Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 282 283 284 [285] 286 287 288 ... 1046
Author Topic: Brawlbox Resources & History  (Read 4758724 times)
0 Members and 1 Guest are viewing this topic.
BlackJax96
Brawl Mod God
Moderator
****
Offline Offline

Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #4260 on: September 24, 2011, 07:35:21 PM »


    Personally, I'd say leave sonic's arm alone. If someone is deperate enough to port a char's animation onto Sonic (or off) They can bloody well fix thier own key frames XD

    Lol XD

    True "Wherever Vyse goes, cool follows."

    Edit: So I coded a little bit to add in the FF's to Nel's model. The rebuilt model worked perfectly in-game. That means something references something before the relocation offsets. The only offset I can think of right now would be the MDL0 offset. I need to make sure every single MDL0 offset in the entire MDL0 is edited.

    Btw Nel's hair didn't move in the wind even though I changed the flags. D:
    « Last Edit: September 24, 2011, 09:12:04 PM by BlackJax96 » Logged

    yadayada
    Mega Kitten
    *****
    Offline Offline

    Posts: 133


    View Profile Awards
    « Reply #4261 on: September 24, 2011, 09:23:15 PM »


    Lol XD

    True "Wherever Vyse goes, cool follows."

    Edit: So I coded a little bit to add in the FF's to Nel's model. The rebuilt model worked perfectly in-game. That means something references something before the relocation offsets. The only offset I can think of right now would be the MDL0 offset. I need to make sure every single MDL0 offset in the entire MDL0 is edited.

    Btw Nel's hair didn't move in the wind even though I changed the flags. D:

    That's... good right? This is progress, correct c:?
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #4262 on: September 24, 2011, 09:28:03 PM »


    That's... good right? This is progress, correct c:?

    Yep, I'm slowly but surely pinpointing the problem "Wherever Vyse goes, cool follows."
    Logged

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #4263 on: September 24, 2011, 09:36:26 PM »


    AWESOME!!! now try to do that with flandre!!
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    yadayada
    Mega Kitten
    *****
    Offline Offline

    Posts: 133


    View Profile Awards
    « Reply #4264 on: September 24, 2011, 09:41:36 PM »


    Yep, I'm slowly but surely pinpointing the problem "Wherever Vyse goes, cool follows."

    Sweet, guess and check is my favorite method for pinpointing problems... or cornering them through various methods...
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #4265 on: September 24, 2011, 10:05:46 PM »


    AWESOME!!! now try to do that with flandre!!

    It's not that easy mah boi "Wherever Vyse goes, cool follows."

    And apparently I'm downloading Wii RVL SDK 3.2.
    I dunno if this is real and/or better than the SDK I've been using (which is rev 2.1), but it's worth a shot downloading Im srs here
    Logged

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #4266 on: September 24, 2011, 10:16:36 PM »


    hmm lets see wat the difference is with those 2 programs Im srs here
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #4267 on: September 24, 2011, 10:19:39 PM »


    Progress?
    I liek progress.
    Let's hope this version of the SDK means something.
    Logged

    : SW-2632-7270-6724


    Roo
    Lol Kitten
    *********
    Offline Offline

    Posts: 785


    Or WAS I?

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #4268 on: September 24, 2011, 10:39:17 PM »


    AWESOME!!! now try to do that with flandre!!

    Hellz YEAHZ!!

    It's not that easy mah boi "Wherever Vyse goes, cool follows."

    Im srs here
    Logged

    TokoyamiTheDark
    Holy Kitten
    *
    Offline Offline

    Posts: 1394


    常闇 - Everlasting Darkness

  • Awards Heart Container Good Citizen Hey! Listen! Tutorial Writer

  • View Profile Awards
    « Reply #4269 on: September 24, 2011, 11:30:50 PM »


    What is SDK? And I'm glad there's some progress on the new BrawlBox.
    « Last Edit: September 24, 2011, 11:47:33 PM by TokoyamiTheDark » Logged

    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #4270 on: September 24, 2011, 11:32:11 PM »


    What is SDK?
    SDK is a Wii development kit.
    It's illegal to distribute on sites such as this.
    Logged

    : SW-2632-7270-6724


    DoctorFlux(Mariodk)
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9387


  • Awards Infinite Smash Team Heart Container KCMM 2012 Awards Winner >9000

  • View Profile Awards
    « Reply #4271 on: September 24, 2011, 11:49:30 PM »


    will it be possible to merge GFX models with vertexs for save Filesize on the moveset
    like merge Goku vertex with kamehameha GFX and Spirit Bomb GFX(smashBall model) and sitting on they´s own bones too to save alot of filesize to the moveset?
    Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    TokoyamiTheDark
    Holy Kitten
    *
    Offline Offline

    Posts: 1394


    常闇 - Everlasting Darkness

  • Awards Heart Container Good Citizen Hey! Listen! Tutorial Writer

  • View Profile Awards
    « Reply #4272 on: September 24, 2011, 11:53:56 PM »


    Yikes. Now I know why SDK was a "Tabuu" subject on other Brawl forums, as they were distributing this device illegally. Good thing I didn't downloaded it.

    Now, I have a DAE of Wes that was originally an OBJ and I gave it bones, but when I tried to replace Sonic's model (just to test) with BrawlBox, I got an error message. I don't know why, as I can import a Gerudo Guard, a Dodongo, the Zora's Guitar from the N64 Zelda Games, and even Terra Branford from Dissidia Final Fantasy from the PSP(which isn't from Nintendo) into BrawlBox, so why is the Wes Texture ain't working?
    « Last Edit: September 24, 2011, 11:54:58 PM by TokoyamiTheDark » Logged

    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

    Gamma Ridley
    ~Mercenary~
    Boss Kitten
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #4273 on: September 24, 2011, 11:57:07 PM »


    ... and even Terra Branford from Dissidia Final Fantasy from the PSP(which isn't from Nintendo)....

    Wait, PSP wasn't made by Nintendo?

    When did that happen?

    Logged


    TokoyamiTheDark
    Holy Kitten
    *
    Offline Offline

    Posts: 1394


    常闇 - Everlasting Darkness

  • Awards Heart Container Good Citizen Hey! Listen! Tutorial Writer

  • View Profile Awards
    « Reply #4274 on: September 24, 2011, 11:59:54 PM »


    Wait, PSP wasn't made by Nintendo? When did that happen?
    PSP, or PlayStation Portable, is made by Sony, not Nintendo. So I thought that was weird to see a texture from a Sony game working on BrawlBox while a Nintendo texture not working. You really didn't knew PSP was made by Sony!?
    Logged

    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

    Pages:  1 ... 282 283 284 [285] 286 287 288 ... 1046
    Print
    Jump to: