Home Gallery Resources The Team Rules chat Login Register
Poll
Question: 16?
Si
Siiiiiiiii!

Pages:  1 ... 11 12 13 [14] 15 16 17 ... 64
Author Topic: cBliss v1.5 [16?]  (Read 508510 times)
0 Members and 8 Guests are viewing this topic.
SuperrSonic
Advanced Kitten
***
Offline Offline

Posts: 35


hey

  • Awards Favorite'd

  • View Profile Awards
    « Reply #195 on: June 01, 2013, 05:38:04 AM »


    This isn't working for me. When I type in the name of the folder I extracted my iso to for the CopyCharFiles batch, it keeps saying it can't find the path at all. I even tried doing a more detailed and literal path and it still couldn't find it. What gives?

    I just have the folder named "Brawl" inside of bin.

    Try: Brawl\DATA\
    Logged


    Kaye Cruiser
    Waveshocker Sigma
    Holy Kitten
    *
    Offline Offline

    Posts: 1660


  • Awards KCMM Old Timer Super Saiyan Topic Star Hacker >9000

  • View Profile Awards
    « Reply #196 on: June 01, 2013, 05:53:39 AM »


    Already edited that into my last post, but thanks.

    Now if I can just get this working right with P:M. I did everything I needed to do to edit the GCT, but instead of loading the alt Fox outfits that came with cBliss, it loaded the default Fox in all the new slots. G&W's new colors worked correctly, though.
    Logged



    Miacis
    Ex-admin
    Special Access
    *****
    Offline Offline

    Posts: 2765


  • Awards Ceiling Cat 128-bit Core Gamer Featured 64-bit Core Gamer

  • View Profile WWW Awards
    « Reply #197 on: June 01, 2013, 07:45:00 AM »


    Okay, I have to be honest. This line here and a few others you've said bother me a lot.

    You know, a good number of us are trying to do this for P:M and in case you didn't know, that doesn't come with a .txt file with all of the codes. You're really coming off as rather condescending with a lot of your remarks, to be honest. Is it too much to ask for you to explain a bit more calmly instead of talking to us as if we were ignorant children? Because maybe it's just be, but it sounds like you don't really want to help us from your tone and attitude.
    Maybe I'm just completely misunderstanding the problem there, but if the PMBR decided that they didn't want people to customize their codeset, then I don't really see how it's ASF's duty to do the work for them and adapt his codes to their stuff? I mean, that's kind of a part of the deal when you go for a product which is not meant for customization.

    If you guys want to have those codes working properly into P:M, I would suggest going to the PMBR guys and asking them to add ASF's codes to their codeset and fix the problem themselves. If ASF is okay with them adding his stuff in P:M, that is.
    Logged

    Round and round the signature goes ~
    ~ where it stops, nobody knows.

    Kaye Cruiser
    Waveshocker Sigma
    Holy Kitten
    *
    Offline Offline

    Posts: 1660


  • Awards KCMM Old Timer Super Saiyan Topic Star Hacker >9000

  • View Profile Awards
    « Reply #198 on: June 01, 2013, 07:54:24 AM »


    Yeah, you're right.

    You are completely misunderstanding the problem here. Also, it's not that the PMBR doesn't want anyone customizing anything, it's just that things are still unstable with them still doing demos and not going "Gold" just yet, which is why they've stated they wouldn't be giving out text files of any sort until that was no longer the issue.

    Besides, I don't see why we shouldn't try to use mods with mods, as that's what we're always doing anyways. That never stopped anyone who played Brawl+, Brawl-, Balanced Brawl, and of course there's still vBrawl in general.

    But yes, you're misreading. He's stated that this works just fine with P:M. None of us seem to be able to get it to work despite what he's said to do, however, aside from one person who I'm hoping will come back on and just plain share his files to make our lives easier. I'm asking "How does this work?" not "Make this work NOW!".

    More to the point, my problem is with his attitude in his posts when people are trying to understand what to do. Not just those of us using P:M, but everyone in general. He's really not being that patient or considerate with anyone by going "You shouldn't even try if you don't know what you're doing" or other things that could discourage people from trying to learn how this confusing thing works.

