129 October 11th, 2015
Swagman X by Spex130, Segtendo, Pik, _Data_Drain_, KingJigglypuff, Anivernage, SiLeNtDo0m, Puraidou, BlackJax96, LegacyWolf, Tabuu Forte Akugun, Gamma Ridley, Hero ©, Chaos_Knight, Red93[Character - Import - Samus]
T33m Sw4gtac 4 yr annivrsrary
Specialized custom boneset allowing for Samus to be pretty much any shape, really. One-slot.
http://imgur.com/a/5hCKH
Specialized custom boneset allowing for Samus to be pretty much any shape, really. One-slot.
http://imgur.com/a/5hCKH
98 March 25th, 2015
BowserVania 3.5 (HD Lagless Version) by LunaMaria, Mewtwo2000, LegacyWolf, Nezha B. Rose with credit to Robz, PMBR[Stage - Texture - Luigi's Mansion]
292 January 23rd, 2015
Brinstar Depths Gamma by libertyernie, Mewtwo2000, DSX8, AGFanProduction, LegacyWolf[Stage - Vertex - Final Destination]
Three versions of Brinstar Depths, all based off DSX8 et al's Brinstar Depths Beta. There are three versions - their original rotation (not pictured), 90 degrees, and 260 degrees. There's still no actual rotation while you're playing :(
Other changes:
* Collisions fixed (model set to exactly 0 rotation and collisions untied from bone)
* Project M camera values for Value17 and Value19
Other changes:
* Collisions fixed (model set to exactly 0 rotation and collisions untied from bone)
* Project M camera values for Value17 and Value19
224 October 10th, 2014
Swagman MAX by Spex130, Segtendo, Pik, _Data_Drain_, KingJigglypuff, Anivernage, SiLeNtDo0m, Puraidou, BlackJax96, LegacyWolf, Tabuu Forte Akugun, Gamma Ridley, Hero ©, Chaos_Knight, Red93 with credit to Team Swagtac[Character - Import - Donkey Kong]
807 June 19th, 2014
Freezeflame Galaxy by LegacyWolf with credit to Kabutomaru, KTH, DSX8, and Mewtwo2000[Stage - Texture, Vertex, Import - Battlefield]
Freezeflame Galaxy, from Super Mario Galaxy!
The design is mainly based off of Super Smash Flash 2, and it's been a project I've procrastinated for too long. Credit to Kabutomaru for ripping the background planet models (huge thanks, btw), KTH for the crystal models, DSX8 for helping with many things, and Mewtwo2000 for material and shader tips.
It goes without saying that there are a few visual kinks that need to be worked out, and because of gameplay, I will add other versions later on.
So, all bullshit aside, I present to you version 1 of Freezeflame Galaxy!
The design is mainly based off of Super Smash Flash 2, and it's been a project I've procrastinated for too long. Credit to Kabutomaru for ripping the background planet models (huge thanks, btw), KTH for the crystal models, DSX8 for helping with many things, and Mewtwo2000 for material and shader tips.
It goes without saying that there are a few visual kinks that need to be worked out, and because of gameplay, I will add other versions later on.
So, all bullshit aside, I present to you version 1 of Freezeflame Galaxy!
1506 August 29th, 2014
[PM 3.0] - Chemical Plant Zone by Mewtwo2000, LegacyWolf with credit to KTH, Katakiri, TheBen[Stage - Texture, Import - Green Hill Zone]
The Project M Green Hill Zone with a new look. With KTH's Chemical Plant Zone as a base, I've created this new stage that's wifi/replay safe with the Project M Sonic stage. Of course, it will desync in case you're trying to play with somebody that's not using the Project M GHZ, and doesn't feature swimmable water or anything.
To play KTH's original stage, go here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36263
To play KTH's original stage, go here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36263
1877 February 5th, 2015
Jungle Hijinx P:M Rebalanced by Nezha B. Rose, Mewtwo2000, KTH, LegacyWolf[Stage - Texture, Vertex, Import - Jungle Japes]
1572 November 6th, 2021
Chemical Plant Zone by KTH, Mewtwo2000, LegacyWolf, TheBen[Stage - Texture, Vertex, Import - Jungle Japes]
http://www.youtube.com/watch?v=KNXa1ywYJi0
The stage works over Jungle Japes (for swimmable water), Green Hill Zone (for non-swimmable water) or Final Destination (for no water). The difference between files is just the water rising or not. There's instructions inside the zip file to know better what to do with them.
Pictures : http://imgur.com/a/y7RuZ
The stage works over Jungle Japes (for swimmable water), Green Hill Zone (for non-swimmable water) or Final Destination (for no water). The difference between files is just the water rising or not. There's instructions inside the zip file to know better what to do with them.
Pictures : http://imgur.com/a/y7RuZ
207 May 12th, 2014
Swagman by Spex130, Segtendo, Pik, _Data_Drain_, KingJigglypuff, Anivernage, SiLeNtDo0m, Puraidou, BlackJax96, LegacyWolf, Tabuu Forte Akugun, Gamma Ridley, Hero ©, Chaos_Knight, Red93 with credit to Swagtacticians everywhere.[Character - Import - Donkey Kong]
1144 April 29th, 2014
Mushroom MIx 1.5 by Rayved, LegacyWolf with credit to StupidMarioFan1, LegacyWolf, [Stage - Texture, Vertex, Import - Battlefield]
This one goes over Battlefield.
