Home Gallery Resources The Team Rules chat Login Register


Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other
1 2 3 4 5 6 7

from:

14888 November 21st, 2015

SMBZ Moveset: Mario v3.6 by DoctorFlux(Mariodk), KTH, StupidMarioFan1 with credit to LJstar, bass005, SiLeNtDo0m, Project:M Team
[Character - Texture, Vertex, Import, Moveset (PSA) - Mario]



http://infinitesmashteam.com/2014/04/20/a-update-to-a-mario-moveset/
SMBZ Moveset: Mario V3.6:
Old SMBZ PSA Models does not work with this Version
Use the Models from the .zip or the 3ds max files to make your own
*Fixed Melee Mario's textures & added Melee Fire Flower
Known bug: Hitting Mario when he is grabbing the star in his FS, like before he is invincible and not when using the Fire FS, can make everything else freeze for a short amount of time. Match should still continue normally after a little bit.

Next Update v3.7 will focus on Getting more Models for the Moveset

8238 February 21st, 2016

Shadow the Hedgehog v2 (Sonic Generations) by nanobuds, Flygon, StupidMarioFan1 with credit to Dot
[Character - Texture, Vertex, Import - Sonic]



http://infinitesmashteam.com/

UPDATE Feb 2016
-Optimized and now works with Project M

Click the render for a VIDEO!

Whats different with this one?
-Spec Maps
-All expressions
-Moving Eyes
-Recolors and Alts
-CSPs
-Metal
-Final Smash Eyes
-Super Shadow over Super Sonic final smash
-Vertex of Sonic's shadow model

Flygon made the textures, and StupidMarioFan1 helped play-test and edit the materials

Do not edit without permission from me!!!

4767 September 7th, 2023

PussPuss Beta (DISCONTINUED PLEASE USE NEWER VERSION) by PussPuss, MKHT, KTH, -BigSharkZ-, KingJigglypuff, King Draco, Mansta8, Ambipom, Giantfirering28, Yorch2296, waluis, StupidMarioFan1, russmarrs2, chimpchar775, angelsoftheabyss, Moblin, iwantgames, Firelis, Nezha B. Rose, jaystring, szion, TʘCK, windhunter7, Kapedani, Hyperlink, KorytheMaril, PyotrLuzhin, RedipsTheCooler, Xaturati0n, malistaticy, LnktheWolf, Sylv, Shy, MarioDox, JokerPTOH, BustedSoda, nnebf, JFyst, tyleto, Puzzled, PyroPM, SirGimmick, Chucklez, iammostwanted, Neroven, Moe, King Bob Gaming, Shranux, Kuusotare, bringobrongo, TEITO, Xenthos, eon_tas, Survivian, Pokemaster Ely, Electropolitan, NickirixXT/GoldenXP, VirtualBeef, Ubergruvin, Mosaico, KnockerKrazy, MyDudeman222, CallMeKaaze, AnothenBlue, radzo73, GRAND AZEL, Peperoncino, Atma, FWCrash, Adamsims, ZeroDepth, metanite64 with credit to Project + Development Team, Legacy XP, Remix, Cobalt Legacy, SJS, KingJigglyPuff for P+EX, Kapedani for his help with the Code Menu and the addition of Random Angle Mode and Balloon Stocks mode, and PyotrLuzhin for PMEX for without him, none of this would be possible. Special thanks to SSK for CSS Icon help and for disabling Kirby’s copy ability for me <3
[Pack - Character, Stage, Audio, SFX, Misc, Portrait]



Final update: This build will never be updated. Sorry I’m leaving it in such a fucked state but here we are. Thanks for liking it for some reason.

Updated as of 3/25/2022: Holy macaroni it's been a minute! Hope ya'll have been enjoying your year so far. This update is mostly just to add 2 more characters, some stages, and a more polished build in general compared to the last version. I really do appreciate you guys downloading my silly build and hopefully having a fun time with it. Be sure to read the credits and give credit where credit is due to all the peeps who's work I added and loved playing with. Bababooie.

Updated as of 12/23/2021: Happy Holidays, bois! Have a surprise Version 2.5 update! Cloud and Silver have been added to the already extensive roster and I hope y'all have fun with them! Also included is a Mario Party stage slot along with a Sonic Unleashed stage slot and a multi-Capcom related stage slot as well. Last but not least, there is a Swimming Overhaul included which allows you to fight in the water on several water based stages (Keep in mind that some characters don't have swimming animations and as a result, will just bug out in the water). See ya next year! Bababooie.

