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Question: What do you want?
Chris Redfield - 9 (10.2%)
Roronoa Zoro - 6 (6.8%)
Ryu - 13 (14.8%)
GIVE ME A CAKE >=O - 11 (12.5%)
Energy Sword - 6 (6.8%)
Dat Melee Stage - 0 (0%)
Melee Stuff! Melee Stuff! - 9 (10.2%)
VEGETAAAAAAAAAA - 23 (26.1%)
Dr.Mario - 9 (10.2%)
OK, if you have vote for this one vote for both last ones or it is whom you are the same given step has difficulty for reading my message Im srs here - 2 (2.3%)
Total Voters: 88

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Author Topic: vERtEx GAllER¥ KTH : End of vertex  (Read 629592 times)
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JuanMKnight
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« Reply #600 on: May 21, 2011, 01:10:43 PM »


omg, I love your work KTH, nice ssb64 Mario  Happy Face
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DoctorFlux(Mariodk)
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    « Reply #601 on: May 21, 2011, 02:57:59 PM »


    KTH sorry but i forgot to add the vertex to my .iso for make the video to my moveset
    but one of your´s Vertex got a Video already your´s Normal/SSJ3 Goku Cheesy
    « Last Edit: May 21, 2011, 02:59:16 PM by MarioDK » Logged

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    JediKnightTemplar
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    « Reply #602 on: May 21, 2011, 05:55:29 PM »


    Nice work with your SM64 Mario. Unfortunately I won't use though as I find the N64 era to have the most unappealing graphics in video game history, nothing personal against you. It lacks the charm of sprites and lacks the sharpness of more modern graphics (PS2-present), essentially making it the worst of both worlds in my opinion.
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    KTH
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    « Reply #603 on: May 22, 2011, 07:28:10 AM »


    Thanks everyone.

    So, MarioDK, i've started the export of Gotenks, the face, hair and eye was already done.

    Need only the body now.
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    DoctorFlux(Mariodk)
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    « Reply #604 on: May 22, 2011, 07:43:47 AM »


    Awesome Grin and i am almost done with Revamping Anivernage´s vegeta animations for "B" attacks then just PSA it and wait for Beyondyou(is abit stupid wolf got vegeta attacks this why i wait for vertex to upload it)
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    KTH
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    « Reply #605 on: May 22, 2011, 03:37:26 PM »


    Stopped Ryu. Sorry, it's too hard to make it :c

    I can make something, it's for that.

    Finish Gotenks.

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    BlueBrain
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    « Reply #606 on: May 22, 2011, 03:42:15 PM »


    could you please upload what uve done so far with ryu?
    also, the rip model and textures from TvC...
    i may try to finish him... (not promising)

    but since u made some progress... ^^
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    KTH
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    « Reply #607 on: May 22, 2011, 04:03:42 PM »


    Sure, wait.
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    dark sonic 19
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    « Reply #608 on: May 22, 2011, 04:08:35 PM »


    KTH can i help and give you suggestions and ideas on what you can make?
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    KTH
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    « Reply #609 on: May 22, 2011, 04:10:26 PM »


    Well..Yeah.
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    dark sonic 19
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    « Reply #610 on: May 22, 2011, 05:02:00 PM »


    « Last Edit: May 22, 2011, 05:36:47 PM by dark sonic 19 » Logged

     
                 

    KTH
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    « Reply #611 on: May 22, 2011, 05:40:00 PM »




    IDK, i(ve many work on moent but i can add on my list.

    So, about Gotenks :
    I DO MY BEST!



    This is horrible...

    He need a resize only. But IDK how to make it.
    « Last Edit: May 22, 2011, 05:41:15 PM by KTH » Logged


    ShadowSnake
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    « Reply #612 on: May 22, 2011, 05:47:15 PM »


    IDK, i(ve many work on moent but i can add on my list.

    So, about Gotenks :
    I DO MY BEST!



    This is horrible...

    He need a resize only. But IDK how to make it.


    actually that gotenks looks really good. to resize just go under dingoberriz tutorials titled... "ones slot size mods" or something like that.
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    BlueBrain
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    « Reply #613 on: May 22, 2011, 10:00:45 PM »


    u can resize the head through vertex, i dont think it'll glitch at all...
    ive done some hacks with small heads without any animation issues...
    a one.slot size mode is realy unnecesary...
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    DoctorFlux(Mariodk)
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    « Reply #614 on: May 22, 2011, 10:12:17 PM »


    AWESOME!!!!!!!
    resize = PSA Grin so just wait for the PSA

    now just SSJ1/SSJ3 and if you can do it try tomake the ghosts of him for the PSA and as low filesize as possible
    « Last Edit: May 22, 2011, 10:15:24 PM by MarioDK » Logged

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