    And about that last part...Are you serious? I can't believe you even suggested that. You KNOW that's not gonna work. XD
    Logged



    Miacis
    Ex-admin
    Special Access
    *****
    Offline Offline

    Posts: 2765


  • Awards Ceiling Cat 128-bit Core Gamer Featured 64-bit Core Gamer

  • View Profile WWW Awards
    « Reply #199 on: June 01, 2013, 08:08:45 AM »


    Quote
    More to the point, my problem is with his attitude in his posts when people are trying to understand what to do. Not just those of us using P:M, but everyone in general. He's really not being that patient or considerate with anyone by going "You shouldn't even try if you don't know what you're doing" or other things that could discourage people from trying to learn how this confusing thing works.
    There's been almost 10 pages of people asking for help just like you, in just a few days, and ASF has been regularly updating with new codes, and offsets, and other shiny things to make all this more user-friendly. It's already pretty impressive, by these standards, that he managed to answer so many questions, most of them due to the users not even focusing and making dumb mistakes.

    This thing has been out for 3 days. Just be patient, and you'll get your answer eventually, without having to pressure ASF into writing paragraphs on all the possible things that could [censored] up.
    « Last Edit: June 01, 2013, 08:57:15 AM by Miacis » Logged

    Round and round the signature goes ~
    ~ where it stops, nobody knows.

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #200 on: June 01, 2013, 08:15:56 AM »


    Edit: So thanks to my buddy dRape, we found out there's a little mistake in your CopyCharFiles batch. The batch actually has to be inside made from the extraction rather than the bin folder where the other ones are.

    If the was intentional, then it sure wasn't explained too well. >>


    The batch is flawless for me O.o

    If, say, the mario folder is in /bin/Brawl/files/fighter/mario, it will work. If for some reason WIT puts an additional folder between 'Brawl' and 'files' or something, then it won't work. Maybe my iso lacks some partition or something and there's less folders in the structure...
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    ShadowSnake
    Venomous Hacker
    Heroic Kitten
    **
    Offline Offline

    Posts: 2786


    Back from the dead to mod Smash-U

  • Awards Infinite Smash Team Star Hacker Starstormer KCMM Veteran

  • View Profile WWW Awards
    « Reply #201 on: June 01, 2013, 10:45:43 AM »


    It worked, thanks! It fixed itself after I added the stage expansion pack. strange way to fix it, but hey it works.

    @ Asf1nk

    Well my glitch is fixed ^

    Do you think your new CSS and SSS will work with cBliss or will filesize overtake it?

    Well the glitch is back, it worked for one match but every other time after it froze. I ended up erasing the files off my sd card and just added the riivolution cBliss pack with no changed files but it still freezes everytime at the SSS.

    I am guessing either the riivolution mod launcher was patched poorly and doesnt like to run the files often or i have a corrupt sd card. Because i know for a fact that it's not my files or additional codes now.

    Is anyone else getting freezes at the SSS regardless of if the character is modded or not? Like i will have default mario vs default dk and it will freeze.

    Are the cBliss pac/pcs files required? like 06, 07, 08, 09.pac/pcs even if we are just loading default mario? I don't see why we would but I keep getting freezes at the SSS.

    Sorry to be such a pester, I just could not imagine turning such an incredible mod like this down.

    EDIT:

    Completely formatted the sd card and added the Riivo pack and it still freezes. I even tried a few of the other Hooks like KPad and JoyPad but it still freezes at the SSS. I wonder if i have a corrupt save data or something because I don't know what else it could be.
    « Last Edit: June 01, 2013, 10:56:38 AM by ShadowSnake » Logged

    I DONT TAKE REQUESTS.


    Moo9075
    Newbie Kitten
    *
    Offline Offline

    Posts: 1


    View Profile Awards
    « Reply #202 on: June 01, 2013, 12:05:43 PM »


    Well the glitch is back, it worked for one match but every other time after it froze. I ended up erasing the files off my sd card and just added the riivolution cBliss pack with no changed files but it still freezes everytime at the SSS.

