Title: Slayermarth's PSA Porting thread: ~GoodBye~ Post by: slayermarth101 on December 05, 2011, 05:43:10 PM I've decided to take request now. I'm not all that great at porting but I'm ok. Anyway here are the rules:
1. One request per person 2. Only ask for psa ports or I will ignore you. 3. Don't rush me because I do have a life of my own. (If rushed I'll ignore your request) 4. I can only port over a few people so pick from that list (below) List:
Only pick from that list. I'll try to port just about any psa. I will tell you if I can't port it and why. REQUEST ARE:CLOSED ~ Current Projects: Kid Buu over Diddy ~ Planned Projects Kid Buu over anyone Waluigi over Jiggs Silver over ness ........and more to come ~ Done Scott Pilgrim over Olimar: http://www.mediafire.com/?yipip18582kc7q4 Naruto over Wolf: http://www.mediafire.com/?8er1phnsyxf3xfy Dante over Peach: http://www.mediafire.com/?dcmlufpqg7m9l2l Jiraiya over Yoshi: http://www.mediafire.com/?7jbnv49awu7dwre That is all... Request away Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 05, 2011, 05:51:45 PM Kid Buu hack over Diddy Kong.
Why? because people is replacing Lucario/Mewtwo with that famous PSA and that's not the deal with Project Mewtwo, also for my usage I would like to have it in a character that I don't use, Diddy Kong. Please if you can :) Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 05, 2011, 06:41:28 PM Scott Pilgrim over Olimar? I would be so happy if you could. lol. im a porter also, as u proboyl know, but i keep forgetting to try, and i fi remember, liek now, i dont have tim e:P
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: dpgthirteen on December 05, 2011, 08:58:46 PM Scott Pilgrim over Olimar? I would be so happy if you could. lol. im a porter also, as u proboyl know, but i keep forgetting to try, and i fi remember, liek now, i dont have tim e:P Love to see Scott. P ported, if possible that is. and Jiggly Puff would be better in my book. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: nanobuds on December 05, 2011, 09:06:26 PM Kid Buu hack over Diddy Kong. Why? because people is replacing Lucario/Mewtwo with that famous PSA and that's not the deal with Project Mewtwo, also for my usage I would like to have it in a character that I don't use, Diddy Kong. Please if you can :) this. or at least lucario over diddy if u cant do the Buu PSA Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 05, 2011, 09:10:34 PM this. or at least lucario over diddy if u cant do the Buu PSA Kid Buu over Jigglypuff would be the second option. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: nanobuds on December 05, 2011, 09:20:04 PM yes. either Jiggs or Diddy. my two un-used characters
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 05:24:29 AM Well ok heres what i know before I port.
The kid buu will work BUT, for it to work flawless over diddy i have to get rid of the Neutral B. Not the assualt rain and the whiff, just the ball that he throws. That'll crash the game is he throws it. So I can just make assault Rain the Neutral B. Scott Pilgrim I don't know yet but I'll give it a shot. ;) Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: nanobuds on December 06, 2011, 05:45:04 AM cant you replace the aure sphere with a GFX?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 05:45:46 AM PSA I guess I could try that.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: DoctorFlux(Mariodk) on December 06, 2011, 05:57:15 AM Kid buu using articles so he wont good good over jiggypuff or others
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 06:00:54 AM Kid buu using articles so he wont good good over jiggypuff or others Kid Buu works perfect. Its just his nuetral B. If I change it then hes fine.EDIT: Scott Pilgrim over olimar works flawless. Just his air attacks.. But they should be fine once you use the codes in the download. http://www.mediafire.com/?yipip18582kc7q4 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: ShadowMarth on December 06, 2011, 06:13:22 AM Good work slayer XD! wish you best opf luck with future hacks XD
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 06:15:02 AM Good work slayer XD! wish you best opf luck with future hacks XD ThanksFor kidd buu my psa skills aren't advanced enough to port kid buu. Ill still try but I cant port him at my current stage. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 03:15:06 PM Thanks For kidd buu my psa skills aren't advanced enough to port kid buu. Ill still try but I cant port him at my current stage. or maybe just the default lucario? (no hack) over diddy or Jiggly? I would like to have Mewtwo and Lucario both in game xD Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 04:02:56 PM This one:
http://www.mediafire.com/?wsosukgxr2rrnru over diddy kong x3 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 06, 2011, 05:16:19 PM Scotty P freezes over Olimar for me :/
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: dpgthirteen on December 06, 2011, 06:16:57 PM I know you just finished Scott over Olimar, but could you try him over Jiggs?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 06, 2011, 06:19:59 PM it freezes over olimar, so o shrunk everyhting EXCEPT the fitmotion. anyone know a way of shrinking that? that is the only reason it isnt wrking... i think
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 06:50:17 PM it freezes over olimar, so o shrunk everyhting EXCEPT the fitmotion. anyone know a way of shrinking that? that is the only reason it isnt wrking... i think shrink the animations cleaning their key frames with the *clear* button. It will reduce the file size of the animations shrinking the size of the Motion. hope this helps :P Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 06, 2011, 06:56:48 PM hmm. it isnt working fo rme
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 07:08:37 PM hmm. it isnt working fo rme try this: Go to the fitxxCharacter.pac/pcs = preview the model = click *load* = select the FitMotion = select *X* animation then go and select the TopN bone from it = be sure its frame 1 = click the CLEAN button = you may see that the Yellow translations and stuff will turn white [like the original ones] and a Message will appear saying *10 unused nodes have been removed* = do this with all the animations and save. I always do this when I have trouble with filesize and stuff. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 07:25:54 PM Hey AGFanProduction, I didn't get a chance to test it so can you tell me any glitches etc on what it does?