Updated as of 11/28/2021: PussPuss Build version 2 is finally here! New characters like Isaac, Sans Undertale, Blaziken, and more await you. In addition, stages based on Paper Mario, Dr. Mario, Banjo and Kazooie, Under Night in Birth, Persona, as well the updated stage list from P+ 2.29 and stages made by MarioDox join the already substantial lineup! Also, code menu implementation for everyone in the roster and new special modes! Try out Random Angle Mode (who knows where your knockback will send you?!) and Balloon Stocks (Pop a balloon to gain a stock... or lose it?).

Original description: https://imgur.com/a/BeTix8x This is my Project+ EX Dolphin Build which is built off of HotWingFTW's EX build (which is linked in the full credits list if you want a more "base" version of this build to work off of). This features several character inclusions from LXP (RIP), Remix, CL, and solo releases like Dante, Nu, and Black Shadow. This can be used on Wii as well but you will see some downgraded textures as it was done to get the game to load in the first place so please do so as your own risk. Thank you so much for checking it or even just looking through the pictures. I hope you guys like it and I hope I've credited everyone appropriately. Proper credits and links to all the custom content will be in the download. Bababooie.

3116 September 30th, 2014

Dry Bowser *OUTDATED* by nanobuds, Mewtwo2000, StupidMarioFan1 with credit to pikazz
[Character - Texture, Import - Bowser]



**OUTDATED**
Download this one instead
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35440

http://infinitesmashteam.com/

Bowser Ain't Messin' Around No More...


Whats different with my version?
-Better rig
-Fixed normals
-Moving lava veins in shell
-Spec maps
-Brawl-Styled texture by SMF1
-Internal Skeleton
http://i1214.photobucket.com/albums/cc485/Nanobuds1220/al_130202_13483binout_zpsf0a9104b.jpg
-Other custom edits

2902 May 14th, 2013

Boshi [Super Mario RPG] by ShadowSnake, StupidMarioFan1 with credit to Dhragen
[Character - Texture, Vertex, Import - Yoshi]



http://infinitesmashteam.com/

The punk Yoshi from Super Mario RPG.

ShadowSnake - modeling/texturing

StupidMarioFan1-giving Boshi moving eyes, moving final smash eyes, transparent shades, perfect metal, Yoshi's original shaders instead of the generic brawlbox ones,
some texture edits, and for taking the screenshots.

Dhragen - original classic texture

Boshi uses Yoshi's original rig so the rig is perfect.

The download includes a CSP and 2 different versions, one with Dhragen's Boshi wing texture (which looks really cool) and Yoshi's original wing texture.

2005 November 21st, 2015

Mario v2.1 (Super Mario 64) by StupidMarioFan1 with credit to Mewtwo2000 for the materials & shaders. Everyone who gave me their colors codes and textures to be included as alts. :D
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Mario]



*Collaborate for recolors, retextures, used in a pack or moveset*
After months of procrastination I made this update!
Mario here has:
Yellow Eyes
Damage Eyes
SM64 Metal Texture
Perfect Metals
Perfect Normals, right down to the right leg being weird in the original game.
Both caps & hair.
3 Dr. Mario Outfits & recolors(Brawl/Mariodk's, Melee, and Project M v3 outfits)
Mr. M version & recolors
Brawl & Smash 4 Recolors
12 YouTuber alts
SM64 texture hack alts (Includes standard SM64 textures, and some of my personal texture hacks for videos)
CSPs & Battle Portraits
Not effected by stage lighting!
Circle shadow model
*If using one of the included one-slot FitMarioMotionEtc.pac*
Closed, Open, Peace Sign, Wario Sign, Flip Off, Point, and Thumbs Up hands
Blinking and moving eyes
One-slot FitMarioMotionEtc.pac for the original moveset, Mariodk's Mario Tornado & Down Air (both the Melee Down Air and Ground Pound), Marioking64DS's Buffed Mario, and Project M v3
*If not using one of the included FitMarioMotionEtc.pacs*
No blinking or looking around
Only the Closed Hands show up, yes I fixed this from the previous version!
This was made with the idea of making custom animations or videos with so there's a "Mario Motion For Video Making ;D.pac" This is why there are Angry eye textures and the extra hands.
Luigi v2 (Super Mario 64 Hack):
My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

