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Author Topic: DragonBrawl: is moving Thread(this not dead project) locking this Thread  (Read 230884 times)
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DoctorFlux(Mariodk)
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    « Reply #555 on: May 22, 2011, 12:35:03 PM »


    yes it was my plan and also big knockback but not high dmg
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    Anivernage
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    « Reply #556 on: May 22, 2011, 12:39:41 PM »


    about that, open a clean wolf .pac and copy the action tab of down b, because i deleted it to make final smash and neutral b work...
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    DoctorFlux(Mariodk)
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    « Reply #557 on: May 22, 2011, 12:43:57 PM »


    one thing more Should i do it so Vegeta dont go in helpless mode after up-B (like as goku)?
    i will remove the hit boxes from Vegeta´s up-B since i wanted it to be something like Lucario´s or almost like him
    « Last Edit: May 22, 2011, 12:45:25 PM by MarioDK » Logged

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    Carnage
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    « Reply #558 on: May 22, 2011, 12:48:10 PM »


    in the latest beta 3 of ichigo kingjiglypuff made ichigo change his thexture on the final smash maybe that is waht you need to make goku/vegeta turn ssj during FS just take a look
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    DoctorFlux(Mariodk)
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    « Reply #559 on: May 22, 2011, 01:06:30 PM »


    Vegeta can just change texture to SSJ hair but Goku can´t since Goku´s hair model is not the same
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    « Reply #560 on: May 22, 2011, 01:09:53 PM »


    in the latest beta 3 of ichigo kingjiglypuff made ichigo change his thexture on the final smash maybe that is waht you need to make goku/vegeta turn ssj during FS just take a look

    sure, ill check that
    and ssj vegeta will have this gfx

    credit to bigbadbooya for the pic and the gfx
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    Carnage
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    « Reply #561 on: May 22, 2011, 01:17:55 PM »


    sure, ill check that
    and ssj vegeta will have this gfx

    credit to bigbadbooya for the pic and the gfx

    ssj vegeta with that aura will be awnsome but we need to wait for beyond so make this possible xD
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    SmashClash
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    « Reply #562 on: May 22, 2011, 01:18:22 PM »


    Vegeta can just change texture to SSJ hair but Goku can´t since Goku´s hair model is not the same
    Remember they still need the eyes and eyebrows.

    Guys tell DivineOverlord to recolor the water GFX by hex to red recreate blood.
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    Anivernage
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    « Reply #563 on: May 22, 2011, 01:37:30 PM »


    now, while mario dk is doing revamps,etc.
    i will work in:
    Master and Crazy Hand Project over zelda shiek(need animators!!)
    NSMBWII/SMG2 giant bowser PSA Unreleased
    Donkey Kong Country Returns Donkey Kong PSA Unreleased
    and
    Fire Sonic(smbz) PSA Unreleased
     
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    diedhammer98
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    « Reply #564 on: May 22, 2011, 02:59:36 PM »


    Master and Crazy Hand Project over zelda/shiek glitches is 100% fixed!
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    BlueBrain
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    « Reply #565 on: May 22, 2011, 03:43:07 PM »


    now, while mario dk is doing revamps,etc.
    i will work in:
    Master and Crazy Hand Project over zelda shiek(need animators!!)
    NSMBWII/SMG2 giant bowser PSA Unreleased
    Donkey Kong Country Returns Donkey Kong PSA Unreleased
    and
    Fire Sonic(smbz) PSA Unreleased
     

    why do you need animators? cant u use original animations????
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    Anivernage
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    « Reply #566 on: May 22, 2011, 04:04:20 PM »


    i have all attacks animations but i need :
    all items animations,sleeps,ladders,swims,dmg,jumps,landings.
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    BlueBrain
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    « Reply #567 on: May 22, 2011, 04:08:24 PM »


    oh yeah thats true, master hand doesnt flinch...
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    Anivernage
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    « Reply #568 on: May 22, 2011, 04:27:21 PM »


    and the worst part is do that for master hand(zelda) and crazy hand(shiek)
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    SmashClash
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    « Reply #569 on: May 22, 2011, 04:30:15 PM »


    and the worst part is do that for master hand(zelda) and crazy hand(shiek)
    DKCR PSA! Cheesy
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