http://www.mediafire.com/download.php?cdd9ne5c28ud1wh And heres scott over jiggs. I didnt test it either. But it should work better because you dont have those pikmin with you. http://www.mediafire.com/download.php?uk59ad721p27bz0 And use this code so it wont freeze when you jump twice: Jiggs is a normal jumper * 04B0BA6C 00000001 (The .rel is inside the folder in both files above. I need feedback on both so please tell me any problems.) Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 06, 2011, 07:44:19 PM hey, i jsu tthought, can u take teh jiggs .rel, adn edit it to work ove rolimar, then i use this downlaod and it would work? ebcause i dont wanna fix eveyr aniamtion
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 07:45:14 PM Hey AGFanProduction, I didn't get a chance to test it so can you tell me any glitches etc on what it does? [url]http://www.mediafire.com/download.php?cdd9ne5c28ud1wh[/url] It worked pretty well (Attacks and Stuff) :af: but still it has his glitches: 1. This is always on him, he can jump/attack/whatever around but the barrel is always there and it doesn't move. (http://i42.tinypic.com/2eykuc7.jpg) 2. Final Smash doesn't works, froze the character in a jump pose inside the barrel. 3. Froze when the match ended. *GAME! ... *screen turns black* ... beeeep* Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 07:46:26 PM hey, i jsu tthought, can u take teh jiggs .rel, adn edit it to work ove rolimar, then i use this downlaod and it would work? ebcause i dont wanna fix eveyr aniamtion You can give it a shot if you wanna. I have no time ATM so i cant.AGF, Give me a sec, I think i can fix some of those. EDIT: Did you try adding the no entry/ results data code for him? Diddy has No Crawl 04B0B844 00000000 No Entry Data 04AD8030 00000000 04AD8034 00000000 04AD8038 00000000 04AD803C 00000000 04AD8040 00000000 04AD8044 00000000 04AD8048 00000000 04AD8050 00000000 04AD8054 00000000 04AD805C 00000000 No Result Data 04AD8068 00000000 04AD806C 00000000 04AD8070 00000000 04AD8074 00000000 04AD8078 00000000 04AD807C 00000000 04AD8080 00000000 04AD8084 00000000 04AD8088 00000000 04AD808C 00000000 04AD8090 00000000 04AD8094 00000000 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 06, 2011, 07:49:50 PM ok, i will
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 08:02:39 PM AGF, Give me a sec, I think i can fix some of those. EDIT: Did you try adding the no entry/ results data code for him? Diddy has No Crawl 04B0B844 00000000 No Entry Data 04AD8030 00000000 04AD8034 00000000 04AD8038 00000000 04AD803C 00000000 04AD8040 00000000 04AD8044 00000000 04AD8048 00000000 04AD8050 00000000 04AD8054 00000000 04AD805C 00000000 No Result Data 04AD8068 00000000 04AD806C 00000000 04AD8070 00000000 04AD8074 00000000 04AD8078 00000000 04AD807C 00000000 04AD8080 00000000 04AD8084 00000000 04AD8088 00000000 04AD808C 00000000 04AD8090 00000000 04AD8094 00000000 Is that for me? well, I don't ... :3 those codes only applies for Diddy? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 08:03:46 PM Yeah, they should help with the port over diddy.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 08:07:56 PM Yeah, they should help with the port over diddy. ohh well, Last time I edited my *code file* was when I added Mewtwo2000's codes to him and I exactly don't know how to open my updated *code file* as a .txt file without messing with the codes... Isn't there another way? :3 just asking before attempting something.. x3 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 06, 2011, 08:10:03 PM Send me your text file. (if you want.)
I won't alter anything. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 08:18:14 PM Send me your text file. (if you want.) I won't alter anything. awww, I know how to add codes through text file but the problem is that I lost all my txt files because of a virus when my PC got infected, now I only have my *code file* .gct And I don't have a original txt file to add or search them :33 that is my problem ._. edit: but wait.... let me search .. maybe I have them on my old backup files but.. let me search... Edit2: I found them :af2: gonna try the codes... Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 10:29:02 PM ... I tested it out in game, and these are the results.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SquareELinks on December 06, 2011, 10:38:46 PM Could you please port the smbz sonic moveset over to diddy kong? if not, just the regular sonic psa? much obliged :)
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 06, 2011, 11:45:41 PM @slayermarth101
Hope you don't mind dude, but when I noticed that the Lucario port worked but still it didn't had any Aura Sphere working fine, I started to work on it since my last post here, and this is what I got so far: (http://i41.tinypic.com/122j81h.jpg) a custom Aura Sphere. Since calling Article 0 doesn't works. I made it some like a *fake projectile* I'm still editing the SpecialNShoot, so he can throw it, and if I succeed I'll find a way to replace the 30 Aura GFX with some of Lucario's circle aura effects so It looks more accurate. Some like I did with the Mewtwo PSA [with Ganon GFX] hope you don't mind cuz I really love this new port :af2: Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 07, 2011, 05:12:23 AM Try this FitDiddyFinal and see if it works, and its ok to edit the port. Just send me the finished product so I can add it to the OP. ;)
Could you please port the smbz sonic moveset over to diddy kong? if not, just the regular sonic psa? much obliged :) I doubt that it will work correctly. It will most likely have a crap load of glitches. But ill do it and you test it.http://www.mediafire.com/download.php?bzyk7zze75i09ax Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SSJ Is Clueless! on December 07, 2011, 07:46:17 AM well can i request just regular ike PSA over marth
link to stuff's http://www.mediafire.com/?0s4ddxegj1mce#93h6k7kuumrmo Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 07, 2011, 07:54:08 AM @slayermarth101 Hope you don't mind dude, but when I noticed that the Lucario port worked but still it didn't had any Aura Sphere working fine, I started to work on it since my last post here, and this is what I got so far: ([url]http://i41.tinypic.com/122j81h.jpg[/url]) a custom Aura Sphere. Since calling Article 0 doesn't works. I made it some like a *fake projectile* I'm still editing the SpecialNShoot, so he can throw it, and if I succeed I'll find a way to replace the 30 Aura GFX with some of Lucario's circle aura effects so It looks more accurate. Some like I did with the Mewtwo PSA [with Ganon GFX] hope you don't mind cuz I really love this new port :af2: agfan i think your doing it the wrong way around it since lucarios uses all his articles and codes and if you want to get lucario slot clear for someone maybe just porting that someone over another since lets say mewtwo mewtwo doesnt use lucarios code for lets say downB and FS so thats two things you wouldnt have to worry about and that lucario over diddy kong can he grab with side B? since its a special grab i was just wondering. My re quest my darkrai http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21017 over marth It should be a totally glitch free port besides the grabing during up B but i could remove that later Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 07, 2011, 11:43:42 AM agfan i think your doing it the wrong way around it since lucarios uses all his articles and codes and if you want to get lucario slot clear for someone maybe just porting that someone over another since lets say mewtwo mewtwo doesnt use lucarios code for lets say downB and FS so thats two things you wouldnt have to worry about and that lucario over diddy kong can he grab with side B? since its a special grab i was just wondering. I don't understand what are you saying but I just wanted to test out my theory and my theory was right. I got the work the *Aura Sphere* on him. (http://i42.tinypic.com/2ilei2o.jpg) (http://i39.tinypic.com/34hz42p.jpg) It isn't a GFX/Hitbox attached to a bone, it is pure PSA editing and it works pretty well, also Lucario cannot grab with side-B. (Yet) Try this FitDiddyFinal and see if it works, and its ok to edit the port. Just send me the finished product so I can add it to the OP. ;) where is the Final Smash File? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 07, 2011, 12:31:24 PM I don't understand what are you saying but I just wanted to test out my theory and my theory was right. I got the work the *Aura Sphere* on him. ([url]http://i42.tinypic.com/2ilei2o.jpg[/url]) ([url]http://i39.tinypic.com/34hz42p.jpg[/url]) It isn't a GFX/Hitbox attached to a bone, it is pure PSA editing and it works pretty well, also Lucario cannot grab with side-B. (Yet) where is the Final Smash File? go to recorces and enter the fighter pac it should be there but i doubt it will work. what i said his any psa made by us is easier to port than a complete brawl character since he ueses all of his flooating points and articles and that aura sphere doesnt use trown bone? so its just moving in psa by la floats or something right? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 07, 2011, 12:42:39 PM go to recorces and enter the fighter pac it should be there but i doubt it will work. what i said his any psa made by us is easier to port than a complete brawl character since he ueses all of his flooating points and articles and that aura sphere doesnt use trown bone? so its just moving in psa by la floats or something right? Aura Sphere is just Article 0 in PSA, I don't know how to edit it and It isn't attached to any bone. Also I don't know how to get U-B, Side-B or Down-B to work, that is something that needs to be fixed, I could only do Aura Sphere for Ground and Air. :-\ Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 07, 2011, 02:12:04 PM ([url]http://i42.tinypic.com/2ilei2o.jpg[/url]) http://www.mediafire.com/download.php?upoypprno0ghrrwhere is the Final Smash File? (i purposely left that picture because its my new wallpaper ;)) Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: dpgthirteen on December 07, 2011, 02:15:13 PM Sorry I could not give feed back on Scott. I was doing some work on a research paper. Any way, I am about to test him out right now.
---------------------------------------------- Edit Just tried out Scott, works amazing! His up-B's are a bit odd, but still work fine. However, he can't attack in air, and when he uses his down-b he freezes till he gets hit again. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 07, 2011, 02:33:22 PM slayermarth that download link doesnt work :P invalid or deleted file :S also i hope you saw my request a few posts up xD
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 07, 2011, 02:36:10 PM [url]http://www.mediafire.com/download.php?upoypprno0ghrr[/url] (i purposely left that picture because its my new wallpaper ;)) You new Wallpaper? haha okay cool xP also the Final Smash stills the same :( Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 07, 2011, 02:45:54 PM Hm, well I dont know. :(
And I saw all request. I can't do them now but Ill try later. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: dpgthirteen on December 07, 2011, 03:49:06 PM I also found out Scott over Jiggs can't air dodge. So his major problems are, no air dodge, no air attacks, and down B freezes him. Any way you could fix these?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 07, 2011, 07:20:32 PM Nope. Its the way Scott is psa'd. You have to talk to the creators of him.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 09, 2011, 04:08:06 PM Ok I've done the last request. I'm testing them now. I'll tell you all what happens when im done with these.
Aslo AFG can you send me that lucario over diddy. EDIT: Neither worked. I guess because I don't have a marth .rel Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Dragoon Fighter on December 09, 2011, 04:18:07 PM Could I request Roy over Wolf?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 09, 2011, 04:19:12 PM Could I request Roy over Wolf? Thats probably the easiest one yet. ;)I'll start right now. Check in about 6 minutes. PS: Which Roy? Thany's Roy or Mine? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 09, 2011, 05:22:26 PM Aslo AFG can you send me that lucario over diddy. I PM you with the file, pls don't forget to at least credit me on the download, It wasn't so easy to get an *Aura Sphere* to work on it with no lag :P Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 09, 2011, 05:35:45 PM I PM you with the file, pls don't forget to at least credit me on the download, It wasn't so easy to get an *Aura Sphere* to work on it with no lag :P No worries. I will. ;)And the FS, does it freeze the game completely? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 09, 2011, 05:36:33 PM Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 09, 2011, 05:41:30 PM (http://i1234.photobucket.com/albums/ff412/slayermarth101/FS.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24097&Moderated=All)
Click the image. ;D Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 09, 2011, 09:31:24 PM ([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/FS.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24097&Moderated=All[/url]) Click the image. ;D that Final Smash only involves the Final.pac? or you edited something in PSA? ... oh ... looks like Mewtwo's FS O,o! Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 09, 2011, 09:37:37 PM PSA edit to mach mewtwo's since lucario's uses articles.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 09, 2011, 09:52:35 PM PSA edit to mach mewtwo's since lucario's uses articles. to match Mewtwo's? lol Mewtwo's FS is different to that one xP also just wondering in the download says: *The down B doesn't work so it just goes to the down smash* this means that you switched the attacks in PSA or completely replaced them? I still think that the B attacks CAN be made, but they need a total revamp for it :p I would make them if I could but I haven't worked on any hack that uses a up-b similar to Lucario's or Lucario's counter (except Roy from my vault, but I edited it when I was starting at advanced PSA brawl hacking and I haven't edited any counter attack at this point x0) I might take a look a those points when I finish Mewtwo Alpha v1 and release it [It will be pretty soon], after that I will have enough time to look and research for lucario's STUFF. xD Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 09, 2011, 09:55:19 PM to match Mewtwo's? lol Mewtwo's FS is different to that one xP Well the down B just changes subactions to lucario's Down Smash. I was in a hurry and I couldn't psa anything for it. Plus im not that advanced with couters yet anyway. And the FS was meant to be exactly like mewtwos but with lucario's aura.also just wondering in the download says: *The down B doesn't work so it just goes to the down smash* this means that you switched the attacks in PSA or completely replaced them? I still think that the B attacks CAN be made, but they need a total revamp for it :p I would make them if I could but I haven't worked on any hack that uses a up-b similar to Lucario's or Lucario's counter (except Roy from my vault, but I edited it when I was starting