Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 438 439 440 [441] 442 443 444 ... 590
Author Topic: The Brawl Expansion Project  (Read 2847863 times)
0 Members and 14 Guests are viewing this topic.
ajthag
Advanced Kitten
***
Offline Offline

Posts: 43


View Profile Awards
« Reply #6600 on: July 06, 2014, 02:19:55 PM »


After looking around for awhile I've found no clear answer so I'm just going to ask. I'm trying to give ex chracters custom sounds and for the most part I understand what to do. But information is very scarce or vague wen it comes to the smashbros_sound.brsar. Where do I put this file? Do I modify it directly or does it just need to be present(in a certain place) on the sd card with the sawnd file in the pf/sfx directory? Please be specific.
Logged

Sammi Husky
Lol Kitten
*********
Offline Offline

Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #6601 on: July 06, 2014, 03:18:41 PM »


    You don't do anything to smashbros_sound.brsar with gecko. Gecko doesn't support it. You use the R.S.B.E code and the sawndz files. Thats it. I'll make a video tutorial for clone sfx soon.

    as for my tool, i've fixed a ton of bugs. Turns out the last release i did had a couple fatal bugs that made it impossible to use after a few clones. Fixed that. Also, now the "reduce filesize" button in the cosmetic form now asks to re-encode all CSP's as CMPR. This takes the size down by alot, i mean more then half the size of the original file. You really won't have to worry about filesize ever again.

    Though, with BrawlEx v2 it seems adding cosmetics this way may be obsolete. Time will tell what my next move is in regards to the cosmetic functions
    Logged

    HaloFanODST
    Holy Kitten
    *
    Offline Offline

    Posts: 1812

  • Awards Hey! Listen! Good Citizen Heart Container

  • View Profile Awards
    « Reply #6602 on: July 06, 2014, 04:05:18 PM »


    Thats it. I'll make a video tutorial for clone sfx soon.

    Hmm, that's a lot better.
    I'm having problems with that.
    « Last Edit: July 06, 2014, 09:46:34 PM by Alejandro MiddleCorn » Logged

    Before someone attacks me:
    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

    Unkown Kokiri
    Extreme Kitten
    *******
    Offline Offline

    Posts: 393


    stage importer and exporter

  • Awards Hot Topic Dedicated Hacker Tutorial Writer Diamond in the Rough

  • View Profile WWW Awards
    « Reply #6603 on: July 06, 2014, 04:59:09 PM »


    it good to hear, will the frnachise logo be in teh cosmetic spot soon and also the small name?
    Logged

    i have a new site click here to check it out
    http://mrhalloweencreations.wix.com/-unkownkokiri

    ajthag
    Advanced Kitten
    ***
    Offline Offline

    Posts: 43


    View Profile Awards
    « Reply #6604 on: July 06, 2014, 07:23:49 PM »


    Thanks finally got it working. One more question, how do I find the boss soundbank number for the fighter config file? I've googled around with no luck. For example I have Tabuu as a Ganondorf clone and rather than use the code, "Ganondorf has Tabuu's soundbank", I'd rather just direct the fighter config file to the soundbank. Just for clarification the number I am referring to should look like this: 0x00000001(This is Mario's soundbank).
    Logged

    ShinF
    Supreme Kitten
    ********
    Offline Offline

    Posts: 591


  • Awards Tutorial Writer Pin Collector Hot Topic Featured

  • View Profile Awards
    « Reply #6605 on: July 06, 2014, 07:26:00 PM »


    Thanks finally got it working. One more question, how do I find the boss soundbank number for the fighter config file? I've googled around with no luck. For example I have Tabuu as a Ganondorf clone and rather than use the code, "Ganondorf has Tabuu's soundbank", I'd rather just direct the fighter config file to the soundbank. Just for clarification the number I am referring to should look like this: 0x00000001(This is Mario's soundbank).
    Code:
    SoundBank IDs

