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Author Topic: The Brawl Expansion Project  (Read 2847788 times)
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    « Reply #2385 on: February 12, 2014, 06:37:00 PM »


    Can everyone shut up about Jasgx and his posts? Selfish or not, let him do whatever the hell he wants with his GCT.

    As for Jasgx himself, I don't care whether your setup actually works or not, but if you have no intention on sharing it or explaining it in proper terms, you might as well stop posting about it unless you want to get flagged for spamming. And you will use proper grammar from now on.

    yeah but the problem is every noob comes here asking "does this work with project M" and jasgx just says yes and they keep asking how why does he keep saying yes and then doesnt explain to them? he is better off just not posting yes to everyone that comes asking this
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    « Reply #2386 on: February 12, 2014, 06:59:04 PM »


    Have you watched through sammi's tutorials? If you haven't here's the first~
    https://www.youtube.com/watch?v=UoWad-wuqFs
    Yes I watched it but need help with where to put the CSS and wheredo I get that extra module files
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    « Reply #2387 on: February 12, 2014, 07:00:53 PM »


    Well, new version of the Clone tool. added a mass renamer to the tools menu..my god that was kinda hard for me to do. anyways, here ya go

      BrawlEx Clone Tool (beta)
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    « Reply #2388 on: February 12, 2014, 07:10:15 PM »


    Yes I watched it but need help with where to put the CSS and wheredo I get that extra module files
    Extra modules can be found in the 'BrawlEx v1.1.3.0' download on the first page, as for the CSS, what file do you need to sort?
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    « Reply #2389 on: February 12, 2014, 07:24:47 PM »


    Extra modules can be found in the 'BrawlEx v1.1.3.0' download on the first page, as for the CSS, what file do you need to sort?
    thanks, so do I leave the rel how i t is or do I rename it, and what I have to make a new folder for the extra fighter
    « Last Edit: February 12, 2014, 07:28:01 PM by tyshy » Logged

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    « Reply #2390 on: February 12, 2014, 07:27:02 PM »


    you should follow my vBrawl tutorials to the letter if your new to this, the clone engine is actually a bit complicated. I'm making a tool to make it easier, but for now, if you can't follow the tutorials, you may want to download a pre made pack
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    Don Jon Bravo
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    « Reply #2391 on: February 12, 2014, 07:32:45 PM »


    Well, new version of the Clone tool. added a mass renamer to the tools menu..my god that was kinda hard for me to do. anyways, here ya go

      BrawlEx Clone Tool (beta)

    noice
    for people who want pm clone stuff
    just remove these codes:

    any codes related to roy
    any codes related to mewtwo
    any giga and company codes
    any other css codes
    and voila

    make a clone of marth and add a roy psa
    make a clone of lucario and add a mewtwo psa

    ur welcome

    Post Merge: February 12, 2014, 07:33:22 PM
    And you will use proper grammar from now on.

    Lmao
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    « Reply #2392 on: February 12, 2014, 07:35:49 PM »


    thanks, so do I leave the rel how i t is or do I rename it, and what I have to make a new folder for the extra fighter

    You rename it to the name of the clone character. For example. if your clone is Roy, you would rename it 'ft_roy.rel'

    Yep! You need to make new folders for every new character. You'd put them in the 'fighter' folder like every usual character you have.
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    « Reply #2393 on: February 12, 2014, 07:36:59 PM »


    you should follow my vBrawl tutorials to the letter if your new to this, the clone engine is actually a bit complicated. I'm making a tool to make it easier, but for now, if you can't follow the tutorials, you may want to download a pre made pack
    OK I'll watch it again and see if I missed something

    Post Merge: February 12, 2014, 07:39:48 PM
    You rename it to the name of the clone character. For example. if your clone is Roy, you would rename it 'ft_roy.rel'

    Yep! You need to make new folders for every new character. You'd put them in the 'fighter' folder like every usual character you have.
    so I can just name it anything?
    « Last Edit: February 12, 2014, 07:39:48 PM by tyshy » Logged

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    « Reply #2394 on: February 12, 2014, 07:42:18 PM »


    so I can just name it anything?

    Pretty much, but you need to name everything the same or it won't work.
    Good luck!
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    « Reply #2395 on: February 12, 2014, 07:44:28 PM »


    Pretty much, but you need to name everything the same or it won't work.
    Good luck!
    thanks I'll try it

    Post Merge: February 12, 2014, 08:42:40 PM
    My game froze before I could even see the CSS
    « Last Edit: February 12, 2014, 08:42:40 PM by tyshy » Logged

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    « Reply #2396 on: February 12, 2014, 09:40:01 PM »


    @sammy

    bug report:

    made this:

    to this:

    the "non" part of ganon was not removed
    i initially wanted to name it "brally"
    there is also an extra pac file i dont recognize in my folder...
    >.>

    I also checked the extra characters checkbox for link, but only see nine costumes in the CSS config

    « Last Edit: February 12, 2014, 09:52:19 PM by Don Jon BravoEX » Logged


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    « Reply #2397 on: February 12, 2014, 10:23:09 PM »


    those checkboxes are there for future updates Tongue and DANGIT. that glitch is still there? >.> grr..i'll get on tryin to fix that

    EDIT: hmm...seems to be working fine for me? it may currently have bugs when trying to rename multiple times without closing the program..
    « Last Edit: February 12, 2014, 10:27:50 PM by sammi-huskyEX » Logged

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    « Reply #2398 on: February 12, 2014, 10:46:16 PM »


    My game froze before I could even see the CSS
    Ah... Hrm... I don't have any ideas, sorry.
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    « Reply #2399 on: February 12, 2014, 10:51:01 PM »


    thanks I'll try it

    Post Merge: February 12, 2014, 08:42:40 PM
    My game froze before I could even see the CSS


    http://forums.kc-mm.com/index.php?topic=65113.msg1210581#msg1210581
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