|
 |
« Reply #420 on: June 06, 2013, 07:22:46 PM » |
|
Why not have the cap red/orange instead of that creamish color?
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #421 on: June 06, 2013, 07:50:17 PM » |
|
Why not have the cap red/orange instead of that creamish color?
It looks too much like his default, when the two are fighting it's kinda hard to differentiate. With the creamish cap, it makes it much easier.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #422 on: June 08, 2013, 07:59:41 AM » |
|
Does anyone know what textures affect Sonic's shoe color. Also Taiko, that mars Diddy looks great.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #423 on: June 08, 2013, 10:49:15 AM » |
|
I like Diddy as he is now Taiko. Xeno will probably not be satisfied without a pure red-hat version, which wouldn't be a bad idea for non-cBliss users to have as a choice. Does anyone know what textures affect Sonic's shoe color. Also Taiko, that mars Diddy looks great.
FitSonicEnv03 also effects the color of the shoes. You replace with pitch black to remove any effects (I think), or just change it's color to get what you want.
|
|
|
Logged
|
I'm no longer around. If you really need to get my attention, send a PM
|
|
|
|
|
 |
« Reply #424 on: June 08, 2013, 01:10:20 PM » |
|
I wouldn't really care either way, since I don't use Diddy lol.
He's actually my least used character, according to my Brawl save.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #425 on: June 09, 2013, 09:57:03 AM » |
|
Diddy is released! It ended up having lots of different versions with light fur, dark fur, red hat, white shirt, and all that. EDIT: I just realized, I didn't make a P:M cap version. Should I add that? Does anyone know what textures affect Sonic's shoe color. Also Taiko, that mars Diddy looks great.
Not sure if you got my PM, but I sent you a fixed one. Here's how it looks ingame: The red looks kinda different, you may or may not want to change that.
|
|
« Last Edit: June 09, 2013, 11:34:52 AM by Taiko »
|
Logged
|
|
|
|
|
|
 |
« Reply #426 on: June 09, 2013, 10:49:36 AM » |
|
Flame_Redhat Diddy looks sweet!
As for that fixed Sonic, I think it need to be a little darker shade of red. Not sure how I feel about the half-colored gloves either.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #427 on: June 09, 2013, 01:40:55 PM » |
|
Not sure if you got my PM, but I sent you a fixed one. Here's how it looks ingame: The red looks kinda different, you may or may not want to change that. [/quote] In the PM I got my original files back so could you send me that
|
|
|
Logged
|
|
|
|
|
|
|
 |
« Reply #429 on: June 10, 2013, 11:08:32 AM » |
|
My Mars Falco is up. Now to finish my N64 stage import... 
|
|
« Last Edit: June 10, 2013, 11:09:34 AM by Xenozoa425 »
|
Logged
|
|
|
|
|
|
 |
« Reply #430 on: June 10, 2013, 12:24:38 PM » |
|
Really liking that Falco, great job on it!
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #431 on: June 10, 2013, 03:49:36 PM » |
|
I've posted this before, but the MarsIvysaur crashes the game when a pokemon change occurs in game. You guys are all awesome, keep up the good work 
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #432 on: June 11, 2013, 03:18:43 AM » |
|
it crashes because theres no .pac file but you can easily create one. just open the pcs in brawlbox and change the compression on the right side from LZ77 to None
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #433 on: June 11, 2013, 06:35:12 AM » |
|
There's an easier way now.
With the latest versions of Brawlbox, you can save it as a .pair, which creates both an uncompressed PAC and a compressed PCS at the same time.
Post Merge: June 11, 2013, 10:18:26 AM Also Taiko, it's better to put a PAC and PCS together in a .zip or .rar, instead of keeping them separate. Makes it easier for everyone, less space and less time.
|
|
« Last Edit: June 11, 2013, 10:18:26 AM by Xenozoa425 »
|
Logged
|
|
|
|
|
|
 |
« Reply #434 on: June 11, 2013, 01:13:28 PM » |
|
Also Taiko, it's better to put a PAC and PCS together in a .zip or .rar, instead of keeping them separate. Makes it easier for everyone, less space and less time. That's a good idea, done now.
|
|
|
Logged
|
|
|
|
|
|