Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Nuke on July 06, 2010, 03:22:59 PM



Title: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on July 06, 2010, 03:22:59 PM
NUCLEAR REACTOR
PROJECT UPDATES:...........   ?????????????????

(http://i55.tinypic.com/2gumxpz.jpg)
DARK SAMUS
(http://i52.tinypic.com/9zugqg.jpg)

!!DARK SAMUS V2!!

Dark Samus Is Ready To Be Released In Brawl....

Heres What To Expect.......

Changes:

!!MOVES AND BATTLE SET VIDEO !!
http://www.youtube.com/watch?v=oIm8sRc0kA0
Video BY: Get A Load of This!
_________________________________________________ _____________________________________

MOVESET

(http://i54.tinypic.com/33uwwns.jpg)
Down Smash (Engraver)

(http://i56.tinypic.com/29px500.jpg)
Up Smash (Phazon Tornado)

(http://i52.tinypic.com/2dmcvvd.jpg)
Side Smash (Phazon Blasts) Close Range

(http://i54.tinypic.com/296iv5x.jpg)
Side Tilt Up Smash (Phazon Blasts Up)

(http://i56.tinypic.com/4rdqif.jpg)
Side Tilt Down Smash (Phazon Blasts Down)

(http://i46.tinypic.com/9qi4cz.jpg)
Down A (Shock Wave)

(http://i53.tinypic.com/r85oqe.jpg)
Air Neutral (Phazon Flip)

(http://i55.tinypic.com/208w75s.jpg)
Air Up B (Phazon Boost)

(http://i53.tinypic.com/5cfub4.jpg)
Ground Up B (Electric Combo)

(http://i53.tinypic.com/2nkjm1f.jpg)
(http://i55.tinypic.com/24qlgdf.jpg)
Side B Air/Ground (Morph Ball Dash)

(http://i52.tinypic.com/357qa1e.jpg)
Air Down B (Morph Ball Dash Down)
(http://i56.tinypic.com/2628xua.jpg)
Ground Down B (Stun and hits)

(http://i53.tinypic.com/2czep07.jpg)]
Attack Dash (Forward Ram) If The Attack Falls Short An Extra Attack Follows….

Animation Changes:
Entry L,R                                      Up Smash
Wait 1,2,3                                    Side Smash, Tilt Up, Tilt Down
Crouch Wait                                 Taunt Left, Down
Side Step Forward, Back                Down Smash
Walk Slow, Medium, Fast               Down A
Jump/ Fall Forward, Back              Throw Up, Down,
Damage Fall                                 Air Neutral, Down
Attach Dash                                 Special Up Ground
Catch Wait/Attack                         Special Up Air
AA                                              Charge Shot Hold                      

Final Smash, Up, Down, Same With Air.

Additional Changes:
Running Speed Increased
Item Throw Power Increased
2 Jumps

Download Link:
 (http://i55.tinypic.com/ml389g.jpg)  (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=4223)

For Those That Dont Want Dark Samus To Transform Use This Code In The GCT:
Don't transform into Zero Suit Samus after Final Smash:

Z/Samus No Swap

C2816AF4 00000009
3E408062 3A523320
3A60FFFF 3E730001
7E732038 1E730244
7E529A14 80120000
2C000003 41820010
2C000018 41820008
48000010 2C050000
41820008 38A00000
7C0802A6 00000000

This Is The NEW V2..  ENJOY!! :af:

(http://i54.tinypic.com/2s9ow7n.jpg)
DARK SAMUS PRIME

Dark Samus Prime For VBrawl Users (Regular Brawl) (Motion Pac Included)

Download Link:
 (http://i55.tinypic.com/ml389g.jpg)  (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15102)

Video’s Needed!!

(http://i51.tinypic.com/e65bat.jpg)
DK "UNLEASHED"
Hmm Intrested?

(http://i51.tinypic.com/2q0n0d2.jpg)(http://i51.tinypic.com/xpdh5g.jpg) (http://i56.tinypic.com/2qjf2jb.jpg)(http://i55.tinypic.com/2vjpl47.jpg)(http://i56.tinypic.com/2m5j69y.jpg)(http://i53.tinypic.com/2j4wsq0.jpg)

Im Bringing back some Old School Moves and creating New ones also...  :af:

PSA HAS BEEN MADE!..

CURRENT MOVESET!! Credit to Pride(ToBeMe):

http://www.youtube.com/watch?v=2_XrjBX1JPM


Old Moveset :
http://www.youtube.com/watch?v=6wXGwMuI1mk

Previews:
(http://i56.tinypic.com/inx17k.jpg) (http://i51.tinypic.com/345lft0.jpg)


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Plasmakirby on July 06, 2010, 05:02:14 PM
hopefully this turns out good. It looks good enough to release an early version now! I hope you make the FS where she doesn't transform into ZSS. Wishing you the best of luck. I'll be sure to keep an eye on this thread

oh, and if you need someone to get a good quality video showing it off, I'd be happy to help


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Ayzer on July 06, 2010, 05:18:03 PM
Good Job on Making Your First PSA. Looks Promising. Cant w8 for the release.

Nice to Finally See another Samus Hack


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Queen Chrysalis on July 06, 2010, 11:53:10 PM
At last! finally a dark samus psa heres some ideas http://forums.kc-mm.com/index.php?topic=3354.0 :happy: :happy: :happy: :happy:


Title: Re: !!!DARK SAMUS!!! V.1
Post by: joem3693 on July 07, 2010, 08:07:56 AM
hopefully this turns out good. It looks good enough to release an early version now! I hope you make the FS where she doesn't transform into ZSS. Wishing you the best of luck. I'll be sure to keep an eye on this thread

oh, and if you need someone to get a good quality video showing it off, I'd be happy to help

Tht Would B Awesome... Ill B Sure To Keep Tht In Mind. O By The Way I No Ive Seen Tht Type Of Samus Were She Doesnt Transform Back. Ill Have to Find Out How To Do Tht... Im Sure Its Not Tht Hard.. Or I Can Create A Dark ZSS... OR BOTH!!! :D
the samus in brawl minus doesnt transform after the final smash.


Title: Re: !!!DARK SAMUS!!! V.1
Post by: ADJSonic on July 07, 2010, 09:58:06 AM
Okay which version?

1 or 1.5


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Hackingstar on July 07, 2010, 11:06:42 AM
I wonder if this project could be ported over the alloys cuz then we could have a Samus vs. Dark Samus battle! AWESOME!. just saying. it would be pretty awesome....unless dark samus has enough bones to be ported either of the alloys. Crap forgot about that.   :oshi:


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Nuke on July 07, 2010, 12:25:56 PM
I wonder if this project could be ported over the alloys cuz then we could have a Samus vs. Dark Samus battle! AWESOME!. just saying. it would be pretty awesome....unless dark samus has enough bones to be ported either of the alloys. Crap forgot about that.   :oshi:

Tht Would Be Very Intresting To Do... Im Pretty Sure She has Enough Bones. If Not They Can Always Be Added....


Title: Re: !!!DARK SAMUS!!! V.1
Post by: ADJSonic on July 07, 2010, 12:34:46 PM
No......


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Nuke on July 07, 2010, 12:37:01 PM
Why Not?


Title: Re: !!!DARK SAMUS!!! V.1
Post by: SiLeNtDo0m on July 07, 2010, 12:45:52 PM
Vid is awesome!  Fantastic job on the animations!  Definately looking forward to this one.  It's about time someone did an good Samus PSA ;)


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Plasmakirby on July 07, 2010, 02:31:04 PM
The psa looks great so far! the animations are good too! I'll be sure to use it once its released. Again, it looks good enough to release the beta.

Also, no alloys because they can't grab ledges, or pick up items. its also more difficult to give them specials


Title: Re: !!!DARK SAMUS!!! V.1
Post by: Nuke on July 07, 2010, 03:11:47 PM
Ok Im Going To Release The beta Now.... Just Wanted To Make The Ring On Her Gun Small Durning The Final Smash ...It Was Distracting.. Still Havnt Made Those Other Changes Yet..
*Permanente Samus*


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: blackscorpio on July 07, 2010, 03:49:43 PM
I like the texture and psa pictures of it so far. so what's the next version gonna be like.


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Nuke on July 07, 2010, 04:06:12 PM
Well i Can Go 2 Ways...
1. She Never Transforms into ZSS....
Or
2. I Create A Dark ZSS...
Also Im Gonna Change The Final Smash So Tht Instead Of A Straight Beam Its A Gonna Start At Her Core and Expand As A Circle...


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Polaris on July 07, 2010, 04:34:34 PM
Nice! A lot of things I was like "That's so cool!"

I beat max onslaught falcon with it.... and using the Dsmash when a foe is in the range makes them slam to the ground. I loved the final smash and also the up B. the B looked really cool and was the first thing I saw. Nicely gone having the thrust burn with samus's dash attack.


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Nuke on July 07, 2010, 04:45:06 PM
Thanks :)... I Hope The Next Update Gives Tht Same Effect :D...


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Queen Chrysalis on July 07, 2010, 05:35:52 PM
Nuke-EM your way of not transforming into ZSS lies here  http://www.youtube.com/watch?v=7n_sSTUJ9rs


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Plasmakirby on July 07, 2010, 08:06:42 PM
This PSA is great, and fun to play as, even if it isn't complete! It is a bit overpowered right now, but I'm sure you'll fix it. Its your first psa, so you can't expect it to be perfect. still, its pretty epic for a first psa

Vsmash to Vtilt is my fav combo ^^


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: joem3693 on July 07, 2010, 09:54:16 PM
Okay which version?

1 or 1.5
i think its in both but idk try 1.5


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Queen Chrysalis on July 07, 2010, 11:27:08 PM
Jusr take away the text until theirs just one letter then you can add it,


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Nuke on July 08, 2010, 01:13:04 AM
For Those Tht Dont Want Dark Samus To Transform Use This Code In The GCT:

Don't transform into Zero Suit Samus after Final Smash:

C2816AF4 00000003
801C0110 2C000003
40820008 38A00000
7C0802A6 00000000

This Is Untill i Figure Out How To Inject Tht Affect Directly To The FitPAC.

The Intresting Thing Is The Code Doesnt Apply To ZSS.... Let Me Elaborate.... If ZSS Is Selected 1st The Code has No Affect... At All... She Can Switch back And Forth..

All You Need Is ZSS in The CSS. O And The Cool Thing Is There Is no Conflict If Both Samus And ZSS Are On The Same Stage.

Hmm I Might Be Making Tht Dark ZSS After All :D...


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: tenkashi on July 08, 2010, 01:43:23 AM
Great PSA that video wa s a HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUG E turn off tho. :>.>palm:

you dont need to repeat every move 10 times @_@!!! gawd!!! its up for download well try it out. no one really worries about the hit box of side B in every mini-situation. tats wh ythedownlaod linkis there. so they can test it to their liking.... shorte nte videos dood. even screen shots are enuff


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Polaris on July 08, 2010, 11:03:07 AM
Alright... Up B needs editing. It does one big hit that blasts foes away then a combo. That hits foes away before the combo starts so you're vulterable. Fsmash is way too powerful...dsmash way too powerful. Make the third jump lower if possible,  Dsmash hitboxes r messy... That's about it.

Just criticizing but not trying to be rude. Thanks :)


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Original_Brawler on July 08, 2010, 01:49:23 PM
I tried out your PSA and I think it is freaking awsome!! I've been waiting for someone to make a PSA like this for the longest time and now here it is. Good job!!

I would love to see a ZSS PSA to go with this one but I also love the idea of bieng able to use a final smash and not transforming. But why settle for one of those options when you could have both? I think you should make a ZSS PSA as well as a non-transfoming version of Dark samus and a tranforming version of Dark Samus. It's a win win in my opinion. What ever your decison for the next relese, you're doing a great job!! :af:


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Plasmakirby on July 08, 2010, 04:21:10 PM
as long as you don't make ZSS suck, I'm fine with her having a psa. I think she sucks now, with only 1 killing move


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Trace000222 Hunter Extraordinaire on July 08, 2010, 05:34:00 PM
everytime i try to play as samus my game freezes, right when i select her :/


Title: Re: !!!DARK SAMUS!!! V.1 BETA RELEASED!!! FIRST 10 PPL ONLY!!! JUST KIDDING LOL..
Post by: Nuke on July 08, 2010, 05:52:40 PM
@tenkashi: When I First Saw Ur Comment I Was Like, Man What A Jerk talking bout my video like tht... But Then I Started Watching My Video And I Started Laughing Cuz I Realized How Long It Was LOL.... I Guess The Excitment Of Showing Everything Got To Me :D But No Worires The Next Video Wont B 9Mins It Will B AN HOUR!! JK... It Will Be Short And Direct.

@Polaris: Up B: Yea I Was Thinking About Tht 2day... I Think I Could Make The First Collision Bubble Stun Then The Attack Can Continue.... Unless You Think Something Else Would Be Better..

FSmash: Ill Fix Tht.. 20% sound Gud? Or Less?

DSmash: Ive Been Having Problems With the Bubbles... For Some Reason They Dont Appear Were They Should...  Its 3 In Total... 2 On The Sides And 1 On Top.. Think Im Gonna Make It Only The 2 On The Sides.... Ill Tone It Down Also...

3rd Jump: Well I Dont Think I Would Be Able To Do Tht Bcuz the 2nd And 3rd Are The Same... To Do What You Want, I Would Have To Make Her Jumps Be The Regular 2 In The Attributes. And I Want Her To have 3 Jumps... Thanks For The Constructive Criticism...  :)

@Original_Brawler: THX :)... Yea Im Gonna Definetly Make A Dark ZSS... It Might Take A While Tho... But I Have been Able 2 Have The 2 Different Samuses At The Same Time... Ill Show Tht On A Video.. But You Need To Use Tht Code I Put So It Can Work.. And As I Sed B4 ZSS Has To Be Seperate On The Charater Selection Screen...

@Plasmakirby: Ill Try My Best... Just Gotta Brain Storm About It...

@Trace000222: Hmm Thts Weird... Try DLoading It Again...


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: Polaris on July 08, 2010, 07:07:41 PM
I love the gravity effect of the dsmash. It smells like sex. So anyways 20% is a bit...standard how bout try for 18? Nobody else's smashes r like that cept bowser DDD and the other heavies. Heck, falcon punch isnt even that much cuz falcon doesnt even try in this game.


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: Nuke on July 08, 2010, 07:36:17 PM
Yea 18 Sounds Gud...


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: Polaris on July 08, 2010, 07:44:50 PM
It did 92 in giant brawl.


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: Mr. Nice guy on July 09, 2010, 05:53:10 PM
doood!  I freakin love this dark samus!!  ppl need to make more samus PSA'ssss!!!   AAAAHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!   lol


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: Ivzakau on July 09, 2010, 07:54:33 PM
2 many beta but kool :D


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: Original_Brawler on July 10, 2010, 03:19:25 PM
Using Dark Samus, I was able to beat Demonic Bowser Ver. 2, Dark Emporor Ganondorf, and the latest Goddess Zelda Version relitivly easy. I died on Demonic Bowser about 10 times :(, but I beat the other two on my first go. I love this PSA and how it feels so unique and seperate from normal samus. But after fighting those PSAs it got me thinking: is this Dark Samus PSA too strong? Should she be powered down a bit?  :-\

Mabye there should be a brawl+ version and a vbrwal version when it comes to the damage being dished out to her victims. I was playing my noob little brother on my hacked brawl. He chose Dark Samus and I chose several other characters (some brawl- PSAs) to cobmat him, but I lost every time. >:( Normally I whomp his ass. :laugh:

So yeah, could you make a version of Dark Samus & Dark Zsuit Samus PSA that is less powerful and more apropiate for vbrawl characters or somthing of that nature? That would be awsome. Keep up the good work. "This PSA is what all true worriors strive for." ;D


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: Trace000222 Hunter Extraordinaire on July 10, 2010, 05:45:13 PM
the psa works now but she doesnt levitate like in the vid o.o i think shes incompatible with the zzs psa i had xD


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: corban123 on July 10, 2010, 11:33:13 PM
Yea i agree, this needs to be toned down aloot! Unless your looking to a overpowered character, i think it would be nice to tone down the damage so that it doesnt rape everything vaguely quickly :) Other then that, great PSA!


Title: Re: !!!DARK SAMUS!!! V.1 BETA
Post by: laeryn on July 11, 2010, 10:45:19 AM
It's really great! I've been waiting long time for a good Dark Samus PSA!

I appreciate your work, so take my suggestions ad constructive criticism.
As other have said, it's quite overpowered. Fsmash, down tilt, up B and Dsmash are too strong (dsmash is insane!) And she is both fast and strong (her rolls and run are awesome).
So, I think you should go one way or the other. Keep the speed and rolls and tone down her attacks or, make her slow.

Personally, I think you should keep her fast as she is, because it's a very unique character, and really fun to use (and perfect for Dark Samus). The way she moves is great.

A couple of active suggestions:
1) i think a good idea could be removing the third jump (she doesn't need it), change the animation for the second jump (give her one that makes her look as if she's flying) and maybe give her the ability to glide (like Pit)
2) give her a different side B. Neutral B is perfect with this new animation, but missiles are less imaginative. My suggestion is to use her grab animation as a side B electric attack like ZSamus' side B, with different properties (strong knockback at tip). Oh, and remember to give her a different grab, one which doesn't use the grapple beam).

Keep up the good work. Your Dark Samus is already awesome as she is, because she moves exactly how she should. She need just a bit of balance...


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Orphan on July 13, 2010, 02:23:01 PM
this samus up is crippled and when she use her final smash it gets rid of zero suit PSA she has on

and i think she need more jumps


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Nuke on July 13, 2010, 02:35:31 PM
this samus up is crippled and when she use her final smash it gets rid of zero suit PSA she has on

and i think she need more jumps

By Crippled You Mean Overpowered? Explain... Did u Use The Code For No ZSS? Could U Explain The Final Smash Thing Plz...


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Orphan on July 13, 2010, 02:37:16 PM
i ment her up B is crippled

and no i did not use the code
when she goes from samus to zero the PSA i have on zero suit does not work


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Nuke on July 13, 2010, 02:43:08 PM
O Ok Yea Im Fixing The Up B....

Idk What To Tell You About The ZeroSuit Problem... I Havnt Changed Anything Major Tht Should Affect Another Pac. Although i Have A Feeling Its the Current File Size.... Im Not Sure... Hopefully With The New Release of V2 It Wont Clash With Other ZSS Pacs...


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Orphan on July 13, 2010, 03:00:53 PM
sounds good


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: SiLeNtDo0m on July 13, 2010, 03:03:37 PM
I really like this PSA.  Great Job with it so far.  I feel that whatever suggestion I make though probably would've already been said XD

I'm assuming that you are gonna balance out stuff like the Smashes and the Up B.


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Orphan on July 13, 2010, 03:12:48 PM
because this is an evil samus should her blaster always be full? :D


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Polaris on July 13, 2010, 05:32:45 PM
No that's too cheap, and it's an arm cannon not blaster. Fox has a fricken blaster. I should make a cannon falco Psa. That would be nice, or a spreadshot fox.


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Nuke on July 13, 2010, 05:46:56 PM
I Agree.... It Would Be To spammy....


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: lYIaXeD OuT on July 14, 2010, 11:46:10 AM
forward smash is so broken. could you please change it so it doesnt do like 70 dmg. im not useing this psa just cuz of that


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: ??_? on July 14, 2010, 12:08:32 PM
super hax, you're so n00b you can't even spell denied and using

This is really good.  I think that her bullets should be edited though, just to change it from samus's.


Title: Re: !!!DARK SAMUS!!! V.1 BETA..... V2 UNDER CONSTRUCTION!!
Post by: Nuke on July 14, 2010, 03:52:10 PM
UPDATE!!!!! I'm Gonna B Posting A V1.5 Later Tonight ..It's The Same PSA Toned And Balanced... Tht Way I Can Keep Working On V2...

@lordnoah:  Yea I'm Planning On Doing Tht... I Might only Keep The Super Missle...

_________________________________________________ _____________________________________

I Need Help With Some Things In V.2... Check The OP On The Bottom... :P


Title: Re: !!!DARK SAMUS!!! V1.5 Released!!!!... V2 UNDER CONSTRUCTION!!
Post by: Nuke on July 15, 2010, 11:51:40 AM
BUMP!!! V1.5 HAS BEEN RELEASED.... BALANCED AND RDY TO GO!!  :af:


Title: Re: !!!DARK SAMUS!!! V1.5 Released!!!!... V2 UNDER CONSTRUCTION!!
Post by: SiLeNtDo0m on July 15, 2010, 11:58:27 AM
*Instant download* I'll make sure to edit this post with feedback :D


Title: Re: !!!DARK SAMUS!!! V1.5 Released!!!!... V2 UNDER CONSTRUCTION!!
Post by: Nuke on July 15, 2010, 12:03:24 PM
:D THX... "MISTER EXPERT KITTEN"  ;D


Title: Re: !!!DARK SAMUS!!! V1.5 Released!!!!... V2 UNDER CONSTRUCTION!!
Post by: SiLeNtDo0m on July 15, 2010, 01:41:23 PM
;D Thanks!


Title: Re: !!!DARK SAMUS!!! V1.5 Released!!!!...COME AND GET IT!! V2 UNDER CONSTRUCTION!!
Post by: Nuke on July 15, 2010, 05:36:09 PM
"FOR THE PPL THT HAVE DOWNLOADED THIS PAC B4 THIS POSTS DATE AND TIME REDOWNLOAD "

I Was Using Her And I Noticed Tht Her Up Smash Didnt Do The Effect Tht I Wanted So I Went Back To Check The PAC And By Mistake I Put Synchronous Timers Instead of Asynchronos.... SRY!!!!


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION...
Post by: lYIaXeD OuT on July 15, 2010, 09:09:38 PM
@LordNOaH

any could see that forward smash was broken from a mile away. it did a minimum of 50 dmg.  Ya that is fair. and also i spelled it DENIED. so idk what u r smoking


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION...
Post by: SiLeNtDo0m on July 16, 2010, 04:35:40 AM
Lol!  I just downloaded it now I have to download it again @.@


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 17, 2010, 03:10:12 AM
Yea Sry Bout Tht  :-\

Edit: New Battleset Video!!!

O And Srry About Tht Clicking Sound... IDK What It was Bcuz Its A Replay Which I Recorded With My Camera On A Tripod... And Yes I Was Silent The Whole Time... I Didnt Even Breath... DX.... LOL JK


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: SiLeNtDo0m on July 17, 2010, 03:16:08 AM
Nice vid.  Smexy dodging of Sonic's Final Smash XD


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 17, 2010, 03:20:13 AM
THX I Couldnt Believe I Did Tht... Any Way Im Dead Tired Its 5am Were Im At... Im Gonna Post 3 Videos On Waves Post And Im Out..


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: x1kris1x on July 18, 2010, 06:56:08 PM
nuke, how do i go about useing this ? i have riivolution.. but not sure if that is what im suppose to use... im new to all this still..


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 18, 2010, 07:20:20 PM
nuke, how do i go about useing this ? i have riivolution.. but not sure if that is what im suppose to use... im new to all this still..

Use Brawl Updatifier but dont let it edit the samus psa you downloaded. The end. It automatically launches with gecko.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 18, 2010, 08:05:13 PM
Thx Polaris I Had No Idea How To Answer Tht...


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 18, 2010, 09:46:16 PM
Always here to help :D

Unless it's with a PSA I fail at that. I just know what's possible though.

Got any more PSA's and stuffz?


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: x1kris1x on July 18, 2010, 09:49:55 PM
nuke, how do i go about useing this ? i have riivolution.. but not sure if that is what im suppose to use... im new to all this still..

Use Brawl Updatifier but dont let it edit the samus psa you downloaded. The end. It automatically launches with gecko.


im g oing to use the auto installed, should i install brawl+ with gekko os with extras  or riivolution with extras?


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 18, 2010, 09:53:28 PM
nuke, how do i go about useing this ? i have riivolution.. but not sure if that is what im suppose to use... im new to all this still..

Use Brawl Updatifier but dont let it edit the samus psa you downloaded. The end. It automatically launches with gecko.


im g oing to use the auto installed, should i install brawl+ with gekko os with extras  or riivolution with extras?

Nonono....Here's the easiest and best way that works every time.

Go to homebrew browser... Download brawl updatafier (it also gives you all the folders you need to put hacks in)...Install everything but don't let it overwrite any files that you already have....Once it's done, press the play button. You'll be brought to gecko OS automatically. Click load game or whatever. There....You get brawl plus with everything you need, and everything loads automatically.

Now when you use updatafier again, just press the play option and then load game as usual. DOn't ever update because it will replace files and stuff. Update the first time only.