    ---Common---
    00 joucyu

    ---Character---
    01 mario
    02 link
    03 pit
    04 metaknight
    05 dedede
    06 Donkey
    07 Samus
    08 Yoshi
    09 Kirby
    0A Fox
    0B Pikachu
    0C Luigi
    0D Captain
    0E Ness
    0F Koopa
    10 Peach
    11 Zelda
    12 Iceclimber
    13 Marth
    14 GameWatch
    15 Falco
    16 Ganon
    17 Wario
    18 Pikmin
    19 lucas
    1A Diddy
    1B PokeTrainer
    1C PokeLizardon
    1D PokeZenigame
    1E PokeFushigisou
    1F Lucario
    20 Ike
    21 Robot
    22 Purin
    23 ToonLink
    24 Wolf
    25 snake
    26 Sonic
    27 select (Character Select Screen)
    28 ZakoFighter

    ---Kirby Copy---
    29 All
    2A Captain
    2B Dedede
    2C Diddy
    2D Donkey
    2E Falco
    2F Fox
    30 GameWatch
    31 Ganon
    32 Iceclimber
    33 Ike
    34 Koopa
    35 Link
    36 Lucario
    37 Lucas
    38 Luigi
    39 Mario
    3A Marth
    3B Metaknight
    3C Ness
    3D Peach
    3E Pikachu
    3F Pikmin
    40 Pit
    41 3Set (PT's Pokemon)
    42 Purin
    43 Robot
    44 Shiek
    45 Snake
    46 Sonic
    47 SZerosuit
    48 ToonLink
    49 WarioMan
    4A Wolf
    4B Yoshi

    ---Stages---
    4C Crayon
    4D Dolpic
    4E Mansion
    4F MarioPast
    50 Kart
    51 Donkey
    52 Jungle
    53 Pirates
    54 Oldin
    55 Norfair
    56 Orpheon
    57 Halberd
    58 Starfox
    59 Stadium
    5A Tengan
    5B Fzero
    5C Ice
    5D GW
    5E Emblem
    5F Madein
    60 Pikmin
    61 Palutena
    62 Famicom
    63 Newpork
    64 Village
    65 Metalgear
    66 Greenhill
    67 Pictchat
    68 Plankton
    69 StageEdit
    6A Garden
    6B Zebes
    6C Greens
    6D Corneria
    6E Pstadium
    6F Bigblue
    70 Onett

    ---Minigame---
    71 Coinshooter
    72 Cleargetter
    73 Homerun
    74 Target

    ---Other/Items---
    75 CharaRoll
    76 item
    77 Monsterball

    ---Assist Trophies---
    78 Jugem
    79 Goroh
    7A Joe
    7B Waluigi
    7C Resetsan
    7D Nintendogs
    7E Excitebike
    7F Devil
    80 Hammerbros
    81 Metroid
    82 Wright
    83 Stafy
    84 Tingle
    85 Katana
    86 Lin
    87 Andross
    88 Littlemac
    89 Tank
    8A Jeff
    8B Heririn
    8C Barbara
    8D Cyborg
    8E Customrobo
    8F Robin
    90 Saki
    91 Kururi
    92 Shadow

    ---Appeal Fox---
    93 SPACE
    94 COMBAT
    95 CORNERIA
    96 ASTEROID
    97 BATTLESHIP
    98 A
    99 B
    9A C
    9B D
    9C E
    9D F
    9E G
    9F H
    A0 I

    ---Appeal Falco---
    A1 SPACE
    A2 COMBAT
    A3 CORNERIA
    A4 ASTEROID
    A5 BATTLESHIP
    A6 A
    A7 B
    A8 C
    A9 D
    AA E

    ---Appeal Wolf---
    AB SPACE
    AC COMBAT
    AD CORNERIA
    AE ASTEROID
    AF BATTLESHIP

    ---Appeal Snake---
    B0 Mario
    B1 Donkey
    B2 Link
    B3 Samus
    B4 Yoshi
    B5 Kirby
    B6 Fox
    B7 Pikachu
    B8 Luigi
    B9 CaptainFalcon
    BA Ness
    BB Koopa
    BC Peach
    BD Zelda
    BE Shiek
    BF Iceclimber
    C0 Marth
    C1 GW
    C2 Falco
    C3 Ganondorf
    C4 Wario
    C5 Metaknight
    C6 Pit
    C7 SZerosuit
    C8 Pikmin
    C9 Lucas
    CA Diddy
    CB PokeTrainer
    CC Dedede
    CD Lucario
    CE Ike
    CF Robot
    D0 Snake
    D1 Sonic
    D2 Purin
    D3 ToonLink
    D4 Wolf