1939 February 14th, 2017

(Old) Foxy v1 (Five Nights at Freddy's) by StupidMarioFan1 with credit to i6nis for the original Garry's Mod model, and Splinks for the better Eye texture
[Character - Texture, Vertex, Import - Captain Falcon]



New Version Here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213951

"Dude, just wanted to let you know the pizza's ready. What? Bad time?"
What has been changed:
Damage Expression via shp0/Vertex Morphing
New eye texture from Splinks's update to the FNaF gmod models.
Improved Torso rig
Edited shine textures
Custom shadow model to look like Foxy instead of Captain Falcon
Dark/Subspace Version
Battle Portraits
Stock Icons
Updated CSPs to include the new eyes and rig
Carried Over from Old Version:
Recolors
Shine effect on his body
Metal effect on his endoskeleton and eyes
Metals
Rigged mouth that reflects his broken mouth in the original game (rigged perfectly but doesn't move perfectly due to where it is compared to the bone)
Model and texture changes to match the real Foxy (because i6nis made a few mistakes when making the original model)
He fits perfectly when using sonicfan3232's PSA from "Chuck Norris with PSA v1"
FNaF 1 Bonnie: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209295
FNaF 1 Chica: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210277
FNaF 1 Freddy: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209884
FNaF 1 Golden Freddy: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209885

My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

1867 July 8th, 2015

[SSBM] Melee Mario v1 by KTH, DoctorFlux(Mariodk), StupidMarioFan1 with credit to LJSTAR and Zerox
[Character - Texture, Import - Mario]



New version : https://www.youtube.com/watch?v=Qx7zq-IdLaI

1622 March 15th, 2020

Daisy as a Peach Clone by StupidMarioFan1 with credit to JOJI, KingJigglypuff, DukeItOut for various codes regarding BrawlEx Clones. PMDT for Project M stuff, the Smash Legacy Team for Legacy XP stuff.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Peach]



CHANGELOG:
Latest Update: 3/14/2020
https://drive.google.com/file/d/1RRBygFYInMPBVbEjbrke7hlVrdxPW-2V/view

After the disappointment that was Daisy being a Peach Duplicate in Super Smash Bros Ultimate, I decided to make her a proper Peach Clone in Project M as well as Brawl although 1 important thing couldn't be replicated perfectly for some reason.
I have been working on this mod periodically over the past year and I've wanted to announce it sooner but figured I would wait until the mod was pretty much done before teasing it.

The video goes into way more detail but Daisy has different stats, some edited attacks, and 3 "new" attacks which are edits of Non-Peach moves.
However the most important thing is that she now has a 3rd Jump instead of a Float ability, which has it's own unique animation...for Project M and not Brawl. The thing I was the most proud of and Brawl won't load the new animations for it, only registered that Daisy has a 3rd Jump.

The models are heavily edited using Brawl Peach's Body, Mario Party 8 Daisy's Body & Ultimate Daisy's Head. Textures took a lot of time to get right and I am super proud of how they turned out.
Also really proud of all the recreated animations.

Daisy has the usual stuff:
Near-Perfect Rigging
Final Smash Eyes
Eye Movement
Metals
Clear models
Shadow models
Recolors

If you use the Soundbank and Effect.pac Expansion codes, Daisy won't have to share with Peach which avoids possible glitches & crashes.
In addition, there's codes to have Costume-Specific Toads so I highly recommend using those codes to get the full experience.

