Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 139 140 141 [142] 143 144 145 ... 590
Author Topic: The Brawl Expansion Project  (Read 2847727 times)
0 Members and 18 Guests are viewing this topic.
Nebulon
Holy Kitten
*
Offline Offline

Posts: 1196


  • Awards Tutorial Writer Super Saiyan Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #2115 on: February 06, 2014, 12:36:33 PM »


    I can check it out, but if you've got the answers i feel that'd be more efficient then me snooping. If you don't feel like making a video tutorial, i could always try, you would just need to sen me a written tutorial and little things that would be important to remind the audience, like how you reminded us to compress our images and not to exceed the size limit of our css package. Wither way, i'll play with it tonight.
    Logged

    Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

    Rosetta-Hime
    Holy Kitten
    *
    Offline Offline

    Posts: 1142


  • Awards Heart Container Dedicated Hacker >9000 Famous Hacker

  • View Profile Awards
    « Reply #2116 on: February 06, 2014, 01:45:59 PM »




    this process does not replace sounds, it cycles thorugh them
    but its still a work in progress
    and ive run out of ideas to make it more user friendly
    http://youtu.be/TmZv8EzcBCE


    Ok, well for this sound loader, it only works on training, and it doesn't allow me to have Peach's and Rosalina's soundbanks seperate. I remember earlier that someone found a way to assign clones Bosses SFX. I know you have to go through PSA and stuff, but can someone give me a step by step tutorial?
    Logged

    shock44
    Mega Kitten
    *****
    Offline Offline

    Posts: 154


  • Awards Hot Topic Starstormer Dedicated Hacker Shadow the Pinhog

  • View Profile Awards
    « Reply #2117 on: February 06, 2014, 02:45:27 PM »


    Ok, well for this sound loader, it only works on training, and it doesn't allow me to have Peach's and Rosalina's soundbanks seperate. I remember earlier that someone found a way to assign clones Bosses SFX. I know you have to go through PSA and stuff, but can someone give me a step by step tutorial?


    Everyone seemed to ignore my tutorial when I posted my findings about how to do the boss sfx over brawlex characters thing. Just cuz I'm a nice guy and I want people to know how to do this, I will post my tutorial again.

    Original post:

    Alright, I got it everyone! I figured out how to get boss sfx to be directed onto BrawlEx characters and how to find out what their soundbanks are. Here's my tutorial:
    To find out about Smash Bros. Boss's SFX in PSA and sound banks, just open the BRSAR in BrawlBox 0.71

    Then go under snd, NOT SND. The lower case one. then group then go to enemy. Then you'll find the Boss's soundbank numbers. They will be in decimal form so you need to convert them to hex. Duon's is 318 which is 13E in hex. (Use the windows calculator and switch to programming mode, or if you are on XP go to scientific mode)

    To find their sound clips with PSA SFX ids: Just go under snd and then go to se, then go to boss and then go to Duon(or any boss). Then to find the PSA SFX id just click on an audio number and look on the upper right box with data in it and the number at the bottom of the list with the word Misc. above it is the number you need for that SFX to call it in PSA. You of course, need to convert it to Hex for it to be called properly in the PSA program (either smashattacks or brawlbox0.67b).