No problems with it. It may not launch sometimes. Just retry if it doesn't launch within 10 seconds.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: x1kris1x on July 18, 2010, 09:56:22 PM
nuke, how do i go about useing this ? i have riivolution.. but not sure if that is what im suppose to use... im new to all this still..

Use Brawl Updatifier but dont let it edit the samus psa you downloaded. The end. It automatically launches with gecko.


im g oing to use the auto installed, should i install brawl+ with gekko os with extras  or riivolution with extras?

Nonono....Here's the easiest and best way that works every time.

Go to homebrew browser... Download brawl updatafier (it also gives you all the folders you need to put hacks in)...Install everything but don't let it overwrite any files that you already have....Once it's done, press the play button. You'll be brought to gecko OS automatically. Click load game or whatever. There....You get brawl plus with everything you need, and everything loads automatically.

Now when you use updatafier again, just press the play option and then load game as usual. DOn't ever update because it will replace files and stuff. Update the first time only.

No problems with it. It may not launch sometimes. Just retry if it doesn't launch within 10 seconds.

i see, thank you for the explanation and mini install guide haha..


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 18, 2010, 09:58:04 PM
@Polaris: Currently Working On A New One :D..... Its A Secret For Now..

@X1kris1X: Not Being Mean Or Anything But I Think This Should Go In The Help Thread... You Should Fine A Better Suited Answer There.... Being This Is A PSA Hacking Thread... But If I Knew The Answer I Would Of Told Ya..... :)

NVM Polaris Got It...  :laugh:


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: x1kris1x on July 18, 2010, 10:02:03 PM
i would have put it in the help thread, but i only wanted your samus lol. so put it in your thread. 

last question thoe, where do i put the files that came with your dark samus pack?


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 18, 2010, 10:07:51 PM
LOL No Problem.... They All Go In The Samus Folder... Private/Wii/app/RSBE/pf/Fighter/Samus...


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 18, 2010, 10:11:26 PM
Sorry Nuke-EM if this is annoying but here.


Extract the files and put the Fitsamus.pac and Fitsamusmotion.pac or whatever and maybe a Fitsamus.pcs into the

Private-wii-rsbe-pf-fighter-samus.

That's it.

Here, let me rephrase. Go to the "root" of the SD card. THat's the very begining. You should find a folder called private. Move the samus file into private, then wii, then rsbe, then fighter, and scroll down alphabetically to samus. Put the file in there. That's it. Now power on your wii, go to homebrew channel, go to brawl updatafier, click PLAY N.O.T update, and then select load game or whatever. All done. just select samus and you're done.

Sorry if this is a little stupid of a miniguide. I just want to be as accurate as possible.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 18, 2010, 10:14:49 PM
Thats Fine :D...


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: x1kris1x on July 18, 2010, 11:24:09 PM
Sorry Nuke-EM if this is annoying but here.


Extract the files and put the Fitsamus.pac and Fitsamusmotion.pac or whatever and maybe a Fitsamus.pcs into the

Private-wii-rsbe-pf-fighter-samus.

That's it.

Here, let me rephrase. Go to the "root" of the SD card. THat's the very begining. You should find a folder called private. Move the samus file into private, then wii, then rsbe, then fighter, and scroll down alphabetically to samus. Put the file in there. That's it. Now power on your wii, go to homebrew channel, go to brawl updatafier, click PLAY N.O.T update, and then select load game or whatever. All done. just select samus and you're done.

Sorry if this is a little stupid of a miniguide. I just want to be as accurate as possible.

baby steps? lol... i know where Private-wii-rsbe-pf-fighter-samus. is haha :D thnx for the baby steps thoe :) 

im liking your samus, thoe she runs a bit to fast for my taste. :) awsome animations tho

im going to use riivolution thoe, cause it supports USB hardrive. according to this.. thoe i used it b4 so im set,.. thnx for the guides and thnx for dark samus nuke. SPEED DECREASE! lol


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 18, 2010, 11:27:41 PM
Thx.. :D


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 18, 2010, 11:29:07 PM
Btw nice touch on the final smash animation thingy.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 18, 2010, 11:35:13 PM
Thx... I Think Tht Was One Of the Main Things I Enjoyed When Making This PSA... If I Ever Make A V2 Im Gonna Keep The Animation...


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 19, 2010, 09:18:34 AM
That one and the B animation. Don't listen to that person who said B should always charge. It's overpowered as it is, no offense. just the smashes and the up B and the downtilt and some other things.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 19, 2010, 09:49:35 AM
No I Agree Im Not Gonna Make Her Charge Always B Max It Would B 2 Spammy And Cheap.. In Part I Wanted Her 2 B A Lil Overpowered Being She's Dark Samus... But I Guess More Tweaking Can B Done If Necessary... And No Offense Taken :)


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 19, 2010, 10:40:06 PM
Here are my tips...

Up B should be small hits, then the last big hit. That way it hits then blasts away. Way overpowered anyways. I like how it makes you float if you hover over air though.

Dair needs better hitbox. shouldn't be such a strong spike.

dtilt is crazy strong.

dsmash is too cheap

usmash has too much range

fsmash is too strong.

everything else is ok, I think.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: SiLeNtDo0m on July 20, 2010, 01:42:26 AM
Also, adding onto what Polaris said I also think that the D Air needs a seperate much weaker non spiking collision on his body.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Polaris on July 20, 2010, 04:35:34 AM
Also, adding onto what Polaris said I also think that the D Air needs a seperate much weaker non spiking collision on his body.

She should have an aggressive playstyle. I don't like the sideB anymore now that I think of it. Missiles are just missiles. We are asking a lot of you though.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 08:26:28 AM
Nah Dont Worry About It... I'll Be Sure To Change Those Things When Im A Little More Ahead Of My Next Project..
@SilentDoom: Ive Been Wanting To Ask You... How Did You Make Yoshi Have A FireBall Projectile?


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 08:27:22 AM
I found it! Finally!

Hey, Nuke.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 08:28:33 AM
Sup Hollow.. What You Find?


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 08:29:05 AM
This thread.

And I found out how to make a fake projectile with barely any work.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 08:33:24 AM
No Way How? Id Really Like To Know..


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: SiLeNtDo0m on July 20, 2010, 09:54:41 AM
The way I know is by using the Throw bone.  In Brawlbox set the location and movement of the Throw bone by placing the key locations in the first (or whichever frame you want the projectile to start) and last frames (or whichever frame you want the projectile to end) of the animation.  By doing this it means that the projectile will travel smoothely.  Then in PSA you gotta set your Offensive collisions and GFX onto the throw bone and make them last for a certain amount of time.  This is what I did for my Drako Yoshi fireball.

For example, say you want Samus to fire an energy blast out of her hand that can travel along the stage for a good distance, and it comes out after say 10 frames and ends at 60.  You would set the X offset on the Throw bone to 1 at 10 frames (I'd also recommend using a Y offset as well to get the height right) and then set the X offset on the Throw bone to between 100 and 150 at the 60th frame.

Afterwards in PSA, here is what you would put:
Asynch Timer 10
Offensive Collision
Asynch Timer 60
Terminate Collisions

You'd do the same for GFX except you replace the offensive collision with a graphic effect and remove the "terminate collisions".

Sorry that it was a long winded explanation but I hope this helps.
 


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 12:27:28 PM
No Thx For The Explanation Thats Awesome To No.... But Is The Throw Bone The Same Id For All Charachters?... Ill Look It Up...


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 01:05:18 PM
That's how I did it.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 01:08:27 PM
Simply Yet Satifying  :af:


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: SiLeNtDo0m on July 20, 2010, 01:20:39 PM
No it's not the same for all characters.  For Samus, it is 2F


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 01:27:17 PM
That's how I did Shadow's Chaos Spear. His Throw Bone is 51.

For my customized Shadow


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: SparkWarrior on July 20, 2010, 01:33:36 PM
FINNALY :af2: a samus PSA that doesnt have just effects. this thing PWNS. but one thought races through my head? can u make dark samus over another char and have samus vs. dark samus? anyways epic PSA :happy:


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 01:35:49 PM
FINNALY :af2: a samus PSA that doesnt have just effects. this thing PWNS. but one thought races through my head? can u make dark samus over another char and have samus vs. dark samus? anyways epic PSA :happy:
Someone could put Dark Samus over another character via model swapping.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 01:37:04 PM
Hmm How About ZSS?


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 01:39:00 PM
I know how to swp models, but if there's something else to do to make the animations run smoothly, then I can't. i'll try, though.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 01:42:04 PM
Making It Have The Effect Of Metriod Prime Corruption... When She Becomes Corrupted When You Die..

@SilentDoom: Thx

@ Hollow: Alright Cool Try It Out


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 01:50:35 PM
I did it! I successfully ported Ganon over Sonic! If I had your Samus texture and a ZSS texture, I could port Samus over ZSS.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 01:57:28 PM
Heres The DL Link: http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=4223


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 02:04:44 PM
I'm going to port him over..........Sonic, how's that?


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Nuke on July 20, 2010, 02:05:34 PM
Hmm Try ZSS..


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION... Feedback Is Appreciated.. :)
Post by: Hollow on July 20, 2010, 02:35:36 PM
Too late, i already did it. It's a one-slot, so you can still play as Sonic, i think.


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION...
Post by: Dark-Wind on August 01, 2010, 09:26:29 PM
mm :S hey one question

the moves of dark samus doesn´t appear on my wii, is that normal?

when i try it, only do the default entry, and moves, i don´t know what i have to do @_@

and i didn´t modify it, i hust downloaded and put it on my SD xD


Title: Re: DARK SAMUS V1.5!!... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 01, 2010, 09:36:56 PM
Were Did You Put It In The SD Card?...


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Dark-Wind on August 02, 2010, 05:33:21 PM
Were Did You Put It In The SD Card?...

i put it in the pf on samus ánd the moves doesn´t appear only the graphics like aura, and the effect like A+ down thats put you into the ground appears

well she have the effects but doing it with the default moves, i put the FitMotionEtc. various times but doesn´t appear xD


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 02, 2010, 07:11:33 PM
Are You Using Brawl+/-.... Are You A PAL Or NTSC User?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Weyard on August 03, 2010, 04:20:47 AM
how is the next version going? This is by far the best psa moveset i have seen anywhere

if you still need more feedback i can help:
-First off, if you dont get around to making a matching ZSS, just input the coding permanently to remove the transformation from the FS. Im having trouble getting any ZSS textures or PSAs to work with it anyway. Although the FS itself is perfect, you dont even really notice that its just Samus's with a slightly different animation.
-The dash attack needs to have its base knockback lowered i think. Possibly make it less spammable. I can usually hit 3-5 times with it in a row according to how long the stage is. They seriously dont have time to stand up before i can do it again lol. Not to mention it kills at like 90%.
-Bombs could use some work. they dont fit the moveset and i cant really find a place to use them at all
-Down smash really needs some work. Although i like it, and it really does fit the moveset, its just broke, period lol. Possibly make it stun instead, and lower the amount of time of the stun if possible, or make them trip or something.
-A non tether grab would be nice
-Aerial Neutral A needs more base knockback. I use it mostly as an edgeguard, running off the edge and using it just to push the opponent away just as they try to grab.  I edited it so that it has 10 or so more base knockback and it seems to work better. Not broke or anything since it only does 1 damage and has almost no normal knockback.
-Missiles are really the last thing i think of. They dont fit the moveset at all and really could be changed to anything.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: RAWRzilla on August 03, 2010, 02:48:50 PM
Everything Weyard said.

And the fricking Up-B. This traps you inside and does 25 damage. Its ridiculous.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Hollow on August 03, 2010, 02:57:42 PM
How goes it?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Velen on August 03, 2010, 03:46:05 PM
Can I recommend making her Side B a charging attack (not charging as in Power Beam, but Charging as in her Phazon Ball attack from Metroid Prime 2)?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 03, 2010, 04:03:41 PM
@Weyard: Thanks For Those Suggestions... As Far As The Matching ZSS Im Still Thinking About It Due To The Small Size Of Her PSA.... Although I Am Leaning More Towards Doing It... Removing The Bomb And Other Stuff Has Been Tricky, For Some Reason , Even Though I Remove Everything From Her Specials, GOTO's, And Offsets The Bomb Still Appears... Im Still Trying To Figure Out Why... I will Make Those Other Changes You Mentioned Tho... But Her PAC Is Pretty Close To Max ATM.... Hopefully It All Goes Well..

@RAWRzilla: Yea I No... Im Still Debating If I Should Keep It Or Lose It... Although I Might Change It All Together...

@Hollow: Its Sorta Slow Because Im Working On "Unleashed" ATM

@Velen Zaiga: I Had That Same Idea But I Just Gotta See How To Remove Those External Items Completely First... 

Thanks For All The Feedback!!!  ;D


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Dark-Wind on August 03, 2010, 05:13:11 PM
Are You Using Brawl+/-.... Are You A PAL Or NTSC User?

im using normal brawl, and im a NTSC user xD


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 03, 2010, 05:47:51 PM
Hmm.... Im Not Sure What Is Wrong Then...


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Ultraxwing on August 04, 2010, 03:35:26 AM
Its a nice PSA. but

unfortunetely for me, i main as samus...

if this were somehow put over another character, i would be glad to put it over that. i playe 2 or 3 matches with it. its REALLY fun.

i do wish you luck though. if you can find a way to port the model over lets say Yoshi, or Luigi. or something like that, and remade the psa. i WOULD love to use it. but sorry, i main as samus, and would love a darksamus for her to fight lulz.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Brave Ark on August 04, 2010, 09:19:20 PM
i looks really badass! but i cant download it right now(i have way too many reasons to count) sorry, ill try tomorrow


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Weyard on August 06, 2010, 08:39:12 AM
yeah i know what you mean with the bombs. several characters that i have worked did that. even though all of the stuff is deleted, some things will still show up for no reason.

for missiles you could give her a phazon spray attack. just use squirtles damaging uncharged water gun gfx, it looks like phazon particles anyway if i recall correctly. just make it do electric, aura or dark, and possibly put the "poison" damage from the white pikmin on the opponent for a limited amount of time.

for bombs, if anything, make them fall faster or something. like so you can jump over the opponent dropping them and they actually make it to the ground to explode on them. i think they already do enough damage (10?) each, so that shouldnt need any work. its just too hard to actually hit them with them.

hope it all goes well.

@RAWRZilla
her UP B isnt all that bad. iv played against people who can DI out of it atleast part of the time. Its no different than Samus's UP B really, it does almost that much.

@Ultraxwing
Same, Samus is like my 3rd main yet i cant play as her on my haxxored version without removing DS from my sd card. Wish he could port her over to a different character. Its been done before with Silver, Shadow, Geno, Cloud and a few others.....


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: RAWRzilla on August 07, 2010, 03:11:01 PM
Is it really? I dont play against too many Samus', so I wouldnt know. I remember using this PSA forever ago, and the Up-B on the ground used to do like 40, so maybe that's still bothering. All in all though, I have to say, I love it!


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Lord_of_D: on August 07, 2010, 09:39:17 PM
interesting psa, can you do something for replace it over another character instead of samus?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Ultraxwing on August 08, 2010, 09:18:40 AM
@weyard.

but i remember seeing a list the only other person we could "techinically" port over is ZSS.

those two have the exact same articles and all that junk. too bad we can't edit other character .RELS then we could do some AMAZING hacks.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: PuckerMan on August 13, 2010, 10:54:32 PM
do you know why every time i try to edit the move set it frezes the game?
i wanted to nurf the knockback and damage of most of the moves so i could play against my friends without winning every time besouse its soo OP


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: xmanfit0 on August 14, 2010, 03:44:21 PM
Nuke, according to your brawlvault sig, you now have

402,387,260,077,093,773,543,702,433,923,003,985,719,374,864, 210,714,632,543,799,910,429,938,512,398,629,020,592,044,208, 486,969,404,800,479,988,610,197,196,058,631,666,872,994,808, 558,901,323,829,669,944,590,997,424,504,087,073,759,918,823, 627,727,188,732,519,779,505,950,995,276,120,874,975,462,497, 043,601,418,278,094,646,496,291,056,393,887,437,886,487,337, 119,181,045,825,783,647,849,977,012,476,632,889,835,955,735, 432,513,185,323,958,463,075,557,409,114,262,417,474,349,347, 553,428,646,576,611,667,797,396,668,820,291,207,379,143,853, 719,588,249,808,126,867,838,374,559,731,746,136,085,379,534, 524,221,586,593,201,928,090,878,297,308,431,392,844,403,281, 231,558,611,036,976,801,357,304,216,168,747,609,675,871,348, 312,025,478,589,320,767,169,132,448,426,236,131,412,508,780, 208,000,261,683,151,027,341,827,977,704,784,635,868,170,164, 365,024,153,691,398,281,264,810,213,092,761,244,896,359,928, 705,114,964,975,419,909,342,221,566,832,572,080,821,333,186, 116,811,553,615,836,546,984,046,708,975,602,900,950,537,616, 475,847,728,421,889,679,646,244,945,160,765,353,408,198,901, 385,442,487,984,959,953,319,101,723,355,556,602,139,450,399, 736,280,750,137,837,615,307,127,761,926,849,034,352,625,200, 015,888,535,147,331,611,702,103,968,175,921,510,907,788,019, 393,178,114,194,545,257,223,865,541,461,062,892,187,960,223, 838,971,476,088,506,276,862,967,146,674,697,562,911,234,082, 439,208,160,153,780,889,893,964,518,263,243,671,616,762,179, 168,909,779,911,903,754,031,274,622,289,988,005,195,444,414, 282,012,187,361,745,992,642,956,581,746,628,302,955,570,299, 024,324,153,181,617,210,465,832,036,786,906,117,260,158,783, 520,751,516,284,225,540,265,170,483,304,226,143,974,286,933, 061,690,897,968,482,590,125,458,327,168,226,458,066,526,769, 958,652,682,272,807,075,781,391,858,178,889,652,208,164,348, 344,825,993,266,043,367,660,176,999,612,831,860,788,386,150, 279,465,955,131,156,552,036,093,988,180,612,138,558,600,301, 435,694,527,224,206,344,631,797,460,594,682,573,103,790,084, 024,432,438,465,657,245,014,402,821,885,252,470,935,190,620, 929,023,136,493,273,497,565,513,958,720,559,654,228,749,774, 011,413,346,962,715,422,845,862,377,387,538,230,483,865,688, 976,461,927,383,814,900,140,767,310,446,640,259,899,490,222, 221,765,904,339,901,886,018,566,526,485,061,799,702,356,193, 897,017,860,040,811,889,729,918,311,021,171,229,845,901,641, 921,068,884,387,121,855,646,124,960,798,722,908,519,296,819, 372,388,642,614,839,657,382,291,123,125,024,186,649,353,143, 970,137,428,531,926,649,875,337,218,940,694,281,434,118,520, 158,014,123,344,828,015,051,399,694,290,153,483,077,644,569, 099,073,152,433,278,288,269,864,602,789,864,321,139,083,506, 217,095,002,597,389,863,554,277,196,742,822,248,757,586,765, 752,344,220,207,573,630,569,498,825,087,968,928,162,753,848, 863,396,909,959,826,280,956,121,450,994,871,701,244,516,461, 260,379,029,309,120,889,086,942,028,510,640,182,154,399,457, 156,805,941,872,748,998,094,254,742,173,582,401,063,677,404, 595,741,785,160,829,230,135,358,081,840,096,996,372,524,230, 560,855,903,700,624,271,243,416,909,004,153,690,105,933,983, 835,777,939,410,970,027,753,472,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000
downloads.
Lol, I think Miacis will get this. If you understand what I mean, you win.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Weyard on August 14, 2010, 04:20:11 PM
@PuckerMan
iv edited it for my own personal use and its fine. No freezes or anything. Maybe you are doing something wrong?
Iv weakened the down smash, made the Aerial Neutral A interrupt more and have more knockback, textured bombs and missles, worked on the overall texture a little bit, just to name a few. I would upload my own version but im sure that there are too many credits to list, and i didnt ask before editing it : p


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Hollow on August 14, 2010, 05:16:04 PM
V2 Things To Do: (Need Help with These!!) :>.>:



Change Specials:

Eliminate Charge Graphic And Replace With Aura..

Remove Animation And Bomb From Down B And Air Down B..

Remove Weak Missle And Replace With Super Missle...

Replace Super Missle With A Spray Attack (Like Tabuu... Tht Would Be Perfect)..


Hi there.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 14, 2010, 05:57:31 PM
Nuke, according to your brawlvault sig, you now have

402,387,260,077,093,773,543,702,433,923,003,985,719,374,864, 210,714,632,543,799,910,429,938,512,398,629,020,592,044,208, 486,969,404,800,479,988,610,197,196,058,631,666,872,994,808, 558,901,323,829,669,944,590,997,424,504,087,073,759,918,823, 627,727,188,732,519,779,505,950,995,276,120,874,975,462,497, 043,601,418,278,094,646,496,291,056,393,887,437,886,487,337, 119,181,045,825,783,647,849,977,012,476,632,889,835,955,735, 432,513,185,323,958,463,075,557,409,114,262,417,474,349,347, 553,428,646,576,611,667,797,396,668,820,291,207,379,143,853, 719,588,249,808,126,867,838,374,559,731,746,136,085,379,534, 524,221,586,593,201,928,090,878,297,308,431,392,844,403,281, 231,558,611,036,976,801,357,304,216,168,747,609,675,871,348, 312,025,478,589,320,767,169,132,448,426,236,131,412,508,780, 208,000,261,683,151,027,341,827,977,704,784,635,868,170,164, 365,024,153,691,398,281,264,810,213,092,761,244,896,359,928, 705,114,964,975,419,909,342,221,566,832,572,080,821,333,186, 116,811,553,615,836,546,984,046,708,975,602,900,950,537,616, 475,847,728,421,889,679,646,244,945,160,765,353,408,198,901, 385,442,487,984,959,953,319,101,723,355,556,602,139,450,399, 736,280,750,137,837,615,307,127,761,926,849,034,352,625,200, 015,888,535,147,331,611,702,103,968,175,921,510,907,788,019, 393,178,114,194,545,257,223,865,541,461,062,892,187,960,223, 838,971,476,088,506,276,862,967,146,674,697,562,911,234,082, 439,208,160,153,780,889,893,964,518,263,243,671,616,762,179, 168,909,779,911,903,754,031,274,622,289,988,005,195,444,414, 282,012,187,361,745,992,642,956,581,746,628,302,955,570,299, 024,324,153,181,617,210,465,832,036,786,906,117,260,158,783, 520,751,516,284,225,540,265,170,483,304,226,143,974,286,933, 061,690,897,968,482,590,125,458,327,168,226,458,066,526,769, 958,652,682,272,807,075,781,391,858,178,889,652,208,164,348, 344,825,993,266,043,367,660,176,999,612,831,860,788,386,150, 279,465,955,131,156,552,036,093,988,180,612,138,558,600,301, 435,694,527,224,206,344,631,797,460,594,682,573,103,790,084, 024,432,438,465,657,245,014,402,821,885,252,470,935,190,620, 929,023,136,493,273,497,565,513,958,720,559,654,228,749,774, 011,413,346,962,715,422,845,862,377,387,538,230,483,865,688, 976,461,927,383,814,900,140,767,310,446,640,259,899,490,222, 221,765,904,339,901,886,018,566,526,485,061,799,702,356,193, 897,017,860,040,811,889,729,918,311,021,171,229,845,901,641, 921,068,884,387,121,855,646,124,960,798,722,908,519,296,819, 372,388,642,614,839,657,382,291,123,125,024,186,649,353,143, 970,137,428,531,926,649,875,337,218,940,694,281,434,118,520, 158,014,123,344,828,015,051,399,694,290,153,483,077,644,569, 099,073,152,433,278,288,269,864,602,789,864,321,139,083,506, 217,095,002,597,389,863,554,277,196,742,822,248,757,586,765, 752,344,220,207,573,630,569,498,825,087,968,928,162,753,848, 863,396,909,959,826,280,956,121,450,994,871,701,244,516,461, 260,379,029,309,120,889,086,942,028,510,640,182,154,399,457, 156,805,941,872,748,998,094,254,742,173,582,401,063,677,404, 595,741,785,160,829,230,135,358,081,840,096,996,372,524,230, 560,855,903,700,624,271,243,416,909,004,153,690,105,933,983, 835,777,939,410,970,027,753,472,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000
downloads.
Lol, I think Miacis will get this. If you understand what I mean, you win.

You Stumped Me xmanfit0....