    I am guessing either the riivolution mod launcher was patched poorly and doesnt like to run the files often or i have a corrupt sd card. Because i know for a fact that it's not my files or additional codes now.

    Is anyone else getting freezes at the SSS regardless of if the character is modded or not? Like i will have default mario vs default dk and it will freeze.

    Are the cBliss pac/pcs files required? like 06, 07, 08, 09.pac/pcs even if we are just loading default mario? I don't see why we would but I keep getting freezes at the SSS.

    Sorry to be such a pester, I just could not imagine turning such an incredible mod like this down.

    EDIT:

    Completely formatted the sd card and added the Riivo pack and it still freezes. I even tried a few of the other Hooks like KPad and JoyPad but it still freezes at the SSS. I wonder if i have a corrupt save data or something because I don't know what else it could be.

    Well, you can add create= "true" after resize="true" in the
    info/portrite line in the xml provided in the Riivo Kit to see if that worked.
    Logged

    Tyshy
    Lol Kitten
    *********
    Offline Offline

    Posts: 865


    Super Smash Sisters Creator

  • Awards Famous Hacker Super Saiyan Topic Active Contributor Heart Container

  • View Profile Awards
    « Reply #203 on: June 01, 2013, 12:14:48 PM »


    Is it possible to change a character's color in sse mode? That would be awesome Smiley
    Logged

    Super Smash Sisters Facebook page: https://www.facebook.com/SmashSistersFinalConflict/?fref=nf

    Smash Sisters Discord: https://discord.gg/QMwMgvg

    Syeo
    Extreme Kitten
    *******
    Offline Offline

    Posts: 366


    Dude Kitten

  • Awards Active Contributor

  • View Profile Awards
    « Reply #204 on: June 01, 2013, 12:22:03 PM »


    Is anyone else getting freezes at the SSS regardless of if the character is modded or not? Like i will have default mario vs default dk and it will freeze.

    Same problem. My hope is that someone, where cBliss + Stage Expansion are working, can upload something like a template (gct file + Riivolution.xml + sc_selmap (with all the custom slots)) so all you need is to replace the music, the stages, the characters, the CSPs, etc.

    Did the same as you, but Brawl keeps freezing, wonder why. Just chose the Fox character's that were added to the package or the original characters, but surprise surprise: freezing.
    « Last Edit: June 01, 2013, 12:22:57 PM by Syeo » Logged


    DoctorFlux(Mariodk)
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9387


  • Awards Infinite Smash Team Heart Container KCMM 2012 Awards Winner >9000

  • View Profile Awards
    « Reply #205 on: June 01, 2013, 01:13:16 PM »


    @ASF1nk
    did you see my PM since i wanted to know if what i said was possible with this code
    Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    Winderus
    Newbie Kitten
    *
    Offline Offline

    Posts: 2



    View Profile Awards
    « Reply #206 on: June 01, 2013, 01:15:14 PM »


    I have a problem , too ....
    If i want to take another costume (the new costumes), my game freeze ...  Undecided

    I dont copy the Riivolution.xml , because i don´t know if i need that as Pal user.

    though i am happy   Wink

    I hope some Pal users can help me  Smiley
    « Last Edit: June 01, 2013, 01:16:32 PM by Winderus » Logged

    If i got something to work you will see it in youtube ....

    Kaaoeyi
    Expert Kitten
    ****
    Offline Offline

    Posts: 75


    View Profile Awards
    « Reply #207 on: June 01, 2013, 01:18:07 PM »


    I seem to fail everytime when I try to replace the pat files MenSelmapPlayer1/2/3/4_TopN in my sc_selmap file with the one in cbliss  Tongue

    it keeps freezing at sss.

    But I'm glad I was able to replace the pat in stgresult, all eight of em' work fine.
    Logged

    ASF1nk
    HAX PRODIGY
    Supreme Kitten
    ********
    Offline Offline

    Posts: 666


  • Awards >9000 Star Hacker Heart Container Pin Collector

  • View Profile WWW Awards
    « Reply #208 on: June 01, 2013, 01:51:17 PM »


    To recap.

