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Question: Just thought I'd ask.......What do you think of Metroid Other M??
It's good. I didn't have any problems with the story or how Samus was portrayed.
I liked the game but I didn't like the way that Samus was portrayed.
I hated it. They made Samus into a whiny little girl.
I hate other M because Samus showed human emotion. I hate human emotion.

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Author Topic: Sol Sanctum- Daily Updates- M:OM Samus FINAL Powersuit Preview  (Read 182594 times)
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BlueBrain
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    « Reply #60 on: December 20, 2010, 10:02:04 AM »


    preview of that slaking? id love to see him... xD
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    Weyard
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    « Reply #61 on: December 20, 2010, 10:14:38 AM »


    Theres no texture yet, it's just a model. Some other guy is doing the texture for it. Should end up looking fairly good if that guy is good with textures.

    On topic:

    Squirtle's arms point forward in his T-frame, meaning no matter how much vertexing I do, he's going to look like a bent-over turtle. Theres only so much you can do to draw away from that fact.

    I'll make his head smaller, attempt to give him a fake neck. Not sure how it will turn out and I'll probably have to disable his head to make it look right.

    I just made him as thin as he's going to get and made his fingers longer as well.

    « Last Edit: December 20, 2010, 10:16:08 AM by Weyard » Logged


    BlueBrain
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    « Reply #62 on: December 20, 2010, 10:19:25 AM »


    i just downloaded the model, looks pretty good (found it in the request thread)
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    Weyard
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    « Reply #63 on: December 20, 2010, 10:54:22 AM »


    Are his legs unvertexable? I made them a bit thinner but each patch is just making it worse rather than better. I went 15 patches in, started over because I thought I had done something wrong, and now I'm about 6 in and it's doing the exact same thing.

    Generally it never takes me more than 2-5 patches on something this simple.


    Nevermind, I give up on the legs.

    Head has been shrunk, now I need to move his eyes back into place, then I should be able to get you a new preview.
    « Last Edit: December 20, 2010, 11:14:26 AM by Weyard » Logged


    Weyard
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    « Reply #64 on: December 20, 2010, 11:48:22 AM »


    Will this suffice?



    Still haven't gotten a chance to take any new pictures. I won't update the download link until then.
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    ShadowSnake
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    « Reply #65 on: December 20, 2010, 11:50:58 AM »


    Will this suffice?



    Still haven't gotten a chance to take any new pictures. I won't update the download link until then.


    that looks better, hopefully you can update it soon. what are you planning on making next?
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    Weyard
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    « Reply #66 on: December 20, 2010, 12:02:27 PM »


    Will this suffice?



    Still haven't gotten a chance to take any new pictures. I won't update the download link until then.


    that looks better, hopefully you can update it soon. what are you planning on making next?


    I have young Terry's model (on Tlink) almost finished, so it probably. 


    His sword will be a Sabreman (floating a few inches/feet away from his hand
    Not sure what I'm going to do with his shield, but I might just make it a MadMirror

    Then I'll just texture the boomerang and such as a Slime probably. Since they can mold into several different shapes.
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    BlueBrain
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    « Reply #67 on: December 20, 2010, 12:53:19 PM »


    lol, awesome!
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    Weyard
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    « Reply #68 on: December 20, 2010, 01:34:21 PM »


    Going to go get the new pics right now.
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    BlueBrain
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    « Reply #69 on: December 20, 2010, 01:35:44 PM »


    hey weyard, check out my ky kiske project, its in the request section (vertex)

    and yeah, machop looks better, but u CAN change the shape of his shell to be more humanoid...
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    Weyard
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    « Reply #70 on: December 20, 2010, 02:49:12 PM »


    My wii kicked me from BB and now won't read my sd-card, so I'm in the process of transferring everything to a new one. I managed to get a few pictures of Squirtle, but didn't get a chance to get any more of Ark or Alex/Arcanus.
    -

    The torso is more humanoid now. I brought out the back of it so it looks more a correct around his shoulder blades, but the middle pentagonal shape is still there, although it's not sticking out by more than a few centimeters visually. The lighting effect on his shell is also annoying me. How would I turn it off? I made his refs blank, but that didn't seem to help that much.

    I did get to test it in-game for a few minutes before the sd-card quit on me.
    *His artificial neck moves out of place during several animations, but it isn't really noticeable during battle, so it should be fine.
    *His eye textures are still lighter than the surrounding skin for some reason. It must be a lighting effect causing it, however it's not as noticeable as before and I might just leave them that way. I also forgot to change his iris. Going to do that in a few minutes.

    hey weyard, check out my ky kiske project, its in the request section (vertex)

    I saw it and was going to offer to help with some of it but got side tracked. I'll look into it.
    « Last Edit: December 20, 2010, 02:51:16 PM by Weyard » Logged


    Weyard
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    « Reply #71 on: December 20, 2010, 04:07:27 PM »


    STATUS:

    Machop has been updated. The model is now more accurate, but is a huge disappointment overall. I will not be making any further changes.



    Download:
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14780


    Ark has been updated.
    A few of the earlier pictures of Ark showed him with Isaac hair as well as his normal, I took the pictures while using my old psa's pac and motion. I apologize for any misconception caused by the discrepancy.





    Download:
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14770

    Alex/Arcanus has been updated.



    Download:
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14180

    I'm going to start on the young Terry texture later tonight or tomorrow. Hopefully it will turn out better than Machop lol.
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    Weyard
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    « Reply #72 on: December 21, 2010, 11:17:56 AM »


    Triple Posts Are Awesome

    Terry is almost finished. I'm going to get some pictures of him later today.
    Change List:
    -Hat has been reduced to a cap
    -Hair has been changed slightly ( I need to change it further, but it won't patch to correction) If someone thinks they can help with this, let me know so I can send you the file.
    -Boots have been changed slightly
    -Sword now floats in front of his hand (has been roughly textured as a Sabreman. Still needs alot of work to refine the texture)
    -Shield has been made round and textured as a MadMirror with it's wings folded over the front. With the lighting effects and reflectivity in-game it should look pretty good.
    -Boomerang has been vertexed into a Dracky. (Didn't go too well :/) His weapons have soo few vertices it's hard to do much of anything with them)
    -Arrows have been vertexed into EvilWands (Didn't go too well :/)
    -Bow is now textured as a Slime
    -Overall Texture has been done roughly

    How do I set up a poll?  I was going to let people vote on my next project but don't see any options for a poll.
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    ShadowSnake
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    « Reply #73 on: December 21, 2010, 11:37:26 AM »


    STATUS:

    Machop has been updated. The model is now more accurate, but is a huge disappointment overall. I will not be making any further changes.



    Download:
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14780


    Ark has been updated.
    A few of the earlier pictures of Ark showed him with Isaac hair as well as his normal, I took the pictures while using my old psa's pac and motion. I apologize for any misconception caused by the discrepancy.





    Download:
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14770

    Alex/Arcanus has been updated.



    Download:
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14180

    I'm going to start on the young Terry texture later tonight or tomorrow. Hopefully it will turn out better than Machop lol.



    i dont see how machop is a disappointment, the only problem is the eye texture is a little off.
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    Weyard
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    « Reply #74 on: December 21, 2010, 11:44:06 AM »


    I copied a chunk of texture from the surrounding area, pasted it and made each eye texture from it, and they still ended up different shades   Im srs here

    I don't know, I'm just disappointed that his legs wouldn't work really. If they would have patched out right, he would have looked almost perfect.

    btw, do you know how to set up a poll? I didn't see any options when editing my first post.
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