Rel File needed and included.
Mushroom Mix is a mix between Super Mario Bros 2, 3 and RPG. The models and textures were all created from scratch.
__________________________________________
This is version 1.5
Changes in this update:
The clouds now move.
The water animation was fixed.
Shadows included
Thanks to LegacyWolf for most of this update.
In the next update:
The barrels in the waterfall will move down.
The pipes will warp to each other.
Hope you like it :)
Come here if you have opinions or suggestions that you want to share:
http://forums.kc-mm.com/index.php?topic=62502.30
Rel File needed and included.
Mushroom Mix is a mix between Super Mario Bros 2, 3 and RPG. The models and textures were all created from scratch.
__________________________________________
This is version 1.5
Changes in this update:
The clouds now move.
The water animation was fixed.
Shadows included
Thanks to LegacyWolf for most of this update.
In the next update:
The barrels in the waterfall will move down.
The pipes will warp to each other.
Hope you like it :)
Come here if you have opinions or suggestions that you want to share:
http://forums.kc-mm.com/index.php?topic=62502.30
2251 April 29th, 2014
Kami's Lookout v2 by LegacyWolf, Mastaklo, Mewtwo2000[Stage - Texture, Vertex, Import - Final Destination]
It's been almost 2 years, but I finally finished it. Enjoy.
Mastaklo did the original import. Mewtwo2000 fixed it up. I revamped it.
Use these to put it over any other stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851
Mastaklo did the original import. Mewtwo2000 fixed it up. I revamped it.
Use these to put it over any other stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851
1013 July 16th, 2013
Jungle Hijinx by LegacyWolf, Mewtwo2000, KTH with credit to xxWutzMercyxx[Stage - Texture, Vertex, Import - Jungle Japes]
No, it's not a SSB4 mod. It's just a SSF2 mod. :(
Comes with a Jungle Japes background version, one without a cannon, and one without the stage. Enjoy!
KTH and Mewtwo2000 made the model and a few textures. Mewtwo2000 also made the barrel. Creds to Mercy for the entire SSF2 project.
I'll add a vid sometime.
Comes with a Jungle Japes background version, one without a cannon, and one without the stage. Enjoy!
KTH and Mewtwo2000 made the model and a few textures. Mewtwo2000 also made the barrel. Creds to Mercy for the entire SSF2 project.
I'll add a vid sometime.
231 April 15th, 2013
stage hd destruction and remain of planet by agent-s, LegacyWolf with credit to DSX8, ItalianStallion, and KTH[Stage - Texture - Final Destination]
hi everyone this stage is this one : Remains of Namek by LegacyWolf
but with a totally created background space in edit software , new texture for the meteor....
if you want work the shadows don't hesit guys me i don"t arrive to do best and quasi all is in 1024x1024
a bonus version is in working progress i will put here too i erased the ground and working on the colisions for give the impression the character can move in flying i don't when i will arrive to finish this project netherless
good travel in space and see you soon !
but with a totally created background space in edit software , new texture for the meteor....
if you want work the shadows don't hesit guys me i don"t arrive to do best and quasi all is in 1024x1024
a bonus version is in working progress i will put here too i erased the ground and working on the colisions for give the impression the character can move in flying i don't when i will arrive to finish this project netherless
good travel in space and see you soon !
45 July 23rd, 2013
heart beat cavern(yoshi story) by Unkown Kokiri, LegacyWolf[Stage - Vertex, Import - Final Destination]
one of my favorite child hood game and the only model i can find for the game
<.< >.> i bring you Heartbeat cavern page 2 from Yoshi story
leave your comments here
http://forums.kc-mm.com/index.php?topic=48046.0
<.< >.> i bring you Heartbeat cavern page 2 from Yoshi story
leave your comments here
http://forums.kc-mm.com/index.php?topic=48046.0
891 April 29th, 2014
Castle in the Sky by LegacyWolf with credit to Calamitas[Stage - Texture, Vertex, Import - Skyworld]
Edit: fixed link.
A stage I made for BlackJax96. He asked for it.
Background swap, texture swap and edit, vertex paint, all that shit. A bit of modeling went into it as well.
May or may not go well with this brstm, also called Castle in the Sky: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30697&Vault=audio
...and this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30138&Vault=audio
Credit to Calamitas for the use of some textures.
Have fun.
A stage I made for BlackJax96. He asked for it.
Background swap, texture swap and edit, vertex paint, all that shit. A bit of modeling went into it as well.
May or may not go well with this brstm, also called Castle in the Sky: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30697&Vault=audio
...and this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30138&Vault=audio
Credit to Calamitas for the use of some textures.
Have fun.
2449 April 29th, 2014
Tower of the Wing Cap v2 by LegacyWolf[Stage - Texture, Vertex, Import - Rainbow Cruise]
http://www.youtube.com/watch?v=mgis8OHjGOY
Better version of my original Tower of the Wing Cap remake. It was freezing, so I did more than a simple fix.