    "It does work on PM or whatever mod you want to use, just gotta know how to GCT Edit. Which most people here fail miserably at.

    Anyways Marth works he will just use FitMarth03.pac as blue team, not the purple one or whatever it currently is.

    Chard, Squirtle, and Ivy my guess is they have a code affecting them.

    Here are the original Costume offset for said characters.
    0x80455620 804553AC Charizard
    0x80455630 804553B8 Squirtle
    0x80455640 804553C4 Ivysaur

    First column is memory address second is the value at that address.

    So using the search feature on your text file
    search for 804553AC [chard], and replace with 80455334
    search for 804553B8 [squirt], and replace with 80455334
    search for 804553C4 [Ivy], and replace with 80455334


    I know what the problem is.
    I had no idea they were editing the Wario costumes, but turns out they are.
    Here is Wario's default costume offset.

    Wario Costume color offset
    0x80455334 05000001
    0x80455338 02050302
    0x8045533c 08040103
    0x80455340 02060007
    0x80455344 01090308
    0x80455348 070A090B
    0x8045534c 0C000000

    Search for the values in the first column with out the first 80.
    If any match delete the whole line.
    For example you will search first for 455334.
    then 455338, etc."

    That should really be it for PM.

    So I've finally made that bat to be used with WIT.

    Here's a vault entry with the bat files and all the info in the descryption:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32279

    In short, WIT can quickly extract all the files inside a Brawl image file (iso, ciso, wbfs...) and put them all in folders. You can edit the files in those folders normally, and then write a new image file with the changes. I've included a bat that clones all the 00 characters into the not existing ones from 00 to 09 except for Wario and Game & Watch. It also clones the PT Final smash and Peach Entries. If you do that, you don't have to worry about not having certain costume in the sd card and the game freezing because of that. In fact, that same thing can be done for the stage expansion, you can add the needed .rel and .pac files so you don't get freezes when using the ASL with custom stage slots.

    So well, hope this helps people and stuff.


    That's awesome, do you mind if I post it in the OP?

    [/spoiler]
    I did all of that before I posted :/ but it didn't work for me for some reason, I used the same program too (CodeMgr1.1), I put in these codes:

    RSBE01
    Smash Bros Brawl (US)

    File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
    * E0000000 80008000
    * 225664EC 00000000
    * 0401BFE0 4858BE20
    * 065A7E00 00000070
    * 38A00067 38810020
    * 3CE0805A 60E37C18
    * 4BE52531 38A0007F
    * 3883FFE8 38610020
    * 4BE52521 38A00068
    * 60E47C18 38610020
    * 9421FF80 BC410008
    * 38610088 4BA74DB9
    * 7C7C1B78 2C030000
    * 4082000C 38210080
    * 4800001C B8410008
    * 38210080 4BE524E5
    * 38610008 4BA742E1
    * 7C7C1B78 4BA741E8
    * 040223E0 48585BC0
    * 065A7FA0 00000028
    * 80010044 3C608001
    * 6063581C 7C001800
    * 4082000C 7FDDC850
    * 3BDEFFE0 93DB0008
    * 4BA7A424 00000000
    * 0401CD0C 4858B1F4
    * 065A7F00 00000038
    * 2C030000 4182000C
    * 4BA7DD51 4BA74E04
    * 80780008 2C030000
    * 41820014 8118000C
    * 7C634214 7C7B1850
    * 48000008 8078000C
    * 4BA74DE0 00000000
    * 043EE9D8 48000014
    * 043EEBD4 48000014
    * 043D8B9C 48000018
    * 043E9B4C 38600000
    * 043E9D38 38600000
    * 043D8C80 60000000
    * 80000000 80406920
    * 80000001 805A7C00
    * 8A001001 00000000
    * 045A7C10 2F525342
    * 045A7C14 452F7066
    * 80000001 805A7B00
    * 8A001001 00000000
    * 065A7B10 0000000F
    * 2F525342 452F7066
    * 2F736F75 6E642F00
    * 041C6CE0 483E0D20
    * 065A7A00 00000028
    * 9421FF80 BC410008
    * 3C60805A 60637B1F
    * 4BE52931 B8410008
    * 38210080 4BE52995
    * 4BC1F2C4 00000000
    * 065A7900 00000078
    * 9421FF80 7C0802A6
    * 9001000C BC810010
    * 9421FF00 7C872378
    * 54B2BA7E 7CD33378
    * 38800000 9081000C
    * 90810010 90610014
    * 90810018 3880FFFF
    * 9081001C 38610020
    * 90610008 7CE43B78
    * 38A00080 4BE529F5
    * 38610008 4BA752A1
    * 60000000 80210000
    * B8810010 8001000C
    * 7C0803A6 80210000
    * 4E800020 00000000
    * 043E399C 481C3F04
    * 065A78A0 00000010
    * 80BC0020 7CA59214
    * 3A400000 4BE3C0F4
    * 043DBAEC 481CBDE4
    * 065A78D0 00000018
    * 800302A4 2C130000
    * 41820008 7E609B78
    * 3A600000 4BE3420C
    * 041CDF7C 483D9884
    * 065A7800 00000098
    * 818C0014 9421FF80
    * BC410008 3D009034
    * 61089D94 7C034000
    * 4082003C 7C882378
    * 3C60804D 60630000
    * 3C80805A 60847B00
    * 7CC53378 38C04200
    * 80E40080 2C070000
    * 40820014 60000000
    * 480000B9 2C030000
    * 41820010 B8410008
    * 80210000 4BC26724
    * 70A501FF 3868FFFF
    * 3C80804C 6084FFFF
    * 7C842A14 38A04001
    * 38A5FFFF 8C040001
    * 9C030001 2C050000
    * 4082FFF0 B8410008
    * 80210000 4BC2670C
    * 141CCF90 483DA770
    * 065A7700 00000048
    * 9421FF80 BC410008
    * 7FE3FB78 3C80805A
    * 60847B00 38A00000
    * 38C04000 480001E5
    * 90640080 807F0008
    * 907A0014 907A005C
    * 907A0074 B8410008
    * 80210000 807F0000
    * 4BC25854 00000000
    * E0000000 80008000

    Wario Costume Color offset FIX [ASF1nk]
    * 06455334 0000001C
    * 05000001 03020103
    * 08040205 02060007
    * 03080109 0C000000
    * 00000000 00000000

    Characters have 10 Costumes [All Chars][ASF1nk]
    * 06AD817c 00000070
    * 13FF13FF 13FF33FF
    * 13FF13FF 13FF13FF
    * 13FF13FF 13FF33FF
    * 33FF13FF 13FF13FF
    * 13FF13FF 13FF13FF
    * 13FF1FFF 13FF13FF
    * 13FF13FF 13FF33FF
    * 13FF13FF 13FF13FF
    * 13FF13FF 13FF13FF
    * 000013FF 00000000
    * 000013FF 00000000
    * 13FF0000 13FF13FF
    * 00000000 00000000
    * 00000000 13FF0000

    All Characters have Wario's Costume offset [ASF1nk]
    * 04455460 80455334
    * 04455470 80455334
    * 04455480 80455334
    * 04455490 80455334
    * 044554A0 80455334
    * 044554B0 80455334
    * 044554C0 80455334
    * 044554D0 80455334
    * 044554E0 80455334
    * 044554F0 80455334
    * 04455500 80455334
    * 04455510 80455334
    * 04455520 80455334
    * 04455530 80455334
    * 04455540 80455334
    * 04455550 80455334
    * 04455560 80455334
    * 04455570 80455334
    * 04455580 80455334
    * 04455590 80455334
    * 044555A0 80455334
    * 044555B0 80455334
    * 044555C0 80455334
    * 044555D0 80455334
    * 044555E0 80455334
    * 044555F0 80455334
    * 04455600 80455334
    * 04455610 80455334
    * 04455620 80455334
    * 04455630 80455334
    * 04455640 80455334
    * 04455650 80455334
    * 04455660 80455334
    * 04455670 80455334
    * 04455680 80455334
    * 04455690 80455334
    * 044556A0 80455334
    * 044556B0 80455334
    * 044556C0 80455334
    * 044556D0 80455334

    Custom SSS:
    * 046B8F5C 7C802378
    * 046B8F64 7C6300AE
    * 040AF618 5460083C
    * 040AF68C 38840002
    * 040AF6AC 5463083C
    * 040AF6C0 88030001
    * 040AF6E8 3860FFFF
    * 040AF59C 3860000C
    * 060B91C8 00000018
    * BFA10014 7CDF3378
    * 7CBE2B78 7C7D1B78
    * 2D05FFFF 418A0014
    * 006B929C 0000001F
    * 066B99D8 0000001F
    * 00010203 04050709
    * 080A0B0C 0D0E0F10
    * 11141516 1A191217
    * 0618131D 1E1B1C00
    * 006B92A4 00000013
    * 066B9A58 00000013
    * 1F202122 25242326
    * 27282A2B 2C2D2E2F
    * 30313200 00000000
    * 06407AAC 00000066
    * 01010202 03030404
    * 05050606 07070808
    * 0909330A 0B0B0C0C
    * 0D0D0E0E 130F1410
    * 15111612 17131814
    * 19151C16 1D171E18
    * 1F19201A 211B221C
    * 231D241E 251F2932
    * 2A332B34 2C352D36
    * 2F373038 3139323A
    * 2E3BFFFF 40024101
    * 42024301 44024501
    * 46024701 48020000

    Phantom Wing’s Stage Expansion Code 2.0
    * E0000000 80008000
    * 04043B20 380000FF
    * 04043B40 1C060018
    * 04043B58 38840018
    * 04949C8C 3884B460
    * 04949D10 3884B460
    * 04949E20 3884B460
    * 04949EFC 3884B460
    * C294A588 00000003
    * A063001A 2C030040
    * 41800008 38600000
    * 60000000 00000000
    * C294A1D0 00000003
    * 7C7D1B78 2C03FFFF
    * 40820008 3FA0003F
    * 60000000 00000000
    * 04015564 48000010
    * 2042AEB0 00000041
    * 0442AEB0 00000000
    * 80000000 8042AEB0
    * 80000001 8042AEB0
    * 60000030 00000000
    * 8A001801 00000000
    * 86000000 00000024
    * 86000001 00000018
    * 62000000 00000000
    * 0042B348 024B0000
    * 0442B348 00000040
    * 0642B34C 00000010
    * 73745F63 7573746F
    * 6D00002E 72656C00
    * 80000000 8042BC18
    * 80000001 8042B460
    * 8A010001 00000000
    * 0442B560 8042BC14
    * 0042BC18 010F0000
    * 0642BC14 00000008
    * 43757374 6F6D0000
    * E0000000 80008000
    * 04043B34 483E783C
    * 0642B370 00000050
    * 2C060031 4080000C
    * 80040000 48000040
    * 3806000F 7C030000
    * 40820030 3866FFD0
    * 38C4000F 38860001
    * 3CA08042 60A5B450
    * 38E00000 7E6802A6
    * 4BFCB811 7E6803A6
    * 38C00031 4BC1878C
    * 3884FFE8 4BC1877C
    * 04949C88 4BAE1749
    * 04949D0C 4BAE16C5
    * 04949E1C 4BAE15B5
    * 04949F08 4BAE14C9
    * 0642B3D0 00000060
    * 9421FF80 BC610010
    * 7C6802A6 9061000C
    * 2C000040 41800030
    * 7C030378 3863FFC1
    * 3CC08042 60C6BC1C
    * 38860001 3CA08042
    * 60A5B450 38E00000
    * 39200000 4BFCB7AD
    * 38000040 540013BA
    * 8061000C 7C6803A6
    * B8610010 80210000
    * 4E800020 00000000
    * 0042B455 00000078
    * 0442B45C 00000002

