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« Reply #345 on: June 05, 2013, 11:10:12 PM » |
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Maybe some freezes are being caused because SD needs a slow.. and efective.. format.. not my case, but it can happen
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« Reply #346 on: June 06, 2013, 12:06:30 AM » |
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Dolphin Debug is beast, right? It got me into coding. My initial guess as well, though I haven't been able to fully test it. Solo and specially Classic mode DOES work. Classic mode is the sole reason you must have the stockicons for the CSS. Other modes like Boss battles will freeze if you have a bad uncompressed .pac file. Oops... I have new feedback, FPC 3.5.3 frozen my game, ALONE, without CBLISS codes, without CBLISS files on RSBE and RSB4, and without any code, just FPC 3.5.3, and frozen with 4 marios, 4 yoshis, and 4 diddys...
so the crashes have nothing to do with CBLISS codes or files ..., but I still have doubts, thats why I will test FPC 3.5.3 code only with my original ISO to see what happens This is why you must extensively troubleshoot something before saying it doesn't work. He means that on Classic mode when you get to the stage where about 20 of the same character start spawning from the top; It will load from the 10 costumes. NOT that you can have 10 characters fighting on the screen at the same time. What this guy said Jigglypuff still only loads hats from a second ModelData[0] from Purin02. The right way to do Puff hats, is to import them straight into the Jigglypuff model. Here is a Puff hat done right. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20327----------------------------------------------------------------- I forgot to post the updated codes for PAL so here they are:
New Wario's own Costume offset [12 Costumes] [ASF1nk] 07200d34 0000001C 05000001 03020103 08040205 02060007 03080109 070A090B 0C000000 00000000
Characters have 10 Costumes [All Chars][PAL][ASF1nk] 06AD3F9c 00000070 13FF13FF 13FF33FF 13FF13FF 13FF13FF 13FF13FF 13FF33FF 33FF13FF 13FF13FF 13FF13FF 13FF13FF 13FF1FFF 13FF13FF 13FF13FF 13FF33FF 13FF13FF 13FF13FF 13FF13FF 13FF13FF 000013FF 00000000 000013FF 00000000 13FF0000 13FF13FF 00000000 00000000 00000000 13FF0000
Costume Color offset FIX [ASF1nk] [PAL][ASF1nk] 06456054 0000001C 05000001 03020103 08040205 02060007 03080109 0C000000 00000000 00000000
All Roster has Costume Offset FIX. v2 [ASF1nk] [PAL][ASF1nk] 04456180 80456054 04456190 80456054 044561a0 80456054 044561b0 80456054 044561c0 80456054 044561d0 80456054 044561e0 80456054 044561f0 80456054 04456200 80456054 04456210 80456054 04456220 80456054 04456230 80456054 04456240 80456054 04456250 80456054 04456260 80456054 04456270 80456054 04456280 80456054 04456290 80456054 044562a0 80456054 044562b0 80456054 044562c0 80456054 044562d0 81200d34 044562e0 80456054 044562f0 80456054 04456300 80456054 04456310 80456054 04456320 80456054 04456330 80456054 04456340 80456054 04456350 80456054 04456360 80456054 04456370 80456054 04456380 80456054 04456390 80456054 044563a0 80456054 044563b0 80456054 044563c0 80456054 044563d0 80456054 044563e0 80456054 044563f0 80456054
Though this codes will soon become outdated...
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I will be adding the P:M tutorial to the OP since most people seemed to miss the posts a few pages back.
I will also be adding a POLL regarding the new update codes. This codes will be customizable to an extent. But I need to use a default order for the release of the new codes. cBliss Unified which is the current costume order I have where ALL characters go from 00 to 09 and load their team colors from 01, 02, and 03. and cBliss Default which is the vBrawl default costume order, with characters using their defaults as a team color etc. This last one will needed a redo of ALL the cosmetics though. <_<
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« Last Edit: June 06, 2013, 12:13:26 AM by ASF1nk »
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Skype: ASF1nk
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« Reply #347 on: June 06, 2013, 12:56:30 AM » |
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Dolphin Debug is beast, right? It got me into coding. My initial guess as well, though I haven't been able to fully test it. Solo and specially Classic mode DOES work. Classic mode is the sole reason you must have the stockicons for the CSS. Other modes like Boss battles will freeze if you have a bad uncompressed .pac file. Oops... This is why you must extensively troubleshoot something before saying it doesn't work. He means that on Classic mode when you get to the stage where about 20 of the same character start spawning from the top; It will load from the 10 costumes. NOT that you can have 10 characters fighting on the screen at the same time. What this guy said Jigglypuff still only loads hats from a second ModelData[0] from Purin02. The right way to do Puff hats, is to import them straight into the Jigglypuff model. Here is a Puff hat done right. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20327----------------------------------------------------------------- I forgot to post the updated codes for PAL so here they are:
New Wario's own Costume offset [12 Costumes] [ASF1nk] 07200d34 0000001C 05000001 03020103 08040205 02060007 03080109 070A090B 0C000000 00000000
Characters have 10 Costumes [All Chars][PAL][ASF1nk] 06AD3F9c 00000070 13FF13FF 13FF33FF 13FF13FF 13FF13FF 13FF13FF 13FF33FF 33FF13FF 13FF13FF 13FF13FF 13FF13FF 13FF1FFF 13FF13FF 13FF13FF 13FF33FF 13FF13FF 13FF13FF 13FF13FF 13FF13FF 000013FF 00000000 000013FF 00000000 13FF0000 13FF13FF 00000000 00000000 00000000 13FF0000
Costume Color offset FIX [ASF1nk] [PAL][ASF1nk] 06456054 0000001C 05000001 03020103 08040205 02060007 03080109 0C000000 00000000 00000000
All Roster has Costume Offset FIX. v2 [ASF1nk] [PAL][ASF1nk] 04456180 80456054 04456190 80456054 044561a0 80456054 044561b0 80456054 044561c0 80456054 044561d0 80456054 044561e0 80456054 044561f0 80456054 04456200 80456054 04456210 80456054 04456220 80456054 04456230 80456054 04456240 80456054 04456250 80456054 04456260 80456054 04456270 80456054 04456280 80456054 04456290 80456054 044562a0 80456054 044562b0 80456054 044562c0 80456054 044562d0 81200d34 044562e0 80456054 044562f0 80456054 04456300 80456054 04456310 80456054 04456320 80456054 04456330 80456054 04456340 80456054 04456350 80456054 04456360 80456054 04456370 80456054 04456380 80456054 04456390 80456054 044563a0 80456054 044563b0 80456054 044563c0 80456054 044563d0 80456054 044563e0 80456054 044563f0 80456054
Though this codes will soon become outdated...
----
I will be adding the P:M tutorial to the OP since most people seemed to miss the posts a few pages back.
I will also be adding a POLL regarding the new update codes. This codes will be customizable to an extent. But I need to use a default order for the release of the new codes. cBliss Unified which is the current costume order I have where ALL characters go from 00 to 09 and load their team colors from 01, 02, and 03. and cBliss Default which is the vBrawl default costume order, with characters using their defaults as a team color etc. This last one will needed a redo of ALL the cosmetics though. <_<
I never said that CBLISS doesnt work -_-, I said first that CBLISS and FPC 3.5.3 dont work together , But the problem was FPC 3.5.3 only, so I shall repeat, CBLISS works flawlessly x3, FPC 3.5.3 is the problem, If people are experiencing freezes with CBLISS and FPC 3.5.1, maybe that people need to format their SD in the slow way x)
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« Reply #348 on: June 06, 2013, 01:07:43 AM » |
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ASF1nk any chance there is a pack with the codes using 10 costumes+ssbm/64 stage expansion+the extra character slot(mewtwo/roy) all in one?
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« Reply #349 on: June 06, 2013, 03:43:59 AM » |
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I never said that CBLISS doesnt work -_-, I said first that CBLISS and FPC 3.5.3 dont work together , But the problem was FPC 3.5.3 only, so I shall repeat, CBLISS works flawlessly x3, FPC 3.5.3 is the problem, If people are experiencing freezes with CBLISS and FPC 3.5.1, maybe that people need to format their SD in the slow way x)
format the sd card in the slow way?...... what are you talking about? FAT format? i thought that is the only format that would work... is there another that is better? i would much rather load longer and not freeze...
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« Reply #350 on: June 06, 2013, 07:59:43 AM » |
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ASF1nk any chance there is a pack with the codes using 10 costumes+ssbm/64 stage expansion+the extra character slot(mewtwo/roy) all in one?
I can make one for you, do you next want Roy and Mewtwo one slots or alternate colors included and are you using a wii or dolphin?
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« Reply #351 on: June 06, 2013, 08:30:39 AM » |
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About the poll: You should keep the order like it is now. I really like it, now I can easily make an order how the characters should appear in the CSS, that's something I missed.
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« Reply #352 on: June 06, 2013, 09:25:04 AM » |
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Yeah, just keep the costume order cBilss uses, wouldn't wanna have to redo/reorder all my csp's and file names again.
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« Reply #353 on: June 06, 2013, 10:04:13 AM » |
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format the sd card in the slow way?...... what are you talking about? FAT format? i thought that is the only format that would work... is there another that is better? i would much rather load longer and not freeze... Not the fast format I mean
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« Reply #354 on: June 06, 2013, 10:24:15 AM » |
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I recommend you keep the order as is. Nothing like having FitMario/Ness/ROB 01 to make some nice team colors for.
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I'm no longer around. If you really need to get my attention, send a PM
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« Reply #355 on: June 06, 2013, 10:34:24 AM » |
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Finally I got working the Extra character slot with cBliss, but with some minor issues, it doesn't show Roy's icon, name or CSPs on the CSS, instead it shows Marth's. Also, I'm still getting random freezes after going back to the CSS when a match ends, but I guess that is related to something else. Anyway, you should point out on the extra character slot thread or here that one of the codes needs to be extended in order to the cBliss to work with it (the Roy over cloned Marth one)
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« Last Edit: June 06, 2013, 10:46:18 AM by GanonZack »
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« Reply #356 on: June 06, 2013, 11:02:00 AM » |
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Keep it as is. It also makes replacing the cosmetics much easier, knowing that the slots are in order.
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« Reply #357 on: June 06, 2013, 11:36:34 AM » |
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I can make one for you, do you next want Roy and Mewtwo one slots or alternate colors included and are you using a wii or dolphin?
im using wii with gecko and i would tank you alot if you could make the pack with the ssbm/64 expansion on the vault+ the 10 costumes for every char and agfan mewtwo on the extra slot, any models/textures filling in the 10 extra costumes will do since i will probably replace them all later
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« Reply #358 on: June 06, 2013, 11:53:26 AM » |
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Wii + Riivo + CBliss = Freeze...
I didn't put the others hacks yet... Is that wrong?
EDIT : I mean the FitCharacter07 etc...
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« Last Edit: June 06, 2013, 11:59:30 AM by DarkFire »
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"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
Best color, most stars, and least amount of power. The good life. Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #359 on: June 06, 2013, 01:13:35 PM » |
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Wii + Riivo + CBliss = Freeze...
I didn't put the others hacks yet... Is that wrong?
EDIT : I mean the FitCharacter07 etc...
If you choose Mario, you have to put ALL pacs and pcs into the fighter/mario folder. Same goes for everyone else, or it won't work. That was mainly my problem. So you have to put FitCharacter00.pac & pcs - FitCharacter09.pac & pcs in the folders. Only for the characters you play. If you just play with Mario and Luigi, you need all files for them.
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« Last Edit: June 06, 2013, 01:15:13 PM by Syeo »
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