seriously, who votes get out?
Mewtwo2000 reporting info about Mewtwo.
Let's see... Look at this picture
You see the problem with the nose and the hands? This happens because they're separated objects, and there's no smoothness between them. To solve this, you would need to attach the nose model to the head model, and weld the vertices that are in the same point in the space.
In order to do this, you would need that both head and nose had the same texture, and that's not this way. You would need to make a bigger texture with both textures, and map them again. That's what I did with Link.
So, this would be another problem for you to solve ^^U
Anyway, talking about good things, I don't guess you run into problems fixing the colors:
I mean, if I've been able to fix the head to the model you gave me yesterday, I'm sure you're able to fix all of them.
What I still not understand is the tail... I wonder if it has something to do with the rig itself... Cause the normals seem to be okay in brawlbox... O.o
nooo, UV mapping D:
and how will I do with his hands? the same thing?
or something easier? made it smoother? :3
also, we know how to fix the miscolor on some stages, will do it after I have rerig the tail and his arms :3
but why are the shadings on his tail weird? DX
EDIT: funny thing is about his left chest, I didn't do that fix but still it works in game O.o
that object is a clone lol O_o