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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 10 (23.3%)
Blue. - 8 (18.6%)
Yellow. - 5 (11.6%)
Green. - 8 (18.6%)
Can't decide. - 10 (23.3%)
Not interested. - 2 (4.7%)
Total Voters: 43

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1826317 times)
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    « Reply #2295 on: November 20, 2011, 09:08:20 AM »


    Honestly... KJP... You seem easily influenced... We need to plan out the move set. Not take random suggestions, that could possibly mess up the balance, and polish of the move set... This messed up Sephiroth quite a bit... Lets not let that fate happen to X.
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    KingJigglypuff
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    « Reply #2296 on: November 20, 2011, 09:51:56 AM »


    Honestly... KJP... You seem easily influenced... We need to plan out the move set. Not take random suggestions, that could possibly mess up the balance, and polish of the move set... This messed up Sephiroth quite a bit... Lets not let that fate happen to X.
    I do tend to do that. ._. Alright. I'll wait to see what MK has to say.
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    Albafika
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    « Reply #2297 on: November 20, 2011, 10:27:15 AM »


    Um....no they wouldn't o_o 
    How would he go to add the 3 Lv. of charges using only the arrow? We really need to know this. (In case you forgot each of them's atributes):



    Lv. 1 being the normal shoot, spammed but with Fox's laser's properties (No knockback).

    Lv. 2 being the last sprite of the green one, coming out after a second of charge.

    Lv. 3 bein the last sprite of the blue one, coming out after 3 seconds of charge.
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    « Reply #2298 on: November 20, 2011, 10:38:07 AM »


    1) You wouldn't need additional animations for the arrow.  The arrow could in essence be invisible.  You just need three separate external graphics that generate when the arrow is released at the charges.

    2) For the hitboxes there are two ideas.  The first, is (as I said twice before) change the arrow hitbox to a subroutine, then link that subroutine event to a new subroutine with the following coding set:

    If Float Variable (X) > 180
         External Graphic - the fully charged shot graphic
         Offensive Collision - for the fully charged shot
    Else
         If Float Variable (X) > 60
               External Graphic - the second charge shot
               Offensive Collision - second charge shot
         Else
               External Graphic - weakest shot
               Offensive Collision - weakest shot
         End If
    End If

    These variables are the same ones that were previously charged when you initially pressed B (see previous page).

    If this doesn't work after trying it out, I have another way but it's a lot more complex and I'll only explain it if the above one doesn't work.
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    KingJigglypuff
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    « Reply #2299 on: November 20, 2011, 10:45:29 AM »


    What kind of Float would I use? IC, LA, or RA Float?
    Also...I wanna ask you something...I know you don't want to use MSN, but Wolfric, Data, and I would like you to join a chat to further talk more in depth about Megaman. But I know you have your PSA work and real life business. It's your choice though.
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    « Reply #2300 on: November 20, 2011, 10:47:32 AM »


    LA Float, sorry.  RA may work, but definitely don't use IC.  I'd stick with LA
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    KingJigglypuff
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    « Reply #2301 on: November 20, 2011, 10:53:14 AM »


    LA Float, sorry.  RA may work, but definitely don't use IC.  I'd stick with LA
    Alright. I'll see if it works.
    ...
    I'm not sure if you got this or not but...
    Also...I wanna ask you something...I know you don't want to use MSN, but Wolfric, Data, and I would like you to join a chat to further talk more in depth about Megaman. But I know you have your PSA work and real life business. It's your choice though.
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    « Reply #2302 on: November 21, 2011, 05:36:06 AM »


    im really excited for this project  Grin
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    KingJigglypuff
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    « Reply #2303 on: November 21, 2011, 07:02:15 AM »


    im really excited for this project  Grin
    A lot of people are. Tongue
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    « Reply #2304 on: November 23, 2011, 10:02:00 AM »


    >_> Bumping to make sure this topic stays on page 1 (again for the 15+th time). <_<
    ...
    And Megaman X is going to be delayed. Why? I'm not sure if I can tell yet. ._.
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    Albafika
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    « Reply #2305 on: November 23, 2011, 10:05:18 AM »


    >_> Bumping to make sure this topic stays on page 1 (again for the 15+th time). <_<
    ...
    And Megaman X is going to be delayed. Why? I'm not sure if I can tell yet. ._.
    He shall be delayed for the better. =D
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    « Reply #2306 on: November 25, 2011, 12:35:55 AM »


    U.U
    Well, i just hope it doesnt end like predator  Sad
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    « Reply #2307 on: November 25, 2011, 12:37:37 AM »


    are you going to work on something else in the meantime?
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    Hmp... Very well. Let's do this.

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    « Reply #2308 on: November 25, 2011, 01:06:19 AM »


    oh i hope that you work on revamping Silver. Cheesy it's about time he get's another update. I really hope you will since X is put on hold.
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    « Reply #2309 on: November 25, 2011, 03:22:55 AM »


    so kjp if X is on hold who are you gonna be working from now on?
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