PW! Your secret project is out! And my post congratulating you is all the way on page 11 or something!
Thanks for the thanks! The work I and others put into making OpenSA made Project M what it is, and it helps us all make progress instead of having 5 people doing independant research on the same thing!
It kinda sucks to see how many people are having trouble with this. Maybe someone could write a "BrawlEx Integrity Checker" app that you run that checks your SD/Folder to see if you have everything in the right place with the right content
Good to see you Dant. Things have been pretty busy on this thread as you can see. I'm not too worried about the issues people are having with BrawlEx. Releases like these always have bugs that need to be resolved.
Speaking of bugs, I've released v1.1.0.0 for BrawlEx to fix the article issue. Take warning that the v1.0 ExModules will crash with the new BrawlEx version. Instead, use the v1.1 ExModules included.
I've also updated the Config Utility to v1.2 which adds a toggle whether to use the Final Smash resource file. The previous version would just disable the FS resource. Both MarthEx and IkeEx included in v1.0.0.0 were likely crashing when using their Final Smashes due to not loading their FS resources.
Also, thanks a lot to those that have been helping troubleshoot issues for others while I've been working on the updates.
I also tested your Brawl Minus package on USBLoaderGX, Sammi, and the 2 extra slots were there and functional, so I can confirm that it works on USBLoaderGX.
Oh dear. Looks like I have to try to make a EXModule for Toon Link tonight. Meta Knight and Ganon too.
Still going at a snail's pace so I can ensure I did everything else right.
Of those 3, I think Meta Knight will be the easiest to make. Because he doesn't have any articles, I think you should be able to use nearly the exact same section[8] in Marth's ExModule. Just replace the internal addresses with the ones listed for Metaknight on the OpenSA website. Just remember that the OpenSA documentation lists the instructions as file offsets - you'll need to convert them to section offsets to put into the relocations. You'll also need to offset them by 0x2 as you'll be writing only to the lower half of the instruction.
Toon Link will probably be the hardest. When I was working with Link, there was a bit of crossover between him and TL which makes both of them difficult to port flawlessly.
In any case, let me know if you need any help with them.
Thanks.

Is it ok if I post my gct here? So PW can help me find out what I'm doing wrong?
Go right ahead. That's part of why this thread's here.