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« Reply #8071 on: January 10, 2012, 12:44:50 PM » |
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can it open .data files?
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« Reply #8072 on: January 10, 2012, 12:56:14 PM » |
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Will do. And here's something relevant: Is interpolation from the CHR0 data still read wrong? Because all of Mr. Game&Watch's Animations move as interpolated keyframes when they should be simple linear values.
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« Reply #8075 on: January 10, 2012, 05:23:12 PM » |
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Didnt BJ post his progress deciphering mdl0 in this thread? All hundreds of pages of it?
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« Reply #8076 on: January 10, 2012, 05:31:08 PM » |
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Didnt BJ post his progress deciphering mdl0 in this thread? All hundreds of pages of it?
well only some of it if i recall... this is wat he told me via msn yesterday 1/9/2012 7:16:24 PM BlackJax96: If I were to make a thread to expose every secret about MDL0 files, where would I make that thread 1/9/2012 7:16:35 PM Demonslayerx8: hmm 1/9/2012 7:16:48 PM Demonslayerx8: i would have to say in the model section 1/9/2012 7:17:04 PM BlackJax96: model tutorials, programming or on-topic 1/9/2012 7:17:08 PM BlackJax96: probably not on topic 1/9/2012 7:17:13 PM Demonslayerx8: hmm 1/9/2012 7:17:30 PM BlackJax96: http://forums.kc-mm.com/index.php?board=49.0 1/9/2012 7:17:34 PM BlackJax96: I'll just post it there 1/9/2012 7:17:44 PM Demonslayerx8: hmm aight 1/9/2012 7:17:47 PM BlackJax96: I'm off to type it up 1/9/2012 7:23:23 PM Demonslayerx8: ok
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« Reply #8077 on: January 10, 2012, 05:56:39 PM » |
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well only some of it if i recall... this is wat he told me via msn yesterday
Ooo, this ought to be nice. Lots of people might be able to improve upon that knowledge too. BlackJax, you better post the 10 first posts incase you want to fit room for other filetypes >.>
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« Reply #8078 on: January 10, 2012, 06:13:29 PM » |
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I guess people have forgotten about my thread >_>
granted it needs an update...
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« Reply #8079 on: January 10, 2012, 06:20:36 PM » |
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Is it as complete as BJ's?
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« Reply #8080 on: January 10, 2012, 06:23:09 PM » |
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Well my thread won't be specifically on how to read the format. I'm going to explain the things that people don't know how to do currently along with the format.
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« Reply #8081 on: January 10, 2012, 06:26:18 PM » |
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Is it as complete as BJ's?
@Xiggah: mine gives the exact known MDL0 format specs... (as of my last update)
I'm trying to UD it now, but am getting tired of the lag and the forum errors due to this crappy connection >:O
perhapse I'll UD it tomorrow -.-*
@BJ: ok... I guess that would help >_>
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« Reply #8082 on: January 10, 2012, 06:32:04 PM » |
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Well your thread does have some things missing/mislabeled. I'd tell you what to change/add, but knowing you, you'd just argue with me.  It's easier to just start my own. 
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« Reply #8083 on: January 10, 2012, 06:40:36 PM » |
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Well your thread does have some things missing/mislabeled. I'd tell you what to change/add, but knowing you, you'd just argue with me.  It's easier to just start my own.  that's what the discussion thread was for...
go ahead and tell me, I promise I won't argue KK 
IK I do have a few things mislabled, but most of it is correct >_> (I'll fix it tomorrow) 
just tell me any corrections you have for me... KK [/embarrasing suck-up] -.-*
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« Last Edit: January 10, 2012, 06:42:10 PM by Tcll »
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« Reply #8084 on: January 10, 2012, 07:28:31 PM » |
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I already started typing the post anyway, so I'll just finish it. Btw, u betta kno dat Kirby has an  on it (testing stuff):
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