    In order to give the BrawlEx characters there own sfx we have to first change their soundbank to the boss soundbank we want them to use. Then go into that BrawlEx character's PSA file. Then go into every part of their PSA where they use a unique sound effect and point it to one in the boss's sound effects. You also have to figure out what sound effects from that character are going to replace what in that Boss's sound effects beforehand, so that you can link them up correctly when doing the PSA part. Also, the hackers at Project M did something that is necessary when doing this method. Since boss soundbanks don't have as many sounds as fighter characters do, for a lot of the sound effects that Roy uses, they had to change it to common sounds in brawl that matched up with Roy's. Which I guess correspond to the slashes and swipes and explosion, and fire that he does. There are a few sound effects that they put on Duon for Roy that they didn't pull from the common sfx. But there aren't that many. They used the voice clips of Roy for most of Duon's sfx and only used essential sfx that Roy needed in there. The rest is common sfx. One last thing I need to mention is that Project M was able to redirect the Crowd that cheers Roy's name when he is winning in the game to one of Duon's sounds. Where in a character's moveset file does have the line of code that determines what sfx id is called for when he is winning a match? That would be really good information to know in order for people to give BrawlEx characters their own sfx fully. ONE MORE THING! When replacing shadow's sounds for tabuu's I came upon a problem. Some of the sounds seem to repeat inifinitely so I would make sure and call the stop sound effect 0-(insert last used sound here) code in PSA and have it happen Asychronous frames=15 frames or maybe larger if the sound is longer. So that the sound effect is coded to stop.

    Anyways, I hope this is very helpful and that this means people can start working on a project to get some BrawlEx characters to have their own sfx and maybe upload them on dropbox and post them? That would be nice. Like if I wanted Shadow over Sonic to have his own SFX and he uses Taboo's soundbank. I know you are saying, "Do it yourself! Don't wait for other people to do it!" I wouldn't mind doing that. However I am in college and I have all these projects that keep me busy a lot of the time. I just don't have that much time on my hands to do such a project for brawl hacks. I mean I could do a little of it each day or so. I would have to keep track of to do and what is left to do each time I work on it though. Anyway, happy hacking!!

    I'd like to thank DSX8 for telling me where to find the info for the SFX PSA ids and soundbank ids.
    « Last Edit: February 06, 2014, 02:52:10 PM by shock44 » Logged

    Tiberious
    Mega Kitten
    *****
    Offline Offline

    Posts: 127

  • Awards Fiery Topic

  • View Profile Awards
    « Reply #2118 on: February 06, 2014, 03:44:22 PM »


    i think i may be on to something, so yea. don't bother with smashbox, it's not gonna do what you want lol.

    openSA 2 can't open the ef files, its the common3 that it can open. if you open that, togle the fighter\item switch, then experiment. you may find something. though im almost positive i've found the answer. if i have i'll make a video tutorial Tongue

    How good are you at diagnosing crashes from BrawlEx? I've been getting frustrated trying to find the cause of my game dying in various spots, and no help from anyone here...
    Logged

    Nebulon
    Holy Kitten
    *
    Offline Offline

    Posts: 1196


  • Awards Tutorial Writer Super Saiyan Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #2119 on: February 06, 2014, 03:53:50 PM »


    How good are you at diagnosing crashes from BrawlEx? I've been getting frustrated trying to find the cause of my game dying in various spots, and no help from anyone here...

    Where does it crash? If random, still provide examples. Also, how frequent if crash is inconsistent.
    Logged

    Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

    Rosetta-Hime
    Holy Kitten
    *
    Offline Offline

    Posts: 1142


  • Awards Heart Container Dedicated Hacker >9000 Famous Hacker

  • View Profile Awards
    « Reply #2120 on: February 06, 2014, 03:58:37 PM »




    Everyone seemed to ignore my tutorial when I posted my findings about how to do the boss sfx over brawlex characters thing. Just cuz I'm a nice guy and I want people to know how to do this, I will post my tutorial again.

    Original post:

    Alright, I got it everyone! I figured out how to get boss sfx to be directed onto BrawlEx characters and how to find out what their soundbanks are. Here's my tutorial:
    To find out about Smash Bros. Boss's SFX in PSA and sound banks, just open the BRSAR in BrawlBox 0.71

    Then go under snd, NOT SND. The lower case one. then group then go to enemy. Then you'll find the Boss's soundbank numbers. They will be in decimal form so you need to convert them to hex. Duon's is 318 which is 13E in hex. (Use the windows calculator and switch to programming mode, or if you are on XP go to scientific mode)

    To find their sound clips with PSA SFX ids: Just go under snd and then go to se, then go to boss and then go to Duon(or any boss). Then to find the PSA SFX id just click on an audio number and look on the upper right box with data in it and the number at the bottom of the list with the word Misc. above it is the number you need for that SFX to call it in PSA. You of course, need to convert it to Hex for it to be called properly in the PSA program (either smashattacks or brawlbox0.67b).

