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Author Topic: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!  (Read 500393 times)
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pikazz
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    « Reply #270 on: November 11, 2011, 04:22:27 PM »


    mewtwo is little paused cause that stupid UV thingy D:
    however I will ask around why this conquer mewtwo cause it's perfect in 3ds but not in BB and SSBB D:
    I wanna give it out when it's 100% PERFECT :C

    so under the little pause, I played a little with Bob-omb buddy to learn more things.

    it's almost perfect and almost complete!

    the thing is, he has that black around his eyes but the material saying it's allowing invisibleness D:
    and tried to make his body always facing the camera, no matter the camera angle like food is.
    but instead I got this:

    Pretty awesome and cool but not what I am looking for D:
    This is epic!! xD

    so dude this means that I don't have to edit the PSA to make Mewtwo get yellow eye when It gets hit? xDD

    nope, you dont have do to PSA. but you can use VIS0 in motionect to be more exactly when it would be used or not :3
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    « Reply #271 on: November 11, 2011, 04:35:49 PM »


    mewtwo is little paused cause that stupid UV thingy D:
    however I will ask around why this conquer mewtwo cause it's perfect in 3ds but not in BB and SSBB D:
    I wanna give it out when it's 100% PERFECT :C

    nope, you dont have do to PSA. but you can use VIS0 in motionect to be more exactly when it would be used or not :3

    ohh well I need to learn more about the VIS0 stuff cuz last time I *edited* VIS0 caused a Freeze on Mewtwo since that I don't touch those files :S

    and don't worry about Mewtwo take your time for him :3
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    pikazz
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    « Reply #272 on: November 11, 2011, 04:46:50 PM »


    ohh well I need to learn more about the VIS0 stuff cuz last time I *edited* VIS0 caused a Freeze on Mewtwo since that I don't touch those files :S

    and don't worry about Mewtwo take your time for him :3
    it's pretty easy about VIS0 once you have learned, trust me x3
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    « Reply #273 on: November 11, 2011, 06:05:26 PM »


    it's pretty easy about VIS0 once you have learned, trust me x3

    Okay I trust xD but where can I get a tutorial or something of it? x3
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    « Reply #274 on: November 11, 2011, 06:24:08 PM »


    Okay I trust xD but where can I get a tutorial or something of it? x3
    VIS0 is pretty much used on stages... they allow u to edit which bone (or material i think) u want it to show in the game
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    « Reply #275 on: November 11, 2011, 07:24:12 PM »


    VIS0 is pretty much used on stages... they allow u to edit which bone (or material i think) u want it to show in the game

    but I think it still can be used to edit Character's eyes isn't it?
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    « Reply #276 on: November 11, 2011, 07:26:09 PM »


    but I think it still can be used to edit Character's eyes isn't it?
    nope.. i have seen no character files with VIS0 in it... its all done by what object the bone is attached to
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    « Reply #277 on: November 11, 2011, 07:27:40 PM »


    nope.. i have seen no character files with VIS0 in it... its all done by what object the bone is attached to

    Falco and Zelda.

    They are both used to control which facial polygons are shown.
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    « Reply #278 on: November 11, 2011, 08:06:05 PM »


    Zard and Jiggz both use .vis0 to switch between eyelid textures.
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    « Reply #279 on: November 12, 2011, 02:09:53 AM »


    Zard and Jiggz both use .vis0 to switch between eyelid textures.
    not jigglypuff D: he using PAT0

    but sonic using vis0 to all his faces and eyes
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    « Reply #280 on: November 12, 2011, 05:28:47 AM »


    not jigglypuff D: he using PAT0

    but sonic using vis0 to all his faces and eyes
    so any luck fixing mewtwo? or bob omb eyes?
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    « Reply #281 on: November 12, 2011, 06:12:35 AM »


    so any luck fixing mewtwo? or bob omb eyes?
    nope, I asked BJ96 if he knows but haven't got any answer yet
    Camonster will ask one he knows about it cause he is pro at 3DS

    I really hope I can release him ASAP
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    « Reply #282 on: November 12, 2011, 06:37:34 AM »


    not jigglypuff D: he using PAT0

    but sonic using vis0 to all his faces and eyes
    O right.
    Silly me for mixing those up.
    But yeah, .vis0 is commonly used by characters (like Ike, Lucario and Zelda).

    Really hope you'll figure out the UV flip problem as I'm just dying of wait to try Mewtwo out ingame.
    « Last Edit: November 12, 2011, 06:39:44 AM by ds22 » Logged

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    « Reply #283 on: November 12, 2011, 08:15:30 AM »


    Wait, hold on. That little pink bob-omb thingy is actually a playable character?
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    « Reply #284 on: November 12, 2011, 08:52:03 AM »


    Wait, hold on. That little pink bob-omb thingy is actually a playable character?
    yesh, it is :3
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