Large Leader's PSA's™: Closing!

Started by Large Leader, April 17, 2013, 08:42:18 PM

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You say goodbye and I say...

Hello
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u wot m8?
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cya nerds!
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Total Members Voted: 41

Quote from: drogoth on January 25, 2014, 11:46:29 PM
Alright so I was able to get a bit of testing myself and here were the problems that I saw:

Hector's Up Smash needs hitboxes to launch people into the helicopter spin. - Done
Hector's Up B in the air doesn't allow him to DI left and right - Should be Done
Hector's Down B in the air doesn't go to his Up B in the air - Working on later
Hector's Final isn't working properly. - Should be done
Hector's Side B on ground and air aren't working properly. - Working on later
I can test those right now for you. It would only take me like 10 minutes to come back with confirmation.
WiFi Brawl FC:0606-0014-4748

You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

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Quote from: HeavyD88 on January 25, 2014, 11:54:23 PM
I can test those right now for you. It would only take me like 10 minutes to come back with confirmation.

I'm currently testing them myself, I haven't updated the dropbox link yet.


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Quote from: drogoth on January 26, 2014, 12:09:27 AM
I'm currently testing them myself, I haven't updated the dropbox link yet.
Oh, okay. Well if ever you need a tester I'm always willing.
WiFi Brawl FC:0606-0014-4748

You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

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So I just finished looking at hector and honestly what you said here.
Quote from: drogoth on January 25, 2014, 11:46:29 PM
Alright so I was able to get a bit of testing myself and here were the problems that I saw:

Hector's Up Smash needs hitboxes to launch people into the helicopter spin. - Done
Hector's Up B in the air doesn't allow him to DI left and right - Should be Done
Hector's Down B in the air doesn't go to his Up B in the air - Working on later
Hector's Final isn't working properly. - Should be done
Hector's Side B on ground and air aren't working properly. - Working on later


Pretty much sums up my thoughts. I didn't try the final >.> but also I feel like you should be able to grab the ledge out of your up B too.

Quote from: ShinyMammoth on January 26, 2014, 12:59:58 AM
So I just finished looking at hector and honestly what you said here.
Pretty much sums up my thoughts. I didn't try the final >.> but also I feel like you should be able to grab the ledge out of your up B too.


Yeah, Hector can now DI left and right from his up special. I have to make an animation fix for his up b, so that he can grab.

I also need to lower the kb that I added to the helicopter spin hits.

And still working on the side special and final and the down B in the air.


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What exactly do you want the down b to do again?

And for his up be make sure to set his edge grab in the correct actions.

I want the down b to do the up b. A simple change subaction doesn't work, so I need to fiddle with it more. Or maybe I forgot to add it in...

I'm pretty sure that I added the grab ledge event, but like 20 frames after the animation is over. Whoops...


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Quote from: drogoth on January 26, 2014, 01:18:21 AM
I want the down b to do the up b. A simple change subaction doesn't work, so I need to fiddle with it more. Or maybe I forgot to add it in...

I'm pretty sure that I added the grab ledge event, but like 20 frames after the animation is over. Whoops...

In the first action of his down b just put Change Action:(first action of up b) Requirement: In Air and it should do it just fine.

Quote from: drogoth on January 26, 2014, 01:18:21 AM
I want the down b to do the up b. A simple change subaction doesn't work, so I need to fiddle with it more. Or maybe I forgot to add it in...

I'm pretty sure that I added the grab ledge event, but like 20 frames after the animation is over. Whoops...
Goto subaction doesn't work? I'm sure it does...
Quote from: ShinyMammoth on January 26, 2014, 01:54:06 AM
In the first action of his down b just put Change Action:(first action of up b) Requirement: In Air and it should do it just fine.
Ninja'd  :>.>:
"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
[spoiler]
Quote from: WarioMANX on May 02, 2014, 07:33:43 PM
Best color, most stars, and least amount of power. The good life.
Quote from: LC the Immolator on November 07, 2014, 03:57:35 PMLearning sucks, yeah, but it's from learning that you can eventually create masterpieces.

Quote from: ShinyMammoth on January 26, 2014, 01:54:06 AM
In the first action of his down b just put Change Action:(first action of up b) Requirement: In Air and it should do it just fine.

I BELIEVE that I've done it already. Not really sure seeing as I'm on a different laptop right now...

I have a new idea for the final smash... I guess I'll wait till tomorrow to try it out.

Hopefully Dolphin decides to work.

Question about Dolphin, can you play Brawl without a wiimote/gc controller/etc?


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January 26, 2014, 02:34:49 AM #190 Last Edit: January 26, 2014, 02:36:18 AM by ShinyMammoth
I wouldn't mind taking a look at his .pac if you want to update your dropbox?


and for dolphin i use my keyboard.

Yeah, that's what I meant.

Just need to find a tut on getting hacks on Dolphin...


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Out of curiosity... why don't you guys work together for your Fire Emblem PSAs?

Quote from: Lito on January 26, 2014, 02:38:42 AM
Out of curiosity... why don't you guys work together for your Fire Emblem PSAs?

We have different ideas? I 'unno lol.

They also have to work on Pokemon Brawl as well, so they have that to worry about.

I don't have that restriction/responsibility.


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Quote from: drogoth on January 26, 2014, 02:37:04 AM
Yeah, that's what I meant.

Just need to find a tut on getting hacks on Dolphin...

I don't remember exactly where but theres a tut on youtube I think it's called playing project M on dolphin. Or something like that...