Uniform Team Color Project (Work in Progress)

Started by TheDevicer, January 04, 2013, 04:18:49 AM

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Why not have the cap red/orange instead of that creamish color?

Quote from: Xenozoa425 on June 07, 2013, 01:22:46 AM
Why not have the cap red/orange instead of that creamish color?
It looks too much like his default, when the two are fighting it's kinda hard to differentiate. With the creamish cap, it makes it much easier.

Does anyone know what textures affect Sonic's shoe color. Also Taiko, that mars Diddy looks great.

I like Diddy as he is now Taiko. Xeno will probably not be satisfied without a pure red-hat version, which wouldn't be a bad idea for non-cBliss users to have as a choice.

Quote from: silver856 on June 08, 2013, 01:59:41 PM
Does anyone know what textures affect Sonic's shoe color. Also Taiko, that mars Diddy looks great.
FitSonicEnv03 also effects the color of the shoes. You replace with pitch black to remove any effects (I think), or just change it's color to get what you want.
I'm no longer around. If you really need to get my attention, send a PM

I wouldn't really care either way, since I don't use Diddy lol.

He's actually my least used character, according to my Brawl save.

June 09, 2013, 03:57:03 PM #425 Last Edit: June 09, 2013, 05:34:52 PM by Taiko
Diddy is released!
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It ended up having lots of different versions with light fur, dark fur, red hat, white shirt, and all that.
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EDIT: I just realized, I didn't make a P:M cap version. Should I add that?

Quote from: silver856 on June 08, 2013, 01:59:41 PM
Does anyone know what textures affect Sonic's shoe color. Also Taiko, that mars Diddy looks great.
Not sure if you got my PM, but I sent you a fixed one. Here's how it looks ingame:
Sorry but you are not allowed to view spoiler contents.

The red looks kinda different, you may or may not want to change that.

Flame_Redhat Diddy looks sweet!

As for that fixed Sonic, I think it need to be a little darker shade of red. Not sure how I feel about the half-colored gloves either.


Not sure if you got my PM, but I sent you a fixed one. Here's how it looks ingame:
Sorry but you are not allowed to view spoiler contents.

The red looks kinda different, you may or may not want to change that.
[/quote]
In the PM I got my original files back so could you send me that


June 10, 2013, 05:08:32 PM #429 Last Edit: June 10, 2013, 05:09:34 PM by Xenozoa425
My Mars Falco is up.

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Now to finish my N64 stage import...  8)

Really liking that Falco, great job on it!

I've posted this before, but the MarsIvysaur crashes the game when a pokemon change occurs in game. 

You guys are all awesome, keep up the good work :)

it crashes because theres no .pac file but you can easily create one.
just open the pcs in brawlbox and change the compression on the right side from LZ77 to None

June 11, 2013, 12:35:12 PM #433 Last Edit: June 11, 2013, 04:18:26 PM by Xenozoa425
There's an easier way now.

With the latest versions of Brawlbox, you can save it as a .pair, which creates both an uncompressed PAC and a compressed PCS at the same time.

Post Merge: June 11, 2013, 04:18:26 PM

Also Taiko, it's better to put a PAC and PCS together in a .zip or .rar, instead of keeping them separate. Makes it easier for everyone, less space and less time.

Quote from: Xenozoa425 on June 11, 2013, 12:35:12 PMAlso Taiko, it's better to put a PAC and PCS together in a .zip or .rar, instead of keeping them separate. Makes it easier for everyone, less space and less time.
That's a good idea, done now.