    ---Menu---
    D5 menu

    ---Narration---
    D6 melee
    D7 menu
    D8 characall

    ---Adventure Stages---
    D9 common
    --01--
    DA 0
    --03--
    DB 0
    DC 1
    --04--
    DD 0
    DE 1
    DF 2
    --05--
    E0 0
    E1 1
    --06--
    E2 0
    --07--
    E3 0
    --08--
    E4 1
    E5 2
    --09--
    E6 0
    E7 2
    --10--
    E8 0
    E9 1
    EA 2
    --12--
    EB 0
    --14--
    EC 0
    ED 1
    --16--
    EE 2
    EF 3
    --18--
    F0 0
    --20--
    F1 0
    --22--
    F2 0
    --24--
    F3 0
    --26--
    F4 0
    --27--
    F5 0
    F6 1
    F7 2
    --28--
    F8 0
    F9 2
    --30--
    FA 0
    --31--
    FB 0
    FC 1
    --32--
    FD 0
    --33--
    FE 0
    FF 1
    --34--
    100 0
    --35--
    101 0
    --36--
    102 0
    --37--
    103 0
    104 2
    105 3
    --40--
    106 0
    --41--
    107 0
    --42--
    108 05
    109 09
    10A 11
    10B 13
    10C 17
    10D 19
    10E 21
    10F 23
    110 25
    111 27
    112 29
    113 31
    114 33
    115 37

    ---Enemy---
    116 Kuribo
    117 Patapata
    118 Hammerbros
    119 Killer
    11A Dekakuribo
    11B GalFire
    11C Poppercam
    11D Bitan
    11E Roada
    11F Bombhead
    120 Gyraan
    121 Bucyulus
    122 Tautau
    123 Flows
    124 Aroaros
    125 Botron
    126 Jyakeel
    127 Ghamgha
    128 Pacci
    129 Faulong
    12A Deathpod
    12B Spar
    12C Kokkon
    12D Jdus
    12E Mite
    12F Shelly
    130 Ngagog
    131 Cymal
    132 Teckin
    133 Cataguard
    134 Siralamos
    135 Boobas
    136 Arman
    137 Prim
    138 Robo
    139 Bosspackun
    13A Rayquaza
    13B Porky
    13C Galleom
    13D Ridley
    13E Duon
    13F Metaridley
    140 Taboo
    141 Masterhand
    142 Crazyhand
    143 Falconflyer
    Logged


    Want cBliss on your BrawlEx Build? Check out this tutorial!

    Lillith
    Heroic Kitten
    **
    Offline Offline

    Posts: 2172


    Resident Lunatic & Fox Fanatic

  • Awards Ceiling Cat Star Hacker RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #6606 on: July 06, 2014, 07:27:14 PM »


    Here ya go~
    SoundBank IDs

    ---Common---
    00 joucyu

    ---Character---
    01 mario
    02 link
    03 pit
    04 metaknight
    05 dedede
    06 Donkey
    07 Samus
    08 Yoshi
    09 Kirby
    0A Fox
    0B Pikachu
    0C Luigi
    0D Captain
    0E Ness
    0F Koopa
    10 Peach
    11 Zelda
    12 Iceclimber
    13 Marth
    14 GameWatch
    15 Falco
    16 Ganon
    17 Wario
    18 Pikmin
    19 lucas
    1A Diddy
    1B PokeTrainer
    1C PokeLizardon
    1D PokeZenigame
    1E PokeFushigisou
    1F Lucario
    20 Ike
    21 Robot
    22 Purin
    23 ToonLink
    24 Wolf
    25 snake
    26 Sonic
    27 select (Character Select Screen)
    28 ZakoFighter

    ---Kirby Copy---
    29 All
    2A Captain
    2B Dedede
    2C Diddy
    2D Donkey
    2E Falco
    2F Fox
    30 GameWatch
    31 Ganon
    32 Iceclimber
    33 Ike
    34 Koopa
    35 Link
    36 Lucario
    37 Lucas
    38 Luigi
    39 Mario
    3A Marth
    3B Metaknight
    3C Ness
    3D Peach
    3E Pikachu
    3F Pikmin
    40 Pit
    41 3Set (PT's Pokemon)
    42 Purin
    43 Robot
    44 Shiek
    45 Snake
    46 Sonic
    47 SZerosuit
    48 ToonLink
    49 WarioMan
    4A Wolf
    4B Yoshi

    ---Stages---
    4C Crayon
    4D Dolpic
    4E Mansion
    4F MarioPast
    50 Kart
    51 Donkey
    52 Jungle
    53 Pirates
    54 Oldin
    55 Norfair
    56 Orpheon
    57 Halberd
    58 Starfox
    59 Stadium
    5A Tengan
    5B Fzero
    5C Ice
    5D GW
    5E Emblem
    5F Madein
    60 Pikmin
    61 Palutena
    62 Famicom
    63 Newpork
    64 Village
    65 Metalgear
    66 Greenhill
    67 Pictchat
    68 Plankton
    69 StageEdit
    6A Garden
    6B Zebes
    6C Greens
    6D Corneria
    6E Pstadium
    6F Bigblue
    70 Onett

    ---Minigame---
    71 Coinshooter
    72 Cleargetter
    73 Homerun
    74 Target

    ---Other/Items---
    75 CharaRoll
    76 item
    77 Monsterball

    ---Assist Trophies---
    78 Jugem
    79 Goroh
    7A Joe
    7B Waluigi
    7C Resetsan
    7D Nintendogs
    7E Excitebike
    7F Devil
    80 Hammerbros
    81 Metroid
    82 Wright
    83 Stafy
    84 Tingle
    85 Katana
    86 Lin
    87 Andross
    88 Littlemac
    89 Tank
    8A Jeff
    8B Heririn
    8C Barbara
    8D Cyborg
    8E Customrobo
    8F Robin
    90 Saki
    91 Kururi
    92 Shadow

    ---Appeal Fox---
    93 SPACE
    94 COMBAT
    95 CORNERIA
    96 ASTEROID
    97 BATTLESHIP
    98 A
    99 B
    9A C
    9B D
    9C E
    9D F
    9E G
    9F H
    A0 I

    ---Appeal Falco---
    A1 SPACE
    A2 COMBAT
    A3 CORNERIA
    A4 ASTEROID
    A5 BATTLESHIP
    A6 A
    A7 B
    A8 C
    A9 D
    AA E

    ---Appeal Wolf---
    AB SPACE
    AC COMBAT
    AD CORNERIA
    AE ASTEROID
    AF BATTLESHIP

    ---Appeal Snake---
    B0 Mario
    B1 Donkey
    B2 Link
    B3 Samus
    B4 Yoshi
    B5 Kirby
    B6 Fox
    B7 Pikachu
    B8 Luigi
    B9 CaptainFalcon
    BA Ness
    BB Koopa
    BC Peach
    BD Zelda
    BE Shiek
    BF Iceclimber
    C0 Marth
    C1 GW
    C2 Falco
    C3 Ganondorf
    C4 Wario
    C5 Metaknight
    C6 Pit
    C7 SZerosuit
    C8 Pikmin
    C9 Lucas
    CA Diddy
    CB PokeTrainer
    CC Dedede
    CD Lucario
    CE Ike
    CF Robot
    D0 Snake
    D1 Sonic
    D2 Purin
    D3 ToonLink
    D4 Wolf