My Model Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

1573 December 9th, 2015

Bowser v1 (Super Mario 64) by StupidMarioFan1
[Character - Texture, Vertex, Import - Bowser]



[REDOWNLOAD IF YOUR'S HAS TONS OF NOSES AKA NOT USING DOLPHIN EMULATOR]
*PLEASE COLLABRATE FOR ANY EDITS*
"Mario! You again! Well
that's just fine--I've
been looking for something
to fry with my fire
breath!
Your Star Power is
useless against me!
Your friends are all
trapped within the
walls...
And you'll never see the
Princess again!
Bwa ha ha ha!"
Yep that Stupa Koopa's here in his first 3D form to kick some ass...or I guess burn dem asses with his fire breath. lol
Perfect Rig, only prob is Brawl Bowser's animations and the eye movement.
Has eye movement similar, if not exactly like SMG Bowser's, aka one eye tend to not have or barely have an iris in some animations.
Metals using the Metal Cap texture, yellow eyes, every polygon is single-binded, so no weird stretching in animations :D. Only prob is just the way Brawl Bowser's bones are rotated, so like always for most N64 imports, there's clipping and gaps between the polygons. :P
Has a circle for his shadow like his shadow in SM64, though that one was just a 16x16 texture of a fourth of a circle. lol
Has Brawl recolors, Dark Bowser form, Hi Res form, and a Hi Res Dark Bowser form. While the original Hi Res textures are four times the N64 size, Brawl couldn't handle the memory, so most of the HD textures are half their true size, but still look more detailed than the original textures so I still get the effect I wanted.
99% accurate to SM64, like I said before animations and eye movement are the only prob, so custom animations and custom srt0 would be great. Of course a custom PSA would be hard to do considering the few attacks and animations that Bowser had in SM64.
Recolors:
http://imgur.com/ndhipXo.png
http://imgur.com/TNHwuL2.png
http://imgur.com/6odcQ9w.png
Click here to visit my thread to see the other awesome imports and brawl imports (vertxes made by exporting and importing via Importing Method, just a name I came up with): http://forums.kc-mm.com/index.php?topic=43076.0
And yes I'm am updating SM64 Mario, Luigi (Again Model hack by Staraxxon/V-LTone, not in SM64 without hackign), and Yoshi. I am doing Peach, and that stage is being made by me, along with the other two Bowser Fight levels. ;D
Click Here for Peach (Super Mario 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30792
Click Here for Mario (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Luigi (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Yoshi (Super Mario 64): [ToBeAdded]

1549 December 9th, 2015

Bowser v1 (Super Mario Galaxy) by StupidMarioFan1, Anivernage, nanobuds with credit to Nintendo for making such a great game. :D
[Character - Texture, Vertex, Import - Bowser]



http://infinitesmashteam.com/

The True King Koopa

Recolors:
http://i.imgur.com/AdPz6.png
http://i.imgur.com/BF9QP.png
http://i.imgur.com/6Zlq3.png

*PLEASE COLLABRATE FOR ANY EDITS*
Bowser from the #1 Mario game made so far!!!
Many people have attempted him but none of them
succeded.
Has almost perfect rig, just Brawl Bowser has weird bone rotations and stuff. Also the area where the legs and tail meet the hip has more rigging errors than anywhere else, but it's because of the original bone rotations, they'll look better in Anivernage's moveset. ;D
"Shine" and "Glow" effects, each with "Shell" and "Spike Ball" versions.
http://imgur.com/ctQVQ.png
Yellow Hair for when he has a Smash Ball.
Expressions, and a sorta messed up eye movement, most of the time one eye will go all the way into Bowser's head.
Sexy HD textures made by StupidMarioFan1 using parts from StarWaffle's HD Bowser Jr texture.
Ripped by StupidMarioFan1.
Rigged mostly by Nanobuds, with fixes by StupidMarioFan1.
Brawl Recolors made by StupidMarioFan1.
Dark Bowser by StupidMarioFan1.
http://imgur.com/Hlv90.png
Ultra-sexy CSPs (Also included the huge images to fully admire them) by Anivernage.
Galaxy Shine effects by StupidMarioFan1.
Yes this import is the main Bowser for the SSB UC Bowser Moveset. ;D

1286 December 9th, 2015

Mario and Luigi over Ice Climbers Pack by StupidMarioFan1 with credit to Jack H. for the idea and Mario and Luigi model, which was edited for this hack, DJ Lowgey, MeleeMaster500, ThatEarthboundguy, Shadow435, PAVGN and Pako for their textures used in this hack
[Character - Texture, Import, Moveset (PSA) - Ice Climbers]