at advanced PSA brawl hacking and I haven't edited any counter attack at this point x0) I might take a look a those points when I finish Mewtwo Alpha v1 and release it [It will be pretty soon], after that I will have enough time to look and research for lucario's STUFF. xD Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 09, 2011, 10:03:47 PM Well the down B just changes subactions to lucario's Down Smash. I was in a hurry and I couldn't psa anything for it. Plus im not that advanced with couters yet anyway. And the FS was meant to be exactly like mewtwos but with lucario's aura. Mewtwo v1.01's Final Smash fits lucario perfectly, good Idea. xDD but just give me some few days until I finish Mewtwo then I'll take a look at the Aura Pokemon; Lucario!! since I really want to play with a fully Lucario against my Mewtwo Alpha update, Oh Yeah! xDD to date it is the only import I'm and that I'm going to use for sure :af: Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SquareELinks on December 09, 2011, 11:31:42 PM Would it be easier to get the down/up B working if you ported lucario over wolf? I mean, his down b is the reflector (kind of like lucarios down b counter) and his up b is similar to lucarios except with less mobility and the ability to do damage.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 10, 2011, 12:22:22 AM Would it be easier to get the down/up B working if you ported lucario over wolf? I mean, his down b is the reflector (kind of like lucarios down b counter) and his up b is similar to lucarios except with less mobility and the ability to do damage. I wouldn't work on Lucario's B attack or any other if he gets ported on wolf, wolf is a cool character I cannot replace it. Otherwise Sounds like a good idea. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Dragoon Fighter on December 10, 2011, 06:18:13 AM Thats probably the easiest one yet. ;) I'll start right now. Check in about 6 minutes. PS: Which Roy? Thany's Roy or Mine? Thany's Roy. Thanks in advance :). Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 10, 2011, 06:23:18 AM I don't have a marth .rel for wolf and the Ike one isn't working.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 10, 2011, 07:36:46 AM I don't have a marth .rel for wolf and the Ike one isn't working. slayermarth just wondering why did you release the lucario over diddy under lucario? i mean when ppl release ports its over the ported character not the original shouldnt he be under diddy?also dont forget my darkrai over marth :P Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 10, 2011, 07:38:17 AM Darkrai won't work because I don't have a marth .rel
If I use one and rename it freezes.. So is there anyone else you'd want him over? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SquareELinks on December 10, 2011, 12:46:39 PM I wouldn't work on Lucario's B attack or any other if he gets ported on wolf, wolf is a cool character I cannot replace it. Otherwise Sounds like a good idea. I really like wolf too but if it means getting a fully functioning lucario AND mewtwo, id be willing to replace himTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 10, 2011, 12:56:23 PM Darkrai won't work because I don't have a marth .rel the problem is im a pal user and your rel wont work for me unfortenully well i wanted marth so i could rel port it over yoshi or rob guess i will keep it over ganon.If I use one and rename it freezes.. So is there anyone else you'd want him over? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 10, 2011, 02:13:30 PM If you can find a pal marth .rel I can try that.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 10, 2011, 02:15:47 PM If you can find a pal marth .rel I can try that. made a bunch for myself :P try the yoshi one http://www.mediafire.com/?xjkedze698ia8w6 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 10, 2011, 02:18:06 PM POOF! (http://www.mediafire.com/?bc1egz4355zh3vd):P
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on December 10, 2011, 05:30:40 PM I have a little Request too :P
Could you try to make a PAL Version of the already existing "Lucario over Diddy" hack ? Only if possible.. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 10, 2011, 08:19:42 PM I can try.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on December 11, 2011, 04:10:42 AM Okay , cool :)
EDIT : Okay , I've tried out Darkrei in game. And here are the glitches : - If you press "A" twice , he goes T-Stance or whatever it is called. - Up+B doesn't work. - "crouch" freezes. Otherwise , he works perfect. :P Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 11, 2011, 07:41:22 AM Carnage has to make some pal codes.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on December 11, 2011, 07:46:32 AM Yeah , I guess so :/
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 11, 2011, 07:47:17 AM If I new where to find some pal codes I could do it. :-\
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 11, 2011, 07:58:33 AM Excuse the double post:
U0(Jab??) - 148 Jab - 14C RapidJab - 150 Ftilt - 154 Fsmash - 158 MultiJump - 15C Glide - 160 Crawl - 164 DA>Crouch - 168 WallJump - 16C WallCling - 170 Zair - 174 U12 - 178 U13 - 17C Sooooo........... This should fix the crawl issue. Yoshi has no crawl 04B07164 00000000 This should fix the jab. Yoshi has 1 jab 04B0714C 00000001 The down B is maybe an article so I can't fix that. (THESE ARE PAL CODES ONLY.) Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on December 11, 2011, 08:01:38 AM Thanks for the codes , I will try them later. :)
And the down B works perfect , the up B doesnt work ( but still doesnt freeze ) Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 11, 2011, 08:21:30 AM Ok.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 11, 2011, 10:03:32 AM POOF! ([url]http://www.mediafire.com/?bc1egz4355zh3vd[/url]):P it works for pal it only has two glitches when you hit AAA he goes into t stance easy to fix by psa since ganon only has one attack its easy to redirect all AAA to the single A and one im not to sure about its up B doest gain altitude it just goes sideways not to sure about this need to look into it probably some ganon to marth ic constants but its better to fix by psa than by ic constants Carnage has to make some pal codes. make sure to download the pal ic constants code dont read the ones thats posted because most codes are wrong i fixed them one by one but EY didnt update the pal ic constants that are posted he just updated the download link for the text file Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: nanobuds on December 16, 2011, 05:01:54 PM can you make some codes so Diddy uses Lucario's SFX?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 16, 2011, 05:08:46 PM can you make some codes so Diddy uses Lucario's SFX? You can make Lucario get his voice by just playing along with the original Lucario, both in-game (Mewtwo works with it too) :) but yeah while using only lucario with another character he always lost his voice, some codes for it would be useful. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 16, 2011, 06:30:37 PM can you make some codes so Diddy uses Lucario's SFX? You got it.Diddy has Lucario sounds * 4A000000 80AD89E0 * 1400006C 0000001F * E0000000 80008000 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 16, 2011, 08:19:09 PM 2 more ports
Naruto over Wolf: http://www.mediafire.com/?8er1phnsyxf3xfy Dante over Peach: http://www.mediafire.com/?dcmlufpqg7m9l2l Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: nanobuds on December 17, 2011, 01:30:34 PM for some reason... Diddy's barrel appeared over Lucario over Diddy port, and it didnt go away...