    ---Menu---
    D5 menu

    ---Narration---
    D6 melee
    D7 menu
    D8 characall

    ---Adventure Stages---
    D9 common
    --01--
    DA 0
    --03--
    DB 0
    DC 1
    --04--
    DD 0
    DE 1
    DF 2
    --05--
    E0 0
    E1 1
    --06--
    E2 0
    --07--
    E3 0
    --08--
    E4 1
    E5 2
    --09--
    E6 0
    E7 2
    --10--
    E8 0
    E9 1
    EA 2
    --12--
    EB 0
    --14--
    EC 0
    ED 1
    --16--
    EE 2
    EF 3
    --18--
    F0 0
    --20--
    F1 0
    --22--
    F2 0
    --24--
    F3 0
    --26--
    F4 0
    --27--
    F5 0
    F6 1
    F7 2
    --28--
    F8 0
    F9 2
    --30--
    FA 0
    --31--
    FB 0
    FC 1
    --32--
    FD 0
    --33--
    FE 0
    FF 1
    --34--
    100 0
    --35--
    101 0
    --36--
    102 0
    --37--
    103 0
    104 2
    105 3
    --40--
    106 0
    --41--
    107 0
    --42--
    108 05
    109 09
    10A 11
    10B 13
    10C 17
    10D 19
    10E 21
    10F 23
    110 25
    111 27
    112 29
    113 31
    114 33
    115 37

    ---Enemy---
    116 Kuribo
    117 Patapata
    118 Hammerbros
    119 Killer
    11A Dekakuribo
    11B GalFire
    11C Poppercam
    11D Bitan
    11E Roada
    11F Bombhead
    120 Gyraan
    121 Bucyulus
    122 Tautau
    123 Flows
    124 Aroaros
    125 Botron
    126 Jyakeel
    127 Ghamgha
    128 Pacci
    129 Faulong
    12A Deathpod
    12B Spar
    12C Kokkon
    12D Jdus
    12E Mite
    12F Shelly
    130 Ngagog
    131 Cymal
    132 Teckin
    133 Cataguard
    134 Siralamos
    135 Boobas
    136 Arman
    137 Prim
    138 Robo
    139 Bosspackun
    13A Rayquaza
    13B Porky
    13C Galleom
    13D Ridley
    13E Duon
    13F Metaridley
    140 Taboo
    141 Masterhand
    142 Crazyhand
    143 Falconflyer
    In this case, since you're looking for Tabuu you would make it~
    0x00000140

    Edit: Ninjad.
    Logged

    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

    ajthag
    Advanced Kitten
    ***
    Offline Offline

    Posts: 43


    View Profile Awards
    « Reply #6607 on: July 06, 2014, 07:30:39 PM »


    Thanks alot guys.
    Logged

    highonphazon
    Mega Kitten
    *****
    Offline Offline

    Posts: 188


    Dark Samus for Smash!

  • Awards Hot Topic

  • View Profile Awards
    « Reply #6608 on: July 06, 2014, 08:39:40 PM »


    Can someone help me out? I'm trying to edit a Dark Samus made over Marth using the BrawlEx engine. Here's the link with a description:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Samus&ByUser=&Credit=&Info=&AudioSource=&MainType=Character&SubtypeSearch=and&Target=Marth

    My questions are...

    -What programs do I need to start editing the file?
    -how can i make a model import for Samus work well with this custom moveset over Marth?

    Bunch of other questions i have at the moment but these are the main ones.

    Thanks!
    Logged

    leondanny56
    Mega Kitten
    *****
    Offline Offline

    Posts: 116



    View Profile Awards
    « Reply #6609 on: July 06, 2014, 08:45:16 PM »


    You don't do anything to smashbros_sound.brsar with gecko. Gecko doesn't support it. You use the R.S.B.E code and the sawndz files. Thats it. I'll make a video tutorial for clone sfx soon.

    as for my tool, i've fixed a ton of bugs. Turns out the last release i did had a couple fatal bugs that made it impossible to use after a few clones. Fixed that. Also, now the "reduce filesize" button in the cosmetic form now asks to re-encode all CSP's as CMPR. This takes the size down by alot, i mean more then half the size of the original file. You really won't have to worry about filesize ever again.

    Though, with BrawlEx v2 it seems adding cosmetics this way may be obsolete. Time will tell what my next move is in regards to the cosmetic functions

    hey sammi i was wondering if you would mind making a tutorial on how to set up the csp for brawlex version 2 on how you set it up the new way phantom wings mentioned for brawlex version 2.
    because i am trying to set up my custom build of brawlex version 2 with csp's for every clone you are able to add with version 2 so i will be ready whenever phantom wings decides to update brawlex version 2.
    Logged

    quote from Nepgear: i can do many things, just nothing particularly well.

