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Question: DEADPOOL! (cheers to Nano for the vid)
<a href="http://www.youtube.com/watch?v=K5I4s74Q2WI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=K5I4s74Q2WI</a>
Delicious like a chimichanga - 7 (14.9%)
SDo0m and Mephisto classy mofos ಠ_ರೃ - 9 (19.1%)
OMG A MOD WUT SORCERY IS THIS?!?! - 3 (6.4%)
- 13 (27.7%)
Seriously Classy Option™ ಠ_ರೃ - 7 (14.9%)
wherez vegeeeta? - 8 (17%)
Total Voters: 47

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Author Topic: SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!  (Read 1789410 times)
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Segtendo
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    « Reply #5640 on: December 17, 2011, 07:38:54 PM »


    Various modes for Cloud...
    Interesting. Can't wait to try it out.
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    KingJigglypuff
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    « Reply #5641 on: December 17, 2011, 07:44:07 PM »


    Various modes for Cloud...
    Interesting. Can't wait to try it out.
    I too have a character with various modes. I wonder how he'll balance it out. >.>
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    « Reply #5642 on: December 17, 2011, 08:08:35 PM »


    Glad to see some inspiration form Card saga wars as well.

    Can't wait to see him in action!
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    SmashClash
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    « Reply #5643 on: December 17, 2011, 08:15:51 PM »


    interesting moveset Tongue i´m curious as to how will you make the sword slpit in pieces though

    Maybe like in this PSA:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13479
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    Cascade Hellsing
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    « Reply #5644 on: December 17, 2011, 08:18:14 PM »




    Well that's the shattered glass effect from the Assist Trophy.

    But no. You see, Cloud's Sword in Advent Children is just One large Sword made up of a Bunch of Smaller Swords.

    That's what SDo0m means by split into pieces.
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    « Reply #5645 on: December 17, 2011, 08:19:39 PM »


    but how is he going to make it split in brawl?

    does that mean making a new imported sword with textra bones?
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    « Reply #5646 on: December 17, 2011, 08:26:36 PM »


    He'll figure a way. And yes, the sword is just made of smaller swords. I know that sounds ridiculous, but it makes more sense if you watched it in Advent Children. I need to play 7 when I get the chance.
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    « Reply #5647 on: December 17, 2011, 09:15:46 PM »


    I'm not liking the massive amount of specials he'll have.
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    « Reply #5648 on: December 17, 2011, 09:24:40 PM »


    That was one of the concerns I had, but I suppose I am just going to wait and see how it works out. I trust the guy.
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    « Reply #5649 on: December 17, 2011, 09:25:34 PM »


    That was one of the concerns I had, but I suppose I am just going to wait and see how it works out. I trust the guy.
    I'll still await for the Beta release to see if my concerns are cleared up.
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    KingJigglypuff
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    « Reply #5650 on: December 17, 2011, 09:31:11 PM »


    I'll still await for the Beta release to see if my concerns are cleared up.
    Let's see if he can have 2+ sets of Specials in a PSA more efficiently than I did.
    And I think I should just make Megaman X and Scizor my final PSAs. >.>
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    « Reply #5651 on: December 17, 2011, 10:11:39 PM »


    All right just checkin in with you, here are some examples make sure your okay with the needed work
    Left is the original placement. Right the the edited Placement.

    This example is with a nonedited veiwtful joe (Besides the scarf) If you want I could edit him to be close the the C. Falcon boneset instead so there's less moving
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    « Reply #5652 on: December 18, 2011, 02:52:13 AM »


    All right just checkin in with you, here are some examples make sure your okay with the needed work
    Left is the original placement. Right the the edited Placement.
    This example is with a nonedited veiwtful joe (Besides the scarf) If you want I could edit him to be close the the C. Falcon boneset instead so there's less moving
    inb4Sdo0m

    maybe you can move the bones to fits with the model and then rig it but so you needing to port the animations from CF to this model and the model can´t be oneslot but is still a good idea to do for model imports that will have a PSA (like as i alittle planing to do with Gotenks so he can get perfected)
    « Last Edit: December 18, 2011, 02:53:18 AM by Mariodk » Logged

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    « Reply #5653 on: December 18, 2011, 03:24:00 AM »


    ouah your next cloud move set seems really incredible i am really impatient to can play with
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    SiLeNtDo0m
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    « Reply #5654 on: December 18, 2011, 03:39:41 AM »


    I was curious if you would do a big revamp like you did with Shadow. I like the idea of the various phases; reminds me of how Lucario powers up as he takes damage. The moveset overall seems very unique, and this will certainly set it apart from other versions. I hope this gets some priority. With Christmas break either already here or very close for some you should have ample time to get a good lot of work done.


    Oh how wrong you are...

    Cloud's not getting any kind of priority.  Not for a while.  I just wanted you guys to see what I had planned as regards to ideas.  I'm not even going to think of starting this until somebody imports a new model from Dissidia (any costume EXCEPT the Kingdom Hearts one).  Not to mention I have much more important things to be doing like getting back on track with school work.  I want my As at A Level >_<

    Quote
    Some things I have slight concerns about, but this thing is going to be different from most other characters so I shouldn't treat it the same. I will just have to sit back and wait for the results. God speed man, this looks like it has a ton of potential; I am willing to bet it will be your best moveset since Viewtiful Joe.

    Minus version please.


    I wanted that many moves because I didn't want any to go to waste.  With my last Cloud PSA, I was regretting not using some moves that I wanted to use.  So I thought of a way to get as many in as possible.  

    Also remember that these specials aren't just toggleable like with normal PSAs.  They're there to mark stages of progression and evolution.  Each Neutral B, Side B and Up B serve essentially all the same purpose (defensive projectile, rushdown attack and recovery move respectively) but getting better with each mode.  Even once you gain access to these modes, you still have to be careful because you only have a limited amount of time to use them.

    Also, shush about Minus versions already.  I stopped playing Minus a while ago (which was really the only reason why I made Minus versions in the first place) and I don't play Smash that much in general anymore.  If I do play, it's either vBrawl, P:M or hacked Brawl with a Minus codeset but vBrawl mods.  I did a Minus version for Kid Buu, but only because it was so easy because his main playstyle fits Brawl Minus already, so all I had to do was general buffs and it took less than an hour.  For a lot of PSAs, it takes time to do a new Minus version and it's really just not worth the time considering so few people use Minus now (both the Smashmods thread and even the Minus Backroom have practically died out).

    All right just checkin in with you, here are some examples make sure your okay with the needed work
    Left is the original placement. Right the the edited Placement.

    This example is with a nonedited veiwtful joe (Besides the scarf) If you want I could edit him to be close the the C. Falcon boneset instead so there's less moving


    The edited one (the one on the right aka the left of Joe) looks much better.  Unless it's causing problems, I'd say stick with that.
    « Last Edit: December 18, 2011, 04:11:39 AM by SiLeNtDo0m » Logged


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