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« Reply #3195 on: June 12, 2011, 05:36:53 PM » |
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Why not use it with the Spiderman vertex on Falcon?
Falcon is too limited PSA wise, also, lacks... something else, forgot how it's called. That's why he went for Sheik, and also, BeyondYou said he's making Spiderman over Sheik.
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« Reply #3196 on: June 12, 2011, 05:50:39 PM » |
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^ That's gonna be sweet.
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« Reply #3197 on: June 12, 2011, 06:52:02 PM » |
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Deadpool? Recycle Bin? FFFFFFFFFFFFFFF- (i'mstillgonnakeephisanimationsthough)
Spider-Man? Awesome
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« Reply #3198 on: June 13, 2011, 12:40:19 AM » |
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the A attacks on spider man are awnsome xD but i bet the hardest thing will be the specials i hope he gets amazing xD( lol)
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« Reply #3199 on: June 13, 2011, 12:31:24 PM » |
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the A attacks on spider man are awnsome xD but i bet the hardest thing will be the specials i hope he gets amazing xD( lol)
Indeed they will be. Spider Sting will be easy. Web Ball will be a bit trickier and Web Zip will be the hardest. I'll need to do some testing and researching to see how exactly I can make it so Sheik's chain isn't affected by gravity and stays completely straight and rigid.
I was able to make the normals so quickly because they require so little PSA work and are really easy. I literally only added 6KB of space from doing all the normals.
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« Reply #3200 on: June 13, 2011, 12:48:34 PM » |
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I think sheik just won the costume contest this year... Well...next to skull wario lol
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« Reply #3201 on: June 13, 2011, 01:20:44 PM » |
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You should make a move for Down B. I wouldn't want Spiderman transforming into Zelda by accident. haha Perhaps a Spider slide attack? Kinda like Captain Falcons...just weaker...quicker...and on the ground.
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« Reply #3202 on: June 13, 2011, 01:27:20 PM » |
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You should make a move for Down B. I wouldn't want Spiderman transforming into Zelda by accident. haha Perhaps a Spider slide attack? Kinda like Captain Falcons...just weaker...quicker...and on the ground. Not possible. Zelda's/Sheik's Down B is hardcoded. It either stays the same, or gets disabled using codes.
And think about it. If it was possible to edit Zelda's/Sheik's Down B, I would've added it to the moveset. Despite what some of you guys may think, I do think this through, and I know what I'm doing.
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« Last Edit: June 13, 2011, 01:29:56 PM by SiLeNtDo0m »
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« Reply #3203 on: June 13, 2011, 01:29:25 PM » |
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Not possible. Zelda's Down B is hardcoded. It either stays the same, or gets disabled using codes.
What about DO's Zelda PSA with the Jirachi? If I remember correctly, the down B doesn't change her to Shiek.
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« Reply #3204 on: June 13, 2011, 01:32:40 PM » |
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What about DO's Zelda PSA with the Jirachi? If I remember correctly, the down B doesn't change her to Shiek.
Never used it so I wouldn't know. Though I shall have a look. I simply heard from somewhere that it wasn't possible to give Zelda/Sheik a Down B.
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« Reply #3205 on: June 13, 2011, 01:33:38 PM » |
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Never used it so I wouldn't know. Though I shall have a look. I simply heard from somewhere that it wasn't possible to give Zelda/Sheik a Down B.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17516^Shiek PSA with a changed Down-B. =p
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« Reply #3206 on: June 13, 2011, 01:44:10 PM » |
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Good for him. Now get off my ass and I'll think of an idea.
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« Reply #3207 on: June 13, 2011, 01:45:11 PM » |
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Good for him. Now get off my ass and I'll think of an idea.
But your ass is so comfortable~!
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« Reply #3208 on: June 13, 2011, 01:50:14 PM » |
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Not possible. Zelda's/Sheik's Down B is hardcoded. It either stays the same, or gets disabled using codes.
And think about it. If it was possible to edit Zelda's/Sheik's Down B, I would've added it to the moveset. Despite what some of you guys may think, I do think this through, and I know what I'm doing.
Um, yes, I think a Peter Parker over Zelda hack is now in order. Joking, obviously
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« Reply #3209 on: June 13, 2011, 02:45:34 PM » |
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Excellent work on Spidey's animations, they look straight out of MvC3. Hopefully we get a good vertex to go along with it!
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