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Author Topic: Metal Gear Solid Needs More Hack Representation!  (Read 421153 times)
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Albafika
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    « Reply #420 on: November 15, 2010, 06:12:35 AM »


    In OOT, Zelda transformed into a male Sheikah so Ganon wouldn't find/recognize her as one of his minions, later on, being Sheik eventually Zelda, Nintendo just turned him into a she. <_<

    Anyways, Mantis' looking great so far! But in the end... Who will be him over?
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    « Reply #421 on: November 15, 2010, 03:06:47 PM »


    Yeah, but Mantis is from a Metal Gear game. Zelda is from a completely different game.

    Mantis should be over Lucario, but we could use Mewtwo as a base.
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    « Reply #422 on: November 15, 2010, 03:25:36 PM »


    Yeah, but Mantis is from a Metal Gear game. Zelda is from a completely different game.

    Mantis should be over Lucario, but we could use Mewtwo as a base.

    I said that refering to irishladdie727's comment on page 28, and.. Over Lucario... Sunds interesting o.o
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    « Reply #423 on: November 15, 2010, 04:06:37 PM »


    Yeah, but Mantis is from a Metal Gear game. Zelda is from a completely different game.

    Mantis should be over Lucario, but we could use Mewtwo as a base.

    I said that refering to irishladdie727's comment on page 28, and.. Over Lucario... Sunds interesting o.o

    He'll technically be over Mewtwo since we'll use that character as a base. Mantis flies around, teleports, uses the force, just like Mewtwo.
    I know, I'm hoping for this to turn out great  Awesome Face
    He throws paintings, and chairs. Giant Fireballs and such. Though adding those articles may be difficult.
    « Last Edit: November 16, 2010, 11:55:03 PM by xxTerminatorxx » Logged

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    « Reply #424 on: November 16, 2010, 09:39:32 AM »


    Mantis does not use the force...he just has high PSI (more like Ness or Lucus)

    But...back to what I wanted to say.. I am currently working on some Ocelot related taunts for Snake.

    Up Taunt: Makes his trademark cat noise
    Down Taunt: Not desided yet
    Side Taunt: Makes his trademark Jesture

    For the up taunt...I will probably put a sound replacement
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    « Reply #425 on: November 16, 2010, 10:18:06 PM »


    In my honest opinion, Ocelot over Link would be really nice.
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    « Reply #426 on: November 16, 2010, 11:29:02 PM »


    In my honest opinion, Ocelot over Link would be really nice.

    I agree. I don't know why, but Ocelot would fit him very well. How about over Toon Link?
    Toon Link is simple, nobody I know cares about him, and he has alot of useful articles.

    Back to Mantis: He should replace Mewtwo, right? I'll think of a moveset later.
    « Last Edit: November 16, 2010, 11:30:44 PM by xxTerminatorxx » Logged

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    Friedslick6
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    « Reply #427 on: November 16, 2010, 11:49:40 PM »


    EDIT: Situation resolved
    « Last Edit: November 17, 2010, 12:01:39 AM by Friedslick6 » Logged

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    « Reply #428 on: November 17, 2010, 12:00:08 AM »


    Ok, then, happy? I deleted that message. I thought it was... weird that having Snake act like Ocelot. They are both seperate people.

    Then make a seperate texture over Snake yo. Until Friedslick sends Ocelot's MGS3 textures too GuyWithHat *grins*.

    Or I could send GuyWithHat MGS:TTS Ocelot, though I prefer MGS3 Ocelot since the "meow" and hand jesture would fit him more. Old Ocelot dosn't really use the traits anymore except for the revolver.

    Sorry for stating my opinion, I just didn't want anyone making the same mistake Nintendo did when making Snake.              

    Edit:
    Down Taunt should have Ocelot flip his revolver, much like Fox's taunt.
    You can get the article from Snake's C4 Detonator.

    Oh, and ideas remind me, where did Bent 00 go?
    « Last Edit: November 17, 2010, 12:08:43 AM by xxTerminatorxx » Logged

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    « Reply #429 on: November 17, 2010, 12:29:20 AM »


    Who knows...
    I do know I'll be finished with high school in a week's time, however. That means I'll actually get to work on ripping MGS3 textures. There are so many revisions of the GSdx plugin to try through... mariokart64n, if you're still watching this thread, could you please roughly state when you managed to rip textures from PCSX2 correctly?
    I could find an older copy of Adobe Photoshop on Ebay in order to follow your colour reversal method, perhaps...
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    « Reply #430 on: November 17, 2010, 12:47:20 AM »


    Who knows...
    I do know I'll be finished with high school in a week's time, however. That means I'll actually get to work on ripping MGS3 textures. There are so many revisions of the GSdx plugin to try through... mariokart64n, if you're still watching this thread, could you please roughly state when you managed to rip textures from PCSX2 correctly?
    I could find an older copy of Adobe Photoshop on Ebay in order to follow your colour reversal method, perhaps...

    Ah, I see. Thanks for you're help on this.

    Eternal Yoshi, can I have Fatman's textures from MGS2? I'm thinking about putting him over Wario. Wario would be a good Fatman, all he needs is a vertexed off moustache, no helment, and a vertexed suit. I'd be pretty cool.

    I'm also fixing Irishladdie's Liquid Snake. I remembered I got Liquid's textures.
    « Last Edit: November 17, 2010, 12:49:56 AM by xxTerminatorxx » Logged

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    « Reply #431 on: November 17, 2010, 03:34:25 PM »


    Fatman's textures....
    Give me a moment to retrieve them from the archives....

    When I'm done, I will PM you. Be aware that I will give them to you in subtexture mode.
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    « Reply #432 on: November 17, 2010, 03:41:21 PM »


    Who knows...
    I do know I'll be finished with high school in a week's time, however. That means I'll actually get to work on ripping MGS3 textures. There are so many revisions of the GSdx plugin to try through... mariokart64n, if you're still watching this thread, could you please roughly state when you managed to rip textures from PCSX2 correctly?
    I could find an older copy of Adobe Photoshop on Ebay in order to follow your colour reversal method, perhaps...

    Ah, I see. Thanks for you're help on this.

    Eternal Yoshi, can I have Fatman's textures from MGS2? I'm thinking about putting him over Wario. Wario would be a good Fatman, all he needs is a vertexed off moustache, no helment, and a vertexed suit. I'd be pretty cool.

    I'm also fixing Irishladdie's Liquid Snake. I remembered I got Liquid's textures.

    I happen to be pretty much done with a balding Wario that you can use in your Fatman hack. 
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    « Reply #433 on: November 23, 2010, 03:20:18 PM »


    Uh, This is getting retarded. Wario's appearence barely changes when trying to edit him, especially his face. It's his big mouth. I'm thinking about getting a port of a largely vertexed Snake model ported over Wario. A Snake model would need the following things:

    (1) Vertexed fat body.
    (2) Vertexed Head, so he has no more headbandtail and headband.
    (3) Vertexed weaponry attached to the body. *hint ammo packs*
    (4) Vertexed neck, so his suit kinda goes over it. My MGS:TTS Snake model could be used as a base.

    I may of left out a few details, but that is all. 
    If that cannot be done, making a Fatman texture for Wario will be really hard.

    Where's EVA's textures? At least I know how to texture ZSS <_<   
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    irishladdie727
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    « Reply #434 on: November 23, 2010, 09:07:23 PM »


    Uh, This is getting retarded. Wario's appearence barely changes when trying to edit him, especially his face. It's his big mouth. I'm thinking about getting a port of a largely vertexed Snake model ported over Wario. A Snake model would need the following things:

    (1) Vertexed fat body.
    (2) Vertexed Head, so he has no more headbandtail and headband.
    (3) Vertexed weaponry attached to the body. *hint ammo packs*
    (4) Vertexed neck, so his suit kinda goes over it. My MGS:TTS Snake model could be used as a base.

    I may of left out a few details, but that is all. 
    If that cannot be done, making a Fatman texture for Wario will be really hard.

    Where's EVA's textures? At least I know how to texture ZSS <_<  

    Friedslick's got them.
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