    Makarew
    Extreme Kitten
    *******
    Offline Offline

    Posts: 353


  • Awards Hot Topic RAGE!! Ceiling Cat

  • View Profile WWW Awards
    « Reply #6610 on: July 06, 2014, 09:12:18 PM »


    hey sammi i was wondering if you would mind making a tutorial on how to set up the csp for brawlex version 2 on how you set it up the new way phantom wings mentioned for brawlex version 2.
    because i am trying to set up my custom build of brawlex version 2 with csp's for every clone you are able to add with version 2 so i will be ready whenever phantom wings decides to update brawlex version 2.

    Quote
    - char_bust_tex_lz77 portrait files
      are loaded from
      SD:/private/wii/app/rsbe/pf/BrawlEx
         /char_bust_tex/cs_tex###.brres

      SUBNOTE: ### is padded and in decimal.
               File numbering matches the
               numbering of the files as they
               are shown in BrawlBox.
      WARNING: BRRES Files loaded from the SD
               card must be uncompressed.
    Logged


    leondanny56
    Mega Kitten
    *****
    Offline Offline

    Posts: 116



    View Profile Awards
    « Reply #6611 on: July 06, 2014, 10:47:32 PM »




    i already know it says that in the .txt the problem is it dosen't say what to name each one for the clones.

    i already got it to work for the regular characters csps, however i haven't been able to get it to work for the clones so far.
    Logged

    quote from Nepgear: i can do many things, just nothing particularly well.

    Archer(AkenoS3)
    Lol Kitten
    *********
    Offline Offline

    Posts: 918


    Archer Class Servant Master Race

  • Awards Heart Container Warm Welcomer

  • View Profile Awards
    « Reply #6612 on: July 07, 2014, 04:07:31 AM »


    Can someone help me out? I'm trying to edit a Dark Samus made over Marth using the BrawlEx engine. Here's the link with a description:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Samus&ByUser=&Credit=&Info=&AudioSource=&MainType=Character&SubtypeSearch=and&Target=Marth

    My questions are...

    -What programs do I need to start editing the file?
    -how can i make a model import for Samus work well with this custom moveset over Marth?

    Bunch of other questions i have at the moment but these are the main ones.

    Thanks!
    Wrong place to ask this. For the model, go to the Model Help Section.
    As for the program, the Resources will be useful for you.
    Logged

    On PC On Phone
    My PSA thread below.
    A forgotten place of a forgotten hero.


    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    Makarew
    Extreme Kitten
    *******
    Offline Offline

    Posts: 353


  • Awards Hot Topic RAGE!! Ceiling Cat

  • View Profile WWW Awards
    « Reply #6613 on: July 07, 2014, 09:05:29 AM »


    i already know it says that in the .txt the problem is it dosen't say what to name each one for the clones.

    i already got it to work for the regular characters csps, however i haven't been able to get it to work for the clones so far.

    I think it's supposed to be cs_tex110.brres with all the files inside how they would normally be. So you pretty much take  what you have in sc_selchar and take out the clones brres and rename it. Leave the pictures how they are.
    Logged


    leondanny56
    Mega Kitten
    *****
    Offline Offline

    Posts: 116



    View Profile Awards
    « Reply #6614 on: July 07, 2014, 04:36:09 PM »


    I think it's supposed to be cs_tex110.brres with all the files inside how they would normally be. So you pretty much take  what you have in sc_selchar and take out the clones brres and rename it. Leave the pictures how they are.

    i know but the problem with that is that 110 up to 400 somethin is already taken by the original brawl characters wihout any clones. so i'm strating to think i might have to put numbers that are higher than 400 so the csp's of my clones won't show up on the characters that aren't clones.
    Logged

    quote from Nepgear: i can do many things, just nothing particularly well.

    Pages:  1 ... 438 439 440 [441] 442 443 444 ... 590
    Print
    Jump to: