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« Reply #7200 on: December 05, 2011, 11:28:33 PM » |
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that's I trying to do but I need to make it third on the list with index 2 D: but it's doesn't show up ingame when it's 3 in the list with TEX2 in XF commands D: only with index 0-1 and TEX0-1 but that's wrong SRT0 ;_;
do you know how to make a model using more "Tex#"? in preview it's perfect but ingame it's invisible
that could be due to a shader-texture reference error... >_> I'm guessing the 3rd UV input is not linked correctly to the material's shader. (called "display list" in brbx)
IRDK, I'd have to see the data itself <_<
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« Reply #7201 on: December 06, 2011, 09:40:21 PM » |
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I have a suggestion Before you're done with the new brawlbox, could we maybe perhaps include guides in the dl or possibly ingraved set ups of working coding for PSA where you could select an option, such as a charged special attack, a simple high jump, etc. and brawlbox automatically asks you where you would like to set it to? Just a suggestion that might / will help future PSAers that will be attracted to this brawlbox. This would make it easier for them to adjust to it. PSA is not easy and most guides are widely spread and are hard to find for a 2nd time. Maybe a collabation of important information with a intro to PSA before release?
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« Reply #7202 on: December 06, 2011, 09:43:40 PM » |
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what is this i don't even-  I have a suggestion Before you're done with the new brawlbox, could we maybe perhaps include guides in the dl or possibly ingraved set ups of working coding for PSA where you could select an option, such as a charged special attack, a simple high jump, etc. and brawlbox automatically asks you where you would like to set it to? Just a suggestion that might / will help future PSAers that will be attracted to this brawlbox. This would make it easier for them to adjust to it. PSA is not easy and most guides are widely spread and are hard to find for a 2nd time. Maybe a collabation of important information with a intro to PSA before release?
Maybe.
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« Reply #7203 on: December 06, 2011, 10:19:56 PM » |
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what is this i don't even-  Maybe. .... wat happened to Kit... O_o
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« Reply #7204 on: December 06, 2011, 10:24:43 PM » |
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what is this i don't even-  By the looks of it, she became transparent or see through, I think I did it once...
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« Reply #7205 on: December 07, 2011, 07:21:19 AM » |
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It looks like Kit Ballard's ghost now.
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« Reply #7206 on: December 07, 2011, 07:24:10 AM » |
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what is this i don't even-  Is this good or bad? 
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« Reply #7207 on: December 07, 2011, 07:40:39 AM » |
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what is this i don't even-  Maybe. how did you do that so i can do that to my super ghost kamikaze attack to be more Ghost like
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #7208 on: December 07, 2011, 07:41:48 AM » |
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what is this i don't even- I've had to happen to me (No idea how o-o) but it never did seem to work in game
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« Reply #7209 on: December 07, 2011, 08:05:50 AM » |
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how did you do that so i can do that to my super ghost kamikaze attack to be more Ghost like
gotenks ghost arent transparent. Also just a quick question will copy paste work without making filesize go way over the top on this psa aplication??
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« Reply #7210 on: December 07, 2011, 08:54:58 AM » |
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I have a suggestion Before you're done with the new brawlbox, could we maybe perhaps include guides in the dl or possibly ingraved set ups of working coding for PSA where you could select an option, such as a charged special attack, a simple high jump, etc. and brawlbox automatically asks you where you would like to set it to? Just a suggestion that might / will help future PSAers that will be attracted to this brawlbox. This would make it easier for them to adjust to it. PSA is not easy and most guides are widely spread and are hard to find for a 2nd time. Maybe a collabation of important information with a intro to PSA before release?
Fixed For Truth  Also, as a note on the charge attack, you could also include how many charges you want it to have? Just an idea (only up to 4 obviously )
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« Reply #7211 on: December 07, 2011, 10:27:32 AM » |
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hey, how can i change the texture a certain object uses?????
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« Reply #7212 on: December 07, 2011, 10:35:23 AM » |
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Go to the object and look for the material it uses... O.o
You may need to create a new material in some cases
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« Reply #7213 on: December 07, 2011, 10:42:36 AM » |
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lol thanks ^^
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« Reply #7214 on: December 07, 2011, 11:04:37 AM » |
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gotenks ghost arent transparent. Also just a quick question will copy paste work without making filesize go way over the top on this psa aplication?? i know but Brawl version they will be
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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