reply #925 on: January 05, 2013, 05:15:11 PM »


    Well Nanobuds helped me fix the issue. Twas pretty simple really.

    So she's back on.

    That's great, what was the problem?
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    jrush64
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    « Reply #926 on: January 05, 2013, 05:44:23 PM »


    Was a texture size issue. Well.... you learn a new thing everyday.

    But still, why did it work fine on Dolphin but not on the Wii?
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    Chaos_Knight
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    « Reply #927 on: January 05, 2013, 05:48:15 PM »


    Was a texture size issue. Well.... you learn a new thing everyday. But still, why did it work fine on Dolphin but not on the Wii?
    Probably because Dolphin (or your computor) is more powerful than the Wii.
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    jrush64
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    « Reply #928 on: January 06, 2013, 12:24:49 PM »




    ChaosKnight, Can you see the cape now?

    Anyway, I added a couple of timers to her Neutral Special, she can use it only twice in the air. I added the same timer to her down and Side special which can be used for recovery.

    I need to fix a couple of small animation issues and add some final touches to it and then she's done.

    I still need to fix the Pikachu grab glitch though as she still can grab an assist trophy.

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    Chaos_Knight
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    « Reply #929 on: January 06, 2013, 12:30:43 PM »


    Yep. There's a the cape. Now you just need to vertex the belt on her jacket so it doesn't stick out like that plus it bothers me.
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