i have a couple of V5 SCN0's that i can give ya... even i myself am trying to get those working in brawl, but meh no luck so far from hexing lolz.. only thing i can find is the Version number, frames, and loop point.. well also the lightset, ambient, fog, and camera.. but thats only in the header >_>
I actually already have some v5.

I think you're on the right track; Yoshi's Island (brawl) got different flags in the SCN0s where the seasons change! And Battlefield also got different flags.
http://www.mediafire.com/?7d03e639bt9xhnbI you want some more help on SCN0 (or maybe SSE files, if you decide to work on them sometime), just ask away! I got lots of free time this weekend

Thanks

I have the keyframe stuff down now. I almost have the color array stuff down too.
I would explain all my findings, but it'd be pretty long. XD
You'll all see the new stuff in v0.66.
Mr. Black Jax what r ur priorities again right now?
Oh and will you or have you taken a look into the availability of swapping uv's?
Finishing SCN0 and coding editors for SHP0 & PAT0.
Once that's done, I'll put up a poll for the last thing I should try to finish before the release.
Swapping UV sets would probably easy to code in...
Hey, BJ, what about CLR0? Can we edit those too?
Yeah, sorta. You can edit them but they don't show up in the previewer.