    Eternal Yoshi’s Maxed Out CSS
    * 046B8F5C 7C802378
    * 046B8F64 7C6300AE
    * 040AF618 5460083C
    * 040AF68C 38840002
    * 040AF6AC 5463083C
    * 040AF6C0 88030001
    * 040AF6E8 3860FFFF
    * 040AF59C 3860000C
    * 060B91C8 00000018
    * BFA10014 7CDF3378
    * 7CBE2B78 7C7D1B78
    * 2D05FFFF 418A0014
    * 006B929C 00000027
    * 066B99D8 00000027
    * 00010203 04050908
    * 0A0B0C0D 0E0F1114
    * 151A1917 06131D1B
    * 1C1F2021 22252423
    * 27280710 12161800
    * 006B92A4 00000027
    * 066B9A58 00000027
    * 1E262A2B 2C2D2E2F
    * 30313233 34353637
    * 38393A3B 3C3D3E3F
    * 40414243 44454647
    * 48494A4B 4C4D4E00
    * 06407AAC 000000A0
    * 01010202 03030404
    * 05050606 07070808
    * 0909330A 0B0B0C0C
    * 0D0D0E0E 130F1410
    * 15111612 17131814
    * 19151C16 1D171E18
    * 1F19201A 211B221C
    * 231D241E 251F2932
    * 2A332B34 2C352D36
    * 2F373038 3139323A
    * 2E3BFFFF 40204121
    * 42224323 44244525
    * 46264727 48284929
    * 4A2A4B2B 4C2C4D2D
    * 4E2E4F2F 50305131
    * 523D533E 543F5540
    * 56415742 58435944
    * 5A455B46 5C475D48
    * 5E495F4A 604B614C
    * 624D634E 644F0000

    Unlock all Characters
    * 42000000 90000000
    * 0417B640 FFFFFFFF
    * 0417B644 FFFFFFFF
    * E0000000 80008000

    Unlock all Stages
    * 42000000 90000000
    * 0417B658 FFFFFFFF
    * E0000000 80008000

    And this is what happens when I try to convert it to a GCT file:

    I dunno what I'm doing wrong :/ on top of that, using this method won't let me save and it won't use my save file, so I don't have all of the characters Sad but I'll worry about that part later.[/spoiler]


    Obviously you're using the wrong version.
    Download the one in the tutorial...
    -------------------------------------------------
    To people using Riivo turns out you do need ALL the character files including the defaults.
    Sorry for not testing that, as you know I'm not a Riivo user.

    But yeah try adding all the files even the default ones and see if it works.
    I'll upload a new version with all character needed soon.


    EDIT:

    @ASF1nk
    did you see my PM since i wanted to know if what i said was possible with this code

    Yeah I got it and it's possible I just don't want to confuse people with other codes.

    I have a problem , too ....
    If i want to take another costume (the new costumes), my game freeze ...  Undecided

    I dont copy the Riivolution.xml , because i don´t know if i need that as Pal user.

    though i am happy   Wink

    I hope some Pal users can help me  Smiley

    I think PAL users need their own XML someone please verify that.
    And if so please share.

    [/spoiler]
    I seem to fail everytime when I try to replace the pat files MenSelmapPlayer1/2/3/4_TopN in my sc_selmap file with the one in cbliss  Tongue

    it keeps freezing at sss.

    But I'm glad I was able to replace the pat in stgresult, all eight of em' work fine.[/spoiler]

    like I said the SSS is not really necessary, it is just included on the Kit because it has the stockicons. You can choose to op out of it and use the default one if you like.
    « Last Edit: June 01, 2013, 01:57:58 PM by ASF1nk » Logged

    Skype: ASF1nk



    Taiko
    Extreme Kitten
    *******
    Offline Offline

    Posts: 384


    Taco++

  • Awards Star Hacker >9000 Active Contributor Super Saiyan Topic

  • View Profile Awards
    « Reply #209 on: June 01, 2013, 02:43:09 PM »


    Alright, I've tried this out this morning, and everything worked flawless with P:M. Thanks for helping me get it working!

    I've been running P:M with cBliss and the Alternate Stage Loader with no problems, so I can confirm that it all works.

    (If anyone needs help getting this to work with P:M, inbox me!)
    Logged


    Pages:  1 ... 11 12 13 [14] 15 16 17 ... 64
    Print
    Jump to: