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Author Topic: Brawlbox Resources & History  (Read 4511153 times)
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DSX8
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    « Reply #7575 on: December 24, 2011, 11:45:06 AM »


    Ok, I have 1 more day to program stuff before the v0.65b beta release. I unfortunately don't have everything you guys were hoping for done, but I'm gonna put up a poll in a second so you can choose what you want done the most so I can finish it (or at least try to... some things like metal materials just need more research).

    Also, I'm not going to try live streaming today on the other computer because it would take time off of what I have to finish stuff.

    Btw, I have the SRT0 format mostly figured out and parsed.

    Now it's just a matter of rebuilding the format and making an editor.

    o.o  *votes*

    also... how would the SRT0 files work on stages I see what you did there ...  (would like to see a pic of that also)
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    Tabuu Forte Akugun
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    « Reply #7576 on: December 24, 2011, 12:01:56 PM »


    I voted for SRT0. Mostly for being able to add new entries to Project Tabuu's Motion file.
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    DSX8
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    « Reply #7577 on: December 24, 2011, 12:02:31 PM »


    lol i also voted for SRT0 cause well im also a stager Tongue
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    « Reply #7578 on: December 24, 2011, 12:08:38 PM »


    And your stages are epic.
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    Shadic
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    « Reply #7579 on: December 24, 2011, 01:26:49 PM »


    Hurtbox edits a go-go. Smiley

    (Would this also mean hitbox edits on the fly? Because that would be cool... Even if it's just size/offset/bone)
    « Last Edit: December 24, 2011, 01:28:05 PM by Shadic » Logged

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    « Reply #7580 on: December 24, 2011, 01:53:47 PM »


    Hurtbox edits a go-go. Smiley

    (Would this also mean hitbox edits on the fly? Because that would be cool... Even if it's just size/offset/bone)

    No hitbox support just yet, but I am going to make them editable as well once I add the syntax for events to the event dictionary.
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    SiLeNtDo0m
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    « Reply #7581 on: December 24, 2011, 02:04:30 PM »


    VIS0s!!!!! Awesome Face
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    Naruto200Man
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    « Reply #7582 on: December 24, 2011, 02:04:48 PM »


    Hey BJ, I know this is kind of a small thing, but could you re-add the undo/redo for animation editing in the next update?

    Also, so if I control the hitboxes here in BB, then I could make ranged attacks and stuff while viewing the animations?

    That's good, I have an idea for a zelda psa that needs doing, but first, I need to get the import made. (Krystal with her staff)
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    « Reply #7583 on: December 24, 2011, 03:16:54 PM »



    Hmmm I see an open FitIke.pac... and modding Action 12 :O!

    At my psa stage I could edit only subactions 0 -< + but only actions 115 < + Smiley

    if all actions are to be editable means a new era of modding without fighter.pac injections Cheesy

    Keep up the good work Wink
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    BlackJax96
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    « Reply #7584 on: December 24, 2011, 03:21:51 PM »



    Hmmm I see an open FitIke.pac... and modding Action 12 :O!

    At my psa stage I could edit only subactions 0 -< + but only actions 115 < + Smiley

    if all actions are to be editable means a new era of modding without fighter.pac injections Cheesy

    Keep up the good work Wink

    That's just the index of the action in the file. Im srs here
    I changed the naming anyway, that's an old preview.
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    DSX8
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    « Reply #7585 on: December 24, 2011, 03:22:40 PM »



    Hmmm I see an open FitIke.pac... and modding Action 12 :O!

    At my psa stage I could edit only subactions 0 -< + but only actions 115 < + Smiley

    if all actions are to be editable means a new era of modding without fighter.pac injections Cheesy

    Keep up the good work Wink

    man thats an old pic... xD

    im pretty sure BJ has updated it by now


    edit:
    ninja'd by the man himself... Im srs here
    « Last Edit: December 24, 2011, 03:24:53 PM by DSX8 Fi » Logged

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    « Reply #7586 on: December 24, 2011, 03:25:52 PM »


    Aight, I'm getting back into modding once .66 comes around ^^ I'm a friend of what we call character balance and this might help me fix some stuff I'm looking into modding in the future

    Hurtboxes <3 Wink
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    « Reply #7587 on: December 24, 2011, 03:51:13 PM »


    btw, if you're curious,
    I was the one who voted 'something else' Tongue

    read my last post to find out what...
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    « Reply #7588 on: December 24, 2011, 03:59:44 PM »


    btw, if you're curious,
    I was the one who voted 'something else' Tongue

    read my last post to find out what...

    I know you were. I read your post. I found out. I already knew. Tongue
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    pikazz
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    « Reply #7589 on: December 24, 2011, 05:01:55 PM »


    Ok, I have 1 more day to program stuff before the v0.65b beta release. I unfortunately don't have everything you guys were hoping for done, but I'm gonna put up a poll in a second so you can choose what you want done the most so I can finish it (or at least try to... some things like metal materials just need more research).

    Also, I'm not going to try live streaming today on the other computer because it would take time off of what I have to finish stuff.

    Btw, I have the SRT0 format mostly figured out and parsed.

    Now it's just a matter of rebuilding the format and making an editor.

    that's awesome! Cheesy so you needed no help about SRT0s? D:

    I couldn't vote but I chosed SRT0 because I see so much potentical in it!
    also custom eye motion in machinimas! <3
    I hope it comes with an SRT0 adder :3
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    Stupid Tinypic :C

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