@Hollow: You think you can make that happen?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Sajiao Omelette on August 14, 2010, 06:04:36 PM
I don't know if this is what you meant by "Charge Specials," but I made a tutorial-ish thingy on Smashboards that shows you how to brute force a charging special just like Lucario's. It looks pretty intimidating, though.

http://www.smashboards.com/showpost.php?p=10015219&postcount=66 (http://www.smashboards.com/showpost.php?p=10015219&postcount=66)


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Hollow on August 14, 2010, 06:09:45 PM
Holy crap. I've been looking all over for one of these. thank you.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Sajiao Omelette on August 14, 2010, 06:17:55 PM
@Nuke: I notice that most of Samus' Specials are all empty, and I think this is a PSA glitch... have you ever tried putting some Special stuff from scratch in there? I also notice that Dark Samus has no changed specials... is this why?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 14, 2010, 06:31:58 PM
@Nuke: I notice that most of Samus' Specials are all empty, and I think this is a PSA glitch... have you ever tried putting some Special stuff from scratch in there? I also notice that Dark Samus has no changed specials... is this why?
Yea ive tried changing them but for some reason the old moves and objects appear... Well the Down/Air B....


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Sajiao Omelette on August 14, 2010, 06:48:21 PM
@Nuke: I notice that most of Samus' Specials are all empty, and I think this is a PSA glitch... have you ever tried putting some Special stuff from scratch in there? I also notice that Dark Samus has no changed specials... is this why?
Yea ive tried changing them but for some reason the old moves and objects appear... Well the Down/Air B....

Maybe try changing the subactions themselves?

I don't really know how to get rid of the bombs and stuff like that, but try replacing the bomb model with a nodeIndex and then removing the hitbox?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: xmanfit0 on August 14, 2010, 07:02:49 PM
Nuke, according to your brawlvault sig, you now have

402,387,260,077,093,773,543,702,433,923,003,985,719,374,864, 210,714,632,543,799,910,429,938,512,398,629,020,592,044,208, 486,969,404,800,479,988,610,197,196,058,631,666,872,994,808, 558,901,323,829,669,944,590,997,424,504,087,073,759,918,823, 627,727,188,732,519,779,505,950,995,276,120,874,975,462,497, 043,601,418,278,094,646,496,291,056,393,887,437,886,487,337, 119,181,045,825,783,647,849,977,012,476,632,889,835,955,735, 432,513,185,323,958,463,075,557,409,114,262,417,474,349,347, 553,428,646,576,611,667,797,396,668,820,291,207,379,143,853, 719,588,249,808,126,867,838,374,559,731,746,136,085,379,534, 524,221,586,593,201,928,090,878,297,308,431,392,844,403,281, 231,558,611,036,976,801,357,304,216,168,747,609,675,871,348, 312,025,478,589,320,767,169,132,448,426,236,131,412,508,780, 208,000,261,683,151,027,341,827,977,704,784,635,868,170,164, 365,024,153,691,398,281,264,810,213,092,761,244,896,359,928, 705,114,964,975,419,909,342,221,566,832,572,080,821,333,186, 116,811,553,615,836,546,984,046,708,975,602,900,950,537,616, 475,847,728,421,889,679,646,244,945,160,765,353,408,198,901, 385,442,487,984,959,953,319,101,723,355,556,602,139,450,399, 736,280,750,137,837,615,307,127,761,926,849,034,352,625,200, 015,888,535,147,331,611,702,103,968,175,921,510,907,788,019, 393,178,114,194,545,257,223,865,541,461,062,892,187,960,223, 838,971,476,088,506,276,862,967,146,674,697,562,911,234,082, 439,208,160,153,780,889,893,964,518,263,243,671,616,762,179, 168,909,779,911,903,754,031,274,622,289,988,005,195,444,414, 282,012,187,361,745,992,642,956,581,746,628,302,955,570,299, 024,324,153,181,617,210,465,832,036,786,906,117,260,158,783, 520,751,516,284,225,540,265,170,483,304,226,143,974,286,933, 061,690,897,968,482,590,125,458,327,168,226,458,066,526,769, 958,652,682,272,807,075,781,391,858,178,889,652,208,164,348, 344,825,993,266,043,367,660,176,999,612,831,860,788,386,150, 279,465,955,131,156,552,036,093,988,180,612,138,558,600,301, 435,694,527,224,206,344,631,797,460,594,682,573,103,790,084, 024,432,438,465,657,245,014,402,821,885,252,470,935,190,620, 929,023,136,493,273,497,565,513,958,720,559,654,228,749,774, 011,413,346,962,715,422,845,862,377,387,538,230,483,865,688, 976,461,927,383,814,900,140,767,310,446,640,259,899,490,222, 221,765,904,339,901,886,018,566,526,485,061,799,702,356,193, 897,017,860,040,811,889,729,918,311,021,171,229,845,901,641, 921,068,884,387,121,855,646,124,960,798,722,908,519,296,819, 372,388,642,614,839,657,382,291,123,125,024,186,649,353,143, 970,137,428,531,926,649,875,337,218,940,694,281,434,118,520, 158,014,123,344,828,015,051,399,694,290,153,483,077,644,569, 099,073,152,433,278,288,269,864,602,789,864,321,139,083,506, 217,095,002,597,389,863,554,277,196,742,822,248,757,586,765, 752,344,220,207,573,630,569,498,825,087,968,928,162,753,848, 863,396,909,959,826,280,956,121,450,994,871,701,244,516,461, 260,379,029,309,120,889,086,942,028,510,640,182,154,399,457, 156,805,941,872,748,998,094,254,742,173,582,401,063,677,404, 595,741,785,160,829,230,135,358,081,840,096,996,372,524,230, 560,855,903,700,624,271,243,416,909,004,153,690,105,933,983, 835,777,939,410,970,027,753,472,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000
downloads.
Lol, I think Miacis will get this. If you understand what I mean, you win.

You Stumped Me xmanfit0....

@Hollow: You think you can make that happen?
You know, 1000!
! in a mathematical equation = factorial.
Factorial of 1000 (1000!) =
1000 times 999 times 998 times 997....all the way to times 1. Which explains the huge number.
Anyways, love your Dark Samus. Awesome texture is awesome, though I have yet to use the PSA


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 14, 2010, 07:31:12 PM
Nuke, according to your brawlvault sig, you now have

402,387,260,077,093,773,543,702,433,923,003,985,719,374,864, 210,714,632,543,799,910,429,938,512,398,629,020,592,044,208, 486,969,404,800,479,988,610,197,196,058,631,666,872,994,808, 558,901,323,829,669,944,590,997,424,504,087,073,759,918,823, 627,727,188,732,519,779,505,950,995,276,120,874,975,462,497, 043,601,418,278,094,646,496,291,056,393,887,437,886,487,337, 119,181,045,825,783,647,849,977,012,476,632,889,835,955,735, 432,513,185,323,958,463,075,557,409,114,262,417,474,349,347, 553,428,646,576,611,667,797,396,668,820,291,207,379,143,853, 719,588,249,808,126,867,838,374,559,731,746,136,085,379,534, 524,221,586,593,201,928,090,878,297,308,431,392,844,403,281, 231,558,611,036,976,801,357,304,216,168,747,609,675,871,348, 312,025,478,589,320,767,169,132,448,426,236,131,412,508,780, 208,000,261,683,151,027,341,827,977,704,784,635,868,170,164, 365,024,153,691,398,281,264,810,213,092,761,244,896,359,928, 705,114,964,975,419,909,342,221,566,832,572,080,821,333,186, 116,811,553,615,836,546,984,046,708,975,602,900,950,537,616, 475,847,728,421,889,679,646,244,945,160,765,353,408,198,901, 385,442,487,984,959,953,319,101,723,355,556,602,139,450,399, 736,280,750,137,837,615,307,127,761,926,849,034,352,625,200, 015,888,535,147,331,611,702,103,968,175,921,510,907,788,019, 393,178,114,194,545,257,223,865,541,461,062,892,187,960,223, 838,971,476,088,506,276,862,967,146,674,697,562,911,234,082, 439,208,160,153,780,889,893,964,518,263,243,671,616,762,179, 168,909,779,911,903,754,031,274,622,289,988,005,195,444,414, 282,012,187,361,745,992,642,956,581,746,628,302,955,570,299, 024,324,153,181,617,210,465,832,036,786,906,117,260,158,783, 520,751,516,284,225,540,265,170,483,304,226,143,974,286,933, 061,690,897,968,482,590,125,458,327,168,226,458,066,526,769, 958,652,682,272,807,075,781,391,858,178,889,652,208,164,348, 344,825,993,266,043,367,660,176,999,612,831,860,788,386,150, 279,465,955,131,156,552,036,093,988,180,612,138,558,600,301, 435,694,527,224,206,344,631,797,460,594,682,573,103,790,084, 024,432,438,465,657,245,014,402,821,885,252,470,935,190,620, 929,023,136,493,273,497,565,513,958,720,559,654,228,749,774, 011,413,346,962,715,422,845,862,377,387,538,230,483,865,688, 976,461,927,383,814,900,140,767,310,446,640,259,899,490,222, 221,765,904,339,901,886,018,566,526,485,061,799,702,356,193, 897,017,860,040,811,889,729,918,311,021,171,229,845,901,641, 921,068,884,387,121,855,646,124,960,798,722,908,519,296,819, 372,388,642,614,839,657,382,291,123,125,024,186,649,353,143, 970,137,428,531,926,649,875,337,218,940,694,281,434,118,520, 158,014,123,344,828,015,051,399,694,290,153,483,077,644,569, 099,073,152,433,278,288,269,864,602,789,864,321,139,083,506, 217,095,002,597,389,863,554,277,196,742,822,248,757,586,765, 752,344,220,207,573,630,569,498,825,087,968,928,162,753,848, 863,396,909,959,826,280,956,121,450,994,871,701,244,516,461, 260,379,029,309,120,889,086,942,028,510,640,182,154,399,457, 156,805,941,872,748,998,094,254,742,173,582,401,063,677,404, 595,741,785,160,829,230,135,358,081,840,096,996,372,524,230, 560,855,903,700,624,271,243,416,909,004,153,690,105,933,983, 835,777,939,410,970,027,753,472,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000, 000
downloads.
Lol, I think Miacis will get this. If you understand what I mean, you win.

You Stumped Me xmanfit0....

@Hollow: You think you can make that happen?
You know, 1000!
! in a mathematical equation = factorial.
Factorial of 1000 (1000!) =
1000 times 999 times 998 times 997....all the way to times 1. Which explains the huge number.
Anyways, love your Dark Samus. Awesome texture is awesome, though I have yet to use the PSA

LOL I had a feeling but i was like nah that cant be it.....
@Nuke: I notice that most of Samus' Specials are all empty, and I think this is a PSA glitch... have you ever tried putting some Special stuff from scratch in there? I also notice that Dark Samus has no changed specials... is this why?
Yea ive tried changing them but for some reason the old moves and objects appear... Well the Down/Air B....

Maybe try changing the subactions themselves?

I don't really know how to get rid of the bombs and stuff like that, but try replacing the bomb model with a nodeIndex and then removing the hitbox?
Hmm i might need help with that...


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Sajiao Omelette on August 14, 2010, 07:40:43 PM
Hmm i might need help with that...

Uh.... which part? I think I can help.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Weyard on August 14, 2010, 07:46:53 PM
the events that reference the articles for bombs and missles are under the subactions for the special attacks, starting at 1CE if i recall correctly. If you want to remove them, start there.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Sajiao Omelette on August 15, 2010, 08:54:13 AM
Haha, I think other people I found the bomb subaction! Er... maybe.

Try using these hex offsets:

17918 - Bomb Hitbox 1 [4 dmg]
179B0 - Bomb hitbox 2 [5 dmg] (Found first by Eldiran, then Kirk :P)
17A78 - Bomb Subaction (Shanus)

Put those in Subroutines.

And maybe you want to mess with the missiles instead of making them all strong... maybe make them like Samus-'s or something...

168F8 - Weak Missile Hitbox.
16910 - Called after weak missile detonates. (PSA COMPATIBLE)
169C8 - Power Missile Hitbox.
169E0 - Called after power missle detonates. (PSA COMPATIBLE)
168BC - Traction - The lower the value, the more momentum Samus gets going sideways when using a missile.
168C4 - X-offset of missile launch.
168CC - Weak Missile Duration(frames).
168D0 - Weak Missile Deceleration Point(frames). This is the point where the weak missle slows down.
168D4 - Weak Missile Initial Velocity.
168D8 - Weak Missile Secondary Velocity. The velocity after the deceleration point.
168DC - Weak Missile Deceleration. Lower value = missile slows faster.
168E0 - Homing capability. Higher value = better homing.
168E4 - Something to do with homing. Lower value = worse homing. Range perhaps.
168E8 - Something to do with homing. Higher value = No homing.
169AC - Power Missile Duration(Frames).
169B0 - Power Missile Acceleration Point(Frames). This is the point where the power missle speeds up.
169B4 - Power Missile Initial Velocity.
169B8 - Power Missile Acceleration. One can argue this to be the final speed also, I'm not 100% sure.

Same with the power shot:

163D0 - Power Shot Uncharged Hitbox
16458 - Power Shot 5dmg Hitbox
164E0 - Power Shot 8dmg Hitbox
16568 - Power Shot 11dmg Hitbox
165F0 - Power Shot 14dmg Hitbox
16678 - Power Shot 18dmg Hitbox
16700 - Power Shot 21dmg Hitbox
16788 - Power Shot Full Charge Hitbox
16398 - Charge time. Higher value = slower charge. Unsure of ratio.
1639C - Recoil from charged power shot(air only). Negative values send you backward, positive send you forward.
163A0 - Charge time multiplier. Higher value = slower charge.
163A8 - Power shot duration(frames).
163B0 - Base velocity. Diminishes with more charge(Full charge still goes same speed).
163B4 - Charged shot velocity. Effect is greater with more charge(Uncharged shot goes same speed).
163C0 - Initial power shot size(graphic). Scales accordingly with charge.
163C4 - Final power shot size(graphic). Scales accordingly with charge.

All taken from TSON's Floating Point Collab Thread (http://www.smashboards.com/showthread.php?t=257755). Not all of them might work with the Subroutines tab; if they don't, you'll have to look it up in an UNEDITED PAC and try to look for the corresponding place in your PAC, I guess.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Iced_Shadows on August 18, 2010, 02:54:56 PM
Hello! Just thought I would give this project my support. I'm already satisfied with version 1.5, so I can't WAIT to see V2!  :af2:


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on August 18, 2010, 11:53:49 PM
Haha, I think other people I found the bomb subaction! Er... maybe.

Try using these hex offsets:

17918 - Bomb Hitbox 1 [4 dmg]
179B0 - Bomb hitbox 2 [5 dmg] (Found first by Eldiran, then Kirk :P)
17A78 - Bomb Subaction (Shanus)

Put those in Subroutines.

And maybe you want to mess with the missiles instead of making them all strong... maybe make them like Samus-'s or something...

168F8 - Weak Missile Hitbox.
16910 - Called after weak missile detonates. (PSA COMPATIBLE)
169C8 - Power Missile Hitbox.
169E0 - Called after power missle detonates. (PSA COMPATIBLE)
168BC - Traction - The lower the value, the more momentum Samus gets going sideways when using a missile.
168C4 - X-offset of missile launch.
168CC - Weak Missile Duration(frames).
168D0 - Weak Missile Deceleration Point(frames). This is the point where the weak missle slows down.
168D4 - Weak Missile Initial Velocity.
168D8 - Weak Missile Secondary Velocity. The velocity after the deceleration point.
168DC - Weak Missile Deceleration. Lower value = missile slows faster.
168E0 - Homing capability. Higher value = better homing.
168E4 - Something to do with homing. Lower value = worse homing. Range perhaps.
168E8 - Something to do with homing. Higher value = No homing.
169AC - Power Missile Duration(Frames).
169B0 - Power Missile Acceleration Point(Frames). This is the point where the power missle speeds up.
169B4 - Power Missile Initial Velocity.
169B8 - Power Missile Acceleration. One can argue this to be the final speed also, I'm not 100% sure.

Same with the power shot:

163D0 - Power Shot Uncharged Hitbox
16458 - Power Shot 5dmg Hitbox
164E0 - Power Shot 8dmg Hitbox
16568 - Power Shot 11dmg Hitbox
165F0 - Power Shot 14dmg Hitbox
16678 - Power Shot 18dmg Hitbox
16700 - Power Shot 21dmg Hitbox
16788 - Power Shot Full Charge Hitbox
16398 - Charge time. Higher value = slower charge. Unsure of ratio.
1639C - Recoil from charged power shot(air only). Negative values send you backward, positive send you forward.
163A0 - Charge time multiplier. Higher value = slower charge.
163A8 - Power shot duration(frames).
163B0 - Base velocity. Diminishes with more charge(Full charge still goes same speed).
163B4 - Charged shot velocity. Effect is greater with more charge(Uncharged shot goes same speed).
163C0 - Initial power shot size(graphic). Scales accordingly with charge.
163C4 - Final power shot size(graphic). Scales accordingly with charge.

All taken from TSON's Floating Point Collab Thread ([url]http://www.smashboards.com/showthread.php?t=257755[/url]). Not all of them might work with the Subroutines tab; if they don't, you'll have to look it up in an UNEDITED PAC and try to look for the corresponding place in your PAC, I guess.
Thank you very much Sumire : ) I appreciate you're help...


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: austin14 on August 21, 2010, 01:05:01 PM
mine wont work; freezes at css lol


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Weyard on August 27, 2010, 05:37:42 PM
Just thought I'd point out a MAJOR flaw in DarkSamus's moveset that I discovered. I don't remember seeing it mentioned earlier.

The physics involved in using your grounded UpB move, where it normally bounces the opponent into the ground repeatedly, if you bring it out over the edge in order to edgeguard, it guarantees a kill. It has a sickeningly strong meteor effect. It can kill at 0% and is nearly un-dodgable and absolutly un-interuptable. It is a wall of death for anyone approaching the ledge. The Downsmash at the edge has the same effect but to a lesser extent. With good timing I'v been able to get 5-10% kills with the downsmash.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Iced_Shadows on August 27, 2010, 06:02:33 PM
Indeed, there are some flaws that some might consider major, heh. But really, this is one of the better PSA's on the site. I am waiting patiently for V2!

Also, I was wondering if someday you might consider making a Dark Samus for Brawl Minus. I only play Brawl Minus, and once this Dark Samus is balanced out, she will probably be low tier in Brawl Minus. Just thought I'd ask! :)


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Aisuru Senka on August 28, 2010, 07:59:16 PM
Has ANYONE else noticed that the code you included prevents you from switching pokemon or sheik/zelda? If you use their B Down (which causes them to change), the game freezes.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Weyard on August 28, 2010, 09:18:24 PM
I havn't had that problem. I'v used PT against her on a few occasions and didn't have any problems when switching. However my Zelda is currently the TimeMage version which doesn't have the switch to sheik in the first place.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Iced_Shadows on August 28, 2010, 11:57:23 PM
I use Brawl Minus, so Samus's final smash doesn't transform her into Zero Suit Samus unless I hold down the R trigger on my Classic Controller, so I dunno. =S I assumed they used the same code for Brawl Minus, but I guess not.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on September 01, 2010, 12:03:28 AM
UPDATE!!!
With Dingo's New Technique of Graphic Swapping a lot of Changes Will Come To V.2.... (http://i33.tinypic.com/ogh30w.jpg)


 Thank you all for you input and you're patience...  
-Nuke


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Iced_Shadows on September 01, 2010, 12:26:21 AM
Awesome! That sounds promising, indeed. Any idea when you can show us a little of what will be in V2? Not to rush ya or anything, I'm just super excited!


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Polaris on September 02, 2010, 04:11:23 PM
I hope side and down B are changed to something nice and balanced.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Mr. Nice guy on September 07, 2010, 06:39:54 PM
I hope side and down B are changed to something nice and balanced.
Or dark samusy

Btw, Nuke,are you gonna upload V2 soon?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on September 07, 2010, 09:23:29 PM
Almost I just need to remove the down b bomb and put something new... I wasn't able to put lucarios graphics tho :/... But the missiles are gone  :af:  I'll put a preview of that soon..


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Iced_Shadows on September 07, 2010, 11:31:39 PM
Here's a preview ;)
UP SMASH
([url]http://i56.tinypic.com/29px500.jpg[/url])
UP B
([url]http://i53.tinypic.com/5cfub4.jpg[/url])
SIDE B (replaces missiles)
([url]http://i54.tinypic.com/rs7z8i.jpg[/url])


Wow! Looking great Nuke! I'm very glad you changed those around. Dark Samus having Samus's missiles was just... not right! D= Same with the Morph Ball Bombs. The Up B looks way cleaner, too. Can't wait to see the down B ;)


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Mr. Nice guy on September 08, 2010, 03:22:50 PM
Here's a preview ;)
UP SMASH
([url]http://i56.tinypic.com/29px500.jpg[/url])
UP B
([url]http://i53.tinypic.com/5cfub4.jpg[/url])
SIDE B (replaces missiles)
([url]http://i54.tinypic.com/rs7z8i.jpg[/url])
:patrick:   I love u XD  for da bombs.. i dunno, how about a tornado that's balanced and it looks like phazon?


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Aisuru Senka on September 08, 2010, 04:58:47 PM
Maybe for the Bombs (b down) you could have it occasionally call forth a random pokemon, or drop pokeballs instead of bombs.


Title: Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION...
Post by: Nuke on September 08, 2010, 05:05:16 PM
Everything is ready... I'm just waiting for more feedback from some testers...

@Nice guy: hmm not a bad ideas...

@flam: nah to cheap


Title: Re: DARK SAMUS V2 PRIMED AND ABOUT TO BE RELEASED!!
Post by: Nuke on September 08, 2010, 10:15:51 PM
I'm gonna make some updates to the original post make sure to check it out!!!


Title: Re: DARK SAMUS V2 PRIMED AND ABOUT TO BE RELEASED!!
Post by: Kaye Cruiser on September 08, 2010, 11:16:41 PM
*sits down in a chair and waits patiently for the release*

Ah, by the way Nuke, I remember who you are now thanks to this. XD Sorry I said I didn't know you before. ¦D


Title: Re: DARK SAMUS V2 PRIMED AND ABOUT TO BE RELEASED!!
Post by: flammable on September 08, 2010, 11:36:57 PM
*gets popcorn and a camp chair*
*sits down and opens a coke*
now we play the waiting game


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 10, 2010, 02:29:18 AM
DARK SAMUS IS DONE!! V2 IS RELEASED!! ENJOY!! :happy:

P.S. I do plan to make this one an onslaught.. When I'm not sure.. But soon.. Thank you all for waiting..

-Nuke


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Hollow on September 10, 2010, 05:28:59 AM
Is that my Dark Samus hex?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 10, 2010, 07:22:15 AM
Is that my Dark Samus hex?
No it's lensho's model who I hexed.. The difference is in the hand..


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Puraidou on September 10, 2010, 07:27:18 AM
Aweseome work Nuke, looks great! :D


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 10, 2010, 07:35:05 AM
 Thanks Pride... Now I can continue Working on Unleashed.. :D... Man i would like to have video of this hack :/.... All i have is a camera... The quality isnt bad just... You know... XD


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Ultraxwing on September 10, 2010, 11:31:53 AM
YOU ARE GOD!!!!


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Hollow on September 10, 2010, 02:00:25 PM
What is Unleashed?! Oh, and I found out something new about PSA today........how to make someone walljump.....


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Mr. Nice guy on September 10, 2010, 02:02:21 PM
What is Unleashed?! Oh, and I found out something new about PSA today........how to make someone walljump.....
So.. you can just walljump all da time? XD epic!


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 10, 2010, 02:28:22 PM
Ill be making  A thread for that project soon...


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: 14fan on September 10, 2010, 03:45:37 PM
What is Unleashed?! Oh, and I found out something new about PSA today........how to make someone walljump.....

How?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Get A Load of This! on September 10, 2010, 05:15:44 PM
Loving this, but there's one little bundle of fun that should be made aware of.

Pops up around the 2:40 mark. (http://www.youtube.com/watch?v=oIm8sRc0kA0)


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Iced_Shadows on September 10, 2010, 05:18:25 PM
Hey Nuke! Loving Dark Samus V2. ^^ However, I did run into something strange. During a few of my battles, Dark Samus's PSA seemed to disappear, and Samus's moves came back! =( I have no idea what could have caused that, but it seems to be rare. It wasn't caused by any characters or stages, as it happened with several different characters on different stages.

And another thing... I am glad you toned her down a lot, especially her up B, but some moves still seem like they could be toned down. Mostly her downspikes (Air Down A and Ground Down A near any ledge seemes to be an instant KO at any percentage...)

But hey, I'm more than satisfied. I just know my friends won't let me play as her when they see her downspikes. xD But I play Brawl Minus, so she fits in perfectly if you ask me.


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 10, 2010, 07:29:14 PM
Loving this, but there's one little bundle of fun that should be made aware of.

