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« Reply #75 on: May 26, 2011, 02:39:12 PM » |
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2x post AGAIN wow
well i tryed anyway i moved the folder to my SD card and it still gives me the same error this time i renamed the wav "sound" because when i loaded the DAT it told me the wav needs to be in the same folder and it already was..
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« Reply #76 on: May 26, 2011, 02:47:13 PM » |
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Aw man, load Sawndz and files onto the SD card? That doesn't sound like a good idea to me.
What you should do is unpack Sawndz into a nice place on your hard drive where path contains no spaces. And, before you click Generate sound.wav, you don't need to have sound.wav in directory with Sawndz. You need sound.wav when you're actually inserting the sound into your brsar.
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« Reply #77 on: May 26, 2011, 02:55:01 PM » |
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well i cant find a path without ANY space's so would it matter if i rename "documents and settings" to get rid of the spaces? really you should make a new sawndz so it doesnt matter if the paths have spaces
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« Reply #78 on: May 27, 2011, 06:33:24 AM » |
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It will not matter if path has spaces in new Sawndz. But you won't see it before holiday, because next version will have something... HUGE.
It is impossible that you haven't got any path without spaces available. New folder creating perhaps? :] If you really can't find any place for Sawndz, make a folder somewhere in C: drive. That's where your desktop really is, after all. And renaming Documents and settings folder may have weird effects on your system. I wouldn't do that.
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« Reply #79 on: June 01, 2011, 01:51:53 PM » |
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Do we have a list of wave files for characters yet? Or what I mean when you replace a sound do we have a list contaqing the characters sound that we're replacing, or are we still going to have to test for the sounds we're replacing? I would assume we might have a list for captain falcon and various others who's sound's have been edited; But I don't know
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« Reply #80 on: June 08, 2011, 06:42:02 AM » |
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mines a threat to my computer so i can't use it
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« Reply #81 on: June 08, 2011, 06:49:27 AM » |
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False Positive is False. Try telling it that it isn't dangerous somehow.
So can this support longer sounds? I can update my PSX Gray Fox Audio hex pack if it does.
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« Reply #82 on: June 08, 2011, 07:44:41 AM » |
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So can this support longer sounds? I can update my PSX Gray Fox Audio hex pack if it does.
Yup. But don't go too overboard with the longer sounds, as quality may drastically decrease.
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« Reply #83 on: June 12, 2011, 06:38:17 AM » |
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I have a question :
Why it's impossible to modify sound with BB v0.63? Obligate to use SmashBox 0.5x.
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« Reply #84 on: June 12, 2011, 06:55:15 AM » |
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BrawlBox displays brsar files in very different way.
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« Reply #85 on: June 12, 2011, 07:32:21 AM » |
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Ah, ok. :s
And you, Jaklub you preview to do a next hack?
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« Reply #86 on: June 12, 2011, 08:09:39 AM » |
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I'm not sure what do you mean. I'm working on one hack now.
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« Reply #87 on: June 12, 2011, 08:16:25 AM » |
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I'm not sure what do you mean. I'm working on one hack now.
Ok
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« Reply #88 on: July 01, 2011, 10:09:44 AM » |
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dammit I just had to share this. Big thanks to VILE for his notes. Wouldn't be possible without them.
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« Last Edit: July 01, 2011, 10:10:35 AM by Jaklub »
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« Reply #89 on: July 01, 2011, 10:44:45 AM » |
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dammit I just had to share this. Big thanks to VILE for his notes. Wouldn't be possible without them.
awesome thats means i can maybe get a SFX pack for metaknight if i port Goku over Him
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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