so i need any codes for it? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 17, 2011, 01:47:37 PM for some reason... Diddy's barrel appeared over Lucario over Diddy port, and it didnt go away... so i need any codes for it? you need to have this codes in your code file to make it work flawless: Diddy has No Crawl 04B0B844 00000000 No Entry Data 04AD8030 00000000 04AD8034 00000000 04AD8038 00000000 04AD803C 00000000 04AD8040 00000000 04AD8044 00000000 04AD8048 00000000 04AD8050 00000000 04AD8054 00000000 04AD805C 00000000 No Result Data 04AD8068 00000000 04AD806C 00000000 04AD8070 00000000 04AD8074 00000000 04AD8078 00000000 04AD807C 00000000 04AD8080 00000000 04AD8084 00000000 04AD8088 00000000 04AD808C 00000000 04AD8090 00000000 04AD8094 00000000 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 17, 2011, 01:50:28 PM Mewtwo over Wario please? and maybe someone can try to fix its problems
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 17, 2011, 01:53:42 PM ..... I don't recommend to port my Mewtwo over anyone yet, because the public hack is mostly broken and still needs a lot of tweaking.
start the port WHEN I finish him would be a good idea... Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 17, 2011, 02:01:14 PM i didnt mean ur new one
i ment this http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5496 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 17, 2011, 02:04:38 PM i didnt mean ur new one i ment this [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5496[/url] do you like that one, mate? ur serious? most of the dodge and primary animations on that one are in a *crossed arms* T-pose. but well the PSA is kind of good (ignoring those bugs) @Slayermarth I can help you fixing N-B again in this port if you like? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 17, 2011, 02:06:19 PM i never used it. i us elucario. but that is y so i can use mewtwo adn keep luigi
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 17, 2011, 02:46:27 PM i never used it. i us elucario. but that is y so i can use mewtwo adn keep luigi you cant rel port over transforming characters so no wario zelda/sheik samus/ZSS or bowser unfortunellyTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 17, 2011, 02:47:47 PM peach was ported over wario
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 17, 2011, 02:52:23 PM peach was ported over wario probably it was ported with no rel and porting any lucario psa makes the up be useless atleast on all the ports by rel so far dont know why the up B gets disabled when ported :STitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 17, 2011, 02:56:33 PM peach was ported with a .rel and worked fine
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 17, 2011, 02:59:35 PM peach was ported with a .rel and worked fine guess peach was made diferently? i never saw that peach over wario she isnt on the vault or is she? well ask slayermarth if its possible becuase i was always told e couldnt rel port over transforming characters.Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on December 17, 2011, 03:01:16 PM its on teh vault
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 17, 2011, 09:52:40 PM I need the .rel for wario, and i can now port over peach.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on December 17, 2011, 09:55:41 PM I need the .rel for wario, and i can now port over peach. this is the ft_wario.rel :) http://www.mediafire.com/?zzyymnxnzzz Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on December 23, 2011, 05:41:50 AM Hay Slayermarth.
Can you try to port the "Jiraiya" PSA by DAO_Ibuki over to Jiggly , Snake , Ness or Sonic ? ( for PAL , please :) ) Jiraiya PSA : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24329 only if it works. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: DoctorFlux(Mariodk) on December 23, 2011, 05:46:53 AM Hay Slayermarth. Can you try to port the "Jiraiya" PSA by DAO_Ibuki over to Jiggly , Snake , Ness or Sonic ? ( for PAL , please :) ) Jiraiya PSA : [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24329[/url] only if it works. its a Ike moveset so just use a .rel file Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on December 23, 2011, 05:49:32 AM and where can I found one ?
sry , I don't really know how to use .rel's and how to rename them .. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 23, 2011, 05:50:06 AM Hay Slayermarth. I don't have pal .RelsCan you try to port the "Jiraiya" PSA by DAO_Ibuki over to Jiggly , Snake , Ness or Sonic ? ( for PAL , please :) ) Jiraiya PSA : [url]http://forums.kc-mm.com/Gallery/BrawlVitew.php?Number=24329[/url] only if it works. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on December 23, 2011, 05:51:34 AM hmm.. okay. :/
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 23, 2011, 06:38:52 AM its a Ike moveset so just use a .rel file and where can I found one ? there isnt a pal ike rel anywhere PW only made ike portable for NTSC only :Ssry , I don't really know how to use .rel's and how to rename them .. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 23, 2011, 08:24:10 AM Find all the generic marth .Rel for pal.
It may be an ike psa but marth will work. I ported cloud over diddy by using a Marth .Rel Pm them to me once you find any. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 23, 2011, 08:43:12 AM Find all the generic marth .Rel for pal. what you mean by generic? do you mean normal marth rel that is in pal iso?It may be an ike psa but marth will work. I ported cloud over diddy by using a Marth .Rel Pm them to me once you find any. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 23, 2011, 08:54:29 AM Yes
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 23, 2011, 09:35:47 AM Yes thats easy then http://www.mediafire.com/?akgpr2omf1o3gte original pal marth rel from the SSBB pal iso in the recources xD so your saing pal users can port ike psa with pal marth rels? just wondering since i may put ike himself over some other character :P Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 23, 2011, 09:56:26 AM That won't work. It'll work for marth but it has to be patched to a certain character. ft_purin for example. But its still a marth .rel. but I'll try to see what I can do with it.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 23, 2011, 10:15:05 AM That won't work. It'll work for marth but it has to be patched to a certain character. ft_purin for example. But its still a marth .rel. but I'll try to see what I can do with it. like i said i made pal marth rel for kingdedede,mario,rob,yoshi and jiglypuff thats the ones i haveTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on December 23, 2011, 10:17:04 AM Send me the jigglyboo .rel
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 23, 2011, 10:18:26 AM Send me the jigglyboo .rel http://www.mediafire.com/?a8s8w29lvt1jq91 here the 5 i patched Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Batman on December 23, 2011, 11:04:36 AM This request can be on hold (If you accept this, and when either of the hack's come out). But Gohan/Tekkaman (Pit) over, King Dedede? :happy:
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 23, 2011, 11:07:15 AM This request can be on hold (If you accept this, and when either of the hack's come out). But Gohan/Tekkaman (Pit) over, King Dedede? :happy: do you know pit has alot of articles wich wont work right? like N-B and FS even his upBand ownB might not work properlyTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Batman on December 23, 2011, 11:11:46 AM Can they be edited to do so? Sorry, I don't know much of hacking the game and such. I simply just put the stuff in my USB. But it's okay. If it doesn't work, it doesn't work. Thanks for you replying back though to let me know. ^-^
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on December 23, 2011, 11:52:19 AM Can they be edited to do so? Sorry, I don't know much of hacking the game and such. I simply just put the stuff in my USB. But it's okay. If it doesn't work, it doesn't work. Thanks for you replying back though to let me know. ^-^ theres no way to port articles yet :S it will either freeze or do nothingTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Batman on December 23, 2011, 12:01:30 PM Ah, I see. When the day come's though, I hope for either of the two.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: nanobuds on January 02, 2012, 03:13:10 AM port Silver over Falco to Diddy please? with SFX codes? ;D
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: TokoyamiTheDark on January 02, 2012, 07:42:04 AM Hmmm, SlayerMarth, could it be possible to port R.O.B's PSA over Olimar, please? I think Olimar's attacks are useless (does low damage, picking-up Pikmins walking with them...ummmm, no). What I would really like is the PSA to be ported without the 'Character Move Exclusive' protection, meaning that any character ported over Olimar could use the PSA (I wanna port E-102 Gamma over Olimar, but he's on Samus, so I want the PSA to work with any character). Finally, here's the PSA for R.O.B I wish to port over Olimar's : http://www.mediafire.com/?87gpgc8x5rj8g2u
Good Luck! Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on January 02, 2012, 08:21:47 AM Hmmm, SlayerMarth, could it be possible to port R.O.B's PSA over Olimar, please? I think Olimar's attacks are useless (does low damage, picking-up Pikmins walking with them...ummmm, no). What I would really like is the PSA to be ported without the 'Character Move Exclusive' protection, meaning that any character ported over Olimar could use the PSA (I wanna port E-102 Gamma over Olimar, but he's on Samus, so I want the PSA to work with any character). Finally, here's the PSA for R.O.B I wish to port over Olimar's : [url]http://www.mediafire.com/?87gpgc8x5rj8g2u[/url] Good Luck! so you want rob psa to be ported to olimar and then a samus model ported to olimar to use a rob psa? i cant see that going well at all since samus boneset doesnt match rob or even any other brawl character at all TBH. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: TokoyamiTheDark on January 02, 2012, 09:23:38 AM so you want rob psa to be ported to olimar and then a samus model ported to olimar to use a rob psa? i cant see that going well at all since samus boneset doesnt match rob or even any other brawl character at all TBH. Hmmm...then how did someone created a PSA for Diddy that went with a Sonic vertex edit? (The Mecha Sonic from Sonic & Knuckles or SMBZ by fans... I have it over Diddy, and it's a Sonic model, not a Diddy one) My bad, if that cant be done. Anyways I have found a nice PSA, so doesn't matter anymore.Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 09:29:03 AM The ported sonic's model to diddy, and psa'd it over diddy like MarioDK's Goku........ An actual port.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: DoctorFlux(Mariodk) on January 02, 2012, 09:39:20 AM Hmmm, SlayerMarth, could it be possible to port R.O.B's PSA over Olimar, please? I think Olimar's attacks are useless (does low damage, picking-up Pikmins walking with them...ummmm, no). What I would really like is the PSA to be ported without the 'Character Move Exclusive' protection, meaning that any character ported over Olimar could use the PSA (I wanna port E-102 Gamma over Olimar, but he's on Samus, so I want the PSA to work with any character). Finally, here's the PSA for R.O.B I wish to port over Olimar's : [url]http://www.mediafire.com/?87gpgc8x5rj8g2u[/url] Good Luck! not possible to do thatTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 09:56:59 AM Nanobuds~ http://www.mediafire.com/?83wxx5arcxjhsia
I believe one Glitch was that the Down-B air, if hits it does 999% damage. That can't be fixed through psa. But overall its still a pretty cool port. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 10:04:04 AM hmmm how about Hyper Sonic PSA over Dedede, adn try to fix teh errors somehwo lie they where fixed for lcuario over diddy?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 10:06:11 AM Fix what errors?
Silver over diddy? That error can't be fixed. When I had it so that the move did 0% damage, tested it, It hit and did 999% damage. Also that hyper sonic, I can't test atm so you'll have to. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: nanobuds on January 02, 2012, 10:17:35 AM Nanobuds~ [url]http://www.mediafire.com/?83wxx5arcxjhsia[/url] I believe one Glitch was that the Down-B air, if hits it does 999% damage. That can't be fixed through psa. But overall its still a pretty cool port. thanks bro heh... i dont think ill tell my little bro about the glitch and ill just spam him with it :P will any silver model work with it? like my gen silver? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 10:18:48 AM It should. The ones I used were imports too.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 10:19:07 AM Fix what errors? Silver over diddy? That error can't be fixed. When I had it so that the move did 0% damage, tested it, It hit and did 999% damage. Also that hyper sonic, I can't test atm so you'll have to. thats fine. adn no, i mean that u fixed erros and gltiches with lcuario over diddy, so iw as askin gif u could fix errors with hyoer sonic over dedede. but i can test him Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 10:26:57 AM Link to the psa?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 10:37:21 AM http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1887
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 11:11:44 AM SonicBrawler~ http://www.mediafire.com/?jzlrs88bbw426yw
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 11:13:35 AM i said for dedede :P i see how it seems liek is adi diddy tho
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 11:14:20 AM Oh. Sorry, hold on.
Use this .rel but rename those file to FitDedede 's http://www.mediafire.com/?uargoaz0w4bpupz Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 11:17:26 AM ok thanks. i will test it now
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Kaye Cruiser on January 02, 2012, 11:32:31 AM Ya know, it would've been nice is someone ASKED me before doing this. >_>
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 11:33:04 AM Im not releasing these. <.<
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Ayzer on January 02, 2012, 11:37:30 AM Can You Do Jiraya OVer Ganondorf?
http://forums.kc-mm.com/Gallery/BrawlView.php#ByUserID=3275&Moderated=All&Moderated=All Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Kaye Cruiser on January 02, 2012, 11:37:31 AM Not the point. Hyper Sonic being tampered with annoys me a lot since it was the second PSA and third Brawl Hack I ever released. Kind of special to me, ya know? - -
That and at one point, I already had him ported over another character perfectly. At one point that is. ¦D But that aside, if it works, have fun. :3 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 11:39:29 AM Not the point. Hyper Sonic being tampered with annoys me a lot since it was the second PSA and third Brawl Hack I ever released. Kind of special to me, ya know? - - I don't think it'll work because of sonics articles. Mainly that spring...That and at one point, I already had him ported over another character perfectly. At one point that is. ¦D But that aside, if it works, have fun. :3 Can You Do Jiraya OVer Ganondorf? I don't have a .rel for ganondorf. Read the OP and you'll see who all I can port over.[url]http://forums.kc-mm.com/Gallery/BrawlView.php#ByUserID=3275&Moderated=All&Moderated=All[/url] Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 11:44:11 AM Not the point. Hyper Sonic being tampered with annoys me a lot since it was the second PSA and third Brawl Hack I ever released. Kind of special to me, ya know? - - That and at one point, I already had him ported over another character perfectly. At one point that is. ¦D But that aside, if it works, have fun. :3 perfectly. liek, it works with no gltiches? because this one port over d3 is messed up but kinda fuunny, cuz the down-b make him face teh screen XD oh, adn spring freezes lol Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 11:45:23 AM I knew that spring would freeze.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SSJ Is Clueless! on January 02, 2012, 11:48:01 AM could you prot this wolf PSA over snake
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22487 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 11:48:49 AM Read the OP and you'll see who all I can port over. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SSJ Is Clueless! on January 02, 2012, 11:52:30 AM oh i get it it thought you meant thats all you can port sorry.
could you prot this wolf PSA over ness http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22487 Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Kaye Cruiser on January 02, 2012, 11:56:10 AM perfectly. liek, it works with no gltiches? because this one port over d3 is messed up but kinda fuunny, cuz the down-b make him face teh screen XD oh, adn spring freezes lol I got it working when I had him over Marth once, even though no one else could get the spring to work. o_o' That was way before .rel hacking started though. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 11:56:35 AM Even though I'm not releasing these, Im kinda worried about that request. MarioDK is very stingy about porting his psa's. You should ask him before I do that one.. I don't need him tells admin that I did that......
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Ayzer on January 02, 2012, 11:57:00 AM Sorry for not reading. Can You Port it over Yoshi Then?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SSJ Is Clueless! on January 02, 2012, 11:57:25 AM ok i'll ask and let you know.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 12:00:27 PM I got it working when I had him over Marth once, even though no one else could get the spring to work. o_o' That was way before .rel hacking started though. oh. so if I use a marth .rel, it could work, you think? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 12:01:04 PM oh. so if I use a marth .rel, it could work, you think? Thats what I used......Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SSJ Is Clueless! on January 02, 2012, 12:02:20 PM ok slayermarth101 he said no but if i give you the fitwolfmotionetc, fitwolf and all that other stuff will you port him?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 12:02:55 PM Thats what I used...... weird. cuz i compared the oen u gaveme to an unedited one, adn everything is different Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 12:03:39 PM weird. cuz i compared the oen u gaveme to an unedited one, adn everything is different An unedited on is not patched to work over diddy. Its patched to work over marth.Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 12:05:18 PM im gunna take a marth.rel adn cahnge itmyself
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 12:06:10 PM Mmkay. Good luck. ;)
Ayzer~ http://www.mediafire.com/?7jbnv49awu7dwre Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 12:14:36 PM wow. the down-b freezes sonic, so ic oudl change that. the up-b needs to eb fixed, i can copy it from shadowkong, and teh fs works :D
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 12:15:17 PM Mine or yours?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Zikkh on January 02, 2012, 12:29:37 PM Hay SlayerMarth , do you remember this ?
