The Brawl Expansion Project

Started by PhantomWings, January 01, 2014, 05:18:47 AM

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Quote from: KingImpris on June 14, 2014, 01:39:19 AM
You can play 4 players but player 4 must be random all time.

Gotcha:

-4 player battles freeze. This can be avoided if the 4th player selects "random".
-Break the Targets freezes in both Stadium an Classic mode.
-Clones do not load Final Smash files. In most cases, if the clone uses something from the original's FS then the GFX simply don't load. IF the clone only uses things in it's .pac then it's fine. Sonic clones all freeze.
Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

Quote from: Alejandro MiddleCorn on June 14, 2014, 01:25:31 AM
So far... how many glitches does BrawlEx v2 have?

And which?

Also CSS Expansion V2 has massive lag when using lot's of alt costumes.

On the topic of SD vs SDHC I upgraded to a 4gb SDHC when my 2gb SD I've been using since the start of brawl modding began to die. I've got an 8gb too in reserve, I actually bought the 8gb and swapped it with my 3DS card since I figured the space would go to better use there, but really I can't see my space limitations needing such vast amounts unless an expansion for bgm slots comes along to go with the stage expansion.

Quote from: Nebulon on June 14, 2014, 01:41:39 AM
Gotcha:

-4 player battles freeze. This can be avoided if the 4th player selects "random".
-Break the Targets freezes in both Stadium an Classic mode.
-Clones do not load Final Smash files. In most cases, if the clone uses something from the original's FS then the GFX simply don't load. IF the clone only uses things in it's .pac then it's fine. Sonic clones all freeze.
Oh one more thing Some ganon clones freeze.

Quote from: KingImpris on June 14, 2014, 01:44:24 AM
Oh one more thing Some ganon clones freeze.

?? During FS or... just at random? There isn't a certain move or something?
Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

Quote from: Nebulon on June 14, 2014, 01:46:21 AM
?? During FS or... just at random? There isn't a certain move or something?
During FS Like if they have Ganon's Normal final smash it will freeze Roy also froze for me :/.

Hmm... Well Sonic freezes so that makes sense since they both "transform" so to speak. Which Roy? My Roy has a combo of sorts and loads the Fire Emblem Life bar that decreases... which might count?
Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

Quote from: Nebulon on June 14, 2014, 01:49:54 AM
Hmm... Well Sonic freezes so that makes sense since they both "transform" so to speak. Which Roy? My Roy has a combo of sorts and loads the Fire Emblem Life bar that decreases... which might count?
Yeah that's why i keep All items off Im using Offical Project M 3.02 Roy.

Do you guys think if we just use the old version's fighter configs that all the freezes can be avoided? (still using the bx module and core files so we can get to 100 characters)
I DONT TAKE REQUESTS.


Quote from: ShadowSnake on June 14, 2014, 05:38:17 PM
Do you guys think if we just use the old version's fighter configs that all the freezes can be avoided? (still using the bx module and core files so we can get to 100 characters)
Ill try it out but I'm not so sure if it will.

Well, v2 is unstable. And there are the reasons.

Until PW updates it, we are unable to use it properly and forced to keep using v1.
At least the modules work.
Before someone attacks me:
No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
America is a continent and deal with it.
I'm an American, but not necessarily from the U.S.

Quote from: ShadowSnake on June 14, 2014, 05:38:17 PM
Do you guys think if we just use the old version's fighter configs that all the freezes can be avoided? (still using the bx module and core files so we can get to 100 characters)

I'm using the older fighter configs. Doesn't stop the freezes :/

PW mentioned that he hadn't tested it via console, so these types of things are expected. Also did he ever followup with you about the stage code?
Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

use the old bx fighter rel it should stop the crashing for final smashes

Quote from: superluigi220 on June 14, 2014, 07:31:43 PM
use the old bx fighter rel it should stop the crashing for final smashes

Right, but then we can't have IDs 64 to 7F.

I reverted myself for the time being.
Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

June 14, 2014, 08:57:16 PM #6388 Last Edit: June 14, 2014, 09:13:56 PM by Kylanna
Hi there, i just registered to ask this question, excuse my bad english its not my first language, so anyway does that work with pal? because i downloaded nebulons pack, put it in the root of my SD then started gecko, and press the launch game button, it takes like 10-15 seconds then brawl launches and nothing changed, could it be because of pal? Best Regards

what is the actual character limit of brawl not to the clone engine, is there more slots after 3F-7F?