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« Reply #11040 on: June 29, 2012, 11:08:59 AM » |
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The way the title shows up in the forum index is very deceptive. For those who don't know what I'm talking about, It reads "Re: Brawlbox v0.67 Relea..."
I await the release of the new BB and want to see how it can help me with articles.
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« Reply #11041 on: June 29, 2012, 01:20:41 PM » |
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Awesome news! =D I really thank you for your hard work and determination on improving BrawlBox. This is sure to further help current or new PSA coders.
And also, a quick question about the upcoming release. I forgot if I already asked this, but will this upcoming version of BrawlBox be able to view the hidden GFX of characters (for example: all of Ganondorf's GFX, Ike's Quick Draw GFX, etc.)?
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« Reply #11042 on: June 29, 2012, 06:11:23 PM » |
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a-w-e-s-o-m-e, simply..... !!! (:
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« Reply #11043 on: June 29, 2012, 09:57:06 PM » |
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Awesome news! =D I really thank you for your hard work and determination on improving BrawlBox. This is sure to further help current or new PSA coders.
And also, a quick question about the upcoming release. I forgot if I already asked this, but will this upcoming version of BrawlBox be able to view the hidden GFX of characters (for example: all of Ganondorf's GFX, Ike's Quick Draw GFX, etc.)?
Well the "hidden GFX" is viewable somewhere already for sure, as long as it's an image. Either in REFT or TEX0 files  The way the title shows up in the forum index is very deceptive. For those who don't know what I'm talking about, It reads "Re: Brawlbox v0.67 Relea..."
I await the release of the new BB and want to see how it can help me with articles.
How's the title now 
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« Last Edit: June 29, 2012, 09:58:32 PM by BlackJax96 »
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« Reply #11044 on: June 29, 2012, 10:04:45 PM » |
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Well the "hidden GFX" is viewable somewhere already for sure, as long as it's an image. Either in REFT or TEX0 files  But what if they have an animation?
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« Reply #11045 on: June 29, 2012, 10:05:42 PM » |
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But what if they have an animation?
Probably REFF
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« Reply #11046 on: June 29, 2012, 10:06:21 PM » |
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But what if they have an animation?
then that's in the REFF.. which.. isnt fully identified yet i think
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« Reply #11047 on: June 29, 2012, 10:20:46 PM » |
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Are they going to be viewable in the model previewer while doing the moveset "PSA" work?
EDIT:
I know the will, but in 0.67 this Sunday?
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« Reply #11048 on: June 29, 2012, 10:23:14 PM » |
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Are they going to be viewable in the model previewer while doing the moveset "PSA" work?
Not until REFF is figured out. Remember, I said v0.67 is mainly just the release that will properly rebuild movesets. You can view some code features in the viewer already but more advanced and fancy features will be included in later releases (like SFX playing and GFX rendering).
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« Reply #11049 on: June 29, 2012, 10:28:03 PM » |
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for now, we will sure be able to possition gfx's with the hitbox locations. But later we will be able to see sexyness in brawlbox when the REFF gets figured out :-)
Off-topic: Your avatar is like a.... BOSS!
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« Reply #11050 on: June 29, 2012, 10:30:28 PM » |
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for now, we will sure be able to possition gfx's with the hitbox locations. But later we will be able to see sexyness in brawlbox when the REFF gets figured out :-)
Off-topic: Your avatar is like a.... BOSS!
She is indeed a boss. And an underground badass. ;O
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« Reply #11051 on: June 29, 2012, 10:33:22 PM » |
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Off-topic: Your avatar is like a.... BOSS!
She is in my sig! Witness the badassery! 
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« Last Edit: June 29, 2012, 10:35:18 PM by SmashClash »
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« Reply #11052 on: June 30, 2012, 12:45:09 AM » |
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What about the AnimationData[0] export/replace ?
Sometime when doing this, this doesn't work in game, like if the character haven't a animation file (always t-stance), the only way to fix it, is to replace one by one all the animation.
Same if i delete/import.
This issues will be fixed in the new version ?
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« Last Edit: June 30, 2012, 12:46:56 AM by Novarek »
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Next project after Blaze Model maker are now officialy wanted !
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« Reply #11053 on: June 30, 2012, 02:28:16 AM » |
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Last title said this new version will be as stable as 0.63d. That makes me guess that issue is already fixed, and many other bugs are fixed aswell.
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« Reply #11054 on: June 30, 2012, 08:11:59 AM » |
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now BJ96 will be happy,
my mission is complete <w<
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Stupid Tinypic :C
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