I have a little Request too :P Could you try to make a PAL Version of the already existing "Lucario over Diddy" hack ? Only if possible.. Could you still try/do it ? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 12:48:48 PM Mine or yours? mine. i cant figure out how to edit the up-b. but I am trying to fix the jumping and stuff. i cant figure it out and it freezes for me if i edit it, so im gunna ask someone elseTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 01:36:17 PM Hay SlayerMarth , do you remember this ? I couldn't find a pal .rel for it.Could you still try/do it ? mine. i cant figure out how to edit the up-b. but I am trying to fix the jumping and stuff. i cant figure it out and it freezes for me if i edit it, so im gunna ask someone else Did you go to the SpecialHi in psa and delete the generate article?Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: SonicBrawler on January 02, 2012, 01:43:06 PM this hack doesnt sue the spring. but uncahnged the up-b makes him nto move, the down-b makes him nto mve, adn his double jump makes him go nowhere
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: AGFanProduction on January 02, 2012, 02:26:17 PM slayermarth sorry for the high delay on the Mewtwo port, but I have been really busy finishing Melee Mewtwo for sure so I was wondering if you would like to port the Final Mewtwo version (instead of Mewtwo v1.1) when it's done?
to any character you want. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 02, 2012, 03:36:43 PM Mewtwo uses to many articles. So it won't work properly.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: zutox on January 02, 2012, 05:19:12 PM I guess you probably have too many requests at this time, but just wondering, perhaps Scott Pilgrim over Dedede would be possible?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on January 03, 2012, 12:43:22 AM Mewtwo uses to many articles. So it won't work properly. that isnt the major problem the problem is when you rel port lucario his up B tab gets disabled for some reason :S beleive me i tryed it just refuses to run the code on the upB tab i guess is becuase lucario up B checks some bits before using and when not over lucario those bits dont exist so no up B :S all the rest could be replaced but not the up B :STitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 03, 2012, 08:44:45 AM I ment Mewtwo. Not lucario. I ported Mewtwo to peach, and none of the B attacks worked. The didn't have any hitboxes. The neutral B froze. The FS barely working. It's was basically only porting A attacks.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on January 03, 2012, 08:46:18 AM I ment Mewtwo. Not lucario. I ported Mewtwo to peach, and none of the B attacks worked. The didn't have any hitboxes. The neutral B froze. The FS barely working. It's was basically only porting A attacks. mewtwo uses lucario up B just uses it diferently so if lucario (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)es the up B so does mewtwo in the port Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: ShadowMarth on January 04, 2012, 07:15:40 AM Which character is the Brawl roy psa easier to port over?
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 04, 2012, 10:24:01 AM Diddy
Jiggaboo Yoshi Ike Ness Rob And I could try some others if you don't like these. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Infernape on January 04, 2012, 10:28:56 AM Diddy Diddy yes :DJiggaboo Yoshi Ike Ness Rob And I could try some others if you don't like these. and... Jiggaboo? Giga Bowser? lol or Jiglypuff? Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 04, 2012, 10:34:24 AM Jiggaboo is jigglypuff she says JIGGABOOOOOO when ages during above the screen.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on January 04, 2012, 11:48:42 AM Diddy i think rob is the easiest since you only need to add a single one line code of ic constants since he fits marth ic almost perfectly :PJiggaboo Yoshi Ike Ness Rob And I could try some others if you don't like these. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 04, 2012, 12:01:31 PM Well there all easy to me. Considering I already have the codes needed for each of theose characters. So his pick is best either way.
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: GBC on January 04, 2012, 12:39:55 PM can you port eternal yoshis megaman psa over pit??? so the model can be used with it??
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 04, 2012, 12:41:03 PM can you port eternal yoshis megaman psa over pit??? so the model can be used with it?? Only if you import a model for me... >DNah im kidding. I'll try my best. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: Carnage on January 04, 2012, 12:48:45 PM can you port eternal yoshis megaman psa over pit??? so the model can be used with it?? gbc what slayermarth does is rel porting what your asking is model port since rel doesnt allow pit boneset to work with ness psa but even EY should know how to model port its an easy tutorial that snoopy made of course then the megaman psa over ness will only allow pit vertex/imports to work with it :STitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 04, 2012, 12:50:43 PM gbc what slayermarth does is rel porting what your asking is model port since rel doesnt allow pit boneset to work with ness psa but even EY should know how to model port its an easy tutorial that snoopy made of course then the megaman psa over ness will only allow pit vertex/imports to work with it :S Oh, he didn't want .rel ports? =XTitle: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: KKAZMA on January 04, 2012, 08:57:29 PM Could u do the darkrai Psa http://www.mediafire.com/?c7asn1aj867ol5y
Over luigi and if not luigi can u do it over jigs. Thanks in advance. Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: TokoyamiTheDark on January 09, 2012, 07:12:03 PM Hi! My Volvagia PSA over Olimar is near completion, but it needs 3 attacks to be finished, so I chose R.O.B. to be the PSA porter over Olimar. What I'd need is : Neutral B Attack, Smash Up attack and Final Smash from R.O.B to be ported onto Olimar's .PAC file, which I will send you via PM, since my project is not out to the public yet. (which means I can't post the download links on your topic.)
Title: Re: Slayermarth's PSA Porting thread: ~Request are somewhat open~ Post by: slayermarth101 on January 10, 2012, 05:21:40 AM Hey everyone, I've decided to just leave for awhile. Why? Because I'm starting to lose the motivation to stay here on KC-MM and with brawl hacking etc. It seems as though KC-MM is slowly dying. Nothing really good is being uploaded like it used to. So this is gonna happen. Request: CLOSED Anything I haven't done won't be done until I decide to come back, if you still want it. I'll either be back when I want to come back or when something cool hits the vault that motivates me to come back. (Stage or PSA) Well bye everyone. Had a nice time here. Title: Re: Slayermarth's PSA Porting thread: ~GoodBye~ Post by: SSJ Is Clueless! on January 10, 2012, 07:50:26 AM bye i think we'll all miss you(is that wierd to say?)
Title: Re: Slayermarth's PSA Porting thread: ~GoodBye~ Post by: DoctorFlux(Mariodk) on January 10, 2012, 08:24:07 AM good bye slayermarth101
i will agree on you with this forum is kinda drying out with uploads of good hacks not many working on the hacks more as before there is more at off-topic boards then working at hacks now Title: Re: Slayermarth's PSA Porting thread: ~GoodBye~ Post by: AGFanProduction on January 11, 2012, 10:05:45 PM ohhh well, goodbye my friend :) hope you return someday fully motivated to Hack Brawl again.
Take care! :af2: |