*Edit May 12* Here's a thread for this hack's second update, and it's going along quite nicely.....okay-ish actually: http://forums.kc-mm.com/index.php?topic=44392.0
Looks like someone didn't read the thread. :P
The capless hair polygons appear when sheilding, for all of the glitches please read the thread.
*March 31st *Redownloading this would be recommended, I fixed a few things, updated a few animations, got more "recolors", and a more varity of models for this pack.
NEW THREAD HERE: http://forums.kc-mm.com/index.php?topic=42753.0

1220 December 9th, 2015

Slender Man (Slender) by StupidMarioFan1
[Character - Import - Ganondorf]



Slender Man from the famous Slender computer game has joined the Brawl to kick ass and murder children. Has Metals, excellent rig...and CSPs....no Final Smash eyes since he is faceless, no expressions, because he has no face!!! Requested by BrawlDude in the Model Request threads. Credit needed for recolors and stuff, a PSA would be great for him.

1182 October 31st, 2020

Giga Dark Bowser v1 {Bowser's Inside Story} by StupidMarioFan1
[Character - Texture, Vertex, Import - Giga Bowser]



Outdated, Newest Version:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=219839

Last Edit: Nov 22 2015
MUST BE COLLABORATED FOR ANY EDITS!!!!!!
"Soon this kingdom will vanish along with all who dwell within....wait a sec I wasn't in Bowser's Inside Story!"
This is what I imagine Dark Bowser to look like if he had a Smash Ball and was originally in Brawl.
Just as good as Dark Bowser, maybe not so much on his EyeLids, which the FitGKoopaMotion.pac does not have any pat0 files to have him blink. :P
Perfect rigging since he uses Giga Bowser's original rigging, accurately vertexed hair, metals though they aren't used, no eye movement due to not having pupils, blinkable eyes, like I said before, Giga Bowser never does blink. Has his metal textures, despite that the game does use them, its unsued just like the item animations. :P
Link to Dark Bowser (Bowser's Inside Story): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26551&Moderated=All
Click here to go to my thread of Imports and Brawl Imports, aka Brawl models that were made via Importing Method and not Vertex Method: http://forums.kc-mm.com/index.php?topic=43076.0

1161 December 23rd, 2015

Mario (Super Mario Galaxy 2) by StupidMarioFan1
[Character - Texture, Vertex, Import - Mario]



Colaborate me for any edits!!
Mario from Super Mario Galaxy 2
Comes with Perfect Eye Movement, Perfect Metals, Yellow Eyes, Hurt Face, Near-Perfect Rig, both Hair Polygons, Galaxy Shine Effect and every Galaxy & Galaxy 2 PowerUp and form, except Rainbow Mario and Boo Mario.
Yes, includes Fire, Flying, Cosmic, Ice, Rock, Cloud, Bee, Spring, Cosmic Clone from both Galaxy 2 and 3D Land, even the Beta Mario, Beta Ice Mario, and Beta Flying Mario textures, a custom made HD from Melee Mario's textures, Bone Mario from when he gets electricuted in the SMG games, and a version with Mario wearing Luigi's clothes. :'D
Mario and Luigi Mario have a SMBZ v3 version to use with Mariodk's moveset (not included).
Click here for Playable Luigi: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30143

1079 December 9th, 2015

Slender Man (Assistant Trophy) by StupidMarioFan1, Iwvi
[Item - Import - Assist Trophy]



A lot of you guys have asked what the code was that I used in the video and where to put the files, I made a Text file that answers those questions.
Okay so so far Slendy doesn't appear on Riivo for somebody, PM if you don't get him for you and weither or not you use Riivo or Gecko.
(Please collaborate if you make retextures or something, Credit is fine for using in a project.)
Slender Man behaving a bit more like The Eight Pages and The Arrival, mainly the part where he gets you.
A Troll Face import was made before, but this takes it to a whole new level since you can barely see where you are through the static (it is possible mind you), and Slendy takes up a third of so of the screen. >:D
Comes in all three of iwvi's textures: Classy, where Slendy's body is solid white, Shadow, where he has shading on his body and is used in the video, and Bloody where his body is smear with blood obviously.
Because Nintendog has two models, one for when he pops out of the trophy and one for when he's infront of the camera, you can mix and match the textures so you can have say the classy break out of the trophy and yet the bloody one appear infront of the camera. You can give a few scares if you're having friends over and have the textures mixed. ;D
Now the sound effects, I included a smashbros_sound.brsar that already has the sounds in them, but I included two sawnd files to use on your smashbros_sound.brsar if you have other custom sounds like say a Vegeta voice pack or Melee Mario sounds pack. The first is the Slender Man sounds that go over Nintendog's sounds, the second is an edited Garden sound pack that replaces two pointless and ear-damning sounds to a 11 millisecond sound. You won't notice the difference ingame, but it gets rid of a lot of file memory since those two sounds are 18 seconds and 7 seconds long, plus the Slendy sounds make the file go over the limit if you don't replace the sounds.

1068 January 19th, 2022

FNaF 1 Crew v2 by StupidMarioFan1 with credit to Everyone in the Credits.txt
[Pack - Character]



EDIT: 1-19-2022:
Updated the Download Link.

ORIGINAL: 2-21-2017:
*Credit me for Recolors/Retextures, Collab if making a Moveset that Includes my models*

After over a year I've finally remade the FNaF 1 characters in Brawl. Instead of (poorly) lowering the quality of Garry's Mod models to work in SSBB, I made the models from scratch along with most of the textures. Some of the textures are edits of other people's textures like Everything Animations's body and eye textures. I resized & recolored them for each of the characters.
These models were based off actual FNaF 1 images, both in game and promotional stuff. The 1 Year Anniversary pics were a great help regarding the more hidden things like the back of the Endoskeleton Head. I only looked at fan created stuff whenever I couldn't find a good angle of something, usually the Endoskeleton.
These are simply model imports, no custom moves, it's all visual stuff. No custom sound effects either because the only way good way to do that would be to use the Text-To-Speech voices used in a lot SFM animations however I did not want to use those voices as they are not the official voices for the characters.
Like most of my imports, these guys have:
Near-perfect rig
Expressions
Recolors
Dark & Fake outfits for Subspace Emisssary (can be renamed to use over other costumes)
Metals
Eye Movement
Final Smash Eyes based off Freddy's eyes when he's off the Showstage
Custom Shadow Models
Character Select Portraits
Battle Portraits
Stock Icons

I went the few extra miles and added:
Character Select Icons & Names
Chica's Cupcake, Bonnie's Guitar, and Freddy's Microphone over a few weapons.
Golden Freddy over Ganondorf's last slot with Recolors for Project M 3.6
Golden outfits for Bonnie, Chica & Foxy for Project M 3.6
"Pre-Damaged" Foxy for Project M 3.6
Optional Endoskeleton costumes for everyone
Freddy has a handprint on his face.
Golden Freddy of Ganondorf's Final Smash (Wifi-Safe)
Changed the Blue Falcon to the Red Falcon (Wifi-Safe)
Foxy-Styled Final Smash where he runs down a hall (Desyncs Wifi)
Foxy has an optional FitCaptainMotionEtc.pac that adds an Angry expression & Eye movement.
^ Other Captain Falcon models require editing to avoid exploding faces (look at 05:31 to see what I mean)

Overall I am extremely satisfied with only my perfectionist side complaining about the tinest of details and am glad to finally be done with the FNaF 1 characters.
Please read the Credits.txt for more details regarding what parts weren't made from scratch, as well as the other txt files before asking questions.

My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

1010 December 9th, 2015

Adult Malon (Ocarina of Time 3D) by StupidMarioFan1 with credit to Nintendo
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Peach]



*Collaborate for PSAs or model edits, credit for recolors*
Adult Malon from the 3D remake of one of the best Zelda games of all time joins the Brawl.
She has:
Blinking eyes
FS Eyes
Expressions (when using the included FitPeachMotionEtc.pac)
Metals
Bucket of animal food over the Pan, Racket, and Club
Cucco over Toad with new animations (if using the included FitPeachMotionEtc.pac)
Cremia version (Bigger boobs because that's what Cremia from Majora's Mask is known for, and her hug)
Marin recolor over Daisy/Yellow slot
Dark Malon (based off OoT3D Dark Link, not a recolor) over Fake Peach
Circle shadow
And of course, the usual recolors. Rig is not perfect, but considering the amount of vertices, I say it's pretty good, no rigged fingers because her fingers are just a texture & weren't rigged in the original game.
Extra Pictures:
http://imgur.com/wa2UHSc.png
http://imgur.com/6l0kNDJ.png
http://imgur.com/DsNCDrR.png
http://imgur.com/BlRwkF9.png
Child Malon (Ocarina of Time 3D): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206042

My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

989 December 9th, 2015

Peach v1 (Super Mario 64) by StupidMarioFan1
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Peach]



*PLEASE COLLABRATE FOR ANY EDITS*
"Dear Mario:
Please come to the
castle. I've baked
a cake for you.
Your's truly--
Princess Toadstool"
Peach has come to deliver cakes in her first 3D model appearence, comes with the usually completeness of my imports.
Perfect Metals while using the Metal Cap texture, yellow eyes, and eyelids, though to keep the smoothness of her face, there's only a PeachEyeL material, so she closes both and no eyes on one of her taunts.
Perfect rigging including her dress, but like SM64 Bowser, it's the animations that make the dress look weird in some animations.
http://imgur.com/vnAyn.png
Both her mouth and her unused smile textures, with her smile for most of the time and her mouth for when she gets hit.
Tennis Racket ripped from Mario Tennis 64, Golf Club ripped from Mario Golf 64, and her Frying Pan is a retexture of her racket. ;D Both crowns, one on head, and the other in her hand.
Toad (Super Mario 64) is included, also Peach has multiple versions.
Brawl recolors:
http://imgur.com/O8eS5Sd.png
http://imgur.com/om49Uum.png
Hi Res Peach:
http://imgur.com/SPtOAiO.png
http://imgur.com/PpVhzxQ.png
http://imgur.com/shqEGSL.png
http://imgur.com/JgwE5Jg.png
Daisy:

http://imgur.com/vFajgjD.png
http://imgur.com/yqepqcF.png
Rosalina:
http://imgur.com/l3xhHso.png
http://imgur.com/so48iLK.png
http://imgur.com/GGfhmbJ.png
Shadow Queen:
http://imgur.com/bcBvxgq.png
http://imgur.com/B9TRjMa.png
http://imgur.com/JvmnUtb.png
Click here to go to my thread of Imports and Brawl Imports, aka Brawl models that were made via Importing Method and not Vertex Method: http://forums.kc-mm.com/index.php?topic=43076.0
Click Here for Bowser (Super Mario 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30733
Click Here for Mario (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Luigi (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Yoshi (Super Mario 64): [ToBeAdded]

986 October 31st, 2015

Sonic (Super Mario 64 Hack) by StupidMarioFan1 with credit to Flotonic for the original SM64 Import
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Sonic]



*Credit for Recolors/Retextures*
An amazing SM64 Import Hack is now a Brawl Import.
Sonic here comes with:
SM64 Metals
http://imgur.com/VIxzrHr.png
SM64 Shadow
Low-res Ball to fit the style of the model
Perfect Rig because like all my SM64 imports he is single-binded to bones so no weird stretching.
Custom Shadow model
Super Sonic model
Recolors
http://imgur.com/SpgsjKJ.png
http://imgur.com/1tqjI5t.png
One-slot FitSonicMotionEtc.pac for the hands, though if you don't use it only the Closed Hands are visible, so no weird bugs or anything just less complete. ;)
My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

971 October 31st, 2020

Dark Bowser v1 {Bowser's Inside Story} by StupidMarioFan1
[Character - Texture, Vertex, Import - Bowser]



Outdated, Newest Version:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=219839

Last Edit: Nov 22 2015
MUST BE COLLABORATED FOR ANY EDITS!!!!!!
"Soon this kingdom will vanish along with all who dwell within. And you, too, will sleep eternally in the dark power's embrace!"
Dark Bowser joins the Brawl!
Has perfect rigging since he uses Brawl Bowser's rigging, yellow eyes, expressions, no eye movement since he has no pupils, and metals. :D
This is the most accurate Dark Bowser ever made, everyone else makes recolors, and vertexes of the hair, but they always lack something like the right shape of the hair, or they still have eyebrows, or they still have pupils, ect.
Recolors by Zekrom101: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29097&Moderated=All
Giga Dark Bowser (Brawl's Inside Story): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26778&Moderated=All
Click here to go to my thread of Imports and Brawl Imports, aka Brawl models that were made via Importing Method and not Vertex Method: http://forums.kc-mm.com/index.php?topic=43076.0