Pops up around the 2:40 mark. ([url]http://www.youtube.com/watch?v=oIm8sRc0kA0[/url])
Yea... The reason that happens is because of the stun attack that occurs first... It needs to have a high Knockback to work on the ground... Stupid I no... :/... BTW do you mind if i use your video for the original post?

Hey Nuke! Loving Dark Samus V2. ^^ However, I did run into something strange. During a few of my battles, Dark Samus's PSA seemed to disappear, and Samus's moves came back! =( I have no idea what could have caused that, but it seems to be rare. It wasn't caused by any characters or stages, as it happened with several different characters on different stages.

And another thing... I am glad you toned her down a lot, especially her up B, but some moves still seem like they could be toned down. Mostly her downspikes (Air Down A and Ground Down A near any ledge seemes to be an instant KO at any percentage...)

But hey, I'm more than satisfied. I just know my friends won't let me play as her when they see her downspikes. xD But I play Brawl Minus, so she fits in perfectly if you ask me.
Hmm thats weird... Well im glad your enjoying it :)


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Sajiao Omelette on September 10, 2010, 07:50:11 PM
What is Unleashed?! Oh, and I found out something new about PSA today........how to make someone walljump.....
What is Unleashed?! Oh, and I found out something new about PSA today........how to make someone walljump.....

That's not really related to Dark Samus and has been around since Eldiran gave wall jumps to Zero and Young Link...

I don't think Hollow would want me to tell you, but... there's a requirement that detects of you're touching a left or right wall... hint hint.


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 10, 2010, 08:04:10 PM
Hey you ever make a God version? Or is this one godly? I can't really test it right now, but it looks amazing
Not yet.... No shes pretty balanced...

@Sumire: Sigh you guys...


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Get A Load of This! on September 10, 2010, 08:39:42 PM
do you mind if i use your video for the original post?
It's your character, so, go ahead really.


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 10, 2010, 08:49:03 PM
do you mind if i use your video for the original post?
It's your character, so, go ahead really.
Thanks  :af:


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Maxi on September 11, 2010, 03:52:11 PM
Dude, I've gotta tell ya, this PSA is AWESOME! So awesome in fact, that I made a Dark Samus Color Pack for it. I even made CSP's, Battle names, etc. So with your permission, can I post it on my Brawl Vault so you can give it a try? Thanks in advance!


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Mr. Nice guy on September 11, 2010, 03:56:24 PM
Dude, I've gotta tell ya, this PSA is AWESOME! So awesome in fact, that I made a Dark Samus Color Pack for it. I even made CSP's, Battle names, etc. So with your permission, can I post it on my Brawl Vault so you can give it a try? Thanks in advance!
It's A Trap!!!!


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Maxi on September 11, 2010, 03:59:00 PM
Dude, I've gotta tell ya, this PSA is AWESOME! So awesome in fact, that I made a Dark Samus Color Pack for it. I even made CSP's, Battle names, etc. So with your permission, can I post it on my Brawl Vault so you can give it a try? Thanks in advance!
It's A Trap!!!!
No, it's not!!!


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 11, 2010, 04:32:29 PM
Dude, I've gotta tell ya, this PSA is AWESOME! So awesome in fact, that I made a Dark Samus Color Pack for it. I even made CSP's, Battle names, etc. So with your permission, can I post it on my Brawl Vault so you can give it a try? Thanks in advance!
Alright... Go ahead....


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Maxi on September 11, 2010, 04:33:32 PM
Dude, I've gotta tell ya, this PSA is AWESOME! So awesome in fact, that I made a Dark Samus Color Pack for it. I even made CSP's, Battle names, etc. So with your permission, can I post it on my Brawl Vault so you can give it a try? Thanks in advance!
Alright... Go ahead....
Thanks a lot! It should be up soon! I hope you'll like it!


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Trace000222 Hunter Extraordinaire on September 11, 2010, 05:32:27 PM
Every time i use this psa it doesnt come out like in the videos.... It looks like normal samus and some of the moves look odd, not like they should, and some of the hitboxes mismatch as well, any resolve to this would be helpful.
                                                                                                                   ~Trace


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 11, 2010, 06:04:11 PM
What brawl are you using?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Trace000222 Hunter Extraordinaire on September 11, 2010, 06:07:39 PM
Brawl +, i'm guessing its not compatible with it?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 11, 2010, 06:11:14 PM
It seems so because your the second brawl+ person that it doesn't work for... :/


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Maxi on September 11, 2010, 06:29:42 PM
That is weird, because I have Brawl+ and it didn't work for me. But when I made the Color Pack for it, I haven't had that problem since. Maybe you have to have the same model for it.


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Trace000222 Hunter Extraordinaire on September 11, 2010, 07:11:47 PM
I'm using the same everything from the download and it wont work, hm, i suppose i'll have to try it later, i'm looking for characters for my o.p. brawl sd card anyways. Though the concept is great though, nice work overall.
                                                                                                                                     ~Trace


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Mr. Nice guy on September 11, 2010, 07:38:48 PM
I'm using the same everything from the download and it wont work, hm, i suppose i'll have to try it later, i'm looking for characters for my o.p. brawl sd card anyways. Though the concept is great though, nice work overall.
                                                                                                                                     ~Trace
Dang, you look awesome with that "~Trace" thing XD


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Trace000222 Hunter Extraordinaire on September 11, 2010, 07:46:51 PM
Heh why thank you Mr.Mr. Nice Guy. And as for the psa the psa works mostly, its just it doesnt have the animations of the video, but almost everything works like it should. Thank you for any help you can give.
                                                                                                                                            ~Trace


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 11, 2010, 10:38:43 PM
Hmm is there file size limitations in brawl+?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Trace000222 Hunter Extraordinaire on September 11, 2010, 10:46:10 PM
Not very sure about that, but of all the psa's ive used (and there is a whole lot) this is the only one giving me any errors (graphical wise). If there is a way to fix this again thank you for your time.
                                                                                                                                        ~Trace


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 11, 2010, 10:48:01 PM
Ill see if I can do something...


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Sajiao Omelette on September 11, 2010, 11:09:14 PM
Every time i use this psa it doesnt come out like in the videos.... It looks like normal samus and some of the moves look odd, not like they should, and some of the hitboxes mismatch as well, any resolve to this would be helpful.
                                                                                                                   ~Trace

IDK if this is the problem, but when this happens, it's usually because you don't have either the moveset PAC or the animation PAC.

Are you sure they're named FitSamus.pac and FitSamusMotionEtc.pac and in the right folder?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Trace000222 Hunter Extraordinaire on September 11, 2010, 11:11:26 PM
i just took everything from the download on brawlvault, and that includes the FitSamus.pac and FitSamusMotionEtc.pac. So i know thats not the problem.
                                                                                                                                                       ~Trace


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 11, 2010, 11:37:54 PM
Ok i want you to try these things and tell me what happens:
1) Try just with the motion.pac, the texture.PAC/PCS and entry.Pac... No fitSamus.Pac... The hit boxes will follow the regular samus...
2) Try just with the Fitsamus.pac....

3)Lastly put everything in the download in the samus Folder...
Download includes:
FitSamus.pac
FitSamus03.pac
FitSamus03.pcs
FitSamusEntry.pac
FitSamusMotionEtc.pac
Make sure all of this is in there....


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: _Data_Drain_ on September 12, 2010, 04:13:14 PM
Okay, I tried this move set out a few days ago...

It's rather good, very close to the source, There's just a few odd things...

Now, I need to test this again, but it seems like you can mash down B, and do a VERY powerful attack, and as someone already said, down smash at the ledge, and hit the opponent with it, the get spiked...

Though, I wouldn't change down air, it's hard to hit with anyway, with it's start up time, and small hitbox, (and Ganon's is just as likely to kill you, and it's easier to hit with)...

The over all move set is somewhat balanced though, good job. ^_^


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: BlazingBarrager on September 13, 2010, 01:39:10 AM
Uh...I don't know if you knew this or not, but the code you have up there for preventing Samus transforming into Zero Suit Samus is outdated not to mention that it causes the game to crash when you attempt other character changes (such as Wario to WarioMan). You might want to fix that.


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 13, 2010, 06:55:35 AM
Nope I had no idea.. Where can I find the new code?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Mr. Nice guy on September 13, 2010, 01:43:18 PM
Funny.. I didn't have any codes on (except for File Patch) and samus used the final smash and did not transform into ZSS. Nor did it freeze kthxbai


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Mr. Nice guy on September 13, 2010, 07:50:03 PM
Sorry to bug ya, but is there a Deity version out somewhere?
Gawd you're needy XD No se mang. Can't you like.. Type in deity in brawlvault or somethin?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Mortimer on September 13, 2010, 08:58:14 PM
I tested your psa and also encountered some problems. Dark Samus attacks just like Samus, except for Down Smash, Down Air and Side B. And her smash attacks are dealing like 6-8% damage. He entry also is the same.
But I noticed the her Up Smash, for some reason, transform her into ZSS. I'm not sure if it was meant to be like this because here it just shows her normal up smash.  :kdance:


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 13, 2010, 09:17:44 PM
O_o Thats the weirdest glitch ive heard so far... Are you a Brawl+/- user?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: BlazingBarrager on September 14, 2010, 09:40:24 AM
O_o Thats the weirdest glitch ive heard so far... Are you a Brawl+/- user?
It's an all-around glitch as I had the same problem and I play regular Brawl, though because I had the ZSS transformation prevention code on Dark Samus didn't transform and it simply acted as another attack.

Nope I had no idea.. Where can I find the new code?
Here I'll give it to you.

Z/Samus No Swap
C2816AF4 00000009
3E408062 3A523320
3A60FFFF 3E730001
7E732038 1E730244
7E529A14 80120000
2C000003 41820010
2C000018 41820008
48000010 2C050000
41820008 38A00000
7C0802A6 00000000

Does the same thing, but also applies to Zero Suit Samus (for you ZSS fanatics XD) and prevents the game from crashing when other character-changing characters change (like WarioMan). There's also a code out there that allows you to prevent changing your Pokemon if you're playing as the Pokemon Trainer, but I'll let you people find that on your on. However, if you do find it do NOT use that code with this one.


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 14, 2010, 10:09:31 AM
 Thank you Very much Blazing... Ill update it now...


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 14, 2010, 03:39:15 PM
I Cant believe im saying this but... There Might be A V3... I just swapped Ganons Graphics to Samus and it dropped The File 2 KBs... I Dont plan to use his graphics... More like Have more Room to work with.... I might change her Charge shot even...Heck i might just take it off completly.... We'll See...


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Mr. Nice guy on September 14, 2010, 03:42:49 PM
I Cant believe im saying this but... There Might be A V3... I just swapped Ganons Graphics to Samus and it dropped The File 2 KBs... I Dont plan to use his graphics... More like Have more Room to work with.... I might change her Charge shot even...Heck i might just take it off completly.... We'll See...
Gawd i love you. My big bro is playing brawl again thanks to you XD  Can't wait for V3 and stuff, though.. I kinda like the Neutral-B. And how awesome does the GFX look in-game? :3


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 14, 2010, 03:52:10 PM
I Cant believe im saying this but... There Might be A V3... I just swapped Ganons Graphics to Samus and it dropped The File 2 KBs... I Dont plan to use his graphics... More like Have more Room to work with.... I might change her Charge shot even...Heck i might just take it off completly.... We'll See...
Gawd i love you. My big bro is playing brawl again thanks to you XD  Can't wait for V3 and stuff, though.. I kinda like the Neutral-B. And how awesome does the GFX look in-game? :3
Well The weird thing is that now the Charge Ball is Invisible... You cant see were its at... I guess the ganons graphics doesnt Have A graphic for the energy ball... Its funny cuz it looks like the characters get hit by nothing XD... Thats why i might have take it off if i cant find a way to add a Aura graphic to make it Visible... :/....
So... I Might need an idea of what to replace it with....


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Iris on September 14, 2010, 04:03:16 PM
Good hack. My second favorite it just feels like a whole different charector and that's what makes it awesome. To top that, my samus skills suck so good that she's gone


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Aisuru Senka on September 15, 2010, 04:49:21 PM
Hmmm... I like the one that came before this better (which is why I did not replace it), but good job!


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Ct.OWN on September 17, 2010, 10:31:14 AM
Could you help me out Nuke? I'm trying to make a Samus psa that has three movesets via taunting but 1) nobody seems to want to answer me the right way and 2) I am kinda having trouble understanding how to work Samus' pac file so can you help me please? I'll credit you along with others who have helped me with project fusion.

EDIT: is anyone here great with working GFX's, bones and animations? I think that for the wave beam we need to use Samus' grapple beam and arrange it so it looks like the wave beam from metroid fusion by using bones. I can't do any of these things so can someone help me?


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 17, 2010, 04:39:27 PM
Well im Working on Samus v3 Atm and Unleashed.. Also idk much of switching Moveset via taunt... Have you asked Hayate Ayasaki aka Mr.Weegee?... As far as the PAC not much cant be done to it do to its limited size.... The highest you can go is 260KBs, any more and its useless....



Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Ct.OWN on September 17, 2010, 05:05:20 PM
=_= why me? I really want to finish the project, though there isn't much I can do......


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Nuke on September 17, 2010, 05:28:48 PM
Did you make a thread of this project yet? If so PM me the link so i can see it plz... Ill see what i can do... :)


Title: Re: DARK SAMUS V2 PRIMED AND RELEASED!!
Post by: Ct.OWN on September 17, 2010, 06:59:41 PM
Well, I have mostly every move covered, the idea of the matter at least, yet I am no good with the psa program unless I get a basic understanding on how to manipulate the pac files to my benefit. You've done it once, so you must know something. I can't make a thread yet if I can't even get started. Besides, I was hoping to make this a secret project, only known to those that can help me. If there is a way to get this project going, I would get started immediately, but if I can not put this masterpiece in the game that caught me in its addicting web, I am afraid to say that Project Fusion, the REAL Samus Aran, is officially canceled.


Title: Re: DARK SAMUS V2 RELEASED!! (V3?)
Post by: Nuke on September 18, 2010, 07:51:03 PM
 How many people you got so far?

UPDATE: Ive created a 3rd V3... The file size is smaller... Which should fix Brawl+ Problems.. Hopefully... I need help in a idea tho....

READ THIS!
 I just swapped Ganons Graphics to Samus and it dropped The File 2 KBs... I Dont plan to use his graphics... More like Have more Room to work with....Well The weird thing is that now the Charge Ball is Invisible... You cant see were its at... I guess the ganons graphics doesnt Have A graphic for the energy ball... Its funny cuz it looks like the characters get hit by nothing XD... Thats why i  have take it off...  I Havnt been able to find a way to Make it Visible... :/....
So... I Might need an idea of what to replace it with....

Im Thinking of Changing her charge animation to something like Caption falcons Up Taunt " Were it looks like hes Charging up".... Then using her final smash animation... Which produce Different levels of stun and shock waves accoring to how long it was charged...


Title: Re: DARK SAMUS V2 RELEASED!! (V3?)
Post by: ben111413 on September 19, 2010, 08:35:27 AM
dude edit the PSA so you dont turn into zero suit


Title: Re: DARK SAMUS V2 RELEASED!! (V3?)
Post by: Ct.OWN on September 19, 2010, 09:02:08 AM
dude edit the PSA so you dont turn into zero suit
Nuke has been working his @$$ off trying to figure out how, but until the breakthrough that breaks 2012 comes in his head, WE have to use the "Do not turn into ZZS after FS" code to keep her from changing. Also, weird thing I found out yesterday, 9/18/10. You know how Samus switches forms by taunting and pushing up and down taunt REAL fast? Well, with the mentioned code above, she just "changes" and reappears with the literally shocking animation that shows her suit's on. ^_^


Title: Re: DARK SAMUS V2 RELEASED!! (V3?)
Post by: Ct.OWN on September 20, 2010, 02:04:08 PM
0_0 ........................................ *checks your profile* ................................................. ..............I'm suprised that,for a 17 year old you can't understand a 14 year old. I meant that the animation and electric hurtbox that occurs when Samus gets her suit back also occurs with the taunt change on the game cube controller, look it up on youtube. You basically can't become ZZS unless you have a slot for her, and unlucky for me, that slot has alloys.


Title: Re: DARK SAMUS V2 RELEASED!! (V3?)
Post by: Ct.OWN on September 20, 2010, 02:09:54 PM
Also, should I make an idea thread or a thread here on attack and animations for Project Fusion. And how do you directly post youtube videos on a comment, no link to the video, since I'm going to use two videos for a reference on Samus only. The videos explain about both ZZS and Samus.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done...[/quote Hollow] XD)
Post by: Nuke on September 20, 2010, 07:05:06 PM
Make the thread Already!!... That has nothing to do with dark samus :srs:...

BTW almost done with V3.... Just need hollow to release his first  :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done...[/quote Hollow] XD)
Post by: Hollow on September 20, 2010, 07:05:56 PM
"quote Hollow"


Hm....all I need is for my brother to get off the wii. Now.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done...[/quote Hollow] XD)
Post by: Nuke on September 22, 2010, 01:04:09 AM
Hmm I need testers... Good ones probably 2 or 3... I still need to add the charge tho...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 22, 2010, 03:11:21 PM
Hmm I need testers... Good ones probably 2 or 3... I still need to add the charge though...
I'll test. Just send me the files and I'll do it. Also is it possible to inject Gecko OS codes like Razanak7's morph ball code into Samus? Only wondering. And if you would PLEASE answer my previous questions and cool off about the change in topic I will remove all my off-topic questions for you.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Maxi on September 22, 2010, 03:45:40 PM
I could test it too if you can send it. But I'll probably tell you the basic things that might be wrong. I can't tell you all the advanced things about bones and such. I hope that's OK.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 22, 2010, 04:01:22 PM
Hmm I need testers... Good ones probably 2 or 3... I still need to add the charge though...
I'll test. Just send me the files and I'll do it. Also is it possible to inject Gecko OS codes like Razanak7's morph ball code into Samus? Only wondering. And if you would PLEASE answer my previous questions and cool off about the change in topic I will remove all my off-topic questions for you.
Oh Idk about the code....Well if its something you really plan on doing post it here on attack and animation... If its just an idea then put it in the request... Ok i just need to do some little changes and ill PM it to you... O and a just so you know... the neutral b has a new animation charging and release... but there are no hit boxes yet... and to post you tubetube videos you copy the link: Example
(http://compixels.com/wp-content/uploads/2010/06/Youtube-HD-URL-share.jpg)

And put it in here [youtube ]Video Link here [ /youtube]

I could test it too if you can send it. But I'll probably tell you the basic things that might be wrong. I can't tell you all the advanced things about bones and such. I hope that's OK.
Thats fine... Animation wise its fine Its manly Hit Boxes,Percentage, knockback etc..


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 22, 2010, 05:28:55 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 22, 2010, 11:18:47 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 23, 2010, 09:53:31 AM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
Awwww, i DID miss a lot V.V... You changed your text color and i missed the testing.. I'm KC-MM's tester ;D


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 23, 2010, 06:20:09 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
Awwww, i DID miss a lot V.V... You changed your text color and i missed the testing.. I'm KC-MM's tester ;D
Ive been looking for you :D... I have not started the testing yet... I'll send you a link when I do :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 12:53:22 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
Awwww, i DID miss a lot V.V... You changed your text color and i missed the testing.. I'm KC-MM's tester ;D
Ive been looking for you :D... I have not started the testing yet... I'll send you a link when I do :af:
:( what about me????!!!!!!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 12:54:11 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
Awwww, i DID miss a lot V.V... You changed your text color and i missed the testing.. I'm KC-MM's tester ;D
Ive been looking for you :D... I have not started the testing yet... I'll send you a link when I do :af:
Nice man, can't wait to get Pwn'd by Sark Samus


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 12:57:26 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
Awwww, i DID miss a lot V.V... You changed your text color and i missed the testing.. I'm KC-MM's tester ;D
Ive been looking for you :D... I have not started the testing yet... I'll send you a link when I do :af:
Nice man, can't wait to get Pwn'd by Sark Samus
How da hell are you changing your names???First Mr Nice Guy, then Ms, now Icheku.....................


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 12:58:16 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
Awwww, i DID miss a lot V.V... You changed your text color and i missed the testing.. I'm KC-MM's tester ;D
Ive been looking for you :D... I have not started the testing yet... I'll send you a link when I do :af:
Nice man, can't wait to get Pwn'd by Sark Samus
How da hell are you changing your names???First Mr Nice Guy, then Ms, now Icheku.....................
I dunno, maybe i'm too cool to be one person :P


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 01:06:20 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
Awwww, i DID miss a lot V.V... You changed your text color and i missed the testing.. I'm KC-MM's tester ;D
Ive been looking for you :D... I have not started the testing yet... I'll send you a link when I do :af:
Nice man, can't wait to get Pwn'd by Sark Samus
How da hell are you changing your names???First Mr Nice Guy, then Ms, now Icheku.....................
I dunno, maybe i'm too cool to be one person :P
=-=................. I'm getting pissed off now.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 02:51:42 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
K' got the thread up. You'll see it with the Lamp next to it. Got the reference movies up too.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 04:57:29 PM
Sweet, Thanks! It's going to be an actual psa once I can get helpers and learn the basics on how to do this stuff. You can help too when you're free to do so. Just ask and I'll tell you what can be done. Do you push new topic or poll and are you good with textures?
"New Topic".... Depends... Create the new topic Ill answer you there...
K' got the thread up. You'll see it with the Lamp next to it. Got the reference movies up too.
:( Just removed my topic. I'm too pissed off to try anymore because everyone is too stupid to understand me and only want to mess with me and diss me. Just ask and I'll remove what you want me to remove off this thread.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on September 24, 2010, 05:38:22 PM
Wow. Triple post.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 05:39:42 PM
Wow. Triple post.
High score!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 24, 2010, 05:48:55 PM
Holy Flipping god!! I leave for a day and all this comes up? *facepalm*

This is a thread for Dark Samus feedback and any help related to the PSA... I think that should be enough...

As for your idea Idk why you would bring it down... Be patient dude... As for comments ignore them... >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 05:50:53 PM
Holy Flipping god!! I leave for a day and all this comes up? *facepalm* This is a thread for Dark Samus feedback and any help related to the PSA... I think that should be enough... As for your idea Idk why you would bring it down... Be patient dude... As for comments ignore them... >.>
Lol, in that case, i love your PSA, stranger >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 24, 2010, 05:56:13 PM
Holy Flipping god!! I leave for a day and all this comes up? *facepalm* This is a thread for Dark Samus feedback and any help related to the PSA... I think that should be enough... As for your idea Idk why you would bring it down... Be patient dude... As for comments ignore them... >.>
Lol, in that case, i love your PSA, stranger >.>
ROFL!!!! Hey ill send you what i have so far... as for the charging , it seems that hollow way exceeds the file size >.>....


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 06:01:17 PM
Holy Flipping god!! I leave for a day and all this comes up? *facepalm* This is a thread for Dark Samus feedback and any help related to the PSA... I think that should be enough... As for your idea Idk why you would bring it down... Be patient dude... As for comments ignore them... >.>
Lol, in that case, i love your PSA, stranger >.>
ROFL!!!! Hey ill send you what i have so far... as for the charging , it seems that hollow way exceeds the file size >.>....
Whatevz, atleast i'm seeing something that no other man has seen before XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 08:28:30 PM
Wow. Triple post.
Holy Flipping god!! I leave for a day and all this comes up? *facepalm*

This is a thread for Dark Samus feedback and any help related to the PSA... I think that should be enough...

As for your idea Idk why you would bring it down... Be patient dude... As for comments ignore them... >.>
X_X God, what's so great about triple posting?! You guys weren't responding so I kept commenting. I visit this daily. Also, Nuke,I brought the thing down 'cause the people weren't understanding a [censored] THING I WAS SAYING!!!!!! WHAT IF THAT HAPPENED TO YOU??!! I PUT EVERYTHING IN THE CLEAREST WORDS IN THE WORLD YET SOME F'IN RAT SAID NOBODY UNDERSTOOD A DAMN WORD AND SAID TO PULL IT DOWN OR PUT IT IN AN IDEA THREAD!!! I STATE THE IDEA, PUT IN THE VIDEOS,LEARNED HOW TO MAKE SPOILERS IN A DAY,AND GONE THROUGH SOME OTHER $#!T SAYING I'M ACTUALLY DOING THIS, BUT I GET THIS!!!!!! YOU DON'T UNDERSTAND A [censored] THING SO DON'T GO THERE!!!!!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 08:34:42 PM
Wow. Triple post.
Holy Flipping god!! I leave for a day and all this comes up? *facepalm*

This is a thread for Dark Samus feedback and any help related to the PSA... I think that should be enough...