Improved textures, model, vertex paint, and everything else. Remade it to fit the Brawl theme.
Better version of my original Tower of the Wing Cap remake. It was freezing, so I did more than a simple fix.
Improved textures, model, vertex paint, and everything else. Remade it to fit the Brawl theme.
1005 February 8th, 2013
Time of Day Destination by LegacyWolf with credit to Mewtwo2000, Xenozoa425, Muhsoce, and Jasonvalle[Stage - Texture, Vertex, Import - Castle Siege]
Simple stage hack, requested by Jasonvalle, who also took in-game pics. Took about a day. Goes over Castle Siege , so the stage transitions from morning, to day, to night, then loops again, of course. I've made custom srt0 animations in this stage to make it function properly.
Credit to Gamewatching for importing the stage originally, and Mewtwo2000 for rebuilding, as well as Xenozoa425 and Muhsoce for background swaps.
Credit to Gamewatching for importing the stage originally, and Mewtwo2000 for rebuilding, as well as Xenozoa425 and Muhsoce for background swaps.
834 September 4th, 2014
Melee - Brinstar Depths Beta by DSX8, Mewtwo2000, AGFanProduction, LegacyWolf with credit to LegacyWolf and Sky Grounder, and Pervy for t-posing Kraid[Stage - Vertex, Import - Skyworld]
edit: any reports or issue's, please PM them!
Brinstar Depths made by: Demonslayerx8, Mewtwo2000, and AGFanProduction
--------------------------------------------
Ripping by: Demonslayerx8
Credit: LegacyWolf for fixes, Sky_Grounder for lighting changes and edits, Mewtwo2000 for some collision and material edits, and AGFanProduction for Kraid animations.
--------------------------------------------
Beta version of Brinstar Depths! This version does NOT rotate nor has kraid hitting in the background, but he does show up. Enjoy.
Brinstar Depths made by: Demonslayerx8, Mewtwo2000, and AGFanProduction
--------------------------------------------
Ripping by: Demonslayerx8
Credit: LegacyWolf for fixes, Sky_Grounder for lighting changes and edits, Mewtwo2000 for some collision and material edits, and AGFanProduction for Kraid animations.
--------------------------------------------
Beta version of Brinstar Depths! This version does NOT rotate nor has kraid hitting in the background, but he does show up. Enjoy.
45 November 12th, 2012
Lose Yourself - instrumental by LegacyWolf[Audio - Stage/Menu]
Original soundtrack from 8 Mile, made by Eminem.
(Source: Eminem) 18 November 10th, 2012
Welcome 2 Hell instrumental by LegacyWolf[Audio - Stage/Menu]
Sick beat.
(Source: Bad Meets Evil) 6 December 23rd, 2012
The Elite by LegacyWolf[Audio - Stage/Menu]
Mixed a few soundtracks from the Xbox 360 game "Split/Second".
(Source: Split/Second) 7 November 10th, 2012
Promentory by LegacyWolf[Audio - Stage/Menu]
Final soundtrack from the movie "The Last of the Mohicans".
(Source: The Last of the Mohicans) 368 February 10th, 2018
Hamm by Anivernage, Segtendo, Pik, _Data_Drain_, KingJigglypuff, SiLeNtDo0m, Puraidou, BlackJax96, LegacyWolf, Tabuu Forte Akugun, Gamma Ridley, Spex130, Hero ©, Chaos_Knight, Red93[Character - Texture, Vertex, Import - Solid Snake]
Team Swagtac: undefeatable l3g3ndz of hack 4th anniversary!!
http://forums.kc-mm.com/index.php?topic=52164
-------------------------------------------------------------------
Hamm!!!!!!!!!
Comes with
-Hamm Granades
-NikiHamm Missile
-Mortar Hamm Bullet
-Smexy SSJ Final Smash Hamm Hair
-Smexy Hamm-Shading (By Spex)
-Metal
-Moveable Hamm!
-Read the Hamm-me to see the Hamm Notes.
http://forums.kc-mm.com/index.php?topic=52164
-------------------------------------------------------------------
Hamm!!!!!!!!!
Comes with
-Hamm Granades
-NikiHamm Missile
-Mortar Hamm Bullet
-Smexy SSJ Final Smash Hamm Hair
-Smexy Hamm-Shading (By Spex)
-Metal
-Moveable Hamm!
-Read the Hamm-me to see the Hamm Notes.
431 April 18th, 2013
Kokiri Forest by Unkown Kokiri, DSX8, LegacyWolf[Stage - Vertex, Import - Final Destination]
it my first 3d stage and well it my favorite game ever :)
credit to DSX8 for helping me fix my stage up the right way it ment alot
comment here
http://forums.kc-mm.com/index.php?topic=48046.msg1013910#new
credit to DSX8 for helping me fix my stage up the right way it ment alot
comment here
http://forums.kc-mm.com/index.php?topic=48046.msg1013910#new
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- The following are examples of things that should be reported:
- Broken downloads
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- Usability issues (e.g. doesn't work).
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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