950 February 14th, 2017

(Old) Bonnie v1 (Five Nights at Freddy's) by StupidMarioFan1 with credit to i6nis for the original Garry's Mod model, and Splinks for the better Eye texture
[Character - Texture, Vertex, Import - Solid Snake]



New Version Here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213951

"I had numerous nightmares about Bonnie while I was developing the game." - Scott Cawthon
Sure, Solid Snake isn't scary, but think about it: a killer bunny animatronic WITH GUNS & RPGS?? Now that would be terrifying in real life! xD Okay maybe not depending on what your fears are, but hey, tried to make some sort of excuse. lol
He has:
Moving Eyes
Near-Perfect Rig
Expressions
Metals
Custom shadow model to look like Bonnie
Recolors
CSPs
Battle Portraits
Stock Icons
FNaF 1 Foxy: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207075
FNaF 1 Chica: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210277
FNaF 1 Freddy: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209884
FNaF 1 Golden Freddy: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209885

My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

949 December 9th, 2015

Bowser Jr (Super Mario Galaxy) Recolors by StupidMarioFan1, nanobuds with credit to StarWaffle & LittleBoygos
[Character - Texture, Import - Ness]



Yes I got permission from Nano.
Recolors of the Bowser Jr. import over Ness, comes with recolored Bib, recolored Paintbrush, and a new HD Sunshine Bib made by me, which also has recolors. All color slots come in the different versions: Brush over Bat or Brush always Visible, Mask up or Mask down, Normal Bib or Sunshine Bib. All versions besides the Brush's visibilty has their own CSPs and Battle Portraits.
Pictures are to help you compare the recolors to Brawl Bowser's original recolors. That and so you can see how great they are, and the HD Sunshine Bib. ;D

941 November 21st, 2015

Luigi v2 (Super Mario 64 Hack) by StupidMarioFan1 with credit to Mewtwo2000 for the materials & shaders.
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Luigi]



*Collaborate for recolors, retextures, used in a pack or moveset*
The popular SM64 model hack by Staraxxon/Vl-Tone is now in Brawl with the same amount of detail as my SM64 Mario.
He has:
Yellow Eyes
Damage Eyes
SM64 Metal Texture
Perfect Metals
Perfect Normals, right down to the right leg being weird in the original game.
Both caps & heads. Luigi has a massive head when his cap is off, only shows up ingame with certain movesets that use the model changer, like SouthCraft's SMBZ Luigi moveset.
Mr. L version
Brawl & Smash 4 Recolors
CSPs & Battle Portraits
Not effected by stage lighting!
Circle shadow model
*If using one of the included one-slot FitLuigiMotionEtc.pac*
Closed, Open, Peace Sign, Wario Sign, Flip Off, Point, and Thumbs Up hands
Blinking and moving eyes
One-slot FitLuigiMotionEtc.pac for both normal Brawl and Project M v3
*If not using one of the included FitLuigiMotionEtc.pacs*
No blinking or looking around
Only the Closed Hands show up
The included FitLuigiMotionEtc.pacs have some custom animations I made to make Luigi a little bit more unique from Mario, they're just jumping and running animations and don't effect the gameplay.
This was made with the idea of making custom animations or videos with so there's a "FitLuigiMotionEtc - For Video Making.pac" This is why there are Angry eye textures and the extra hands.
Mario v2.1 (Super Mario 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34202
My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

939 November 21st, 2015

Wii U Mario (Super Smash Bros for Wii U) by StupidMarioFan1 with credit to RTB, Nintendo, Boobsey
[Character - Texture, Vertex, Import - Mario]



*Credit for recolors and edits*
Mario from Super Smash Bros Wii U has downgraded to Brawl!
He has:
Near-Perfect Rig
One-slot Metal texture
Final Smash Eyes
Hurt Face
Project M v3.6 Version
Stock Icons
Battle Portaits
Character Select Portraits
Wii U Recolors
Custom Recolors
smg4 & smg3 Alts
Luigi's Clothes Alt
Emerald (Subspace) Version
Shadow Mario Alt
Broken Rainbow Shadow Mario Alt (for shits and giggles)
My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0
Wii U Dr. Mario: (ToBeAdded)
Wii U Luigi: (ToBeAdded)

1 2 3 4 5 6 7

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.



Enter the deletion reason here.


Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010