As for your idea Idk why you would bring it down... Be patient dude... As for comments ignore them... >.>
X_X God, what's so great about triple posting?! You guys weren't responding so I kept commenting. I visit this daily. Also, Nuke,I brought the thing down 'cause the people weren't understanding a [censored] THING I WAS SAYING!!!!!! WHAT IF THAT HAPPENED TO YOU??!! I PUT EVERYTHING IN THE CLEAREST WORDS IN THE WORLD YET SOME F'IN RAT SAID NOBODY UNDERSTOOD A DAMN WORD AND SAID TO PULL IT DOWN OR PUT IT IN AN IDEA THREAD!!! I STATE THE IDEA, PUT IN THE VIDEOS,LEARNED HOW TO MAKE SPOILERS IN A DAY,AND GONE THROUGH SOME OTHER $#!T SAYING I'M ACTUALLY DOING THIS, BUT I GET THIS!!!!!! YOU DON'T UNDERSTAND A [censored] THING SO DON'T GO THERE!!!!!
Hey man, that happens to everyone else. Just sit back and ignore them and you could go far with your hacks man. If they don't like it, Why the hell would they post there? Is it beacuse they just wanna raise up their posts? Send them to hell and you could be better.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 08:41:44 PM
................................Thanks for being a friend. I'll send you the first result. But first I need to test. How do you apply things to taunts, like time slow, and make the time slow so effective(can't find other word XP)it stops people completely, or makes them so slow it seems that they're stopped? And how do you make it last until someone gets SHOOP DA WHOOPed?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 08:44:38 PM
................................Thanks for being a friend. I'll send you the first result. But first I need to test. How do you apply things to taunts, like time slow, and make the time slow so effective(can't find other word XP)it stops people completely, or makes them so slow it seems that they're stopped? And how do you make it last until someone gets SHOOP DA WHOOPed?
Honestly, i'm not too good in the PSA business XD I can test for ya. I test everyone's hacks ;D And your welcome :)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 08:47:23 PM
Well can you get someone, like Hollow, to answer? It would be nice to know.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 08:52:13 PM
Well can you get someone, like Hollow, to answer? It would be nice to know.
Probly wave... since his Hyper Sonic can stop time. I'll ask him.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 24, 2010, 08:58:42 PM
Over 9000 thanks. Imagine Chuck Norris on Falcon. Now imagine him having 56 FS. It may be possible.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 24, 2010, 09:35:15 PM
Over 9000 thanks. Imagine Chuck Norris on Falcon. Now imagine him having 56 FS. It may be possible.
Look at me, now look at your man, now back to me. Sadly, Your man isn't me XD

Me:
(http://tonypassey.com/wp-content/uploads/2008/07/chuck-norris-album2.jpg)

Someone HAAASSSSS to make chuck norris. Somebody already did but it wasn't accurate. But i can't wait for the future :) 

Anyways on-topic...  OMFG THIS PSA IS TOO AWESOME TO LOVE!!!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 24, 2010, 11:30:34 PM
OMG guys seriously? Sigh.... Look if I don't respond it's because I'm not Here... It can say I'm online but that doesn't mean I am.. I have a Job, I can't always be on here as much as I would like.. Stop the excessive posting... Plz...

Edit: I havnt sent anything to anyone yet, incase your wondering..


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 25, 2010, 09:59:13 AM
OMG guys seriously? Sigh.... Look if I don't respond it's because I'm not Here... It can say I'm online but that doesn't mean I am.. I have a Job, I can't always be on here as much as I would like.. Stop the excessive posting... Plz...

Edit: I havnt sent anything to anyone yet, incase your wondering..
K man, i know you didn't send anything... I was waitin' for 4 hours XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 25, 2010, 11:11:57 AM
*facepalm*


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 25, 2010, 11:39:22 AM
 :>.>palm:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 25, 2010, 11:54:52 AM
:af2:

I don't know why I'm posting here.
:srs: Seriously, leave the guy alone. Alright Nuke, I'll stop with the off-topic stuff. If I got anything to ask, I'll PM you.

EDIT: If we continue this, I'm making a conversation thread in the discussion link.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 25, 2010, 12:00:53 PM
So, anyway, will V3 have an option of a grounded and floating moveset? It'll go along with Metroid Prime 3 when DS was first was floating but then grounded herself, since she had moves in both areas


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 25, 2010, 12:20:43 PM
:af2:

I don't know why I'm posting here.
:srs: Seriously, leave the guy alone. Alright Nuke, I'll stop with the off-topic stuff. If I got anything to ask, I'll PM you.

EDIT: If we continue this, I'm making a conversation thread in the discussion link.

What are you talking about? I just felt like posting?
You were irritating Nuke. Remember, this is a PSA thread about DS, not some conversation thread. Go to the Discussion link if you feel like posting.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 25, 2010, 01:27:58 PM
:af2:

I don't know why I'm posting here.
:srs: Seriously, leave the guy alone. Alright Nuke, I'll stop with the off-topic stuff. If I got anything to ask, I'll PM you.

EDIT: If we continue this, I'm making a conversation thread in the discussion link.

What are you talking about? I just felt like posting?
You were irritating Nuke. Remember, this is a PSA thread about DS, not some conversation thread. Go to the Discussion link if you feel like posting.

Well sorry... I was fairly tired. I'll just stop posting I guess. Good luck in V3 Nuke.
You can post as long as its on topic or if the thread originator allows it. What time is it at your place?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: ShadowMarth on September 25, 2010, 02:01:12 PM
Soo. how is the PSA coming along? need any help? if so just pm me.
Also weegeeNorris, didnt u plan on making  a samus PSA simalar to this one?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 25, 2010, 02:26:03 PM
Soo. how is the PSA coming along? need any help? if so just pm me.
Also weegeeNorris, didnt u plan on making  a samus PSA simalar to this one?
Maybe, gotta test first to see how well I'll do with something simple.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 25, 2010, 02:28:57 PM
Soo. how is the PSA coming along? need any help? if so just pm me.
Also weegeeNorris, didnt u plan on making  a samus PSA simalar to this one?
Maybe, gotta test first to see how well I'll do with something simple.
Ahem, on-topic please XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 25, 2010, 02:53:33 PM
Soo. how is the PSA coming along? need any help? if so just pm me.
Also weegeeNorris, didnt u plan on making  a samus PSA simalar to this one?
Maybe, gotta test first to see how well I'll do with something simple.
Ahem, on-topic please XD
Only answering a question [censored].


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 25, 2010, 09:34:39 PM
No need for language it isn't necessary, and V3 will be compatible with Brawl+ right? I hope so, i feel like im missing out on alot.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 25, 2010, 09:53:42 PM
No need for language it isn't necessary, and V3 will be compatible with Brawl+ right? I hope so, i feel like im missing out on alot.
Sorry, He's just pissing me off. Now getting off.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 25, 2010, 09:56:50 PM
I don't see how asking you to be on topic pisses a person off, but meh :/


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 25, 2010, 11:02:24 PM
Lol... Well now we must get back to topic.

I like posting here, this is my favorite non-God PSA.

So Nuke, I was wondering... If in the next version.... you could change Samus's air Final Smash to... Lucario's....
you know for two FS's or something.

Don't hurt me.
WHAT DID YOU SAY?!!!  :rage: lol Just kidding  :happy:... Well that would be

awesome... But... I cant...  :(... All due to the incredibly small and stupid size of her pac... Sigh I hate it... also

i tried swapping lucarios graphics with hers and all it did was cause it to freeze : /... It made her Pac go WAY

over the limit... Im trying to add as much as i can to such a small package...

No need for language it isn't necessary, and V3 will be compatible with Brawl+ right? I hope so, i feel like im missing out on alot.
Im not sure if it will work with brawl +... Im thinking of sending you a beta so you can try and see if it works...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 26, 2010, 10:43:39 AM
I don't see how asking you to be on topic pisses a person off, but meh :/
I was only answering one question that someone asked. Off-topic, yes, but it was brief and didn't require a reminding. Already got this from Nuke and since he's a buddy of mine on the vault now I listened without much objections. COLTER on the other hand isn't and is an annoying little*rants for a while* joker.

EDIT: Colter, DON'T SAY A WORD OR I'LL GET Dr. Octagonapus ON YOU!!!!!!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 10:46:57 AM
 WeegeeNorris... Ready for a taste of V3?

Nice Guy you Ready also?

2DaMax92 ready?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 26, 2010, 10:52:36 AM
Aw dangit... I was about to comment on this and i closed my tab :( oh well, yes i'm ready :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 26, 2010, 11:03:19 AM
I was born ready.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 26, 2010, 11:03:57 AM
I was born ready.
No, you were ready to be born XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 11:04:55 AM
 Two down one to go.... >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 26, 2010, 11:08:17 AM
Two down one to go.... >.>
:/... I take pics y'know. Advanced ones XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 26, 2010, 11:09:04 AM
I was born ready.
No, you were ready to be born XD
Then why am I 14 at birth? XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 11:11:19 AM
Two down one to go.... >.>
:/... I take pics y'know. Advanced ones XD
That wont be neccesary... Unless it pics of Pwnage... XD o BTW the Charge has no effect im working on that... >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 26, 2010, 11:13:18 AM
Two down one to go.... >.>
:/... I take pics y'know. Advanced ones XD
That wont be neccesary... Unless it pics of Pwnage... XD o BTW the Charge has no effect im working on that... >.>
So uh... Where is it XD  And i will take pics of PWNage. I've done Flamm, Hax, Orphan, you, and Chuy's hacks for the Testing and pics. All of them Said it was the best :af:


EDIT: Oh, i just found your PM XD ...>.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 11:18:56 AM
Two down one to go.... >.>
:/... I take pics y'know. Advanced ones XD
That wont be neccesary... Unless it pics of Pwnage... XD o BTW the Charge has no effect im working on that... >.>
So uh... Where is it XD  And i will take pics of PWNage. I've done Flamm, Hax, Orphan, you, and Chuy's hacks for the Testing and pics. All of them Said it was the best :af:


EDIT: Oh, i just found your PM XD Y can't only me be the one to see the you know what >.>
Because Its a cool project that only few can see before its released... Now Hush! XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 26, 2010, 01:30:20 PM
Lol... Well now we must get back to topic.

I like posting here, this is my favorite non-God PSA.

So Nuke, I was wondering... If in the next version.... you could change Samus's air Final Smash to... Lucario's....
you know for two FS's or something.

Don't hurt me.
WHAT DID YOU SAY?!!!  :rage: lol Just kidding  :happy:... Well that would be

awesome... But... I cant...  :(... All due to the incredibly small and stupid size of her pac... Sigh I hate it... also

i tried swapping lucarios graphics with hers and all it did was cause it to freeze : /... It made her Pac go WAY

over the limit... Im trying to add as much as i can to such a small package...

No need for language it isn't necessary, and V3 will be compatible with Brawl+ right? I hope so, i feel like im missing out on alot.
Im not sure if it will work with brawl +... Im thinking of sending you a beta so you can try and see if it works...

I'll be willing to test it, ill tell you right away if it doesnt work though xD and i can always take screenies of what goes wrong if you want.
                                                                                                                                           ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 26, 2010, 01:31:47 PM
Lol... Well now we must get back to topic.

I like posting here, this is my favorite non-God PSA.

So Nuke, I was wondering... If in the next version.... you could change Samus's air Final Smash to... Lucario's....
you know for two FS's or something.

Don't hurt me.
WHAT DID YOU SAY?!!!  :rage: lol Just kidding  :happy:... Well that would be

awesome... But... I cant...  :(... All due to the incredibly small and stupid size of her pac... Sigh I hate it... also

i tried swapping lucarios graphics with hers and all it did was cause it to freeze : /... It made her Pac go WAY

over the limit... Im trying to add as much as i can to such a small package...

No need for language it isn't necessary, and V3 will be compatible with Brawl+ right? I hope so, i feel like im missing out on alot.
Im not sure if it will work with brawl +... Im thinking of sending you a beta so you can try and see if it works...

I'll be willing to test it, ill tell you right away if it doesnt work though xD and i can always take screenies of what goes wrong if you want.
                                                                                                                                           ~Trace
Nuh uh gurlfriend, thas mah job! XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 26, 2010, 01:36:04 PM
Your job is to stand there and look pretty :P and i just want to test since i use some stuff that changes certain.... specifics :3


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on September 26, 2010, 01:43:34 PM
Two down one to go.... >.>
:/... I take pics y'know. Advanced ones XD
That wont be neccesary... Unless it pics of Pwnage... XD o BTW the Charge has no effect im working on that... >.>
So uh... Where is it XD  And i will take pics of PWNage. I've done Flamm, Hax, Orphan, you, and Chuy's hacks for the Testing and pics. All of them Said it was the best :af:


EDIT: Oh, i just found your PM XD Y can't only me be the one to see the you know what >.>
Because Its a cool project that only few can see before its released... Now Hush! XD
Ahem. I can't be one of the few?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 26, 2010, 01:47:04 PM
Two down one to go.... >.>
:/... I take pics y'know. Advanced ones XD
That wont be neccesary... Unless it pics of Pwnage... XD o BTW the Charge has no effect im working on that... >.>
So uh... Where is it XD  And i will take pics of PWNage. I've done Flamm, Hax, Orphan, you, and Chuy's hacks for the Testing and pics. All of them Said it was the best :af:


EDIT: Oh, i just found your PM XD Y can't only me be the one to see the you know what >.>
Because Its a cool project that only few can see before its released... Now Hush! XD
Erase your post, quickly!!!! XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 26, 2010, 02:06:36 PM
Dang, you pulled up quite a few fish in one cast Nuke.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 26, 2010, 02:08:28 PM
Dang, you pulled up quite a few fish in one cast Nuke.
A fishing joke >.> How lovely XD Were you one of da three who tested it?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 26, 2010, 02:10:50 PM
Hush grasshopper. Don't wanna spoil the surprise yet.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: The Corrupted one on September 26, 2010, 04:06:08 PM
Kinda broken but it is nice to see a completed psa
People should use brawl minus to play this stuff


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 26, 2010, 04:13:52 PM
A lot of psa's are broken these days, a lot of people like it powerful,spammable,etc. And I PLAY THE WAY I WANT TO PLAY. o.o and also i was only able to use this psa when it was v1 tho it didnt have custom stuff much xD.
                                                                                                                                                      ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 04:18:50 PM
Ok trace I'll send you the file...

@Hollow: Psh of course you can :D...

It seems that NG and weegeenorris have enjoyed their taste... :)...

Don't tell me anything yet tho...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 26, 2010, 04:23:41 PM
Woohoo I get to test a psa that never worked for me b4 :P I hope it works this time, if not ima rageface at my tv :c

EDIT: 3:28PM MST: Awaiting message xD i know im impatient :P
                                                                                                                                                     ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 04:29:09 PM
Woohoo I get to test a psa that never worked for me b4 :P I hope it works this time, if not ima rageface at my tv :c

EDIT: 3:28PM MST: Awaiting message xD i know im impatient :P
                                                                                                                                                     ~Trace
PSA sent.... *Crosses fingers*


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 26, 2010, 04:42:52 PM
*cries a neverending stream of tears* T.T same problem as before, ill send you a list of glitches.*sadfaic*
                                                                                                                                                  ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on September 26, 2010, 04:44:27 PM
Unleashed looks neat.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Maxi on September 26, 2010, 05:02:17 PM
I say, I'd like to test it if you don't mind, old chap. I'm sure it will be smashing!  :happy:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 05:05:40 PM
Thanks Hollow :D

Ok 2DaMax92 Ill send it right away... :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Maxi on September 26, 2010, 05:13:26 PM
Thanks Hollow :D

Ok 2DaMax92 Ill send it right away... :af:
Thank you kindly! I'll be sure to give you the lowdown after I test it!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 26, 2010, 05:21:24 PM
I sent you the pics, even with the glitches i experiences though, still fun to play as. I do hope you just fix the hit-boxes tough, custom animations aren't that big of a deal to me :P

                                                                                                                                                   ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 05:30:35 PM
I sent you the pics, even with the glitches i experiences though, still fun to play as. I do hope you just fix the hit-boxes tough, custom animations aren't that big of a deal to me :P

                                                                                                                                                   ~Trace
The problem is that the hitboxes are made for the animations : /...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 26, 2010, 05:32:10 PM
Ever so hard to aim down air, as usual. Though I kinda want the old down B with the option to move around in morph ball mode when you have the code for it on. Did you know that with Razanak7's code on Dark Samus V1 she moves 3x as fast as normal Samus? Once you fix that charge PM me please. Animations are beast.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 26, 2010, 05:34:20 PM
Nope I never knew of that code... I think that will be when I release it :D and thanks for the feedback :)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Maxi on September 26, 2010, 05:37:34 PM
Ever so hard to aim down air, as usual. Though I kinda want the old down B with the option to move around in morph ball mode when you have the code for it on. Did you know that with Razanak7's code on Dark Samus V1 she moves 3x as fast as normal Samus? Once you fix that charge PM me please. Animations are beast.
I couldn't agree more! I just tested it out and I think it is awesome! I'm not sure if anyone else mentioned this in V2, but don't you think the Down Smash is kinda cheap? Putting your opponent in a pitfall every time really ticks my friends off. Is there any way to make it so Dark Samus could do a laser shockwave kind of move? It's just an idea.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 26, 2010, 05:50:24 PM
No problemo. The morph ball code is on the machinima Metroid Legends episode 16 To and Fro. Big lols. Also, watch 19 and 21. Its got some beast showings of Dark Samus with awesome custom animations. http://www.youtube.com/watch?v=GQ2l_nPtblo http://www.youtube.com/watch?v=tN-7JiUiA3U&feature=related http://www.youtube.com/watch?v=tylM0Fqruoc&feature=related


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 27, 2010, 09:20:37 AM
 Thanks WeegeeNorris...

@2daMax92: Hmm I dont think anyone else has said anything about it...

Anyone Else Thinks The Down Smash Should Be Removed?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 27, 2010, 01:33:42 PM
Naaaa, it's cool looking. Though it is broken, the way to fix it is to have an occasional impale, like KingJigg's KingJigg's forward-air has an occasional time freeze.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on September 27, 2010, 02:22:35 PM
I've noticed that the Down A hitbox comes too late. You should fix that. Also, what does B do?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 27, 2010, 02:28:44 PM
B is basically a phazon charge shot. Either that or a charge for a phazon explosion field. He got the charge down but the attack doesn't come out like it's supposed to be(no shot and hit box).


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 27, 2010, 05:49:17 PM
I've noticed that the Down A hitbox comes too late. You should fix that. Also, what does B do?
Ok ill look at it.... And yea the B is suppost to do what Norris Said... i just dont know how to do it DX... I posted it in you're help thread...... >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 27, 2010, 05:59:45 PM
Try doing what you did for neutral air on the special except its either one big phazon graphic for the charge shot or a constant field of phazon effects surrounding her. OR try copying Death Ganon's down b on b with phazon.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 27, 2010, 06:40:02 PM
If I do that then the charge would have no real reason to exist.. It would be more of a light show more than anything... XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 27, 2010, 06:48:37 PM
By what I said in the latter it would be generating a non-spammable wall of phazon. DS exists solely on phazon so it won't be much of a light show.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 27, 2010, 07:00:37 PM
Hmm... Im not sure how to do than DX.. I need Hollow's help...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 27, 2010, 07:23:11 PM
Well good luck!(not that you need it ;) )


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on September 28, 2010, 02:04:41 PM
Okay. I'll try to work something out.

So, you want her to generate a growing hitbox around her? Does it do damage?
And then you want it to release once it's charged?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 28, 2010, 02:08:38 PM
Okay. I'll try to work something out.

So, you want her to generate a growing hitbox around her? Does it do damage?
And then you want it to release once it's charged?
Yes exactly like that... :happy: although i think that it causing damage while it grows might be to cheap Idk... i thought about it also...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 28, 2010, 02:35:20 PM
Don't make the charge do damage. DS absorbs things phazon based and unless you count all the countless phazon textures no opponent is like that. Though if she sends a stun wave around herself as a late safe zone to keep the charge it makes it good all the same.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 29, 2010, 01:03:32 PM
Just found the FUNNIEST glitch with DS. First you have to be ZZS. Turn into DS. Now the funny comes.

One, she has her old GFX back.

Two, her hit boxes and flags act so weird that for the up smash the hit box is at the fire, the down smash doesn't impale, her side smashes don't hit unless the opponent is really close, her recovery shows the screw attack over her head and damage like it, and the beastest part about it is *dun dun dun * she can use her B attack. It doesn't work on the ground but it shoots like normal Samus in the air.

Three, she shoots missles out of her crotch lol XD

Four, she has two jumps again.

Five, no external code works on her. Razanak7's morph ball code doesn't works, standing on air doesn't work, etc.

And you know the last thing about ZSS and Samus switch with Samus' personal FS code(she still can switch between the two char).

Oh and the weirder thing about this thing is that since her old GFX is back, her grapple beam is back. Now I see how you worked the grab. Normal grabs make the beam come out at a downward angle, stopping short halfway since it goes in the ground. Running still grabs but the beam shoots BACKWARDS ( lol :happy: lol ) and curls up and down like Lucas' snake. The throws show the beam actually, for the up throw, getting longer, 2.5X longer in fact. The down throw after a while if you pause at the right time(it was a b!t(# to get it right) looks like Samus was shooting a phazon lazor. Both were JUST what I needed for my previous canceled project, grrrrr. Well that's all for the report on V3 beta Nuke.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on September 29, 2010, 04:14:16 PM
Wow... Was not expecting that.. O_o


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 29, 2010, 04:17:58 PM
Yeah, I was howling after a few seconds of this. I got pissed though at the code bit. Very surprising yes. Back to the drawing board!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on September 29, 2010, 06:48:17 PM
If you change her FS, she won't switch to ZSS.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 29, 2010, 07:10:16 PM
How? The code is the only thing that works for that. Unless..................BREAKTHROUGH!!!!!!!!!!!!!!!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on September 29, 2010, 07:12:21 PM
I think he means changing the fs so that it doesnt do the beam/transform thing...... Am i right Hollow?
                                                                                                                                                       ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 29, 2010, 07:15:43 PM
Oh..... :'( I thought that the beam could be used and you didn't change...................well, since the best blabla mario has her graphics why don't we make a different move for the FS that then spawns the beam? Then you don't have to switch.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 29, 2010, 08:52:10 PM
>.>  <.<  Hai XD jk    Caution...Noob moment ahead >.>
OMFG!!!  :patrick: :patrick: :patrick: :moar: :yay: I CANT BELEIVE YUR SOOOO GOOOD AT THIS!!!!! I WANT  :moar:  :sparta: :sparta: :sparta:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on September 30, 2010, 03:08:14 PM
>.>  <.<  Hai XD jk    Caution...Noob moment ahead >.>
OMFG!!!  :patrick: :patrick: :patrick: :moar: :yay: I CANT BELEIVE YUR SOOOO GOOOD AT THIS!!!!! I WANT  :moar:  :sparta: :sparta: :sparta:
Uh............this is about Nuke right?...............................O.O


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on September 30, 2010, 04:19:11 PM
(http://farm1.static.flickr.com/169/421008297_4809bd7b35.jpg)The thing that matters is that Dark samus shoots invisible Charge shots...That is all that matters


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 10:33:08 AM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 01, 2010, 10:34:41 AM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??
Not really XP


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 10:44:09 AM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??
Not really XP
Ok good cuz you weren't gonna get it anyway XD... Jk..But seriously it doesnt fit her.. >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 01, 2010, 10:45:15 AM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??
Not really XP
Ok good cuz you weren't gonna get it anyway XD... Jk..But seriously it doesnt fit her.. >.>
Whatevz, atleast she has a projectile move, right?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 04:43:47 PM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??
Not really XP
Ok good cuz you weren't gonna get it anyway XD... Jk..But seriously it doesnt fit her.. >.>
Whatevz, atleast she has a projectile move, right?
If you count her final smash one then yea....


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 01, 2010, 04:46:47 PM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??
Not really XP
Ok good cuz you weren't gonna get it anyway XD... Jk..But seriously it doesnt fit her.. >.>
Whatevz, atleast she has a projectile move, right?
If you count her final smash one then yea....
Finally you reply XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 04:52:12 PM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??
Not really XP
Ok good cuz you weren't gonna get it anyway XD... Jk..But seriously it doesnt fit her.. >.>
Whatevz, atleast she has a projectile move, right?
If you count her final smash one then yea....
Finally you reply XD
XD sry just got home from work... Hmm I no I'm gonna pass everything to a fresh samus PAC again... I just gotta see what hollow can do..


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 01, 2010, 05:28:40 PM
O_o... Lol XD well I'm still waiting on hollow... >.>... do you guys want the invisible charge shot??
Not really XP
Ok good cuz you weren't gonna get it anyway XD... Jk..But seriously it doesnt fit her.. >.>
Whatevz, atleast she has a projectile move, right?
If you count her final smash one then yea....
Finally you reply XD
XD sry just got home from work... Hmm I no I'm gonna pass everything to a fresh samus PAC again... I just gotta see what hollow can do..
You have work? Damn, im unemployed as hell XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 01, 2010, 06:56:38 PM
([url]http://farm1.static.flickr.com/169/421008297_4809bd7b35.jpg[/url])The thing that matters is that Dark samus shoots invisible Charge shots...That is all that matters
OK, no more double posts for me. And no I'm no n00b. I haven't hacked yet so until I manage to get all the complicated stuff and get the necessary materials all you get is ideas. Also don't give me this (http://farm1.static.flickr.com/169/421008297_4809bd7b35.jpg) please. I don't get what you're going at so at least tell me. Anyway is the move thing taking it's toll on you Nuke? Take it one step at a time so the pressure isn't much. The Down B and B move is the only thing that needs to be fixed for me, so you sit back for a while. When you're free you can do this. IDC if this takes till the New Year.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 07:20:03 PM
Thanks WeegeeNorris... Well im gonna just keep working on my other project in the meantime.... Im making a thread for it... >.>..... XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 01, 2010, 07:21:14 PM
Thanks WeegeeNorris... Well im gonna just keep working on my other project in the meantime.... Im making a thread for it... >.>..... XD

Is it cool if I change it for myself and make it god tier since I wanna use it against my other god tiers?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 07:26:12 PM
Thanks WeegeeNorris... Well im gonna just keep working on my other project in the meantime.... Im making a thread for it... >.>..... XD

Is it cool if I change it for myself and make it god tier since I wanna use it against my other god tiers?
Ill make a god version... Ill start on that now... Ive been wanting to break her :P... It shouldnt take me long...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 01, 2010, 07:32:14 PM
Thanks WeegeeNorris... Well im gonna just keep working on my other project in the meantime.... Im making a thread for it... >.>..... XD

Is it cool if I change it for myself and make it god tier since I wanna use it against my other god tiers?
Ill make a god version... Ill start on that now... Ive been wanting to break her :P... It shouldnt take me long...

Bahaha, nice. Thanks a lot man. I've been dying to use her against MAX Onslaught but I stand no chance XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 01, 2010, 07:40:56 PM
Thanks WeegeeNorris... Well im gonna just keep working on my other project in the meantime.... Im making a thread for it... >.>..... XD

Is it cool if I change it for myself and make it god tier since I wanna use it against my other god tiers?
Ill make a god version... Ill start on that now... Ive been wanting to break her :P... It shouldnt take me long...
But wut about that thing...y'know, Donkey kong?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 07:50:32 PM
Thanks WeegeeNorris... Well im gonna just keep working on my other project in the meantime.... Im making a thread for it... >.>..... XD

Is it cool if I change it for myself and make it god tier since I wanna use it against my other god tiers?
Ill make a god version... Ill start on that now... Ive been wanting to break her :P... It shouldnt take me long...
But wut about that thing...y'know, Donkey kong?
Oh im still gonna work on that... The Broken Samus PSA should take me like an hour or so to do... putting it all on a clean Samus Pac...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 01, 2010, 07:53:25 PM
Yeah, they made a DK that was literally impossible to kill. I even tried the most overpowered PSA in the hack world and I could barely send him sailing straight from 0. It's in the Ultimate Brawl package by SuperZelda. Anyway, I wonder if DS will have button press moves?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 01, 2010, 08:04:45 PM
Yeah, they made a DK that was literally impossible to kill. I even tried the most overpowered PSA in the hack world and I could barely send him sailing straight from 0. It's in the Ultimate Brawl package by SuperZelda. Anyway, I wonder if DS will have button press moves?

Yeah, that pack is ridiculous. I do have that DK though, I just lowered its weight a whole lot lol.

To stay on topic... I'm having a god tier battle with my buds tonight...using Dark Samus.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 01, 2010, 08:08:52 PM
Godly Samus you say? I look forward to trying it. And that DK from the UBBP is one of the psa's im using as bosses, freaking godly/broken/ridiculous but some characters can KO him easily :P ones that aren't in the ubbp btw :3
                                                                                                                                                         ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 01, 2010, 08:09:44 PM
Yeah, they made a DK that was literally impossible to kill. I even tried the most overpowered PSA in the hack world and I could barely send him sailing straight from 0. It's in the Ultimate Brawl package by SuperZelda. Anyway, I wonder if DS will have button press moves?

Yeah, that pack is ridiculous. I do have that DK though, I just lowered its weight a whole lot lol.
^-^ well that's fixin' it up for ya!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 01, 2010, 09:26:40 PM
Yup I officially hate Dark Samus Again XD... Stupid thing Freezes... Time to take Drastic Measures....... >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 01, 2010, 09:28:54 PM
Yup I officially hate Dark Samus Again XD... Stupid thing Freezes... Time to take Drastic Measures....... >.>
You're gonna 3on1 Lvl 9 her?! :o


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 01, 2010, 10:03:52 PM
Yup I officially hate Dark Samus Again XD... Stupid thing Freezes... Time to take Drastic Measures....... >.>
You're gonna 3on1 Lvl 9 her?! :o
I don't get it.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 01, 2010, 11:45:57 PM
So how's it going Nuke?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 02, 2010, 12:43:42 AM
Sigh Damn thing keeps freezing... I'm gonna have to use another Samus PAC I have that has more space... Although the charge shot will be invisible... >.> Although I might be able to change it for something else how it's a God psa and not a balanced one...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 02, 2010, 01:39:20 AM
Sigh Damn thing keeps freezing... I'm gonna have to use another Samus PAC I have that has more space... Although the charge shot will be invisible... >.> Although I might be able to change it for something else how it's a God psa and not a balanced one...

Yeah... that'd be okay. I mean, the charge shot is really cool, but I personally could go without it. I'd mostly use that UpB attack for pwnage (if it's enhanced XD)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 02, 2010, 09:21:41 AM
You know KingJig's Alexander? Well his down taunt creates a shock wave that causes the opponent's life to go down after the attack when hit. You could copy the attack but with aura flags and a stun flag if multi-hit and a bigger radius. No charge shot needed yet the charge part could be used to determine damage levels and maybe radius. OR just leave the charge shot but with an aura flag.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 02, 2010, 12:49:10 PM
=E GL nuke


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 02, 2010, 12:51:34 PM
Nuke, you are worshiped


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 02, 2010, 12:53:31 PM
Thanks Coltar...

@NG: What? O_o

Update: God Samus  20% Done... T.T


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 02, 2010, 12:53:56 PM
Thanks Coltar...

@NG: What? O_o

Update: God Samus  20% Done... T.T

Naise


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 02, 2010, 12:54:03 PM
Thanks Coltar...

@NG: What? O_o

Update: God Samus  20% Done... T.T
Atleast you're doin better than me XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 02, 2010, 01:13:05 PM
GOD Samus 50% Complete...
Wai- wha?!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 02, 2010, 01:35:46 PM
GOD Samus 80% Complete...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 02, 2010, 01:38:44 PM
Will I be able to play it? if not i guess ill stick with the ubbp samus :c
                                                                                                                                                       ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 02, 2010, 01:44:04 PM
I Hope So.....

85% done


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 02, 2010, 01:45:47 PM
It depends, is this just a powered up version of your DS psa or is it a completely new godly samus psa without any MotionEtc or at least a small MotionEtc?
                                                                                                                                                       ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 02, 2010, 01:50:36 PM
Its a Beefed up version Of my current PSA...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 02, 2010, 01:55:02 PM
Aw man :c grrrr i wish that it wasnt all edited with custom animations with all that stuff so i could use it >~< oh well i'll stop complaining now, im sure someone will make a Samus psa that fits my needs.
                                                                                                                                                       ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 02, 2010, 03:19:40 PM
Aw man :c grrrr i wish that it wasnt all edited with custom animations with all that stuff so i could use it >~< oh well i'll stop complaining now, im sure someone will make a Samus psa that fits my needs.
                                                                                                                                                       ~Trace

Lol why not?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 02, 2010, 05:08:54 PM
Because if you havent heard some Riivolution/Brawl +(mainly) people cant use this psa because the hitboxes are designed to work with the custom animations and the custom animations dont work.
                                                                                                                                                       ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 02, 2010, 05:17:12 PM
Because if you havent heard some Riivolution/Brawl +(mainly) people cant use this psa because the hitboxes are designed to work with the custom animations and the custom animations dont work.
                                                                                                                                                       ~Trace

Oh... sorry bout that. I use Brawl normal lol.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 05, 2010, 05:35:53 PM
Custom animations work for me though I need target practice.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 05, 2010, 08:31:36 PM
Hey Nuke God Dark Samus being mean?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 05, 2010, 08:35:35 PM
Yea.. She is... >.>








Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 05, 2010, 08:40:37 PM
Yea.. She is... >.>








Darn it all! lol


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 05, 2010, 08:46:48 PM
LOL... im gonna keep working on her tonight... Im gonna see it i make a Different version for trace...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 05, 2010, 08:50:20 PM
LOL... im gonna keep working on her tonight... Im gonna see it i make a Different version for trace...

=`) Such a nice guy


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: 14fan on October 05, 2010, 08:52:32 PM
Is the God Dark Samus what you're calling "Version 3" in the title?

I had assumed you were updating some of her moves, but if it's just a more broken version I'll stick with the current balanced form.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 05, 2010, 08:54:28 PM
No its not... Its just a Overpowered Dark Samus im doing on the side.... The "V3" on the title still needs to be finished... Im still waiting on Hollow... Although.. Idk... >.>

Edit: HAVE MADE A BRAWL + FRIENDLY USER GOD DARK SAMUS   Just a little more tweaks and shes ready... Then i Can Finish The Regular Godly Dark Samus..... ONWARD!!!!! >>>>> 


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 06, 2010, 10:47:47 AM
Yea.. She is... >.>
Then shoot her! XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 06, 2010, 03:29:59 PM
Well Brawl + Samus seems ready... Just need a tester >.>...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 06, 2010, 03:32:12 PM
Well Brawl + Samus seems ready... Just need a tester >.>...
*hides and peeks out at nuke* *nuke sees me* *runs away like hell*


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 06, 2010, 03:38:25 PM
Brawl + you say? let me have a go at it(again) o.0
                                                                                                                                                                             ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 06, 2010, 04:18:33 PM
Sry NG this is for Brawl + Users only.. The VBrawl version Will come soon... :D


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 06, 2010, 04:29:45 PM
Woot it rocks, thank you Nuke, I am very pleased with the results, and dark samus is amazing xD Also good luck on your DK project.
                                                                                                                                               ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 06, 2010, 04:31:42 PM
Thanks Trace.. :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 06, 2010, 06:09:00 PM
Thanks Trace.. :af:
Your welcome :af:

                                                                                                                                                      ~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 06, 2010, 08:12:28 PM
Well Brawl + Samus seems ready... Just need a tester >.>...
*puts his hands in the air* All right, you got me!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 06, 2010, 09:51:05 PM
lol wow Brawl + Dark Samus can take on three onslaught Falcons XD lvl 9!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Mr. Nice guy on October 06, 2010, 10:56:37 PM
lol wow Brawl + Dark Samus can take on three onslaught Falcons XD lvl 9!
You go gurl!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Trace000222 Hunter Extraordinaire on October 07, 2010, 07:22:17 AM
Although it can take on 3 onslaughts it cant take on 3 of EternalYoshi's SuperWarioMan's xD They sure know how to wombo-combo haha. I had to spam certain moves to live xDDD

~Trace


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on October 07, 2010, 01:41:21 PM
:'( can I try it? I want to try my luck with the PSA against MAX onslaught.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Puraidou on October 24, 2010, 05:17:25 PM
lol wow Brawl + Dark Samus can take on three onslaught Falcons XD lvl 9!
Send it over plz :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 24, 2010, 05:20:23 PM
lol wow Brawl + Dark Samus can take on three onslaught Falcons XD lvl 9!
Send it over plz :af:
You got it :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 24, 2010, 06:56:35 PM
lol wow Brawl + Dark Samus can take on three onslaught Falcons XD lvl 9!
Send it over plz :af:
You got it :af:

hey yeah send me the broken version. i haven't used it yet.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 24, 2010, 07:23:12 PM
lol wow Brawl + Dark Samus can take on three onslaught Falcons XD lvl 9!
Send it over plz :af:
You got it :af:

hey yeah send me the broken version. i haven't used it yet.
It has been done... >.>


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 24, 2010, 11:30:32 PM
Gee!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 25, 2010, 07:26:22 PM
Onslaught Dark Samus Version for Brawl + Users.

Check OP On The Bottom!! VIDEOS INCLUDED.. check them out  :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 25, 2010, 08:01:06 PM
I love the Broken Samus for Brawl+. However, I use regular Brawl so until the second is completed, I'll stick with this one. *Claps*


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Puraidou on October 30, 2010, 01:39:32 PM
Onslaught Dark Samus Version for Brawl + Users.

Check OP On The Bottom!! VIDEOS INCLUDED.. check them out  :af:

Hell yeah baby! :af: If you need a new video just yell ;)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Weyard on October 30, 2010, 07:29:14 PM
Not sure if you were aware of this or even meant for it to be in there, but on the v2DarkSamus, the DownB seems to have a frame that KO's around 5-10%. It seems to activate when the white waves first appear if the opponent falls into the animation from above or at an angle.  Was it meant to do that?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 30, 2010, 07:43:03 PM
@Pride: Will Do :happy:

@Weyard: Yes im aware... Im changing it to go downward... The first KnockBack Bubble has to be set high for the attack to work unfortunately... Which is Stun... That will be fixed in V3... When it will be complete I am not sure due to time.... All i ask is for patience... Thank you... :)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Puraidou on October 31, 2010, 06:26:27 AM
Hey Nuke, since i have 2 Dark Samus textures i thought i'd do a battle :af:
PHAZON STYLE!!!
http://www.youtube.com/watch?v=gNsL2X0Wjfw

Having fun against a CPU lvl 9, that somehow got so confused it didn't attack like it should lol


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on October 31, 2010, 08:02:24 AM
Lol... And lol at so much pwnage!! 


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on October 31, 2010, 11:57:13 AM
You should caption is PLAY TIME'S OVER with the apostrophe.
Also, did I mention this is awesome?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on November 01, 2010, 02:29:46 PM
What is OP? And can I have Pride's Brawl+ DS or the Onslaught version(same?)?

And Colter could you send me Primal Kong? PM me please and I'll remove the comment


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on November 01, 2010, 02:36:05 PM
Is that Onslught Dark Samus?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on November 01, 2010, 02:38:42 PM
Maybe. Can someone send me that and Primal Kong via PM?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: SmashClash on November 01, 2010, 03:31:48 PM
When will Onslaught Dark Samus(Normal Brawl) be released?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: xmanfit0 on November 01, 2010, 03:41:21 PM
Nuke, did you get my PM about Hollow's charge method? Did it work?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on November 01, 2010, 04:25:52 PM
Right. I found something wrong with that. The backward and forward rolls when charging are caused by the D-pad, when I thought it was the control pad. If this is okay, fine, but if not, I know how to make it so it's caused by the control pad.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on November 01, 2010, 05:12:47 PM
-_- so I take it nobody's going to be nice and help me out?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on November 01, 2010, 05:38:38 PM
-_- so I take it nobody's going to be nice and help me out?
ask eternal since he made


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Ct.OWN on November 01, 2010, 05:46:57 PM
Well I want the Brawl+ Onslaught Samus that Pride has too yet I don't know what an OP is =_=


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: SmashClash on November 01, 2010, 06:08:02 PM
OP=Original Post(First post of thread)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on November 01, 2010, 06:25:44 PM
Sry guys I've been a little busy with life...

@@xmanfit: No I havnt tried it yet :-\

@Hollow: so does it grow around her? Or is it a projectile like your omega?

@Smash: hopefully Friday...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on November 01, 2010, 06:26:41 PM
I'm starting to want to make an Onslaught character.......


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on November 01, 2010, 06:29:01 PM
Answer my question hollow :P lol


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on November 01, 2010, 06:31:34 PM
Hm?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on November 01, 2010, 06:33:03 PM
@Hollow: so does it grow around her? Or is it a projectile like your omega?
The code you sent me thru PM...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Hollow on November 01, 2010, 06:35:46 PM
Oh, I haven't had time to do that, sorry.

i could do it quick, if you want. Just tell me what you want it to do.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: SmashClash on November 01, 2010, 06:39:47 PM
@Nuke- Good to know. :)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on November 01, 2010, 06:46:42 PM
Ok... I want a collision to gradually grow around her as she charges... Not a projectile... More like a phazon shock wave... Possibly 3 different charges...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Colter on November 01, 2010, 07:03:19 PM
Awesome request lol


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done)
Post by: Nuke on November 02, 2010, 01:35:15 PM
Onslaught V Brawl (A.K.A. Regular Brawl) Dark Samus is 100% Done .. Check OP at bottom...  :af2:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: SiLeNtDo0m on November 02, 2010, 02:26:44 PM
o.o More Onslaught smexiness!!  I'm surprised that I actually have so few overpowered movesets in my roster.  Apart from Super Phoenix Mario and SAVAGE Wolf (only reason I'm not using MAX Onslaught is because I'm using V Joe obviously) I don't really have any.  But I will download this nonetheless.  I like supporting your projects ;D


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 02, 2010, 04:13:48 PM
Thanks doom :)... That's what keeps me going...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: SmashClash on November 02, 2010, 07:20:21 PM
Then you should fix the line under VBrawl:
"Link:(Still Working On)"


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 02, 2010, 08:23:39 PM
*facepalm* I guess i forgot to save the changes my bad... Link has been updated...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: SmashClash on November 02, 2010, 08:28:13 PM
Good. Hurray. Awesome. :af:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 03, 2010, 10:14:26 AM
Feedback on onslaughts plz :D


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Puraidou on November 03, 2010, 02:42:31 PM
Onslaught V Brawl (A.K.A. Regular Brawl) Dark Samus is 100% Done .. Check OP at bottom...  :af2:

Feedback on onslaughts plz :D
Here :af:
http://www.youtube.com/watch?v=IAHQUv0_ReU
I prefer this one over the other 1 i played. This 1 is more easy to use :)
Make a combination of those for me if you can. With the power of the first one and the speed of the 2nd one :)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: SmashClash on November 03, 2010, 07:07:55 PM
My Dark Onslaught Samus froze.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 03, 2010, 08:35:01 PM
When did it freeze?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: SmashClash on November 03, 2010, 08:51:52 PM
Well...in adventure mode.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 03, 2010, 08:54:16 PM
yea unfortunatley a lot of hacks freeze when you do adventure mode or all-star... I can't do anything about that... Sorry  :-\


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 04, 2010, 03:00:19 PM
GREAT NEWS!!
Dark Samus now has Even more space to work with!! Small room is no more!... Ive lower her 260KB file down to 228KB!!More than 42KBs of free space... This is only good to make a custom character... Like im doing to samus... :happy:....

V3 Is getting an overhaul!!!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: SmashClash on November 04, 2010, 03:28:19 PM
Cool, can't wait.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: ShadowMarth on November 04, 2010, 03:59:47 PM
OH.. My god!!!!
Why didn't I look here earlier!!

The best Samus psa ever! I watched ur video and I was amazed!


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 04, 2010, 04:54:15 PM
XD thanks Shadow Marth...

Im gonna resize the Onslaughts File size... Links will be update in like 2hrs... Im gonna temporary remove them till further noice...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Hollow on November 04, 2010, 04:56:11 PM
How did you lower the file size so much?  :o


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 04, 2010, 04:58:33 PM
I Swapped luigi's MiscData[1] to hers... So you think you can do that charge now PLZ!!! :af:
Ill send you the the file if you want...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Hollow on November 04, 2010, 05:01:00 PM
Luigi Misc Data[1]........I wonder who has the smallest file size......

Oh, I'll definitely get that charge done.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 04, 2010, 05:01:46 PM
Hes the smallest... No one else has A MiscData[1] Before him...

With that file The possibilities of custom PSA characters are Endless  :happy:


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: SmashClash on November 04, 2010, 05:08:32 PM
If you replace anyone's [Miscdata1] with Luigi's will it decrease file size?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are DONE!!
Post by: Nuke on November 04, 2010, 05:11:05 PM
Yes.... But the effect is that the external graphics of the character will no

longer appear.. It will be replaced with luigi's external graphics... So the character would

have to be a "Custom" character...


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Nuke on November 04, 2010, 09:01:57 PM
Question... Should I make Seperate vaults for the Onslaughts?


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Colter on November 04, 2010, 09:15:08 PM
Question... Should I make Seperate vaults for the Onslaughts?
sure


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Kaye Cruiser on November 05, 2010, 12:57:08 AM
Question... Should I make Seperate vaults for the Onslaughts?

*immediately frowns* "Onslaughts"? What do you mean, "Onslaughts"? >_>

*sighs*...Okay, this has been annoying me since the first wannabe knockoff, so let me make this clear one last time.

An Onslaught character does NOT automatically equal being the same as Onslaught Falcon, or MAX Onslaught for that matter. Heck, I never intended for it to be a brand name in the first place, as it was for Falcon and Falcon ONLY. But if ti was to be one, it wouldn't just consist of "every move move super fast and strong". Onslaught Falcon himself wasn't even like that, and MAX Onslaught wasn't even supposed to happen, considering it was the result of my friend going in and changing him up so it would beat me as badly as the normal one was beating him. It didn't work, since I still beat it, but still.

But if it had to have a meaning or something it's be like, what I had envisioned for "Onslaught" is basically what the Brawl Minus characters are...which makes sense since those were inspired by him in the first place. It's not for them what people have been doing. Hence why Hyper Sonic is technically the Onslaught version of Sonic, and Full Throttle is the second. For those of you who play Blazblue, think of them as being the "Unlimited" versions. For those who play other games, the EX, Gold or Black versions.

So what's my main point? Simple.

Find your OWN name and style to use and stop butchering mine. -_-


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Get A Load of This! on November 05, 2010, 01:14:09 AM
I take one look at the video and ask why people find fighting characters with large ranged, one hit killing energy blasts fun. At least sets like Onslaught Falcon were beatable if you were smart and didn't kill you in a single hit. Just stating opinion, no pitchforks pl0x.

On topic, really shouldn't be a separate vault. Leaving it at that.

edit: disclaimer, not trying to look like a suck-up blah blah


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Kaye Cruiser on November 05, 2010, 01:50:43 AM
It's fun to pit two of them against each other and watch the chaos roar. XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: SiLeNtDo0m on November 05, 2010, 02:24:07 AM
So basically, it should be like what I did with SAVAGE Wolf and it should be called Barbaric Dark Samus or Cruel Dark Samus or something like that.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Weyard on November 05, 2010, 02:31:40 AM
To prevent further outbreaks and bawwing, I vote that you change the name to "Corrupt Dark Samus" or "Dark Samus Prime".


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Puraidou on November 05, 2010, 03:34:54 AM
Wave, i seriously don't see your problem >_> Everyone has the right to use the name, so what. It's not like his DS is to be in league with falcon anyway. It's his own idea and he has the onslaught in the name. Big freaking deal. Get over it, you have no copyright on it.


Aside this: Yes you should create a custom vault for the onslaughts, would be easier to see which is the OP version and which is the regular version.
And the name if you would change it could be: Hyper Dark Samus (play metroid prime 3 and you get the reference :))


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Kaye Cruiser on November 05, 2010, 03:52:15 AM
Wave, i seriously don't see your problem >_> Everyone has the right to use the name, so what. It's not like his DS is to be in league with falcon anyway. It's his own idea and he has the onslaught in the name. Big freaking deal. Get over it, you have no copyright on it.


Aside this: Yes you should create a custom vault for the onslaughts, would be easier to see which is the OP version and which is the regular version.
And the name if you would change it could be: Hyper Dark Samus (play metroid prime 3 and you get the reference :))

With that logic, people shouldn't complain about others using or borrowing things from other's hacks without permission, since we don't have a legal "copyright" on it.

IGNORED.

Plus, "Hyper Dark Samus" doesn't sound that cool, or original.

Dark Samus Prime sounds pretty badass though.

Edit: After watching the video, I agree with Get A Load of This. WAAAY too overpowered. Bosses ARE supposed to be beatable ya know. -.o'

It seems like no one can ever grasp that concept in PSAs though. Oh well.

Also, since the third word is after Dark Samus, if you don't like Prime, how about Outbreak? :3


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Puraidou on November 05, 2010, 04:15:20 AM
With that logic, people shouldn't complain about others using or borrowing things from other's hacks without permission, since we don't have a legal "copyright" on it.

IGNORED.

Plus, "Hyper Dark Samus" doesn't sound that cool, or original.

Dark Samus Prime sounds pretty badass though.

Edit: After watching the video, I agree with Get A Load of This. WAAAY too overpowered. Bosses ARE supposed to be beatable ya know. -.o'

It seems like no one can ever grasp that concept in PSAs though. Oh well.

Also, since the third word is after Dark Samus, if you don't like Prime, how about Outbreak? :3
Sure no one of us has copyright but you made a problem about the name >_>
But whatever, not going to start a fight about a name.

Outbreak Dark Samus or Dark Samus Outbreak sounds fine with me actually.
And the onslaughts are to be Overpowered, especially the special private version i got :af:
I can't have enough overpowered movesets in my brawl ;D
Currently OP sets are: DS :af:, MO Falcon, Master Mewtwo, That mario with the laser on his neutral B, etc.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Kaye Cruiser on November 05, 2010, 04:23:49 AM
No, they aren't. Who are you to decide that? Absolutely no one, while I'm the original creator of them in the first place.

Onslaught Falcon is strong, but nowhere near unbeatable. MAX Onslaught wasn't supposed to happen and was just for fun, so he doesn't count. Something that WTFPWNS you in 1, 2 or 3 hits is NOT what an Onslaught is meant to be, and you'd know that if you read the first post f Onslaught's post. Which is why he doesn't have any 1 hit kill moves.

But even more to the point, there weren't supposed to be, and aren't any "Onslaughts", officially. Only Onslaught Falcon. And that stupid Ganon doesn't count since he was just KingJiggly's attempt to copy and paste MAX Onslaught's data into Ganon, got bugs, which I had to fix all of.

Most of all, I'm sick of being instantly affiliated with something I had nothing to do with and being asked about it simply because it has the word "Onslaught" in the name. It happens everytime someone releases one. So I'm putting a stop to it.

Lastly, not Outbreak Dark Samus. Dark Samus: Outbreak.

Discussion is over. Period.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Weyard on November 05, 2010, 07:56:33 AM
Yeah, definitely either Dark Samus: Outbreak or Dark Samus Prime. Although i think if he goes with Outbreak he should do a new texture with much more phazon on it. Like whole patches of it on the shoulders and spiraling down the legs.  Maybe even a blue glow during all animations.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Nuke on November 05, 2010, 08:35:49 AM
(http://i39.tinypic.com/vmsmz5.jpg)
To Be Continued---> Here (http://forums.kc-mm.com/index.php?topic=12789.msg209138#msg209138)


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Onslaughts Are Being Resized!!
Post by: Puraidou on November 05, 2010, 08:41:31 AM
blablabla... Discussion is over. Period.
Did you not read what i said? :notimp: I said and i quote:
NOT going to start a fight about a name.
And i ment the onslaughts of Nuke, not the entire Onslaught collection.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Get A Load of This! on November 05, 2010, 08:46:21 AM
Casting my nomination for All-Devouring Black Hole Loan Shark.

Do it now.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Puraidou on November 05, 2010, 08:46:38 AM
Hard to vote ya know XD
Prime it is ;D


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Nuke on November 05, 2010, 10:02:33 AM
 Poll Added!

@Pride: LOL I'm not even sure what to choose XD


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Puraidou on November 05, 2010, 10:23:42 AM
@Pride: LOL I'm not even sure what to choose XD
I know! XD It's so hard lol unless somehow someone knows a very epic name :P


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Miacis on November 05, 2010, 10:44:00 AM
Wave, honestly, there's a limit to what you can consider plagiarism, and to what extend someone can complain about people inspiring themselves from their own hacks.

With that logic, people shouldn't complain about others using or borrowing things from other's hacks without permission, since we don't have a legal "copyright" on it.
It's something about Creation, not about copyrights. Unless you've really put an important amount of effort into finding that name (which would be really worrying me, honestly), I don't really think it can compare to the actual issues that lead KCMM to put these "plagiarism" rules into effect.

You seriously need to calm down a bit about your own creations, Wave. While I do agree creators have a right to get credit or their opinion about what people make of their work, there's a way of telling it.
It's not like it's difficult to ask Nuke politely if he minds changing it, and maybe concede a freakin' name if he really wants to use it.
I don't think being affilitated to a hack is going to kill you. It's not a Nazi Samus Onslaught PSA, is it ?

Discussion was probably over, but let me tell you that if you keep starting arguments about such little things, some day an admin/mod is really going to get pissed of this anti-friendly attitude you're showing on the boards and you'll lose a chance to keep participating in a nice community. And the community will lose a great hacker and person.
So before that happens, I really suggest you to focus your strictness on more important things. Really Wave, because this is completely ruining your image.  :-[

And if you really have anything to say about that, then contact me in private. This post was a call to all other hackers trying to imitate the same kind of attitude anyway.

PS : And I do agree that there are better names for it than Onslaught. Not because it's Wave's work, but just for variety's sake. There's enough adjectives to rattach it to the Metroid Universe. So Prime gets my vote.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Cataly5t on November 05, 2010, 11:02:31 AM
Bravo? xD. Well anyways, This hack is nice.


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Kaye Cruiser on November 05, 2010, 11:53:06 AM
Miacis, there's a lot of things wrong about what're you're implying about me there, and I'm more than in the mood to give a long letter of wise words to correct you.

But I'm gonna follow someone else's better advice and just ignore you people and let it slide instead. ¦D

Anyways, Nuke, are you going with Prime? Or are you gonna let the votes pile up some more? Someone else voted Demise, so the two are tied now. o.o


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Nuke on November 05, 2010, 12:10:25 PM
I guess ill just leave it to the people... it end tonight anyway.. and if in a weird instance there is a tie I'm just gonna do the simplest thing... ill put the tied names in a brawl battle XD... lvl 9 no items lol...sudden death..


Title: Re: DARK SAMUS V2 RELEASED!! (V3!! 90% Done) Overpowered DS Are Being Redone!!
Post by: Kaye Cruiser on November 05, 2010, 12:32:56 PM
You realize "Demise" won't fit in the name thingy, right? Up to 5 letters, so Prime would win by default. ¦D


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: SmashClash on November 12, 2010, 08:29:32 PM
Ok, now I know for sure Dark Onslaught Samus freezes. In both adventure mode AND Free For All


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Colter on November 13, 2010, 04:20:42 AM
Ok, now I know for sure Dark Onslaught Samus freezes. In both adventure mode AND Free For All
Redownload it? Mine always works fine. Maybe it's the model/texture.


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: SmashClash on November 13, 2010, 09:53:12 AM
Ok, now I know for sure Dark Onslaught Samus freezes. In both adventure mode AND Free For All
Redownload it? Mine always works fine. Maybe it's the model/texture.
No, I freeze when I click the CSS Icon.


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Colter on November 13, 2010, 07:14:21 PM
Hehe, when that happens it's because my ZSS's file size is too big.

Take off your ZSS PSA hack and see if it works.


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: SmashClash on November 13, 2010, 10:16:05 PM
I said "CSS", not "ZSS".
CSS=Character Selection Screen


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Colter on November 14, 2010, 01:19:31 AM
No, I mean Zero Suit file size might freeze the game if Dark Samus is too big.
That means if ZSS's pac is too big, then it will freeze on character select screen.
I know you mean CSS. But when my pac files are too large it freezes on CSS too. However, when I have only one of them under the file size limit, it goes well.

That being said, if you DON'T have a ZSS then EEK! Something's wrong.


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Nuke on November 14, 2010, 07:27:59 AM
I will reduce the file size of Dark Samus Prime a.k.a overpowered, when I have the chance.... During this week most likely.... It will be overpowered but no so much that it kills with one hit...


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Nuke on November 25, 2010, 08:17:03 AM
My projects will be put on hold for now...


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: SmashClash on November 25, 2010, 08:24:16 AM
For how long, about?


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Nuke on November 25, 2010, 09:07:02 AM
Im not so sure.... I dont have the push for it right now >.>...


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: SmashClash on November 25, 2010, 11:30:43 AM
No, I mean Zero Suit file size might freeze the game if Dark Samus is too big.
That means if ZSS's pac is too big, then it will freeze on character select screen.
I know you mean CSS. But when my pac files are too large it freezes on CSS too. However, when I have only one of them under the file size limit, it goes well.

That being said, if you DON'T have a ZSS then EEK! Something's wrong.
I did't have a ZSS hack for it. I'll just redownload it.


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: amount18 on November 30, 2010, 09:44:35 PM
Awesome work on Dark Samus and on Unleashed.  Also looking forward to your work on Zero.  Would you mind making just Donkey's roll dash attack animation over Brawl, Brawl+, and Brawl- fitdonkey's (or w/e file is needed)?  I saw it as part of Unleashed and I have been wanting that since Brawl was released.  Thanks in advance! 


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Nuke on November 30, 2010, 10:10:26 PM
Thanks :D... Well I'll see if I can put it in brawl +/- because for some reason the motion PAC does work on those.. As for regular brawl it will definitely be there :D..


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Nuke on December 03, 2010, 08:30:46 AM
Although I am working on Project Zero, I still havnt forgotten about Dark Samus Prime and DK unleashed.... I will begin again soon... ;)


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Colter on December 03, 2010, 02:20:57 PM
You close to resizing them?


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Costruction)
Post by: Nuke on December 03, 2010, 11:16:52 PM
Yes they are resized but the air neutral A is way to broken.. I don't want a one/two hit kill.. >.>


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Construction)
Post by: Nuke on December 06, 2010, 10:19:18 PM
Animation To Unleashed is almost Complete... Im Satisfied how it appears in Game... I Just need a PSA'er... >.>"


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Construction)
Post by: Hollow on December 07, 2010, 05:29:08 AM
You.........


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Construction)
Post by: Nuke on December 07, 2010, 06:23:59 AM
Me? Whats up hollow?... Whats on your mind?


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Construction)
Post by: SiLeNtDo0m on December 07, 2010, 10:05:56 AM
Me????? Whats up hollow?... Whats on your mind?

E-GAD ZOMG!!

Your message wasn't in blue :P


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed v Construction)
Post by: Nuke on December 07, 2010, 02:11:44 PM
I know DX... Its cuz im on my phone... >.>


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Animations 90%)
Post by: Nuke on December 07, 2010, 08:17:25 PM
Ok I need testers for unleashed... The animations only...


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Animations 90%)
Post by: Nuke on December 08, 2010, 02:49:51 PM
Hmm no one... very well... this project will be dropped and only kept for my personal use.... except for some people who know who they are..... ''Unleashed'' is now officialy closed....


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Animations 90%)
Post by: Colter on December 08, 2010, 03:09:46 PM
Hey are you done resizing prime?


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Animations 90%)
Post by: Nuke on December 08, 2010, 03:13:34 PM
 Yes ill add the links on friday...


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Animations 90%)
Post by: Colter on December 08, 2010, 03:25:59 PM
Sweet man =D


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Nuke on December 13, 2010, 11:36:19 PM
Poll added!!...

Dark Samus Prime for Vbrawl will be released in 2 days.. Just need to take pics and add it to Brawl vault..


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Nuke on December 19, 2010, 11:06:09 AM
It seems Dark ZSS is winning...>.>


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: SmashClash on December 19, 2010, 11:44:19 AM
Where's the VBrawl Dark Samus Prime dl Link you said would be released on December 16th?


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Nuke on December 19, 2010, 12:09:15 PM
At home >.>''.... plus the psa has been acting up : \.... i still have to finish fixing it... the regular brawl samus prime is ready.... ill put it when i come back from my vacation.... just needs pics... ill upload it in the brawl vault...


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: RevengeHunter on December 19, 2010, 12:40:58 PM
It seems Dark ZSS is winning...>.>
No1 even mentioned what PSA they want instead of ZSS lol. But dark ZSS just goes perfectly with Dark Samus. Even though there is actually just a blob of phazon under that armor XD


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: fighter20brawler10 on December 19, 2010, 01:49:44 PM
Well there are hardly any ZSS PSA's. I guess I could use that in my CS


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Puraidou on December 20, 2010, 07:02:55 AM
Hmm no one... very well... this project will be dropped and only kept for my personal use.... except for some people who know who they are..... ''Unleashed'' is now officialy closed....
^I could test it when i get my power supply if you want. That way you could continue with it.


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Carl321 on December 23, 2010, 09:20:46 AM
Hey guys!
Being one of the biggest Dark Samus fanboys on the face of the planet, I can say this is a VERY welcome sight. I really enjoyed using this for the time I was able to- but when I downloaded Mewtwo and all the sound hacks I had to switch to using Riivolution. Unfortunately now it's not working correctly (as you cautioned in the download description). Is there any known reason why this is, and do you think V3 or any future versions could riisolve this issue? If not I'd gladly go back to Gecko- I'd just love to see this work with my sound hacks.

On that note- I'd really love to have some sound hacks shoved in there- the taunts if nothing else :P Her ghastly laugh is epic; I'd love to hear that in her entry/taunts/final smash if you could make it work.

You're really doing great! Keep up the awesomeness and I eagerly await V3 (and will be hopping back to Gecko if necessary to use it). In the meantime I'll just go back to trying to get Riivolution to accept my menu hacks >_<


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Colter on December 23, 2010, 01:06:45 PM
Prime almost done?


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Puraidou on December 24, 2010, 06:25:52 AM
If you want to see the Overpowered version he made for me then you could check it here:
It's a video of me using Dark Samus Prime Full Power VS Dark Emperor Ganondorf VS Max Onslaught Falcon VS Demonic Bowser
http://www.youtube.com/watch?v=mJkrt1Yd79I

@Colter: He hasn't been on much and he's on vacation. So there probably hasn't been any progress yet ;)


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Unleashed Project CLOSED!)
Post by: Colter on December 25, 2010, 12:56:41 PM
Oh I see. Vacation. Makes sense.


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Dark Samus Prime Released)
Post by: Nuke on December 28, 2010, 04:35:25 PM
Dark Samus Prime Is Released... Check OP...


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Dark Samus Prime Released)
Post by: ralfwithdagirldreams on December 28, 2010, 04:48:58 PM
wen u say:
"a character without a psa"
do u meen like king dedede, g&w, wario, pkmn trainer (sorta)
or do u meen sumthing else?


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Dark Samus Prime Released)
Post by: Gamma Ridley on December 28, 2010, 05:56:30 PM
Just a small, itty-bitty teeny-weeny mistake that you made....

You spelled "Dark" wrong in the Brawl Vaullt submission.

Just throwing that out there....


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Dark Samus Prime Released)
Post by: Nuke on December 28, 2010, 07:39:18 PM
wen u say:
"a character without a psa"
do u meen like king dedede, g&w, wario, pkmn trainer (sorta)
or do u meen sumthing else?
Yup that's exactly what I meant....

@Gamma: o thanks.. :)... My spelling has been off today.. Will change.,


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Dark Samus Prime Released)
Post by: ralfwithdagirldreams on December 29, 2010, 01:32:23 PM
well id say u do 1 of those cuz we hav a couple psa 4 zero suit
and literally none besides enhanced 4 the othed ones
but either way i kno it wuld be awsum


Title: Re: THE REACTOR (DS V2 Released/V3 Overhauling )(Dark Samus Prime Released)
Post by: Nuke on December 29, 2010, 03:09:03 PM
Im Gonna Go For ZSS... :P


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Nuke on January 06, 2011, 09:35:36 PM
Exclusive DS V3 Preview

(http://i56.tinypic.com/inx17k.jpg)


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: RevengeHunter on January 08, 2011, 10:55:06 AM
Exclusive DS V3 Preview

([url]http://i56.tinypic.com/inx17k.jpg[/url])

Could it be... phazon beam!? *drools* [/hype]

And a little question: is there a difference between DS Prime's uncharged and charged neutral B? Or is it just there because the charging animation so badace  :laugh:


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Nuke on January 08, 2011, 10:59:43 AM
Exclusive DS V3 Preview

([url]http://i56.tinypic.com/inx17k.jpg[/url])

Could it be... phazon beam!? *drools* [/hype]

And a little question: is there a difference between DS Prime's uncharged and charged neutral B? Or is it just there because the charging animation so badace  :laugh:
There's no difference... The Animation is just Badace :P.... BTW should i Make that as her new charge animation for V3 or keep the same one from DS v2?


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Nuke on January 08, 2011, 11:06:31 AM
Unleashed Video Added :af:

http://www.youtube.com/watch?v=2_XrjBX1JPM

Some Tweaks need to be made before I release him... Almost done tho  :laugh: Comment On the video tho...

O and another video is coming also...


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: fighter20brawler10 on January 08, 2011, 11:53:06 AM
I can't wait for it to be finished. It looks like an awesome PSA


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: RevengeHunter on January 08, 2011, 07:54:46 PM
Exclusive DS V3 Preview

([url]http://i56.tinypic.com/inx17k.jpg[/url])

Could it be... phazon beam!? *drools* [/hype]

And a little question: is there a difference between DS Prime's uncharged and charged neutral B? Or is it just there because the charging animation so badace  :laugh:
There's no difference... The Animation is just Badace :P.... BTW should i Make that as her new charge animation for V3 or keep the same one from DS v2?
Use the one from DS Prime. The animation fits her perfectly, it kinda reminds me of this (skip to 2:37)

http://www.youtube.com/watch?v=1FoA05QEnEo

It's like she is raising her power level to unknown heights! derp
And since you're working on DS v3 maybe you could fix her grab? It has a shorter reach but it's almost as slow as Samus normal grab.

And I like what I see of DK Unleashed. He seems more Donkey Kong-ish to me, especially with the item spawn. Looking good!


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Goronguy on January 09, 2011, 12:48:55 AM
Didn't you make a balanced version? Cuz I want it!


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Nuke on January 09, 2011, 02:32:24 PM
I need ideas for unleashed final smash...

Ideas so far...

Produce a supermushroom and x2 his hit boxes for X amount of time?

Or

Change the animations to make him dance or something..

Feedback appreciated :)


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: fighter20brawler10 on January 09, 2011, 03:51:12 PM
I'd go with the super mushroom final smash


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Puraidou on January 09, 2011, 04:55:41 PM
I'd go with the super mushroom final smash
This OR

Having him power up without growing but having twice the Damage and knockback for an amount of time.


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: fighter20brawler10 on January 09, 2011, 04:58:28 PM
I'd go with the super mushroom final smash
This OR

Having him power up without growing but having twice the Damage and knockback for an amount of time.
Yeah that'll work too


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Hollow on January 09, 2011, 05:22:43 PM
Well i Can Go 2 Ways...
That's what she said. :af:


Title: Re: The Nuclear Reactor (Currently Dark Samus V3 Overhauling/ Unleashed is Back!)
Post by: Nuke on January 09, 2011, 07:23:36 PM
I'd go with the super mushroom final smash
This OR

Having him power up without growing but having twice the Damage and knockback for an amount of time.
Well I was thinking that if he grew he could be like giga bowser... >.>"...

Well i Can Go 2 Ways...
That's what she said. :af:
^This Made Me LOL'D XD


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Hollow on January 09, 2011, 08:10:38 PM
Why don't you have him drop a Nuke on the stage?

Use a large Snake missile and make it explode.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 09, 2011, 08:24:29 PM
But Dk is not that type of unleashed :P...

Thats actually another project i have if i can get some one to vertex my persona :(


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: ChaosEpsilon613 on January 09, 2011, 09:05:27 PM
How about a carmelldance explosion?


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Sajiao Omelette on January 09, 2011, 10:24:20 PM
Maybe only his hands would get giant.

EDIT: And feet.

EDIT 2: Aw heck, giant heads are cool too.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 09, 2011, 10:50:51 PM
@Sumire: is that even possible thru PSA XD


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 12, 2011, 10:23:06 AM
Preview Section added :af:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 18, 2011, 10:01:43 PM
I'm sorry for not being as active on my projects as I should be.. Just a little update..., I'm currently waiting for a video to show you guys my progress on DK... The only thing is I wanna make sure he looks good and everything flows smoothly.. I'm currently asking for beta testers to try him out and to give me feed back.... If your interested let me know by posting... Thank you..

-Nuke


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: SiLeNtDo0m on January 19, 2011, 01:30:13 AM
Take your time bro ;)


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Puraidou on January 19, 2011, 04:49:36 AM
Dude like i said before: pass me anything beta and i'll test and record. :)


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 19, 2011, 09:58:16 AM
Thanks guys :)... but i still need more beta testers.... Because im currently

debating if i should return his Original Air F and make it quicker like in SSB 64... and if i

should return his neutral Air B to the original... Also if i should change his v tilt and > tilt to

the SSB 64 Version... The > tilt im gonna definetly do but the others im not so sure... and i need help with the final smash >.>"


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Mr. Nice guy on January 19, 2011, 01:25:55 PM
hi how ya doing


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 19, 2011, 02:04:33 PM
Nice Guy!!! Wanna test it out for me? :af: and tell me what you think?


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Ayzer on January 19, 2011, 02:20:30 PM
May i Test it out as well? Its Quite alright if you say no.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 19, 2011, 02:28:48 PM
May i Test it out as well? Its Quite alright if you say no.
Sure ^_^


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Ayzer on January 19, 2011, 02:43:57 PM
Great! Once I Test it, I Will Give You Feed Back on what you have done so far (If you can/will/want to, give a list of the moves and what they do)


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Mr. Nice guy on January 19, 2011, 02:45:13 PM
Nice Guy!!! Wanna test it out for me? :af: and tell me what you think?
You know where this is going >.>  *Pulls out "YES!" M. Bison vid"


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 19, 2011, 02:48:05 PM
Beta's Sent :af:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Mr. Nice guy on January 19, 2011, 02:49:22 PM
Beta's Sent :af:
.-. ... im sorry to say this but my wii died of breast cancer


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 19, 2011, 02:57:18 PM
Beta's Sent :af:
.-. ... im sorry to say this but my wii died of breast cancer
It Cant Be!!!  :oshi:

http://www.youtube.com/watch?v=Tim5nU3DwIE


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 19, 2011, 08:38:53 PM
Dk is gonna be changed again :af:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: SmashClash on January 19, 2011, 08:56:03 PM
^Ok. :)


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 19, 2011, 10:04:18 PM
DL Link fixed :af:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Puraidou on January 20, 2011, 01:17:51 AM
:>.>: I still haven't seen the beta for DK for me yet. Gimme and i'll record! :>.>:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 95% Done)
Post by: Nuke on January 20, 2011, 07:13:01 AM
It's the same one you have :oshi: I just needed feedback on it.. Like animations, hit boxes, and if I should make changes..


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Puraidou on January 20, 2011, 07:24:25 AM
It's the same one you have :oshi: I just needed feedback on it.. Like animations, hit boxes, and if I should make changes..
Oh :P
Well so far it's looking good to me. Just 1 question about the up + B. Did you change it back to the normal DK up + B or did you change it? Cause i believe it used 2 different up + B's


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Nuke on January 20, 2011, 07:37:45 AM
Well the one you do one the ground is the same/original.... the one you do in the air is the different one...


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Puraidou on January 20, 2011, 09:00:23 AM
Well the one you do one the ground is the same/original.... the one you do in the air is the different one...
I see. I just tried again and somehow it does DK's normal up + B around 30% of the time. Weird but it could be because i love button smashing with DK xD


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Nuke on January 20, 2011, 02:28:10 PM
XD... Damn power went out.. Gotta do an animation again :srs:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Puraidou on January 21, 2011, 04:55:33 AM
XD... Damn power went out.. Gotta do an animation again :srs:
Well that sucks :oshi:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Nuke on January 21, 2011, 05:47:23 PM
:af: new up tilt animation added..


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Goronguy on January 22, 2011, 02:00:17 PM
I'm loving these two, especially Dark Samus. Some minor things should be done to balanced Dark Samus though.

- Weird falling animation when hit.
- Down Special on the ground is still too broken. Instant kill when hitting someone in the air.
- Down Smash should take longer to use.
- Down Attack should also take a little longer to use.




Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Nuke on January 24, 2011, 07:55:59 PM
Hmm thanks for the suggestions... :).. I have like 2 or three more animations for DK the he'll be ready for PSA tweaking... I need help in the final smash tho >.>"


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Nuke on January 26, 2011, 04:48:40 PM
Unleashed beta being released tonight :af:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/ Unleashed 65% Done)
Post by: Gamma Ridley on January 26, 2011, 04:49:47 PM
Unleashed beta being released tonight :af:

Hmmmm, a DK PSA, eh?

I must try this....


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Nuke on January 26, 2011, 10:10:59 PM
It will be released tomorrow due to personal reasons... ^_^


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Ayzer on January 26, 2011, 10:19:47 PM
Looking Forward to it :]


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Hollow on January 27, 2011, 05:21:21 AM
Okay,, It's tomorrow. RELEASE!!!


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Puraidou on January 27, 2011, 07:48:00 AM
Okay,, It's tomorrow. RELEASE!!!
This :af:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Zeljius on January 27, 2011, 11:00:38 AM
I sensed alotta Great potential from this PsA. alot of its moves felt natural. wanted ti keep it until i realized how broken it was capable of being xD

i say make it feel more like a Brawl Character made by Nintendo, and weaken him a bit to balance him.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Nuke on January 27, 2011, 11:02:55 AM
Which one are you talking about? DS or DK?


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Zeljius on January 27, 2011, 11:21:41 AM
Dark Samus. I put it in my SD card and thought-

Hey! i like this PSA(DS' Roll got the best of me:D)! and i wanted to keep it, but side-B in mid air is broken, and the up-B in the air feels wierd. i cant see dark samus looking so.. open. the animations you made for it are Great, but lack of proper sound effects for certain attacks. sorry if i sound like im lecturing you on your PSA, but from what i saw you have really great potential to make a Fluent feeling PSA for a Brawl character :3


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Nuke on January 27, 2011, 11:44:20 AM
Its ok im probably one of the few PSA'ers That can take Feedback in a good way... Im definetly gonna keep all those thing in mind when creating the final version... V3... I no i have a written moveset unfinished... Ill post it here after im done with DK... :)... and thanks again :D


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done) release tomorrow
Post by: Zeljius on January 27, 2011, 12:01:09 PM
Glad to hear ^_^

i really look forward to your V3. Dark Samus was the first PSA i searched for when i joined this site. so im really looking forward to your work :D


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done)TODAY!!!
Post by: Goronguy on January 27, 2011, 01:54:58 PM
The only idea I have for your DK's FS is that you have the stage surrounded by Barrels that shoot bombs onto the stage rapidly for about 20 seconds. That's the best I could come up with.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done)TODAY!!!
Post by: Nuke on January 27, 2011, 02:47:04 PM
GRR... Damn side b is giving me problems!!!


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done)TODAY!!!
Post by: Zeljius on January 27, 2011, 03:57:11 PM
Dark Samus' or...? o.O'


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done)TODAY!!!
Post by: Nuke on January 27, 2011, 04:19:29 PM
Unleashed... I might have to bump the release Date... -_-"


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done)TODAY!!!
Post by: Hollow on January 27, 2011, 04:23:49 PM
Don't worry friend, Hollow is on the job. :af:


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Done)TODAY!!!
Post by: KingJigglypuff on January 27, 2011, 04:25:16 PM
Unleashed... I might have to bump the release Date... -_-"
What's the problem?


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Nuke on January 31, 2011, 08:00:41 PM
Poll added.... Sigh...


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: PPXEXE on January 31, 2011, 09:19:51 PM
"ONCE YOU GO HACK, YOU NEVER GO BACK!!"


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: RevengeHunter on February 01, 2011, 10:43:00 AM
 :rage: who the [censored] said yes? These hacks are great, Dark Samus is the only decent Samus hack and DK unleashed is gonna be awesome! Can't you guys appeciate the fact he's making PSA hacks for characters that are ignored and not another Ike/Marth hack? [/endrage]


But why did you create this poll? If you are getting bored with brawl hacking or if you don't have time anymore or want to pursue things IRL, go ahead and stop. You shouldn't feel obliged to stick around, even though we appreciate everything you do for us. Just saying.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Ultraxwing on February 01, 2011, 01:06:04 PM
yeah i have to agree. eventhough i do not play this character at all.

it's still a nice hack.

i would like a Dark Samus very much. but i plan on making it over another character. like maybe.... i dunno Donkey Kong?

it an idea so hmmmmmmmmmmmmmmmmmmmm.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Zeljius on February 03, 2011, 04:37:00 PM
why did you post that poll? i dont think you should stop hacking unless you really want to, or dont have the time because of school or work. your PSA's are Great! you have talent. and i Like others Really appreciate what you're doing for us on the forums ^_^


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Puraidou on February 04, 2011, 04:41:56 AM
You already know what i think but i'll share it here: Never stop unless you are really sure you want to stop. It's your call, your decision. You know i don't want you to stop but the only one who can make that final choice is you.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Goronguy on February 04, 2011, 05:07:29 PM
Nuke.....

Please tell us you're still here...


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: SiLeNtDo0m on February 04, 2011, 05:08:27 PM
Nuke.....

Please tell us you're still here...

Dude...it's been 3 days....Chill out :P


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Goronguy on February 04, 2011, 07:08:57 PM
Sorry, but I was just kidding as a result of boredom.


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Zeljius on February 04, 2011, 10:44:21 PM
Nuke.....

Please tell us you're still here...

Dude...it's been 3 days....Chill out :P

dude, you're everywhere xD

like a ninja:3


Title: Re: The Nuclear Reactor (Dark Samus V3 Preview/Unleashed beta Pending) >_>"
Post by: Nuke on February 14, 2011, 03:06:46 PM
Well... It seems My PSAing days are done... Im no longer gonna make PSA's... I Might Release DK if get around to it... Im just not that intrested in Making my own PSA's anymore... Im probably just gonna dedicate some time to help others with small pieces of their projects... Mostly Animation...

I want to thank everyone that has helped me and supported me to this day... I take my hat off to you guys.. Thank you.. :)..

 I will be making another announcement but in another time... I will leave this Thread Unlocked till wednesday if you guys wanna say anything... Then it will join the abyss of forgotten PSA's...

Again Thank you all ;)

-NUKE


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Soul Nami on February 14, 2011, 03:16:38 PM
Well... It seems My PSAing days are done... Im no longer gonna make PSA's... I Might Release DK if get around to it... Im just not that intrested in Making my own PSA's anymore... Im probably just gonna dedicate some time to help others with small pieces of their projects... Mostly Animation...

I want to thank everyone that has helped me and supported me to this day... I take my hat off to you guys.. Thank you.. :)..

 I will be making another announcement but in another time... I will leave this Thread Unlocked till wednesday if you guys wanna say anything... Then it will join the abyss of forgotten PSA's...

Again Thank you all ;)

-NUKE

FFFFUUUUU...

FFFFFFFFFFFFFFFUUUUUUUUUUUUUU

Ah, well, you made awesome PSAs, great work on them!
I can still enjoy the last of your PSAs, at least.

Sucks to you stop still, though. D:


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Hollow on February 14, 2011, 03:29:53 PM
Well... It seems My PSAing days are done... Im no longer gonna make PSA's... I Might Release DK if get around to it... Im just not that intrested in Making my own PSA's anymore... Im probably just gonna dedicate some time to help others with small pieces of their projects... Mostly Animation...

I want to thank everyone that has helped me and supported me to this day... I take my hat off to you guys.. Thank you.. :)..

 I will be making another announcement but in another time... I will leave this Thread Unlocked till wednesday if you guys wanna say anything... Then it will join the abyss of forgotten PSA's...

Again Thank you all ;)

-NUKE



http://www.youtube.com/watch?v=ufsf_-a_H9Q

What?! Why? Just.............WHY?!

YOU!!!!!!!


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: hughie on February 14, 2011, 04:03:50 PM
Well, see ya around Nuke, you did make some great stuff :l
I hope you don't quit playing brawl itself, though. D:


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: KingJigglypuff on February 14, 2011, 04:07:07 PM
Well... It seems My PSAing days are done... Im no longer gonna make PSA's... I Might Release DK if get around to it... Im just not that intrested in Making my own PSA's anymore... Im probably just gonna dedicate some time to help others with small pieces of their projects... Mostly Animation...

I want to thank everyone that has helped me and supported me to this day... I take my hat off to you guys.. Thank you.. :)..

 I will be making another announcement but in another time... I will leave this Thread Unlocked till wednesday if you guys wanna say anything... Then it will join the abyss of forgotten PSA's...

Again Thank you all ;)

-NUKE

What happened?


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: SiLeNtDo0m on February 14, 2011, 04:09:18 PM
Hollow and I experienced the same thing.  I got bored and busy and left for a couple of months, then came back with a bit more inspiration.  And of course you were there to welcome me back.  You've almost been like a brother to me Nuke :P

Anyways, you deserve a break and you should put your mind at rest.  But if you ever come back feeling inspired again, I'll be here to welcome you back ;)

*Fistbumps and manhugs*


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Velen on February 14, 2011, 04:15:22 PM
...
...
...


Good luck, Nuke. See ya next time.


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: toastoftriumph on February 14, 2011, 06:16:35 PM
well, at least you're sticking around to do some animation. Cya around.


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Albafika on February 14, 2011, 06:17:45 PM
If it stopped being an enjoyable hobby, it's understandable. See you around the forum, eventually, Nuke!


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Gamma Ridley on February 14, 2011, 06:26:05 PM
Saying goodbye implies that this is the last time you'll see someone.

So instead, I'll say....

See you later. :)

Enjoy your time away, Nuke. Even if it happens to be permanent.


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Enigmatic on February 14, 2011, 07:20:23 PM
And so KCMM has lost one of the most recognizable psa'ers of it's time.


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Link40 on February 15, 2011, 06:38:27 AM
Why do you quit doing PSA ? :oshi:
You were one of the best PSAers around, too bad :/
Anyway, good luck in what you are going to do now :)


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Goronguy on February 15, 2011, 02:00:30 PM
All I can say is goodbye and thank you.

THANK YOU!!!


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: fighter20brawler10 on February 15, 2011, 03:28:37 PM
I'll miss your hacking :(


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Velen on February 15, 2011, 04:43:52 PM
I'll miss you too Nuke...


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Zeljius on February 16, 2011, 01:55:24 AM
Hey that made me sad..

and Aerith's theme playing offa itunes while i read this didnt help :/

Best of luck to you mate. wish you the best of luck.


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Puraidou on February 16, 2011, 01:58:52 AM
/me salutes with tears clearly showing
You Sir, will be missed! :'(
But knowing the real reason makes it less hard.
I know you'll enjoy it all and i understand it all./me salutes again
I will not say a word about it and leave you be my good friend!


Title: Re: The Nuclear Reactor (My final Words in page 39 and reply #584)
Post by: Nuke on February 16, 2011, 09:40:16 PM
Thank you everyone... I truly appreciate your kind words... Thank you all :)... I will make my final announcement in near the future... So for now its see you guys around ;) and with that I lock this thread....


Title: Re: The Nuclear Reactor
Post by: Nuke on October 02, 2011, 11:28:50 PM
*Blows away dust*

Hmm...


Title: Re: The Nuclear Reactor
Post by: Puraidou on October 03, 2011, 12:48:26 AM
*Blows away dust*

Hmm...
Does this mean you're back? :o


Title: Re: The Nuclear Reactor
Post by: Nuke on October 03, 2011, 11:43:18 AM
Maybe.. I gotta see if somethings im thinking of doing works...


Title: Re: The Nuclear Reactor
Post by: hobojoe on October 19, 2011, 04:40:42 PM
I didn't have time to see if you already answered this, but is it possible to get Dark Samus to work if I use Riivolution?


Title: Re: The Nuclear Reactor
Post by: Nuke on October 24, 2011, 07:58:48 PM
Well i dont know much about riivolution =/ sry


btw.... Ill be getting the ACTUAL DS MODEL IM A FEW HOURS :af:

Yes from MP3!


Title: Re: The Nuclear Reactor
Post by: Gamma Ridley on October 24, 2011, 08:19:36 PM
Well i dont know much about riivolution =/ sry


btw.... Ill be getting the ACTUAL DS MODEL IM A FEW HOURS :af:

Yes from MP3!

How? D:

I heard MP3 models were tough to get... I managed to score a Gandrayda model, but that's because she was a GMod model.

Unless that's how you're getting her as well. XD


Title: Re: The Nuclear Reactor
Post by: Nuke on October 24, 2011, 08:24:34 PM
Nope im getting her directly from the game :af2:


Title: Re: The Nuclear Reactor
Post by: Gamma Ridley on October 24, 2011, 08:26:00 PM
Nope im getting her directly from the game :af2:

... lucky you. XD

An actuall Dark Samus model wll be nice to have. Just note that MP3 models are apparently quite big and laying face-down in 3DS Max, so you'll have to fix that and such.

But good luck!


Title: Re: The Nuclear Reactor
Post by: Nuke on October 24, 2011, 08:29:25 PM
Thx... =D


Title: Re: The Nuclear Reactor
Post by: Puraidou on October 25, 2011, 08:27:58 AM
[censored] YEAH! Dark Samus FTW! :D
I seriously should get into this model importing, i'd import characters from XenoBlade Chronicles XD


Title: Re: The Nuclear Reactor
Post by: Nuke on October 25, 2011, 12:52:05 PM
This is getting annoying.... im gonna have to tweak dolphin some more so it wont crash on me b4 i reach the final DS battle....  :srs:  Im so close 2... >.<


Title: Re: The Nuclear Reactor
Post by: Nuke on October 27, 2011, 12:37:36 AM
im getting somewhere... >_>

(http://i43.tinypic.com/2a5ao02.jpg)


Title: Re: The Nuclear Reactor
Post by: Puraidou on October 27, 2011, 09:15:51 AM
im getting somewhere... >_>

([url]http://i43.tinypic.com/2a5ao02.jpg[/url])
:D I want it so bad, now you and gamma have the MP3 models XD


Title: Re: The Nuclear Reactor
Post by: Nuke on October 27, 2011, 10:15:25 AM
True... except i have something he doesnt.. :af:                       The orginal textures and soon the real Dark Samus.... heck i might start exporting every single model from the trilogy xD... so that would be three darks samus'es and all the samus orginal suits and textures...


Title: Re: The Nuclear Reactor
Post by: Ultraxwing on October 27, 2011, 10:18:47 AM
 Nuke, YOUR'RE BACK

omg, the epic PSA maker.

i've got a major question, do you think you'll be remaking Dark Samus over another character so we can have Dark Samus VS Samus???

like over Toonlink or somethin =3

and welcome back, it seems you've been back for a bit though =/


Title: Re: The Nuclear Reactor
Post by: Gamma Ridley on October 27, 2011, 10:37:39 AM
Oh my god, if you could rip me the Sunchamber and Flaagrah from MP1, I would DIE.

.... again.

I've been dying a lot recently.

Also, thanks to Justin, I can help you fix the polygonation problems so that the models are nice and smooth. :]

Also, I find it hilarious that you didn't bother to get Ghor either. XD


Title: Re: The Nuclear Reactor
Post by: Nuke on October 27, 2011, 01:46:23 PM
Gamma your gonna die.. again.. once you see what ive done...

Huge update... I finally have MP3 original Models and textures of:

Gandrayda/PED
Rundas/PED
Ghor/PED
Dark Samus :af:
Ridley Omega/Meta

ill post pics soon...

@Gamma: I think we need to Collab =3

@UltraxWing: Yes i will  :af: idk over who yet tho...


Title: Re: The Nuclear Reactor
Post by: Nuke on October 27, 2011, 02:06:37 PM
2nd Update:

Samus Suits:
Varia
PED
PED Hypermode

Ill post pics of the models later...


Title: Re: The Nuclear Reactor
Post by: Puraidou on October 27, 2011, 03:03:52 PM
Gamma your gonna die.. again.. once you see what ive done...

Huge update... I finally have MP3 original Models and textures of:

Gandrayda/PED
Rundas/PED
Ghor/PED
Dark Samus :af:
Ridley Omega/Meta

ill post pics soon...

@Gamma: I think we need to Collab =3

@UltraxWing: Yes i will  :af: idk over who yet tho...
2nd Update:

Samus Suits:
Varia
PED
PED Hypermode

Ill post pics of the models later...

:O Rip the models from Other M!!! Pwease, if you do tha i'll love you forever xD


Title: Re: The Nuclear Reactor
Post by: Nuke on October 27, 2011, 03:09:47 PM
:O Rip the models from Other M!!! Pwease, if you do tha i'll love you forever xD
xD I plan to..


Title: Re: The Nuclear Reactor
Post by: Puraidou on October 27, 2011, 03:12:33 PM
xD I plan to..
Yush! Finally a perfect Other M Samus 8D (I SO hope the Other M samus psa works with that model ;o)

Also.. How did you rip them anyway? What program? O.o


Title: Re: The Nuclear Reactor
Post by: Ultraxwing on October 27, 2011, 03:32:29 PM
 May i suggest putting it over Snake???

i mean plenty of articles and you can make it EPIC =3


Title: Re: The Nuclear Reactor
Post by: Gamma Ridley on October 27, 2011, 03:56:59 PM
@Gamma: I think we need to Collab =3

I would love to.

On who, Gandrayda? :O

Because if so, I would...

Die.

Also, Ridley models? =D

I was thinking of making an Artifact Temple stage and rigging MP1 Meta-Ridley over Brawl's low-quality Meta Ridley and have him flying around...

So many possibilities. DX

Anyway, yes, I would love to collab on something. All I can do are animations though. /:

Yush! Finally a perfect Other M Samus 8D (I SO hope the Other M samus psa works with that model ;o)

Also.. How did you rip them anyway? What program? O.o

I'm pretty sure he did it through Dolphin. Somehow, it's possible to capture all the models on-screen in an unposed state and rip them and their textures.

Also, I have Other M Samus's model, but she's pretty tiny. XD

We could have had her at any time, really.


Title: Re: The Nuclear Reactor
Post by: Nuke on October 27, 2011, 04:21:03 PM
I would love to.

On who, Gandrayda? :O

Because if so, I would...

Die.

Also, Ridley models? =D

I was thinking of making an Artifact Temple stage and rigging MP1 Meta-Ridley over Brawl's low-quality Meta Ridley and have him flying around...

So many possibilities. DX

Anyway, yes, I would love to collab on something. All I can do are animations though. /:
PSA and animations are not what im worried about right now... I just want to get all these models looking good Ill make A Zip file with all the models i ripped (So far MP3) and send them to you.. They are all OBJ models... I have to learn the import Model thing and how to make the models smooth... That were i need your help in to make them smooth...

BTW how do i add the textures? thru 3DS max or BB?

Ill send you the files in a little bit..


Title: Re: The Nuclear Reactor
Post by: Gamma Ridley on October 27, 2011, 04:24:08 PM
PSA and animations are not what im worried about right now... I just want to get all these models looking good Ill make A Zip file with all the models i ripped (So far MP3) and send them to you.. They are all OBJ models... I have to learn the import Model thing and how to make the models smooth... That were i need your help in to make them smooth...

BTW how do i add the textures? thru 3DS max or BB?

Ill send you the files in a little bit..

Sorry, I'm just a little excited to get these guys in Brawl. XD

But yeah, I can smooth out the characters, but I'm not quite sure how to make the models read textures in Brawl Box as of now.

In 3DS, it's simple. Just drag and drop. XD

I'll do a little bit of tinkering with the models and I'll post my progress here. And my thread, if I get it working for Gandrayda.


Title: Re: The Nuclear Reactor
Post by: Nuke on October 27, 2011, 04:51:03 PM
The files have been sent... On to rip MP1 & 2 Models and Textures :af2:

Guess who?
(http://i39.tinypic.com/k9hlwh.jpg)


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Gamma Ridley on October 27, 2011, 05:28:23 PM
The files have been sent... On to rip MP1 & 2 Models and Textures :af2:

Guess who?
([url]http://i39.tinypic.com/k9hlwh.jpg[/url])


You found her. :O

Also

(http://i39.tinypic.com/igjnk8.png)

Smoothed her out completely, just playing around with the textures. Still don't have it right. /:

Also, before we get too deep into this, I should warn you that since these models are not T-stanced, they will be difficult to work with unless someone vertexes them into T-stance.


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 05:33:45 PM
That looks epic.. :happy:

Im sure we can find some one...


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Ultraxwing on October 27, 2011, 05:35:00 PM
 Okay, don't vertex them T-Stanced. Rig it as the way it is, then when you have it all rigged T-Stance it and then export it =/

easy solution =3

that's how it should work, i mean, no need to do extra work when you can T-Stance using bone rotations.


And Darksamus =D

Only problem with Dark Samus =/ well for brawl stuffs, the guns on the opposite side =/

your gonna have to make all the animations from scratch, unless you plan to flip all of samus's animations as a one slot thing.


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Gamma Ridley on October 27, 2011, 05:40:53 PM
That looks epic.. :happy:

Im sure we can find some one...


Beyond was vertexing the Gmod Gandrayda model, which I'll be honest will probably be easier to work with since she has less objects and is basically the same thing. XD

Okay, don&#039;t vertex them T-Stanced. Rig it as the way it is, then when you have it all rigged T-Stance it and then export it =/

easy solution =3


... I'm pretty sure they must be in T-stance for them to work.

At least for them to work properly.

I mean, I guess in Gandrayda's case, I wouldn't mind as I would be entirely willing to reanimate her completely, but I don't think Nuke is willing to redo all of his animations... /:

Plus, some will just be skins, and would be too painful to reanimate them jst for that.

Anywho

(http://i39.tinypic.com/2w70o76.png)

In Brawl Box, nice and smooth. She even imported standing up, though she's facing the wrong way. XD

On to the Ridleys......


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 05:43:22 PM
I just found a mirror option in 3DS max and now its the right way... =D

@Gamme: Nice


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Gamma Ridley on October 27, 2011, 05:44:28 PM
I think I know why they aren't T-stanced. You didn't captured them unposed, huh?

Because I just looked at Ridley and he's definitely in a familiar pose.

... would it be possible for you to do that?


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Ultraxwing on October 27, 2011, 05:49:19 PM



Or make basic bones, and just rig them and weight them. and t-Stance them, remove the temporary bones then add in the official ones.

solution found =3


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 05:51:17 PM
I got all the models from the logbook.. If i were to try while playing they would appear in their last motion...


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Ultraxwing on October 27, 2011, 05:58:09 PM

Only if you could get them T-Posed alot easier =/

good luck guys, and Get Dark Samus made into a sexy costume for me. =3

oooh, i've got an idea, find or make a Samus model without her helmet =3


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Gamma Ridley on October 27, 2011, 06:06:58 PM
Or make basic bones, and just rig them and weight them. and t-Stance them, remove the temporary bones then add in the official ones.

solution found =3


Y'see, I thought of that, but I didn't think it would work out. I might give it a go sometime this weekend, I haven't seriously messed with bones in almost four years. XD

I got all the models from the logbook.. If i were to try while playing they would appear in their last motion...


I knew the poses looked familiar.

(http://i43.tinypic.com/o9r4ol.png)

But I know that it's definitely possible to capture models in a T-stance.

That's how people have gotten Melee models in T-stance. I don't think they came naturally like that. XD

Maybe you could ask in the Help section? You could probably still use the Logbook, but this time they'd come out in T-stance and everything would be perfect! =D


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 06:19:33 PM
Ok ill post the question..


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Gamma Ridley on October 27, 2011, 06:24:41 PM
Ok ill post the question..


I also edited my thread asking for help. I appreciate it. :]

If it's any more incentive...

(http://i44.tinypic.com/2vsoks8.jpg)


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 06:38:58 PM
I really hope we get the answer we need... All these models need a home on brawl xD

Edit: BTW How do you make your pics come out big when rendering? O-o.. Mine seem like their zoomed out..


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Gamma Ridley on October 27, 2011, 06:41:15 PM
I really hope we get the answer we need... All these models need a home on brawl xD


Me too. D:

Well, except this guy:

(http://i39.tinypic.com/2r6mydi.png)

That's it for the normal ones. I went ahead and made DAEs of them for the heck of it, even though nothing is really edited beyond smoothing them.

I'll get started on the PED versions tomorrow.

Edit: BTW How do you make your pics come out big when rendering? O-o.. Mine seem like their zoomed out..


I edited the aspect ratio. There's little dials that let you change the size. XD

Keep in mind that the white ones are in Brawl Box, and are therefore just screen shots.


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 06:43:57 PM
Me too. D:

Well, except this guy:

([url]http://i39.tinypic.com/2r6mydi.png[/url])

That's it for the normal ones. I went ahead and made DAEs of them for the heck of it, even though nothing is really edited beyond smoothing them.

I'll get started on the PED versions tomorrow.
lol i agree he can go on a stage all the way in the back xD...

sounds good to me... ill see if i get the MP1 and 2 Models and textures tonight meanwhile...

btw how do you make your images come out big when you render them... mine seem zoomed out... The model seems far back..


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Gamma Ridley on October 27, 2011, 06:50:48 PM
lol i agree he can go on a stage all the way in the back xD...

sounds good to me... ill see if i get the MP1 and 2 Models and textures tonight meanwhile...

How are you going to do that? The Logbook in MP1 doesn't have 3D models. /:

But good luck with that! Hopefully you can get the Sunchamber, Flaagrah, Meta Ridley and the Artifact Temple. =D

btw how do you make your images come out big when you render them... mine seem zoomed out... The model seems far back..

I edited the aspect ratio. There's little dials that let you change the size. XD

Keep in mind that the white ones are in Brawl Box, and are therefore just screen shots.

XD


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 07:48:35 PM
Damn i forgot ._.... I guess ill see then..


Title: Re: The Nuclear Reactor... GUESS WHO!.. Preview page 42
Post by: Nuke on October 27, 2011, 10:34:47 PM
No MP 1,2 for now...trilogy freezes on dolphin after selecting a game D=..,