EY's I - ALL Projects suspended indefinitely

Started by Eternal Yoshi, July 29, 2010, 06:39:56 AM

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OK. I finished her jabs, ftilt, dtilt, nair, fair, and uair.

Pics will be here later this week.

Also, if you want Gray Fox to wall jump, use this code by standardtoaster:

Metaknight can walljump [Standardtoaster]
04B0B710 00000001


Quote from: EternalYoshi on November 11, 2010, 07:40:19 AM
OK. I finished her jabs, ftilt, dtilt, nair, fair, and uair.

Pics will be here later this week.

Yes I would love to see some pics soon, glad you got all those things done already.

Quote from: EternalYoshi on November 11, 2010, 07:40:19 AM
Also, if you want Gray Fox to wall jump, use this code by standardtoaster:

Metaknight can walljump [Standardtoaster]
04B0B710 00000001


Hey why not right? I'll deff try this out soon.

November 11, 2010, 03:26:01 PM #167 Last Edit: November 11, 2010, 03:27:08 PM by xxTerminatorxx
Quote from: EternalYoshi on November 11, 2010, 07:40:19 AM
Also, if you want Gray Fox to wall jump, use this code by standardtoaster:

Gray Fox can walljump [Standardtoaster]
04B0B710 00000001

Sounds glitchy. What animations does Gray Fox use anyways?  

I hope he dosn't turn into Meta Knight but keep Gray Fox's textures. That would be horrible.
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Quote from: EternalYoshi on November 11, 2010, 07:40:19 AM
OK. I finished her jabs, ftilt, dtilt, nair, fair, and uair.

Pics will be here later this week.

Also, if you want Gray Fox to wall jump, use this code by standardtoaster:

Metaknight can walljump [Standardtoaster]
04B0B710 00000001



That's great news! :D be sure to send me the alpha and I'll get a video and pictures ASAP, and some csp's + possible recolor pack :3

November 11, 2010, 11:39:37 PM #169 Last Edit: November 11, 2010, 11:42:43 PM by xxTerminatorxx


I'mma workin' on Mantis' model. I used his unmasked textures since I can't a vertex of him with a gas mask at the moment. Once it's done I'll send the model to you, Eternal Yoshi, so you can try to port it over Mewtwo.

Compare my model with this:

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Utilt and Fsmash are done.

When my brother finishes watching basketball, I may be able to get pics.

In the meantime, why not you guys drop ideas for a special move, as the AT attack is reserved for her Final Smash.

Hmm....side special moves huh...hmm....

How about have her side B like Fox's Side b Fox illusion. It could travel further, make her invisible during the move and hit rappid times.  She'd slash her blade around lightning quick and it's enescapable.

Who's Lyn over though? I hopes you have sound effects too... (Sadly I have no ideas because she only does 6 kinds of attacks her whole game. >.>)

Wow, everyone just ignored my post.

Well, can't wait for a post on Lyn...
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I didn't ignore it.
Keep Try to get the vertex and mask perfect.

IMO, Sheik's stature would be more appropriate.

Lyn is over Link, but that won't matter next year.
Unfortunately, I have no SFX for her as she doesn't have enough voice clips to make it worthwile.

Why not try to animate her Bow Special move like this? (I'd say without having it charge, or have it charge while spinning the arrow? it's just an idea.)

And for the rest, looking on Lyndis' critical animations might give out ideas:







Here are some of the frames.

I'll try to do that for the bow.

I successfully changed the bone index of the bow and I need to check out Lyn's ef.pac and see what everything is.

Thanks for the gifs.

She actually have a lot of animations, but only for Critical Hits with diferent swords, and most of 'em makes her .. teleport lol

If you can get her standing like that when using the bow as well, that'd be perfect!

Hope something comes to mind after checking them.

Her final smash could be the thing where she splits into several people and cuts everyone a bunch of times.

That code for Gray Fox walljumping is evil. When I tried it out, Gray Fox lost his A move and he just T-standed upon being hit. Not cool.

The code dosn't even do what it is supposed to do. It is so glitchy.

Good luck on Lyn.
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