    In order to give the BrawlEx characters there own sfx we have to first change their soundbank to the boss soundbank we want them to use. Then go into that BrawlEx character's PSA file. Then go into every part of their PSA where they use a unique sound effect and point it to one in the boss's sound effects. You also have to figure out what sound effects from that character are going to replace what in that Boss's sound effects beforehand, so that you can link them up correctly when doing the PSA part. Also, the hackers at Project M did something that is necessary when doing this method. Since boss soundbanks don't have as many sounds as fighter characters do, for a lot of the sound effects that Roy uses, they had to change it to common sounds in brawl that matched up with Roy's. Which I guess correspond to the slashes and swipes and explosion, and fire that he does. There are a few sound effects that they put on Duon for Roy that they didn't pull from the common sfx. But there aren't that many. They used the voice clips of Roy for most of Duon's sfx and only used essential sfx that Roy needed in there. The rest is common sfx. One last thing I need to mention is that Project M was able to redirect the Crowd that cheers Roy's name when he is winning in the game to one of Duon's sounds. Where in a character's moveset file does have the line of code that determines what sfx id is called for when he is winning a match? That would be really good information to know in order for people to give BrawlEx characters their own sfx fully. ONE MORE THING! When replacing shadow's sounds for tabuu's I came upon a problem. Some of the sounds seem to repeat inifinitely so I would make sure and call the stop sound effect 0-(insert last used sound here) code in PSA and have it happen Asychronous frames=15 frames or maybe larger if the sound is longer. So that the sound effect is coded to stop.

    Anyways, I hope this is very helpful and that this means people can start working on a project to get some BrawlEx characters to have their own sfx and maybe upload them on dropbox and post them? That would be nice. Like if I wanted Shadow over Sonic to have his own SFX and he uses Taboo's soundbank. I know you are saying, "Do it yourself! Don't wait for other people to do it!" I wouldn't mind doing that. However I am in college and I have all these projects that keep me busy a lot of the time. I just don't have that much time on my hands to do such a project for brawl hacks. I mean I could do a little of it each day or so. I would have to keep track of to do and what is left to do each time I work on it though. Anyway, happy hacking!!

    I'd like to thank DSX8 for telling me where to find the info for the SFX PSA ids and soundbank ids.

    I'm sorry, I just didn't know what page of the thread to look. In the fighter config, how do you assign the Ex clone the boss sfx? I'm sorry I'm being a disturbance
    Logged

    Nebulon
    Holy Kitten
    *
    Offline Offline

    Posts: 1196


  • Awards Tutorial Writer Super Saiyan Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #2121 on: February 06, 2014, 04:09:17 PM »


    How good are you at diagnosing crashes from BrawlEx? I've been getting frustrated trying to find the cause of my game dying in various spots, and no help from anyone here...

    Also, if you're like me, sometime you'll find it easier to take something that already works but modify it to your liking. There are a few brawlex packs you could download, which work. Then, mod them as you would normally (for the most part).
    Logged

    Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #2122 on: February 06, 2014, 04:13:36 PM »


    How good are you at diagnosing crashes from BrawlEx? I've been getting frustrated trying to find the cause of my game dying in various spots, and no help from anyone here...

    im pretty good at diagnosing them. Where in particular are you crashing?
    Logged

    Tryst
    Expert Kitten
    ****
    Offline Offline

    Posts: 93


    I'd like to stay but I gotta juice!

  • Awards Tutorial Writer

  • View Profile Awards
    « Reply #2123 on: February 06, 2014, 05:41:35 PM »


    Sorry, anyone have a link to asf's pack? D: I can't find it through all the 142 pages in this thread. :L Thanks!
    Logged

    ShinF
    Supreme Kitten
    ********
    Offline Offline

    Posts: 591


  • Awards Tutorial Writer Pin Collector Hot Topic Featured

  • View Profile Awards
    « Reply #2124 on: February 06, 2014, 05:45:04 PM »


    shouldn't there be a thread for brawlEx packs?
    since so many people are making their own builds, it'd be nice to have a dedicated thread for it, and keep this for bug-tracking and problem-solving.
    I agree with this. There should be a thread just for everyone's packs to try to keep this one cleaner and use it for bugs and problem-solving. It'll make it easier for others who don't want to build one to find them without asking.
    Logged


    Want cBliss on your BrawlEx Build? Check out this tutorial!

    Don Jon Bravo
    Heroic Kitten
    **
    Offline Offline

    Posts: 2836


  • Awards Boo! Starstormer Super Saiyan Topic Famous Hacker

  • View Profile Awards
    « Reply #2125 on: February 06, 2014, 05:45:38 PM »


    Sorry, anyone have a link to asf's pack? D: I can't find it through all the 142 pages in this thread. :L Thanks!
    just click on asf1nks name, see all the posts he has made and ur bound to find it
    he doesnt post much
    though nebulons has more characters and more stages
    and shinF has cbliss integrated on default costumes
    Logged


    Lillith
    Heroic Kitten
    **
    Offline Offline

    Posts: 2172


    Resident Lunatic & Fox Fanatic

  • Awards Ceiling Cat Star Hacker RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #2126 on: February 06, 2014, 05:46:08 PM »


    Sorry, anyone have a link to asf's pack? D: I can't find it through all the 142 pages in this thread. :L Thanks!

    http://forums.kc-mm.com/index.php?topic=65113.msg1210136#msg1210136
    Logged

    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

    Don Jon Bravo
    Heroic Kitten
    **
    Offline Offline

    Posts: 2836


  • Awards Boo! Starstormer Super Saiyan Topic Famous Hacker

  • View Profile Awards
    « Reply #2127 on: February 06, 2014, 05:46:50 PM »


    Ok, well for this sound loader, it only works on training, and it doesn't allow me to have Peach's and Rosalina's soundbanks seperate. I remember earlier that someone found a way to assign clones Bosses SFX. I know you have to go through PSA and stuff, but can someone give me a step by step tutorial?
    thats odd
    ill try it on the wii, since i tried it on dolphin
    Logged


    Tryst
    Expert Kitten
    ****
    Offline Offline

    Posts: 93


    I'd like to stay but I gotta juice!

  • Awards Tutorial Writer

  • View Profile Awards
    « Reply #2128 on: February 06, 2014, 06:30:49 PM »


    just click on asf1nks name, see all the posts he has made and ur bound to find it
    he doesnt post much
    though nebulons has more characters and more stages
    and shinF has cbliss integrated on default costumes

    Okay, I just feel stupid now. Where can I find Nebulon's pack? I looked through 3 pages of his recent posts but couldn't find it. Sorry. D:
    Logged

    Nebulon
    Holy Kitten
    *
    Offline Offline

    Posts: 1196


  • Awards Tutorial Writer Super Saiyan Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #2129 on: February 06, 2014, 06:38:13 PM »


    Okay, I just feel stupid now. Where can I find Nebulon's pack? I looked through 3 pages of his recent posts but couldn't find it. Sorry. D:

    I'm Nebulon and I fixed some things in my pack. I'll upload it and PM you with a link personally.

    Post Merge: February 06, 2014, 06:39:29 PM
    And anyone else who wants it really, to avoid putting it here. I think I'm just gonna put it as my signature to make it easier on everyone. That way I don't have to put it here or make a new thread just for it...
    « Last Edit: February 06, 2014, 06:39:29 PM by Nebulon » Logged

    Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

    Pages:  1 ... 139 140 141 [142] 143 144 145 ... 590
    Print
    Jump to: