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« Reply #4426 on: November 09, 2011, 03:29:11 PM » |
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Maybe we should make the model more smaller but with a better quaility.
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Mr.Shadow ]
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« Reply #4427 on: November 09, 2011, 03:32:52 PM » |
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Well, the body is mainly white/grey. Apart from maybe some quality deterioration to the face (which still won't be too noticeable), it should be fine at a lower size.
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« Reply #4428 on: November 09, 2011, 04:55:07 PM » |
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Did you make the F-Smash's graphic the one from Dragon GOD Charizard's Side-B? Also, that Ghost Gotenks needs a smirk.
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« Reply #4429 on: November 09, 2011, 11:28:12 PM » |
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Did you make the F-Smash's graphic the one from Dragon GOD Charizard's Side-B? Also, that Ghost Gotenks needs a smirk. not yet but will as soon the PSA got all the GFX that is needed so i can see how much filesize there is left
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #4430 on: November 10, 2011, 01:25:34 PM » |
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K, good.
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« Reply #4431 on: November 10, 2011, 02:48:51 PM » |
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Sorry if this is off topic but how does the -on hit cancel- system works?
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Mr.Shadow ]
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« Reply #4432 on: November 10, 2011, 04:41:32 PM » |
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MarioDK, I've got a last bit of feedback regarding Shadow, and I'm loving your SMBZ Sonic PSA, I thought I'd hate it, but that PSA really makes Sonic feel like Sonic, unlike vBrawl's one, and, of course, I have a share of feedback for him, too. Let me know if you're willing to receive it. =)
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« Reply #4433 on: November 10, 2011, 04:45:47 PM » |
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MarioDK, I've got a last bit of feedback regarding Shadow, and I'm loving your SMBZ Sonic PSA, I thought I'd hate it, but that PSA really makes Sonic feel like Sonic, unlike vBrawl's one, and, of course, I have a share of feedback for him, too. Let me know if you're willing to receive it. =) sure just give feedback Sorry if this is off topic but how does the -on hit cancel- system works? cancel a attack into a other attack like AAA/dash to Tilt and tilt to smash and smash to "B" attack
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #4434 on: November 10, 2011, 06:57:48 PM » |
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Oh okay just making sure.
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Mr.Shadow ]
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« Reply #4435 on: November 10, 2011, 09:15:51 PM » |
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Okay, about Shadow over DK...
His forward air needs more end lag, you can use it about four times in one set of jumps, a short hop, and then a full jump... It should also have less GFX on it, it's too busy at the moment...
The up B needs less vertical range, it has too much at the moment, make it about Sonic's up B height, maybe just a bit less.
Side B should only be usable once in the air, after that, you can still use A button moves, just not another side B... Or if you have to, no more B button moves until you land.
He has a jumping glitch, if he jumps after being hit, he doesn't gain any height... You may want to fix this.
Chaos Control should NOT be invincible, that makes it broken to me... It shouldn't be invincible when he's activating it. (I mean the taunt move, not the up B, the time slow down move.)
Now onto SMBZ Sonic...
His up B should either be as it is now, but with only one use, and more height, or the spring again.
Up smash should have the angle it had in vBrawl Sonic.
Same for back throw, he's already great at gimping anyway.
Forward air can move backwards, if you hold back on the joystick, and use forward air with the C-stick, he'll move backwards.
I hope this helps some.
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« Reply #4437 on: November 10, 2011, 10:57:06 PM » |
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I'll be uploading a version of Lucas with a Kamikazi DOWN B special soon
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« Last Edit: November 10, 2011, 11:15:35 PM by DivineOverlord »
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« Reply #4438 on: November 11, 2011, 12:48:28 AM » |
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Okay, about Shadow over DK... His forward air needs more end lag, you can use it about four times in one set of jumps, a short hop, and then a full jump... It should also have less GFX on it, it's too busy at the moment... The up B needs less vertical range, it has too much at the moment, make it about Sonic's up B height, maybe just a bit less. Side B should only be usable once in the air, after that, you can still use A button moves, just not another side B... Or if you have to, no more B button moves until you land. He has a jumping glitch, if he jumps after being hit, he doesn't gain any height... You may want to fix this. Chaos Control should NOT be invincible, that makes it broken to me... It shouldn't be invincible when he's activating it. (I mean the taunt move, not the up B, the time slow down move.) Now onto SMBZ Sonic... His up B should either be as it is now, but with only one use, and more height, or the spring again. Up smash should have the angle it had in vBrawl Sonic. Same for back throw, he's already great at gimping anyway. Forward air can move backwards, if you hold back on the joystick, and use forward air with the C-stick, he'll move backwards. I hope this helps some. ok will do these updates to SMBZ Sonic/Shadow-Kong Side-B will be easy to do so only can be used onces but the jumping glitch i am not so sure i can fix (mainly why up-B is so high) but these updates will be after Gotenks moveset and i think i also know what char. is next: Geno moveset (just needing new model over TL with hand gun over sword like as in Pik´s action 29: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14740 ) I'll be uploading a version of Lucas with a Kamikazi DOWN B special soon awesome
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« Last Edit: November 11, 2011, 01:22:03 AM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #4439 on: November 11, 2011, 01:40:14 AM » |
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done with the coding.
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« Last Edit: November 11, 2011, 01:42:52 AM by DivineOverlord »
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