Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 18 19 20 [21] 22 23 24 ... 30
Author Topic: [General] Custom made models  (Read 233891 times)
0 Members and 1 Guest are viewing this topic.
Ricky (Br3)
KC:MM Family JesterㅤThe Last One Here
Administrator
******
Offline Offline

Posts: 7777


  • Awards KCMM Storyteller Decade Staff RAGE!! Warm Welcomer

  • View Profile WWW Awards
    « Reply #300 on: November 21, 2013, 05:23:44 PM »


    Excelent job on the custom model, Kaze. I'm really impressed.
    Logged

    ㅤlㅤ

    ㅤlㅤ


    the_randomizer
    Holy Kitten
    *
    Offline Offline

    Posts: 1617


  • Awards Super Saiyan Topic Heart Container Dedicated Hacker Ceiling Cat

  • View Profile Awards
    « Reply #301 on: November 23, 2013, 11:18:47 PM »


    all you need is interest.
    just start with some simple stuff, dont start on your favourite character, because that will only discourage you if you dont match your own expectations, it's normal to not make a perfect model as a first attempt, but eventually you'll get there. Smiley

    I tried before and yeah...didn't end well. I just don't know WHERE to begin. Hmm...I'll make a thread instead Wink
    Logged

    DemonBoy
    Holy Kitten
    *
    Offline Offline

    Posts: 1436


    That one guy

  • Awards Infinite Smash Team Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #302 on: December 20, 2013, 07:53:09 PM »


    So I made this

    Logged

    Velen
    Resident Lucario
    Boss Kitten
    ****
    Offline Offline

    Posts: 4261


    Insert totally self gratifying [censored] here. ; )

  • Awards Famous Hacker Sniper Heart Container Ceiling Cat

  • View Profile Awards
    « Reply #303 on: December 20, 2013, 08:31:33 PM »


    So I made this




    I hope you plan on making that driving rod animate. Im srs here
    Logged


    3DS Friend Code: 2895-6640-9302

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #304 on: December 20, 2013, 09:28:35 PM »


    So I made this


    Do I smell a Spirit Tracks stage?
    Logged

    : SW-2632-7270-6724


    DemonBoy
    Holy Kitten
    *
    Offline Offline

    Posts: 1436


    That one guy

  • Awards Infinite Smash Team Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #305 on: December 20, 2013, 09:32:54 PM »


    I hope you plan on making that driving rod animate. Im srs here
    should be simple enough.

    Do I smell a Spirit Tracks stage?

    Only if someone imports it for me. I'm suckish at importing stages.
    Logged

    KTH
    French fries
    Special Access
    *****
    Offline Offline

    Posts: 5396


  • Awards Nintendo Revolution Team Heart Container Smash 3 Team >9000

  • View Profile Awards
    « Reply #306 on: December 21, 2013, 07:39:27 AM »


    I can help you for making a boneset for animate the wheel and make a animation.
    Logged


    DemonBoy
    Holy Kitten
    *
    Offline Offline

    Posts: 1436


    That one guy

  • Awards Infinite Smash Team Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #307 on: December 21, 2013, 11:34:46 AM »


    I can help you for making a boneset for animate the wheel and make a animation.


    Nah, it's fine. mechanical things I can do.


    Model just needs some touch ups to make it animate better
    « Last Edit: December 21, 2013, 11:38:18 AM by DemonBoy » Logged

    Haseyo
    K-Pop Connoisseur
    Holy Kitten
    *
    Offline Offline

    Posts: 1939


  • Awards Fiery Topic Heart Container 128-bit Pro Gamer 64-bit Hardcore Gamer

  • View Profile Awards
    « Reply #308 on: December 21, 2013, 01:30:48 PM »


    Perhaps it could be created similar to Phantom Train from DSX8.
    Logged



    Velen
    Resident Lucario
    Boss Kitten
    ****
    Offline Offline

    Posts: 4261


    Insert totally self gratifying [censored] here. ; )

  • Awards Famous Hacker Sniper Heart Container Ceiling Cat

  • View Profile Awards
    « Reply #309 on: December 22, 2013, 11:04:30 AM »


    Nah, it's fine. mechanical things I can do.


    Model just needs some touch ups to make it animate better


    <3 Thanks man.
    Logged


    3DS Friend Code: 2895-6640-9302

    DemonBoy
    Holy Kitten
    *
    Offline Offline

    Posts: 1436


    That one guy

  • Awards Infinite Smash Team Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #310 on: December 24, 2013, 04:44:09 AM »


    Stopped working on the train to make the map. I haven't played Spirit tracks so i'm not sure if i should try adding anything else to the background or not.


    Logged

    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #311 on: December 24, 2013, 09:36:54 AM »


    will the track just be circular for the sake of simplicity?
    Logged

    Velen
    Resident Lucario
    Boss Kitten
    ****
    Offline Offline

    Posts: 4261


    Insert totally self gratifying [censored] here. ; )

  • Awards Famous Hacker Sniper Heart Container Ceiling Cat

  • View Profile Awards
    « Reply #312 on: December 24, 2013, 09:57:08 AM »


    Hmm...A Low Poly Hyrule Castle in the background maybe? Death Mountain?
    Logged


    3DS Friend Code: 2895-6640-9302

    Peardian
    Extreme Kitten
    *******
    Offline Offline

    Posts: 369


    something

  • Awards Good Citizen Super Saiyan Topic Featured

  • View Profile Awards
    « Reply #313 on: December 24, 2013, 12:21:50 PM »


    Nice so far! You definitely need to put in the Tower of Spirits, if you haven't already. It's located in the center of Spirit Tracks's Hyrule and is the most significant location in the game.
    Logged

    Click for my stuff:


    DemonBoy
    Holy Kitten
    *
    Offline Offline

    Posts: 1436


    That one guy

  • Awards Infinite Smash Team Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #314 on: December 24, 2013, 12:40:14 PM »


    will the track just be circular for the sake of simplicity?


    That's not a bad idea, though I was thinking of having it as a scrolling level like the pirate ship if possible.

    Since everything is lowpoly I can have the level decently sized.

    Hmm...A Low Poly Hyrule Castle in the background maybe? Death Mountain?

    Sounds good. I could probably also add some cows, (i think that's what they are?) grazing everywhere like the game.


    Nice so far! You definitely need to put in the Tower of Spirits, if you haven&#039;t already. It&#039;s located in the center of Spirit Tracks&#039;s Hyrule and is the most significant location in the game.


    Neat, won't forget to add that then.


    Edit:

    I think i'm happy with this map. I was thinking it would loop in the middle of the forest, maybe passing the forest temple(if that's what it is).



    « Last Edit: December 24, 2013, 03:00:40 PM by DemonBoy » Logged

    Pages:  1 ... 18 19 20 [21] 22 23 24 ... 30
    Print
    Jump to: